gtk/gsk/gskvulkancrossfadepipeline.c
Matthias Clasen 3aaea0ef40 Clip intermediate textures
In some cases, we were creating gigantic intermediate textures
only to clip out a small section afterwards (e.g. in the listbox
example in gtk4-demo). This is wasteful if we apply effects on
the texture, such as blur or color-matrix. So, clip the dimensions
of the intermediate texture with the current clip. To make this
feasible, we move the texture coordinate computation out of the
pipeline setup functions into the node_as_texture function where
this clipping happens.

One extra complication we encounter is that the node might get
clipped away completely. Since Vulkan does not allow to create
empty images, we bail out in this case and not draw anything.

With these changes, the listbox example in gtk4-demo goes from
32M pixels of intermediate texture to 320000.
2017-10-01 19:22:04 -04:00

147 lines
4.9 KiB
C

#include "config.h"
#include "gskvulkancrossfadepipelineprivate.h"
struct _GskVulkanCrossFadePipeline
{
GObject parent_instance;
};
typedef struct _GskVulkanCrossFadeInstance GskVulkanCrossFadeInstance;
struct _GskVulkanCrossFadeInstance
{
float rect[4];
float start_tex_rect[4];
float end_tex_rect[4];
float progress;
};
G_DEFINE_TYPE (GskVulkanCrossFadePipeline, gsk_vulkan_cross_fade_pipeline, GSK_TYPE_VULKAN_PIPELINE)
static const VkPipelineVertexInputStateCreateInfo *
gsk_vulkan_cross_fade_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
{
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
{
.binding = 0,
.stride = sizeof (GskVulkanCrossFadeInstance),
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
}
};
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
{
.location = 0,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = 0,
},
{
.location = 1,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, start_tex_rect),
},
{
.location = 2,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, end_tex_rect),
},
{
.location = 3,
.binding = 0,
.format = VK_FORMAT_R32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, progress),
}
};
static const VkPipelineVertexInputStateCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
.pVertexBindingDescriptions = vertexBindingDescriptions,
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
.pVertexAttributeDescriptions = vertexInputAttributeDescription
};
return &info;
}
static void
gsk_vulkan_cross_fade_pipeline_finalize (GObject *gobject)
{
//GskVulkanCrossFadePipeline *self = GSK_VULKAN_BLUR_PIPELINE (gobject);
G_OBJECT_CLASS (gsk_vulkan_cross_fade_pipeline_parent_class)->finalize (gobject);
}
static void
gsk_vulkan_cross_fade_pipeline_class_init (GskVulkanCrossFadePipelineClass *klass)
{
GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_cross_fade_pipeline_finalize;
pipeline_class->get_input_state_create_info = gsk_vulkan_cross_fade_pipeline_get_input_state_create_info;
}
static void
gsk_vulkan_cross_fade_pipeline_init (GskVulkanCrossFadePipeline *self)
{
}
GskVulkanPipeline *
gsk_vulkan_cross_fade_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass)
{
return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_CROSS_FADE_PIPELINE, context, layout, shader_name, render_pass);
}
gsize
gsk_vulkan_cross_fade_pipeline_count_vertex_data (GskVulkanCrossFadePipeline *pipeline)
{
return sizeof (GskVulkanCrossFadeInstance);
}
void
gsk_vulkan_cross_fade_pipeline_collect_vertex_data (GskVulkanCrossFadePipeline *pipeline,
guchar *data,
const graphene_rect_t *bounds,
const graphene_rect_t *start_tex_rect,
const graphene_rect_t *end_tex_rect,
double progress)
{
GskVulkanCrossFadeInstance *instance = (GskVulkanCrossFadeInstance *) data;
instance->rect[0] = bounds->origin.x;
instance->rect[1] = bounds->origin.y;
instance->rect[2] = bounds->size.width;
instance->rect[3] = bounds->size.height;
instance->start_tex_rect[0] = start_tex_rect->origin.x;
instance->start_tex_rect[1] = start_tex_rect->origin.y;
instance->start_tex_rect[2] = start_tex_rect->size.width;
instance->start_tex_rect[3] = start_tex_rect->size.height;
instance->end_tex_rect[0] = end_tex_rect->origin.x;
instance->end_tex_rect[1] = end_tex_rect->origin.y;
instance->end_tex_rect[2] = end_tex_rect->size.width;
instance->end_tex_rect[3] = end_tex_rect->size.height;
instance->progress = progress;
}
gsize
gsk_vulkan_cross_fade_pipeline_draw (GskVulkanCrossFadePipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands)
{
vkCmdDraw (command_buffer,
6, n_commands,
0, offset);
return n_commands;
}