gtk/gdk/gdkdrawcontext.c
Matthias Clasen 89507c7127 drawcontext: Provide hdr metadata
The HDR metadata is needed when rendering frames, so obtain it
from the surface in begin_frame and make it available on the draw
context. This matches what we already do for surface color states.

Currently, all platforms but Wayland just provide NULL for
HDR metadata.
2024-08-26 12:29:08 -04:00

598 lines
19 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkdrawcontext.c: base class for rendering system support
*
* Copyright © 2016 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gdkdrawcontextprivate.h"
#include "gdkdebugprivate.h"
#include <glib/gi18n-lib.h>
#include "gdkprofilerprivate.h"
#include "gdksurfaceprivate.h"
/**
* GdkDrawContext:
*
* Base class for objects implementing different rendering methods.
*
* `GdkDrawContext` is the base object used by contexts implementing different
* rendering methods, such as [class@Gdk.CairoContext] or [class@Gdk.GLContext].
* It provides shared functionality between those contexts.
*
* You will always interact with one of those subclasses.
*
* A `GdkDrawContext` is always associated with a single toplevel surface.
*/
typedef struct _GdkDrawContextPrivate GdkDrawContextPrivate;
struct _GdkDrawContextPrivate {
GdkDisplay *display;
GdkSurface *surface;
cairo_region_t *frame_region;
GdkColorState *color_state;
GdkHdrMetadata *hdr_metadata;
GdkMemoryDepth depth;
};
enum {
PROP_0,
PROP_DISPLAY,
PROP_SURFACE,
LAST_PROP
};
static GParamSpec *pspecs[LAST_PROP] = { NULL, };
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GdkDrawContext, gdk_draw_context, G_TYPE_OBJECT)
static void
gdk_draw_context_default_surface_resized (GdkDrawContext *context)
{
}
static void
gdk_draw_context_default_empty_frame (GdkDrawContext *context)
{
g_warning ("FIXME: Implement GdkDrawContext.empty_frame in %s", G_OBJECT_TYPE_NAME (context));
}
static void
gdk_draw_context_dispose (GObject *gobject)
{
GdkDrawContext *context = GDK_DRAW_CONTEXT (gobject);
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
if (priv->surface)
{
priv->surface->draw_contexts = g_slist_remove (priv->surface->draw_contexts, context);
g_clear_object (&priv->surface);
}
g_clear_object (&priv->display);
G_OBJECT_CLASS (gdk_draw_context_parent_class)->dispose (gobject);
}
static void
gdk_draw_context_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GdkDrawContext *context = GDK_DRAW_CONTEXT (gobject);
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
switch (prop_id)
{
case PROP_DISPLAY:
if (priv->display != NULL)
{
g_assert (g_value_get_object (value) == NULL);
}
else
{
priv->display = g_value_dup_object (value);
}
break;
case PROP_SURFACE:
priv->surface = g_value_dup_object (value);
if (priv->surface)
{
priv->surface->draw_contexts = g_slist_prepend (priv->surface->draw_contexts, context);
if (priv->display)
{
g_assert (priv->display == gdk_surface_get_display (priv->surface));
}
else
{
priv->display = g_object_ref (gdk_surface_get_display (priv->surface));
}
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
gdk_draw_context_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GdkDrawContext *context = GDK_DRAW_CONTEXT (gobject);
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
switch (prop_id)
{
case PROP_DISPLAY:
g_value_set_object (value, gdk_draw_context_get_display (context));
break;
case PROP_SURFACE:
g_value_set_object (value, priv->surface);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
gdk_draw_context_class_init (GdkDrawContextClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = gdk_draw_context_set_property;
gobject_class->get_property = gdk_draw_context_get_property;
gobject_class->dispose = gdk_draw_context_dispose;
klass->surface_resized = gdk_draw_context_default_surface_resized;
klass->empty_frame = gdk_draw_context_default_empty_frame;
/**
* GdkDrawContext:display: (attributes org.gtk.Property.get=gdk_draw_context_get_display)
*
* The `GdkDisplay` used to create the `GdkDrawContext`.
*/
pspecs[PROP_DISPLAY] =
g_param_spec_object ("display", NULL, NULL,
GDK_TYPE_DISPLAY,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
/**
* GdkDrawContext:surface: (attributes org.gtk.Property.get=gdk_draw_context_get_surface)
*
* The `GdkSurface` the context is bound to.
*/
pspecs[PROP_SURFACE] =
g_param_spec_object ("surface", NULL, NULL,
GDK_TYPE_SURFACE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, LAST_PROP, pspecs);
}
static guint pixels_counter;
static void
gdk_draw_context_init (GdkDrawContext *self)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (self);
if (pixels_counter == 0)
pixels_counter = gdk_profiler_define_int_counter ("frame pixels", "Pixels drawn per frame");
priv->depth = GDK_N_DEPTHS;
}
/**
* gdk_draw_context_is_in_frame:
* @context: a `GdkDrawContext`
*
* Returns %TRUE if @context is in the process of drawing to its surface.
*
* This is the case between calls to [method@Gdk.DrawContext.begin_frame]
* and [method@Gdk.DrawContext.end_frame]. In this situation, drawing commands
* may be effecting the contents of the @context's surface.
*
* Returns: %TRUE if the context is between [method@Gdk.DrawContext.begin_frame]
* and [method@Gdk.DrawContext.end_frame] calls.
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
gboolean
gdk_draw_context_is_in_frame (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), FALSE);
return priv->frame_region != NULL;
}
/*< private >
* gdk_draw_context_surface_resized:
* @context: a `GdkDrawContext`
*
* Called by the surface the @context belongs to when the size of the surface
* changes.
*/
void
gdk_draw_context_surface_resized (GdkDrawContext *context)
{
GDK_DRAW_CONTEXT_GET_CLASS (context)->surface_resized (context);
}
/**
* gdk_draw_context_get_display: (attributes org.gtk.Method.get_property=display)
* @context: a `GdkDrawContext`
*
* Retrieves the `GdkDisplay` the @context is created for
*
* Returns: (nullable) (transfer none): the `GdkDisplay`
*/
GdkDisplay *
gdk_draw_context_get_display (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
return priv->display;
}
/**
* gdk_draw_context_get_surface: (attributes org.gtk.Method.get_property=surface)
* @context: a `GdkDrawContext`
*
* Retrieves the surface that @context is bound to.
*
* Returns: (nullable) (transfer none): a `GdkSurface`
*/
GdkSurface *
gdk_draw_context_get_surface (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
return priv->surface;
}
/**
* gdk_draw_context_begin_frame:
* @context: the `GdkDrawContext` used to draw the frame. The context must
* have a surface.
* @region: minimum region that should be drawn
*
* Indicates that you are beginning the process of redrawing @region
* on the @context's surface.
*
* Calling this function begins a drawing operation using @context on the
* surface that @context was created from. The actual requirements and
* guarantees for the drawing operation vary for different implementations
* of drawing, so a [class@Gdk.CairoContext] and a [class@Gdk.GLContext]
* need to be treated differently.
*
* A call to this function is a requirement for drawing and must be
* followed by a call to [method@Gdk.DrawContext.end_frame], which will
* complete the drawing operation and ensure the contents become visible
* on screen.
*
* Note that the @region passed to this function is the minimum region that
* needs to be drawn and depending on implementation, windowing system and
* hardware in use, it might be necessary to draw a larger region. Drawing
* implementation must use [method@Gdk.DrawContext.get_frame_region] to
* query the region that must be drawn.
*
* When using GTK, the widget system automatically places calls to
* gdk_draw_context_begin_frame() and gdk_draw_context_end_frame() via the
* use of [GskRenderer](../gsk4/class.Renderer.html)s, so application code
* does not need to call these functions explicitly.
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
void
gdk_draw_context_begin_frame (GdkDrawContext *context,
const cairo_region_t *region)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_if_fail (GDK_IS_DRAW_CONTEXT (context));
g_return_if_fail (priv->surface != NULL);
g_return_if_fail (region != NULL);
gdk_draw_context_begin_frame_full (context, GDK_MEMORY_U8, region, NULL);
}
/*
* @depth: best depth to render in
* @opaque: (nullable): opaque region of the rendering
*
* If the given depth is not `GDK_MEMORY_U8`, GDK will see about providing a
* rendering target that supports a higher bit depth than 8 bits per channel.
* Typically this means a target supporting 16bit floating point pixels, but
* that is not guaranteed.
*
* This is only a request and if the GDK backend does not support HDR rendering
* or does not consider it worthwhile, it may choose to not honor the request.
* It may also choose to provide a different depth even if it was not requested.
* Typically the steps undertaken by a backend are:
* 1. Check if high depth is supported by this drawing backend.
* 2. Check if the compositor supports high depth.
* 3. Check if the compositor prefers regular bit depth. This is usually the case
* when the attached monitors do not support high depth content or when the
* system is resource constrained.
* In either of those cases, the context will usually choose to not honor the request.
*
* The rendering code must be able to deal with content in any bit depth, no matter
* the preference. The depth argument is only a hint and GDK is free
* to choose.
*/
void
gdk_draw_context_begin_frame_full (GdkDrawContext *context,
GdkMemoryDepth depth,
const cairo_region_t *region,
const graphene_rect_t *opaque)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
if (GDK_SURFACE_DESTROYED (priv->surface))
return;
if (priv->surface->paint_context != NULL)
{
if (priv->surface->paint_context == context)
{
g_critical ("The surface %p is already drawing. You must finish the "
"previous drawing operation with gdk_draw_context_end_frame() first.",
priv->surface);
}
else
{
g_critical ("The surface %p is already being drawn by %s %p. "
"You cannot draw a surface with multiple contexts at the same time.",
priv->surface,
G_OBJECT_TYPE_NAME (priv->surface->paint_context), priv->surface->paint_context);
}
return;
}
gdk_surface_set_opaque_rect (priv->surface, opaque);
if (gdk_display_get_debug_flags (priv->display) & GDK_DEBUG_HIGH_DEPTH)
depth = GDK_MEMORY_FLOAT32;
priv->frame_region = cairo_region_copy (region);
priv->surface->paint_context = g_object_ref (context);
g_assert (priv->color_state == NULL);
g_assert (priv->hdr_metadata == NULL);
GDK_DRAW_CONTEXT_GET_CLASS (context)->begin_frame (context,
depth,
priv->frame_region,
&priv->color_state,
&priv->hdr_metadata,
&priv->depth);
/* The callback is meant to set them. Note that it does not return a ref */
g_assert (priv->color_state != NULL);
g_assert (priv->depth < GDK_N_DEPTHS);
cairo_region_intersect_rectangle (priv->frame_region,
&(cairo_rectangle_int_t) {
0, 0,
priv->surface->width, priv->surface->height
});
}
#ifdef HAVE_SYSPROF
static gint64
region_get_pixels (cairo_region_t *region)
{
int i, n;
cairo_rectangle_int_t rect;
gint64 pixels = 0;
n = cairo_region_num_rectangles (region);
for (i = 0; i < n; i++)
{
cairo_region_get_rectangle (region, i, &rect);
pixels += rect.width * rect.height;
}
return pixels;
}
#endif
void
gdk_draw_context_end_frame_full (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
GDK_DRAW_CONTEXT_GET_CLASS (context)->end_frame (context, priv->frame_region);
gdk_profiler_set_int_counter (pixels_counter, region_get_pixels (priv->frame_region));
priv->color_state = NULL;
priv->hdr_metadata = NULL;
g_clear_pointer (&priv->frame_region, cairo_region_destroy);
g_clear_object (&priv->surface->paint_context);
priv->depth = GDK_N_DEPTHS;
}
/**
* gdk_draw_context_end_frame:
* @context: a `GdkDrawContext`
*
* Ends a drawing operation started with gdk_draw_context_begin_frame().
*
* This makes the drawing available on screen.
* See [method@Gdk.DrawContext.begin_frame] for more details about drawing.
*
* When using a [class@Gdk.GLContext], this function may call `glFlush()`
* implicitly before returning; it is not recommended to call `glFlush()`
* explicitly before calling this function.
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
void
gdk_draw_context_end_frame (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_if_fail (GDK_IS_DRAW_CONTEXT (context));
g_return_if_fail (priv->surface != NULL);
if (GDK_SURFACE_DESTROYED (priv->surface))
return;
if (priv->surface->paint_context == NULL)
{
g_critical ("The surface %p has no drawing context. You must call "
"gdk_draw_context_begin_frame() before calling "
"gdk_draw_context_end_frame().", priv->surface);
return;
}
else if (priv->surface->paint_context != context)
{
g_critical ("The surface %p is not drawn by this context but by %s %p.",
priv->surface,
G_OBJECT_TYPE_NAME (priv->surface->paint_context), priv->surface->paint_context);
return;
}
gdk_draw_context_end_frame_full (context);
}
/**
* gdk_draw_context_get_frame_region:
* @context: a `GdkDrawContext`
*
* Retrieves the region that is currently being repainted.
*
* After a call to [method@Gdk.DrawContext.begin_frame] this function will
* return a union of the region passed to that function and the area of the
* surface that the @context determined needs to be repainted.
*
* If @context is not in between calls to [method@Gdk.DrawContext.begin_frame]
* and [method@Gdk.DrawContext.end_frame], %NULL will be returned.
*
* Returns: (transfer none) (nullable): a Cairo region
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
const cairo_region_t *
_gdk_draw_context_get_frame_region (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
return priv->frame_region;
}
const cairo_region_t *
(gdk_draw_context_get_frame_region) (GdkDrawContext *context)
{
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
return _gdk_draw_context_get_frame_region (context);
}
/*<private>
* gdk_draw_context_get_color_state:
* @self: a `GdkDrawContext`
*
* Gets the target color state while rendering.
*
* If no rendering is going on, %NULL is returned.
*
* Returns: (transfer none) (nullable): the target color state
**/
GdkColorState *
gdk_draw_context_get_color_state (GdkDrawContext *self)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (self);
return priv->color_state;
}
/*<private>
* gdk_draw_context_get_hdr_metadata:
* @self: a `GdkDrawContext`
*
* Gets the target hdr_metadata while rendering.
*
* If no rendering is going on, %NULL is returned.
*
* Returns: (transfer none) (nullable): the target hdr metadata
**/
GdkHdrMetadata *
gdk_draw_context_get_hdr_metadata (GdkDrawContext *self)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (self);
return priv->hdr_metadata;
}
/*<private>
* gdk_draw_context_get_depth:
* @self: a `GdkDrawContext`
*
* Gets the target depth while rendering. If no rendering is going on, the return value is undefined.
*
* Returns: the target depth
**/
GdkMemoryDepth
gdk_draw_context_get_depth (GdkDrawContext *self)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (self);
return priv->depth;
}
void
gdk_draw_context_empty_frame (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_if_fail (GDK_IS_DRAW_CONTEXT (context));
g_return_if_fail (priv->surface != NULL);
if (GDK_SURFACE_DESTROYED (priv->surface))
return;
GDK_DRAW_CONTEXT_GET_CLASS (context)->empty_frame (context);
}