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When comparing textures, always pick the colorstate from the reference texture. This allows us to define what color state we expect. For now, there's no check that the color states are equal, because they don't really have to be as long as the pixels are. |
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a11y | ||
css | ||
gdk | ||
gsk | ||
gtk | ||
headless | ||
introspection | ||
reftests | ||
tools | ||
meson.build | ||
testutils.c | ||
testutils.h |