gtk/gsk/gl
Timm Bäder d417595a05 gl renderer: Draw rounded clip child to a texture
And then clip the texture using the current (maybe also rounded) clip.
This way, the result is correct. We don't necessarily have to do the
offscreen drawing in any case, but got the safe route for now.
2018-03-14 17:28:41 +01:00
..
gskgldriver.c gl renderer: Properly draw gl textures from a different context 2018-03-14 17:28:41 +01:00
gskgldriverprivate.h gl driver: Remove more unused API 2017-12-29 05:48:43 +01:00
gskglglyphcache.c glglyphcache: Pass lookup key to g_hash_table_lookup directly 2018-03-04 19:12:04 +01:00
gskglglyphcacheprivate.h gsk: make logging per-renderer 2018-01-14 17:05:04 -05:00
gskglimage.c gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglimageprivate.h gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglprofiler.c gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglprofilerprivate.h gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglrenderer.c gl renderer: Draw rounded clip child to a texture 2018-03-14 17:28:41 +01:00
gskglrendererprivate.h gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglrenderops.c gl renderer: try doing outset box shadows 2017-12-21 19:12:33 +01:00
gskglrenderopsprivate.h gl renderer: Render unblurred outset shadows differently 2018-01-15 10:56:43 +01:00