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9d68bebdd1
Public headers should mainly include gdktypes.h, which already include the symbol visibility and versioning macros; we can also modify gdktypes.h to include the enumerations.
57 lines
2.2 KiB
C
57 lines
2.2 KiB
C
/* gdktexture.h
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*
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* Copyright 2016 Benjamin Otte
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#if !defined (__GDK_H_INSIDE__) && !defined (GTK_COMPILATION)
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#error "Only <gdk/gdk.h> can be included directly."
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#endif
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#include <gdk/gdktypes.h>
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#include <gdk/gdkglcontext.h>
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#include <gdk/gdktexture.h>
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G_BEGIN_DECLS
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#define GDK_TYPE_GL_TEXTURE (gdk_gl_texture_get_type ())
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#define GDK_GL_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_GL_TEXTURE, GdkGLTexture))
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#define GDK_IS_GL_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_GL_TEXTURE))
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typedef struct _GdkGLTexture GdkGLTexture;
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typedef struct _GdkGLTextureClass GdkGLTextureClass;
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GDK_AVAILABLE_IN_ALL
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GType gdk_gl_texture_get_type (void) G_GNUC_CONST;
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GDK_DEPRECATED_IN_4_12_FOR(GdkGLTextureBuilder)
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GdkTexture * gdk_gl_texture_new (GdkGLContext *context,
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guint id,
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int width,
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int height,
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GDestroyNotify destroy,
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gpointer data);
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GDK_AVAILABLE_IN_ALL
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void gdk_gl_texture_release (GdkGLTexture *self);
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GdkGLTexture, g_object_unref)
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G_END_DECLS
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