gtk/gdk/gdkmemorytexture.c
Matthias Clasen bdcff46e89 memorytexture: Support hdr metadata
Allow associating HDR metadata when creating memory textures.
2024-08-26 12:29:08 -04:00

286 lines
9.2 KiB
C
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/*
* Copyright © 2018 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors: Benjamin Otte <otte@gnome.org>
*/
#include "config.h"
#include "gdkmemorytextureprivate.h"
#include "gdkcolorstateprivate.h"
#include "gdkmemoryformatprivate.h"
/**
* GdkMemoryTexture:
*
* A `GdkTexture` representing image data in memory.
*/
struct _GdkMemoryTexture
{
GdkTexture parent_instance;
GBytes *bytes;
gsize stride;
};
struct _GdkMemoryTextureClass
{
GdkTextureClass parent_class;
};
G_DEFINE_TYPE (GdkMemoryTexture, gdk_memory_texture, GDK_TYPE_TEXTURE)
static void
gdk_memory_texture_dispose (GObject *object)
{
GdkMemoryTexture *self = GDK_MEMORY_TEXTURE (object);
g_clear_pointer (&self->bytes, g_bytes_unref);
G_OBJECT_CLASS (gdk_memory_texture_parent_class)->dispose (object);
}
static void
gdk_memory_texture_download (GdkTexture *texture,
GdkMemoryFormat format,
GdkColorState *color_state,
guchar *data,
gsize stride)
{
GdkMemoryTexture *self = GDK_MEMORY_TEXTURE (texture);
gdk_memory_convert (data, stride,
format,
color_state,
(guchar *) g_bytes_get_data (self->bytes, NULL),
self->stride,
texture->format,
texture->color_state,
gdk_texture_get_width (texture),
gdk_texture_get_height (texture));
}
static void
gdk_memory_texture_class_init (GdkMemoryTextureClass *klass)
{
GdkTextureClass *texture_class = GDK_TEXTURE_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
texture_class->download = gdk_memory_texture_download;
gobject_class->dispose = gdk_memory_texture_dispose;
}
static void
gdk_memory_texture_init (GdkMemoryTexture *self)
{
}
static GBytes *
gdk_memory_sanitize (GBytes *bytes,
int width,
int height,
GdkMemoryFormat format,
gsize stride,
gsize *out_stride)
{
gsize align, size, copy_stride, bpp;
const guchar *data;
guchar *copy;
int y;
data = g_bytes_get_data (bytes, &size);
align = gdk_memory_format_alignment (format);
if (GPOINTER_TO_SIZE (data) % align == 0 &&
stride % align == 0)
{
*out_stride = stride;
return bytes;
}
bpp = gdk_memory_format_bytes_per_pixel (format);
copy_stride = bpp * width;
/* align to multiples of 4, just to be sure */
copy_stride = (copy_stride + 3) & ~3;
copy = g_malloc (copy_stride * height);
for (y = 0; y < height; y++)
memcpy (copy + y * copy_stride, data + y * stride, bpp * width);
g_bytes_unref (bytes);
*out_stride = copy_stride;
return g_bytes_new_take (copy, copy_stride * height);
}
GdkTexture *
gdk_memory_texture_new_from_builder (GdkMemoryTextureBuilder *builder)
{
GdkMemoryTexture *self;
GdkTexture *texture, *update_texture;
self = g_object_new (GDK_TYPE_MEMORY_TEXTURE,
"width", gdk_memory_texture_builder_get_width (builder),
"height", gdk_memory_texture_builder_get_height (builder),
"color-state", gdk_memory_texture_builder_get_color_state (builder),
"hdr-metadata", gdk_memory_texture_builder_get_hdr_metadata (builder),
NULL);
texture = GDK_TEXTURE (self);
texture->format = gdk_memory_texture_builder_get_format (builder);
self->bytes = gdk_memory_sanitize (g_bytes_ref (gdk_memory_texture_builder_get_bytes (builder)),
texture->width,
texture->height,
texture->format,
gdk_memory_texture_builder_get_stride (builder),
&self->stride);
update_texture = gdk_memory_texture_builder_get_update_texture (builder);
if (update_texture)
{
cairo_region_t *update_region = gdk_memory_texture_builder_get_update_region (builder);
if (update_region)
{
update_region = cairo_region_copy (update_region);
cairo_region_intersect_rectangle (update_region,
&(cairo_rectangle_int_t) {
0, 0,
update_texture->width, update_texture->height
});
gdk_texture_set_diff (GDK_TEXTURE (self), update_texture, update_region);
}
}
return GDK_TEXTURE (self);
}
/**
* gdk_memory_texture_new:
* @width: the width of the texture
* @height: the height of the texture
* @format: the format of the data
* @bytes: the `GBytes` containing the pixel data
* @stride: rowstride for the data
*
* Creates a new texture for a blob of image data.
*
* The `GBytes` must contain @stride × @height pixels
* in the given format.
*
* Returns: (type GdkMemoryTexture): A newly-created `GdkTexture`
*/
GdkTexture *
gdk_memory_texture_new (int width,
int height,
GdkMemoryFormat format,
GBytes *bytes,
gsize stride)
{
GdkMemoryTexture *self;
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
g_return_val_if_fail (bytes != NULL, NULL);
g_return_val_if_fail (stride >= width * gdk_memory_format_bytes_per_pixel (format), NULL);
/* needs to be this complex to support subtexture of the bottom right part */
g_return_val_if_fail (g_bytes_get_size (bytes) >= gdk_memory_format_min_buffer_size (format, stride, width, height), NULL);
bytes = gdk_memory_sanitize (g_bytes_ref (bytes), width, height, format, stride, &stride);
self = g_object_new (GDK_TYPE_MEMORY_TEXTURE,
"width", width,
"height", height,
"color-state", GDK_COLOR_STATE_SRGB,
NULL);
GDK_TEXTURE (self)->format = format;
self->bytes = bytes;
self->stride = stride;
return GDK_TEXTURE (self);
}
GdkTexture *
gdk_memory_texture_new_subtexture (GdkMemoryTexture *source,
int x,
int y,
int width,
int height)
{
GdkTexture *texture, *result;
gsize offset, size;
GBytes *bytes;
g_return_val_if_fail (GDK_IS_MEMORY_TEXTURE (source), NULL);
g_return_val_if_fail (x >= 0 && x < GDK_TEXTURE (source)->width, NULL);
g_return_val_if_fail (y >= 0 && y < GDK_TEXTURE (source)->height, NULL);
g_return_val_if_fail (width > 0 && x + width <= GDK_TEXTURE (source)->width, NULL);
g_return_val_if_fail (height > 0 && y + height <= GDK_TEXTURE (source)->height, NULL);
texture = GDK_TEXTURE (source);
offset = y * source->stride + x * gdk_memory_format_bytes_per_pixel (texture->format);
size = gdk_memory_format_min_buffer_size (texture->format, source->stride, width, height);
bytes = g_bytes_new_from_bytes (source->bytes, offset, size);
result = gdk_memory_texture_new (width,
height,
texture->format,
bytes,
source->stride);
g_bytes_unref (bytes);
return result;
}
GdkMemoryTexture *
gdk_memory_texture_from_texture (GdkTexture *texture)
{
GdkTexture *result;
GBytes *bytes;
guchar *data;
gsize stride;
g_return_val_if_fail (GDK_IS_TEXTURE (texture), NULL);
if (GDK_IS_MEMORY_TEXTURE (texture))
return g_object_ref (GDK_MEMORY_TEXTURE (texture));
stride = texture->width * gdk_memory_format_bytes_per_pixel (texture->format);
data = g_malloc_n (stride, texture->height);
gdk_texture_do_download (texture, texture->format, texture->color_state, data, stride);
bytes = g_bytes_new_take (data, stride * texture->height);
result = gdk_memory_texture_new (texture->width,
texture->height,
texture->format,
bytes,
stride);
g_bytes_unref (bytes);
return GDK_MEMORY_TEXTURE (result);
}
GBytes *
gdk_memory_texture_get_bytes (GdkMemoryTexture *self,
gsize *out_stride)
{
*out_stride = self->stride;
return self->bytes;
}