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5422c12577
1. Use a graphene_vec2_t 2. Ensure it's always positive 3. Don't break with fallback The scale value is nothing more than an indication of how many pixels to assume per unit of a node.
43 lines
2.7 KiB
C
43 lines
2.7 KiB
C
#pragma once
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#include <gdk/gdk.h>
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#include <gsk/gskrendernode.h>
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#include "gskvulkanbufferprivate.h"
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#include "gskvulkanrenderprivate.h"
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#include "gsk/gskprivate.h"
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G_BEGIN_DECLS
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GskVulkanRenderPass * gsk_vulkan_render_pass_new (GdkVulkanContext *context,
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GskVulkanImage *target,
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const graphene_vec2_t *scale,
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const graphene_rect_t *viewport,
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cairo_region_t *clip,
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VkSemaphore signal_semaphore);
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void gsk_vulkan_render_pass_free (GskVulkanRenderPass *self);
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void gsk_vulkan_render_pass_add (GskVulkanRenderPass *self,
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GskVulkanRender *render,
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GskRenderNode *node);
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void gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
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GskVulkanRender *render,
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GskVulkanUploader *uploader);
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void gsk_vulkan_render_pass_reserve_descriptor_sets (GskVulkanRenderPass *self,
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GskVulkanRender *render);
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void gsk_vulkan_render_pass_draw (GskVulkanRenderPass *self,
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GskVulkanRender *render,
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guint layout_count,
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VkPipelineLayout *pipeline_layout,
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VkCommandBuffer command_buffer);
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gsize gsk_vulkan_render_pass_get_wait_semaphores (GskVulkanRenderPass *self,
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VkSemaphore **semaphores);
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gsize gsk_vulkan_render_pass_get_signal_semaphores (GskVulkanRenderPass *self,
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VkSemaphore **semaphores);
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G_END_DECLS
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