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ae3efb2d2f
This allows handling them without ever needing to offscreen for losing the clip, because the clip can always be transformed. Also, all the optimizations keep working, like occlusion culling, clears, and so on. The main benefit of this work is the ability for offloading to now handle dihedral transforms of the video buffer. The other big advantage is that we can now start our rendering with a dihedral transform from the compositor.
81 lines
4.4 KiB
C
81 lines
4.4 KiB
C
#pragma once
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#include "gskroundedrect.h"
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#include "gdk/gdkdihedralprivate.h"
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#include <cairo.h>
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G_BEGIN_DECLS
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#define OPPOSITE_CORNER(corner) ((corner) ^ 2)
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G_STATIC_ASSERT (OPPOSITE_CORNER (GSK_CORNER_TOP_LEFT) == GSK_CORNER_BOTTOM_RIGHT);
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G_STATIC_ASSERT (OPPOSITE_CORNER (GSK_CORNER_TOP_RIGHT) == GSK_CORNER_BOTTOM_LEFT);
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G_STATIC_ASSERT (OPPOSITE_CORNER (GSK_CORNER_BOTTOM_LEFT) == GSK_CORNER_TOP_RIGHT);
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G_STATIC_ASSERT (OPPOSITE_CORNER (GSK_CORNER_BOTTOM_RIGHT) == GSK_CORNER_TOP_LEFT);
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#define OPPOSITE_CORNER_X(corner) ((corner) ^ 1)
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G_STATIC_ASSERT (OPPOSITE_CORNER_X (GSK_CORNER_TOP_LEFT) == GSK_CORNER_TOP_RIGHT);
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G_STATIC_ASSERT (OPPOSITE_CORNER_X (GSK_CORNER_TOP_RIGHT) == GSK_CORNER_TOP_LEFT);
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G_STATIC_ASSERT (OPPOSITE_CORNER_X (GSK_CORNER_BOTTOM_LEFT) == GSK_CORNER_BOTTOM_RIGHT);
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G_STATIC_ASSERT (OPPOSITE_CORNER_X (GSK_CORNER_BOTTOM_RIGHT) == GSK_CORNER_BOTTOM_LEFT);
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#define OPPOSITE_CORNER_Y(corner) ((corner) ^ 3)
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G_STATIC_ASSERT (OPPOSITE_CORNER_Y (GSK_CORNER_TOP_LEFT) == GSK_CORNER_BOTTOM_LEFT);
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G_STATIC_ASSERT (OPPOSITE_CORNER_Y (GSK_CORNER_TOP_RIGHT) == GSK_CORNER_BOTTOM_RIGHT);
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G_STATIC_ASSERT (OPPOSITE_CORNER_Y (GSK_CORNER_BOTTOM_LEFT) == GSK_CORNER_TOP_LEFT);
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G_STATIC_ASSERT (OPPOSITE_CORNER_Y (GSK_CORNER_BOTTOM_RIGHT) == GSK_CORNER_TOP_RIGHT);
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#define GSK_ROUNDED_RECT_INIT_FROM_RECT(_r) \
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(GskRoundedRect) { .bounds = _r, \
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.corner = { \
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GRAPHENE_SIZE_INIT(0, 0),\
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GRAPHENE_SIZE_INIT(0, 0),\
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GRAPHENE_SIZE_INIT(0, 0),\
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GRAPHENE_SIZE_INIT(0, 0),\
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}}
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void gsk_rounded_rect_scale_affine (GskRoundedRect *dest,
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const GskRoundedRect *src,
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float scale_x,
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float scale_y,
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float dx,
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float dy);
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void gsk_rounded_rect_dihedral (GskRoundedRect *dest,
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const GskRoundedRect *src,
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GdkDihedral dihedral);
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gboolean gsk_rounded_rect_is_circular (const GskRoundedRect *self) G_GNUC_PURE;
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void gsk_rounded_rect_path (const GskRoundedRect *self,
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cairo_t *cr);
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void gsk_rounded_rect_to_float (const GskRoundedRect *self,
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const graphene_point_t *offset,
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float rect[12]);
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gboolean gsk_rounded_rect_equal (gconstpointer rect1,
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gconstpointer rect2) G_GNUC_PURE;
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char * gsk_rounded_rect_to_string (const GskRoundedRect *self) G_GNUC_MALLOC;
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void gsk_rounded_rect_get_largest_cover (const GskRoundedRect *self,
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const graphene_rect_t *rect,
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graphene_rect_t *result);
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typedef enum {
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GSK_INTERSECTION_EMPTY,
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GSK_INTERSECTION_NONEMPTY,
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GSK_INTERSECTION_NOT_REPRESENTABLE
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} GskRoundedRectIntersection;
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GskRoundedRectIntersection gsk_rounded_rect_intersect_with_rect (const GskRoundedRect *self,
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const graphene_rect_t *rect,
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GskRoundedRect *result) G_GNUC_PURE;
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GskRoundedRectIntersection gsk_rounded_rect_intersection (const GskRoundedRect *a,
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const GskRoundedRect *b,
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GskRoundedRect *result);
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G_END_DECLS
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