gtk/gsk/gpu/gskgpuframeprivate.h
Matthias Clasen d51912c0b4 gsk: Add gsk_gpu_frame_get_last_op
This function will be used in the future to find the previous
op during node processing, so we can make optimization decisions
based on that.
2024-03-15 20:25:02 +01:00

93 lines
6.5 KiB
C

#pragma once
#include "gskgpurenderer.h"
#include "gskgputypesprivate.h"
G_BEGIN_DECLS
#define GSK_TYPE_GPU_FRAME (gsk_gpu_frame_get_type ())
#define GSK_GPU_FRAME(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), GSK_TYPE_GPU_FRAME, GskGpuFrame))
#define GSK_GPU_FRAME_CLASS(k) (G_TYPE_CHECK_CLASS_CAST ((k), GSK_TYPE_GPU_FRAME, GskGpuFrameClass))
#define GSK_IS_GPU_FRAME(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), GSK_TYPE_GPU_FRAME))
#define GSK_IS_GPU_FRAME_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), GSK_TYPE_GPU_FRAME))
#define GSK_GPU_FRAME_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), GSK_TYPE_GPU_FRAME, GskGpuFrameClass))
typedef struct _GskGpuFrameClass GskGpuFrameClass;
struct _GskGpuFrame
{
GObject parent_instance;
};
struct _GskGpuFrameClass
{
GObjectClass parent_class;
gboolean (* is_busy) (GskGpuFrame *self);
void (* wait) (GskGpuFrame *self);
void (* setup) (GskGpuFrame *self);
void (* cleanup) (GskGpuFrame *self);
GskGpuImage * (* upload_texture) (GskGpuFrame *self,
gboolean with_mipmap,
GdkTexture *texture);
GskGpuDescriptors * (* create_descriptors) (GskGpuFrame *self);
GskGpuBuffer * (* create_vertex_buffer) (GskGpuFrame *self,
gsize size);
GskGpuBuffer * (* create_storage_buffer) (GskGpuFrame *self,
gsize size);
void (* submit) (GskGpuFrame *self,
GskGpuBuffer *vertex_buffer,
GskGpuOp *op);
};
GType gsk_gpu_frame_get_type (void) G_GNUC_CONST;
void gsk_gpu_frame_setup (GskGpuFrame *self,
GskGpuRenderer *renderer,
GskGpuDevice *device,
GskGpuOptimizations optimizations);
GdkDrawContext * gsk_gpu_frame_get_context (GskGpuFrame *self) G_GNUC_PURE;
GskGpuDevice * gsk_gpu_frame_get_device (GskGpuFrame *self) G_GNUC_PURE;
gint64 gsk_gpu_frame_get_timestamp (GskGpuFrame *self) G_GNUC_PURE;
gboolean gsk_gpu_frame_should_optimize (GskGpuFrame *self,
GskGpuOptimizations optimization) G_GNUC_PURE;
gpointer gsk_gpu_frame_alloc_op (GskGpuFrame *self,
gsize size);
GskGpuImage * gsk_gpu_frame_upload_texture (GskGpuFrame *self,
gboolean with_mipmap,
GdkTexture *texture);
GskGpuDescriptors * gsk_gpu_frame_create_descriptors (GskGpuFrame *self);
gsize gsk_gpu_frame_reserve_vertex_data (GskGpuFrame *self,
gsize size);
guchar * gsk_gpu_frame_get_vertex_data (GskGpuFrame *self,
gsize offset);
GskGpuBuffer * gsk_gpu_frame_write_storage_buffer (GskGpuFrame *self,
const guchar *data,
gsize size,
gsize *out_offset);
gboolean gsk_gpu_frame_is_busy (GskGpuFrame *self);
void gsk_gpu_frame_wait (GskGpuFrame *self);
void gsk_gpu_frame_render (GskGpuFrame *self,
gint64 timestamp,
GskGpuImage *target,
const cairo_region_t *region,
GskRenderNode *node,
const graphene_rect_t *viewport,
GdkTexture **texture);
void gsk_gpu_frame_download_texture (GskGpuFrame *self,
gint64 timestamp,
GdkTexture *texture,
GdkMemoryFormat format,
guchar *data,
gsize stride);
GskGpuOp *gsk_gpu_frame_get_last_op (GskGpuFrame *self);
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GskGpuFrame, g_object_unref)
G_END_DECLS