gtk/gsk
Matthias Clasen d8ba4b4114 ngl: Reserve a pixel in texture atlases
This will be used for coloring from the texture.
2021-04-08 23:34:37 -04:00
..
broadway gsk: Add GskConicGradientNode 2020-12-03 00:47:54 +01:00
gl gsk: Move shader resources 2021-04-03 08:24:58 -04:00
ngl ngl: Reserve a pixel in texture atlases 2021-04-08 23:34:37 -04:00
vulkan gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gen-gsk-gresources-xml.py gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gsk-autocleanup.h gsk: Add GskTransform autocleanup definition 2020-05-08 09:14:55 +02:00
gsk.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h gsk: Add GskShadowNode 2016-12-20 18:01:12 +01:00
gskcairorenderer.c gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskcairorenderer.h docs: Improve gsk docs 2021-03-11 16:37:31 +00:00
gskdebug.c types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskdebugprivate.h gsk: Remove an unused debug flag 2020-07-20 07:03:08 -04:00
gskdiff.c gsk: Cosmetics 2021-03-28 10:26:02 -04:00
gskdiffprivate.h diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskenums.h gsk: Typo fix 2021-03-29 15:16:44 -04:00
gskenumtypes.c.template types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c glshader: Add property annotations 2021-03-11 16:37:32 +00:00
gskglshader.h glshader: Add property annotations 2021-03-11 16:37:32 +00:00
gskglshaderprivate.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Add an api to get the vertex data for a render pass 2017-09-28 08:39:22 -04:00
gskprofiler.c Convert all profiler times from nsec to usec 2020-02-12 10:44:17 +01:00
gskprofilerprivate.h gsk: Add some more profiler apis 2019-05-07 09:37:59 -07:00
gskrenderer.c gsk: Make ngl the default OpenGL renderer 2021-03-18 15:00:39 -04:00
gskrenderer.h gskrenderer: Add property annotations 2021-03-11 16:37:32 +00:00
gskrendererprivate.h renderer: Make gsk_renderer_is_realized() public 2019-03-19 08:47:54 +01:00
gskrendernode.c gsk: Make rendernode diffing smarter 2021-03-28 10:26:06 -04:00
gskrendernode.h docs: Improve gsk docs 2021-03-11 16:37:31 +00:00
gskrendernodeimpl.c gsk: Avoid empty glyphs early 2021-03-30 00:34:52 -04:00
gskrendernodeparser.c nodeparser: Change the serialization 2021-04-02 20:38:32 -04:00
gskrendernodeparserprivate.h rendernodeparser: Skip root node when it's a container 2019-05-21 06:43:59 +02:00
gskrendernodeprivate.h gsk: Make rendernode diffing smarter 2021-03-28 10:26:06 -04:00
gskroundedrect.c gskroundedrect: Convert docs 2021-03-11 16:37:32 +00:00
gskroundedrect.h gskroundedrect: Convert docs 2021-03-11 16:37:32 +00:00
gskroundedrectprivate.h Move gtk_rounded_rect_scale_affine to the right place 2021-03-07 15:17:32 -05:00
gsktransform.c gsktransform: Convert docs 2021-03-11 16:37:32 +00:00
gsktransform.h GskTransform: Add gsk_transform_transform_point() 2020-01-24 06:19:12 +01:00
gsktransformprivate.h gsk: move transform structure to private.h 2021-02-10 16:14:59 -08:00
gsktypes.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
meson.build gsk: Add runtime checks for F16C 2021-04-07 22:21:23 -04:00