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1097260aa7
2005-11-21 Anders Carlsson <andersca@imendio.com> * configure.in: * gtk/Makefile.am: * gdk/Makefile.am: * gdk/quartz/*: Add quartz backend. * docs/tools/Makefile.am: Only build docshooter when the X11 backend is used. * gtk/gtkplug-stub.c: Include gtkplug.h here. * gtk/gtksocket-stub.c: Include gtksocket.h here.
196 lines
4.6 KiB
C
196 lines
4.6 KiB
C
/* gdkcolor-quartz.c
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*
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* Copyright (C) 2005 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <config.h>
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#include "gdkcolor.h"
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#include "gdkprivate-quartz.h"
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GType
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gdk_colormap_get_type (void)
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{
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static GType object_type = 0;
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if (!object_type)
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{
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static const GTypeInfo object_info =
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{
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sizeof (GdkColormapClass),
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(GBaseInitFunc) NULL,
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(GBaseFinalizeFunc) NULL,
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(GClassInitFunc) NULL,
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NULL, /* class_finalize */
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NULL, /* class_data */
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sizeof (GdkColormap),
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0, /* n_preallocs */
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(GInstanceInitFunc) NULL,
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};
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object_type = g_type_register_static (G_TYPE_OBJECT,
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"GdkColormap",
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&object_info,
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0);
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}
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return object_type;
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}
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GdkColormap *
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gdk_colormap_new (GdkVisual *visual,
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gint private_cmap)
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{
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g_return_val_if_fail (visual != NULL, NULL);
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/* FIXME: Implement */
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return NULL;
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}
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GdkColormap *
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gdk_screen_get_system_colormap (GdkScreen *screen)
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{
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static GdkColormap *colormap = NULL;
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g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
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if (!colormap)
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{
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colormap = g_object_new (GDK_TYPE_COLORMAP, NULL);
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colormap->visual = gdk_visual_get_system ();
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colormap->size = colormap->visual->colormap_size;
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}
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return colormap;
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}
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GdkColormap *
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gdk_screen_get_rgba_colormap (GdkScreen *screen)
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{
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static GdkColormap *colormap = NULL;
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g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
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if (!colormap)
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{
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colormap = g_object_new (GDK_TYPE_COLORMAP, NULL);
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colormap->visual = gdk_screen_get_rgba_visual (screen);
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colormap->size = colormap->visual->colormap_size;
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}
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return colormap;
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}
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void
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gdk_colormap_change (GdkColormap *colormap,
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gint ncolors)
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{
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/* FIXME: Implement */
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}
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void
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gdk_colormap_free_colors (GdkColormap *colormap,
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GdkColor *colors,
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gint ncolors)
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{
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/* This function shouldn't do anything since
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* colors are neve allocated.
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*/
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}
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gint
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gdk_colormap_alloc_colors (GdkColormap *colormap,
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GdkColor *colors,
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gint ncolors,
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gboolean writeable,
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gboolean best_match,
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gboolean *success)
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{
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int i;
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for (i = 0; i < ncolors; i++)
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{
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colors[i].pixel = ((colors[i].red >> 8) & 0xff) << 16 |
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((colors[i].green >> 8) & 0xff) << 8 |
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((colors[i].blue >> 8) & 0xff);
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}
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return ncolors;
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}
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void
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gdk_colormap_query_color (GdkColormap *colormap,
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gulong pixel,
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GdkColor *result)
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{
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result->red = pixel >> 16 & 0xff;
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result->red += result->red << 8;
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result->green = pixel >> 8 & 0xff;
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result->green += result->green << 8;
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result->blue = pixel & 0xff;
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result->blue += result->blue << 8;
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}
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GdkScreen*
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gdk_colormap_get_screen (GdkColormap *cmap)
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{
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g_return_val_if_fail (cmap != NULL, NULL);
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return gdk_screen_get_default ();
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}
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void
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_gdk_quartz_set_context_fill_color_from_pixel (CGContextRef context, GdkColormap *colormap, guint32 pixel)
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{
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float red, green, blue, alpha;
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red = (pixel >> 16 & 0xff) / 255.0;
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green = (pixel >> 8 & 0xff) / 255.0;
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blue = (pixel & 0xff) / 255.0;
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if (colormap && gdk_colormap_get_visual (colormap)->depth == 32)
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alpha = (pixel >> 24 & 0xff) / 255.0;
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else
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alpha = 1.0;
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CGContextSetRGBFillColor (context, red, green, blue, alpha);
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}
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void
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_gdk_quartz_set_context_stroke_color_from_pixel (CGContextRef context, GdkColormap *colormap, guint32 pixel)
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{
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float red, green, blue, alpha;
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red = (pixel >> 16 & 0xff) / 255.0;
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green = (pixel >> 8 & 0xff) / 255.0;
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blue = (pixel & 0xff) / 255.0;
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if (colormap && gdk_colormap_get_visual (colormap)->depth == 32)
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alpha = (pixel >> 24 & 0xff) / 255.0;
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else
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alpha = 1.0;
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CGContextSetRGBStrokeColor (context, red, green, blue, 1.0);
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}
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