gtk/gdk/macos/gdkmacosbuffer.c
Christian Hergert fc4d36e50a macos: fix cairo renderer with double buffering
If we are double buffering surfaces with IOSurface then we need to copy
the area that was damaged in the previous frame to the back buffer. This
can be done with IOSurface but we need to hold the read-only lock so that
we don't cause the underlying IOSurface contents to be invalidated.

Additionally, since this is only used in the context of rendering to a
GdkMacosSurface, we know the life-time of the cairo_surface_t and can
simply lock/unlock the IOSurface buffer from begin_frame/end_frame to have
the buffer flushing semantics we want.

To ensure that we don't over damage, we store the damage in begin_frame
(and copy it) and then subtract it from the next frames damage to determine
the smallest amount we need to copy (taking scale factor into account).

We don't care to modify the damage region to swapBuffers because they
already have the right contents and could potentially fall into another
tile anyway and we'd like to avoid damaging that.

Fixes #4735
2022-02-28 11:36:27 -08:00

311 lines
7.9 KiB
C

/*
* Copyright © 2021 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#include "config.h"
#include <IOSurface/IOSurface.h>
#include <Foundation/Foundation.h>
#include <OpenGL/CGLIOSurface.h>
#include <QuartzCore/QuartzCore.h>
#include "gdkmacosbuffer-private.h"
struct _GdkMacosBuffer
{
GObject parent_instance;
cairo_region_t *damage;
IOSurfaceRef surface;
int lock_count;
guint bytes_per_element;
guint bits_per_pixel;
guint width;
guint height;
guint stride;
double device_scale;
guint flipped : 1;
};
G_DEFINE_TYPE (GdkMacosBuffer, gdk_macos_buffer, G_TYPE_OBJECT)
static void
gdk_macos_buffer_dispose (GObject *object)
{
GdkMacosBuffer *self = (GdkMacosBuffer *)object;
if (self->lock_count != 0)
g_critical ("Attempt to dispose %s while lock is held",
G_OBJECT_TYPE_NAME (self));
/* We could potentially force the unload of our surface here with
* IOSurfaceSetPurgeable (self->surface, kIOSurfacePurgeableEmpty, NULL)
* but that would cause it to empty when the layers may still be attached
* to it. Better to just let it get GC'd by the system after they have
* moved on to a new buffer.
*/
g_clear_pointer (&self->surface, CFRelease);
g_clear_pointer (&self->damage, cairo_region_destroy);
G_OBJECT_CLASS (gdk_macos_buffer_parent_class)->dispose (object);
}
static void
gdk_macos_buffer_class_init (GdkMacosBufferClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = gdk_macos_buffer_dispose;
}
static void
gdk_macos_buffer_init (GdkMacosBuffer *self)
{
}
static void
add_int (CFMutableDictionaryRef dict,
const CFStringRef key,
int value)
{
CFNumberRef number = CFNumberCreate (NULL, kCFNumberIntType, &value);
CFDictionaryAddValue (dict, key, number);
CFRelease (number);
}
static IOSurfaceRef
create_surface (int width,
int height,
int bytes_per_element,
guint *stride)
{
CFMutableDictionaryRef props;
IOSurfaceRef ret;
size_t bytes_per_row;
size_t total_bytes;
props = CFDictionaryCreateMutable (kCFAllocatorDefault,
16,
&kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
if (props == NULL)
return NULL;
bytes_per_row = IOSurfaceAlignProperty (kIOSurfaceBytesPerRow, width * bytes_per_element);
total_bytes = IOSurfaceAlignProperty (kIOSurfaceAllocSize, height * bytes_per_row);
add_int (props, kIOSurfaceAllocSize, total_bytes);
add_int (props, kIOSurfaceBytesPerElement, bytes_per_element);
add_int (props, kIOSurfaceBytesPerRow, bytes_per_row);
add_int (props, kIOSurfaceHeight, height);
add_int (props, kIOSurfacePixelFormat, (int)'BGRA');
add_int (props, kIOSurfaceWidth, width);
ret = IOSurfaceCreate (props);
CFRelease (props);
*stride = bytes_per_row;
return ret;
}
GdkMacosBuffer *
_gdk_macos_buffer_new (int width,
int height,
double device_scale,
int bytes_per_element,
int bits_per_pixel)
{
GdkMacosBuffer *self;
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
self = g_object_new (GDK_TYPE_MACOS_BUFFER, NULL);
self->bytes_per_element = bytes_per_element;
self->bits_per_pixel = bits_per_pixel;
self->surface = create_surface (width, height, bytes_per_element, &self->stride);
self->width = width;
self->height = height;
self->device_scale = device_scale;
self->lock_count = 0;
if (self->surface == NULL)
g_clear_object (&self);
return self;
}
IOSurfaceRef
_gdk_macos_buffer_get_native (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), NULL);
return self->surface;
}
/**
* _gdk_macos_buffer_lock:
*
* This function matches the IOSurfaceLock() name but what it really
* does is page the buffer back for the CPU to access from VRAM.
*
* Generally we don't want to do that, but we do need to in some
* cases such as when we are rendering with Cairo. There might
* be an opportunity later to avoid that, but since we are using
* GL pretty much everywhere already, we don't try.
*/
void
_gdk_macos_buffer_lock (GdkMacosBuffer *self)
{
g_return_if_fail (GDK_IS_MACOS_BUFFER (self));
g_return_if_fail (self->lock_count == 0);
self->lock_count++;
IOSurfaceLock (self->surface, 0, NULL);
}
void
_gdk_macos_buffer_unlock (GdkMacosBuffer *self)
{
g_return_if_fail (GDK_IS_MACOS_BUFFER (self));
g_return_if_fail (self->lock_count == 1);
self->lock_count--;
IOSurfaceUnlock (self->surface, 0, NULL);
}
/**
* _gdk_macos_buffer_lock_readonly:
*
* Like _gdk_macos_buffer_lock() but uses the read-only flag to
* indicate we are not interested in retrieving the updates from
* the GPU before modifying the CPU-side cache.
*
* Must be used with _gdk_macos_buffer_unlock_readonly().
*/
void
_gdk_macos_buffer_read_lock (GdkMacosBuffer *self)
{
kern_return_t ret;
g_return_if_fail (GDK_IS_MACOS_BUFFER (self));
g_return_if_fail (self->lock_count == 0);
self->lock_count++;
ret = IOSurfaceLock (self->surface, kIOSurfaceLockReadOnly, NULL);
g_return_if_fail (ret == KERN_SUCCESS);
}
void
_gdk_macos_buffer_read_unlock (GdkMacosBuffer *self)
{
kern_return_t ret;
g_return_if_fail (GDK_IS_MACOS_BUFFER (self));
g_return_if_fail (self->lock_count == 1);
self->lock_count--;
ret = IOSurfaceUnlock (self->surface, kIOSurfaceLockReadOnly, NULL);
g_return_if_fail (ret == KERN_SUCCESS);
}
guint
_gdk_macos_buffer_get_width (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), 0);
return self->width;
}
guint
_gdk_macos_buffer_get_height (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), 0);
return self->height;
}
guint
_gdk_macos_buffer_get_stride (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), 0);
return self->stride;
}
double
_gdk_macos_buffer_get_device_scale (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), 1.0);
return self->device_scale;
}
const cairo_region_t *
_gdk_macos_buffer_get_damage (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), NULL);
return self->damage;
}
void
_gdk_macos_buffer_set_damage (GdkMacosBuffer *self,
cairo_region_t *damage)
{
g_return_if_fail (GDK_IS_MACOS_BUFFER (self));
if (damage == self->damage)
return;
g_clear_pointer (&self->damage, cairo_region_destroy);
self->damage = cairo_region_copy (damage);
}
gpointer
_gdk_macos_buffer_get_data (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), NULL);
return IOSurfaceGetBaseAddress (self->surface);
}
gboolean
_gdk_macos_buffer_get_flipped (GdkMacosBuffer *self)
{
g_return_val_if_fail (GDK_IS_MACOS_BUFFER (self), FALSE);
return self->flipped;
}
void
_gdk_macos_buffer_set_flipped (GdkMacosBuffer *self,
gboolean flipped)
{
g_return_if_fail (GDK_IS_MACOS_BUFFER (self));
self->flipped = !!flipped;
}