gtk/build/win32/vs10/gdk-win32.vcxproj
Chun-wei Fan dd3ff6187f Prepare Visual Studio 2010 projects for Visual Studio 2012
This adds a PlatformToolset tag in the project configs so that we can
provide support for Visual Studio 2012 with relative ease as the format
of the VS 2012 projects are only slightly different from their VS 2010
counterparts.

We can then use a script like the one used in GLib[1] to copy the VS2010
projects and replace the necessary tags to create the VS2012 projects.
This also cleans up the projects and property sheets, as there were some
unwanted/unneeded entries in them.

[1]: http://git.gnome.org/browse/glib/commit/?id=76cecf061b377d30e5422cdddb1fb9d19c52421d
2013-01-23 14:03:30 +08:00

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7.9 KiB
XML

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<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073FA}</ProjectGuid>
<RootNamespace>gdkwin32</RootNamespace>
<Keyword>Win32Proj</Keyword>
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<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
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<PlatformToolset>v100</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<Import Project="gtk+.props" />
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<Import Project="gtk+.props" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\gdk;..\..\..\gdk\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<ClCompile Include="..\..\..\gdk\win32\gdkdevice-virtual.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdevice-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdevice-wintab.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkdevicemanager-win32.c" />
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<ClCompile Include="..\..\..\gdk\win32\gdkdnd-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkevents-win32.c" />
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<ClCompile Include="..\..\..\gdk\win32\gdkinput.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkkeys-win32.c" />
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<ClCompile Include="..\..\..\gdk\win32\gdktestutils-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkvisual-win32.c" />
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