gtk/gsk/vulkan/resources/rect.vert.glsl
Benjamin Otte 64bcdb713c vulkan: Start rework on shaders to allow antialiased drawing
This introduces the rect object and adds a rect_distance() and
rect_coverage() function.

_distance() returns the signed distance tp the rectangle.
_coverage() returns the coverage of a pixel centered at that position.

Note that the pixel size is computed using dFdx/dFdy.
2023-06-04 19:42:00 +02:00

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70 B
GLSL

#ifndef _RECT_VERT_
#define _RECT_VERT_
#include "rect.glsl"
#endif