gtk/gdk/quartz/gdkcolor-quartz.c
Anders Carlsson 1097260aa7 Add quartz backend.
2005-11-21  Anders Carlsson  <andersca@imendio.com>

        * configure.in:
        * gtk/Makefile.am:
        * gdk/Makefile.am:
	* gdk/quartz/*:
	Add quartz backend.

        * docs/tools/Makefile.am:
	Only build docshooter when the X11 backend is used.

        * gtk/gtkplug-stub.c:
	Include gtkplug.h here.

        * gtk/gtksocket-stub.c:
	Include gtksocket.h here.
2005-11-22 10:03:32 +00:00

196 lines
4.6 KiB
C

/* gdkcolor-quartz.c
*
* Copyright (C) 2005 Imendio AB
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include "gdkcolor.h"
#include "gdkprivate-quartz.h"
GType
gdk_colormap_get_type (void)
{
static GType object_type = 0;
if (!object_type)
{
static const GTypeInfo object_info =
{
sizeof (GdkColormapClass),
(GBaseInitFunc) NULL,
(GBaseFinalizeFunc) NULL,
(GClassInitFunc) NULL,
NULL, /* class_finalize */
NULL, /* class_data */
sizeof (GdkColormap),
0, /* n_preallocs */
(GInstanceInitFunc) NULL,
};
object_type = g_type_register_static (G_TYPE_OBJECT,
"GdkColormap",
&object_info,
0);
}
return object_type;
}
GdkColormap *
gdk_colormap_new (GdkVisual *visual,
gint private_cmap)
{
g_return_val_if_fail (visual != NULL, NULL);
/* FIXME: Implement */
return NULL;
}
GdkColormap *
gdk_screen_get_system_colormap (GdkScreen *screen)
{
static GdkColormap *colormap = NULL;
g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
if (!colormap)
{
colormap = g_object_new (GDK_TYPE_COLORMAP, NULL);
colormap->visual = gdk_visual_get_system ();
colormap->size = colormap->visual->colormap_size;
}
return colormap;
}
GdkColormap *
gdk_screen_get_rgba_colormap (GdkScreen *screen)
{
static GdkColormap *colormap = NULL;
g_return_val_if_fail (GDK_IS_SCREEN (screen), NULL);
if (!colormap)
{
colormap = g_object_new (GDK_TYPE_COLORMAP, NULL);
colormap->visual = gdk_screen_get_rgba_visual (screen);
colormap->size = colormap->visual->colormap_size;
}
return colormap;
}
void
gdk_colormap_change (GdkColormap *colormap,
gint ncolors)
{
/* FIXME: Implement */
}
void
gdk_colormap_free_colors (GdkColormap *colormap,
GdkColor *colors,
gint ncolors)
{
/* This function shouldn't do anything since
* colors are neve allocated.
*/
}
gint
gdk_colormap_alloc_colors (GdkColormap *colormap,
GdkColor *colors,
gint ncolors,
gboolean writeable,
gboolean best_match,
gboolean *success)
{
int i;
for (i = 0; i < ncolors; i++)
{
colors[i].pixel = ((colors[i].red >> 8) & 0xff) << 16 |
((colors[i].green >> 8) & 0xff) << 8 |
((colors[i].blue >> 8) & 0xff);
}
return ncolors;
}
void
gdk_colormap_query_color (GdkColormap *colormap,
gulong pixel,
GdkColor *result)
{
result->red = pixel >> 16 & 0xff;
result->red += result->red << 8;
result->green = pixel >> 8 & 0xff;
result->green += result->green << 8;
result->blue = pixel & 0xff;
result->blue += result->blue << 8;
}
GdkScreen*
gdk_colormap_get_screen (GdkColormap *cmap)
{
g_return_val_if_fail (cmap != NULL, NULL);
return gdk_screen_get_default ();
}
void
_gdk_quartz_set_context_fill_color_from_pixel (CGContextRef context, GdkColormap *colormap, guint32 pixel)
{
float red, green, blue, alpha;
red = (pixel >> 16 & 0xff) / 255.0;
green = (pixel >> 8 & 0xff) / 255.0;
blue = (pixel & 0xff) / 255.0;
if (colormap && gdk_colormap_get_visual (colormap)->depth == 32)
alpha = (pixel >> 24 & 0xff) / 255.0;
else
alpha = 1.0;
CGContextSetRGBFillColor (context, red, green, blue, alpha);
}
void
_gdk_quartz_set_context_stroke_color_from_pixel (CGContextRef context, GdkColormap *colormap, guint32 pixel)
{
float red, green, blue, alpha;
red = (pixel >> 16 & 0xff) / 255.0;
green = (pixel >> 8 & 0xff) / 255.0;
blue = (pixel & 0xff) / 255.0;
if (colormap && gdk_colormap_get_visual (colormap)->depth == 32)
alpha = (pixel >> 24 & 0xff) / 255.0;
else
alpha = 1.0;
CGContextSetRGBStrokeColor (context, red, green, blue, 1.0);
}