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THe code includes fragment push constants for colors, but that code is so far unused.
47 lines
2.4 KiB
C
47 lines
2.4 KiB
C
#ifndef __GSK_VULKAN_PUSH_CONSTANTS_PRIVATE_H__
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#define __GSK_VULKAN_PUSH_CONSTANTS_PRIVATE_H__
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#include <gdk/gdk.h>
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#include <graphene.h>
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G_BEGIN_DECLS
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typedef struct _GskVulkanPushConstants GskVulkanPushConstants;
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struct _GskVulkanPushConstants
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{
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struct {
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float mvp[16];
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} vertex;
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struct {
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float color[4];
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} fragment;
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};
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const VkPushConstantRange *
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gst_vulkan_push_constants_get_ranges (void) G_GNUC_PURE;
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uint32_t gst_vulkan_push_constants_get_range_count (void) G_GNUC_PURE;
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void gsk_vulkan_push_constants_init (GskVulkanPushConstants *constants,
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const graphene_matrix_t *mvp);
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void gsk_vulkan_push_constants_init_copy (GskVulkanPushConstants *self,
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const GskVulkanPushConstants *src);
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void gsk_vulkan_push_constants_set_mvp (GskVulkanPushConstants *self,
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const graphene_matrix_t *mvp);
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void gsk_vulkan_push_constants_multiply_mvp (GskVulkanPushConstants *self,
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const graphene_matrix_t *transform);
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void gsk_vulkan_push_constants_set_color (GskVulkanPushConstants *self,
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const GdkRGBA *color);
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void gsk_vulkan_push_constants_push_vertex (GskVulkanPushConstants *self,
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VkCommandBuffer command_buffer,
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VkPipelineLayout pipeline_layout);
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void gsk_vulkan_push_constants_push_fragment (GskVulkanPushConstants *self,
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VkCommandBuffer command_buffer,
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VkPipelineLayout pipeline_layout);
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G_END_DECLS
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#endif /* __GSK_VULKAN_PUSH_CONSTANTS_PRIVATE_H__ */
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