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355890b421
Update all callers.
414 lines
13 KiB
C
414 lines
13 KiB
C
/* GSK - The GIMP Toolkit
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*
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* Copyright (C) 2014 Red Hat
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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* Owen Taylor <otaylor@redhat.com>
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*/
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#include "config.h"
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#include "gskcairoblurprivate.h"
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#include "gdkcairoprivate.h"
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#include "gdkcairoprivate.h"
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#include <math.h>
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#include <string.h>
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/*
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* Gets the size for a single box blur.
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*
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* Much of this, the 3 * sqrt(2 * pi) / 4, is the known value for
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* approximating a Gaussian using box blurs. This yields quite a good
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* approximation for a Gaussian. For more details, see:
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* http://www.w3.org/TR/SVG11/filters.html#feGaussianBlurElement
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* https://bugzilla.mozilla.org/show_bug.cgi?id=590039#c19
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*/
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#define GAUSSIAN_SCALE_FACTOR ((3.0 * sqrt(2 * G_PI) / 4))
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#define get_box_filter_size(radius) ((int)(GAUSSIAN_SCALE_FACTOR * (radius)))
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/* Sadly, clang is picky about get_box_filter_size(2) not being a
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* constant expression, thus we have to use precomputed values.
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*/
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#define BOX_FILTER_SIZE_2 3
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#define BOX_FILTER_SIZE_3 5
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#define BOX_FILTER_SIZE_4 7
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#define BOX_FILTER_SIZE_5 9
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#define BOX_FILTER_SIZE_6 11
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#define BOX_FILTER_SIZE_7 13
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#define BOX_FILTER_SIZE_8 15
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#define BOX_FILTER_SIZE_9 16
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#define BOX_FILTER_SIZE_10 18
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/* This applies a single box blur pass to a horizontal range of pixels;
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* since the box blur has the same weight for all pixels, we can
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* implement an efficient sliding window algorithm where we add
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* in pixels coming into the window from the right and remove
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* them when they leave the windw to the left.
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*
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* d is the filter width; for even d shift indicates how the blurred
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* result is aligned with the original - does ' x ' go to ' yy' (shift=1)
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* or 'yy ' (shift=-1)
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*/
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static void
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blur_xspan (guchar *row,
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guchar *tmp_buffer,
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int row_width,
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int d,
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int shift)
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{
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int offset;
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int sum = 0;
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int i;
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if (d % 2 == 1)
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offset = d / 2;
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else
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offset = (d - shift) / 2;
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/* All the conditionals in here look slow, but the branches will
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* be well predicted and there are enough different possibilities
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* that trying to write this as a series of unconditional loops
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* is hard and not an obvious win. The main slow down here seems
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* to be the integer division per pixel; one possible optimization
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* would be to accumulate into two 16-bit integer buffers and
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* only divide down after all three passes. (SSE parallel implementation
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* of the divide step is possible.)
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*/
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#define BLUR_ROW_KERNEL(D) \
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for (i = -(D) + offset; i < row_width + offset; i++) \
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{ \
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if (i >= 0 && i < row_width) \
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sum += row[i]; \
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\
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if (i >= offset) \
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{ \
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if (i >= (D)) \
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sum -= row[i - (D)]; \
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\
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tmp_buffer[i - offset] = (sum + (D) / 2) / (D); \
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} \
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} \
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break;
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/* We unroll the values for d for radius 2-10 to avoid a generic
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* divide operation (not radius 1, because its a no-op) */
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switch (d)
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{
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case BOX_FILTER_SIZE_2: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_2);
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case BOX_FILTER_SIZE_3: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_3);
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case BOX_FILTER_SIZE_4: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_4);
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case BOX_FILTER_SIZE_5: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_5);
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case BOX_FILTER_SIZE_6: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_6);
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case BOX_FILTER_SIZE_7: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_7);
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case BOX_FILTER_SIZE_8: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_8);
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case BOX_FILTER_SIZE_9: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_9);
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case BOX_FILTER_SIZE_10: BLUR_ROW_KERNEL (BOX_FILTER_SIZE_10);
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default: BLUR_ROW_KERNEL (d);
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}
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memcpy (row, tmp_buffer, row_width);
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}
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static void
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blur_rows (guchar *dst_buffer,
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guchar *tmp_buffer,
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int buffer_width,
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int buffer_height,
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int d)
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{
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int i;
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for (i = 0; i < buffer_height; i++)
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{
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guchar *row = dst_buffer + i * buffer_width;
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/* We want to produce a symmetric blur that spreads a pixel
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* equally far to the left and right. If d is odd that happens
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* naturally, but for d even, we approximate by using a blur
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* on either side and then a centered blur of size d + 1.
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* (technique also from the SVG specification)
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*/
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if (d % 2 == 1)
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{
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blur_xspan (row, tmp_buffer, buffer_width, d, 0);
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blur_xspan (row, tmp_buffer, buffer_width, d, 0);
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blur_xspan (row, tmp_buffer, buffer_width, d, 0);
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}
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else
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{
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blur_xspan (row, tmp_buffer, buffer_width, d, 1);
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blur_xspan (row, tmp_buffer, buffer_width, d, -1);
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blur_xspan (row, tmp_buffer, buffer_width, d + 1, 0);
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}
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}
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}
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/* Swaps width and height.
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*/
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static void
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flip_buffer (guchar *dst_buffer,
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guchar *src_buffer,
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int width,
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int height)
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{
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/* Working in blocks increases cache efficiency, compared to reading
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* or writing an entire column at once
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*/
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#define BLOCK_SIZE 16
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int i0, j0;
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for (i0 = 0; i0 < width; i0 += BLOCK_SIZE)
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for (j0 = 0; j0 < height; j0 += BLOCK_SIZE)
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{
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int max_j = MIN(j0 + BLOCK_SIZE, height);
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int max_i = MIN(i0 + BLOCK_SIZE, width);
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int i, j;
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for (i = i0; i < max_i; i++)
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for (j = j0; j < max_j; j++)
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dst_buffer[i * height + j] = src_buffer[j * width + i];
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}
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#undef BLOCK_SIZE
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}
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static void
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_boxblur (guchar *buffer,
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int width,
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int height,
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int radius,
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GskBlurFlags flags)
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{
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guchar *flipped_buffer;
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int d = get_box_filter_size (radius);
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flipped_buffer = g_malloc (width * height);
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if (flags & GSK_BLUR_Y)
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{
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/* Step 1: swap rows and columns */
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flip_buffer (flipped_buffer, buffer, width, height);
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/* Step 2: blur rows (really columns) */
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blur_rows (flipped_buffer, buffer, height, width, d);
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/* Step 3: swap rows and columns */
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flip_buffer (buffer, flipped_buffer, height, width);
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}
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if (flags & GSK_BLUR_X)
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{
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/* Step 4: blur rows */
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blur_rows (buffer, flipped_buffer, width, height, d);
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}
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g_free (flipped_buffer);
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}
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/*
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* _gsk_cairo_blur_surface:
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* @surface: a cairo image surface.
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* @radius: the blur radius.
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*
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* Blurs the cairo image surface at the given radius.
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*/
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void
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gsk_cairo_blur_surface (cairo_surface_t* surface,
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double radius_d,
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GskBlurFlags flags)
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{
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int radius = radius_d;
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g_return_if_fail (surface != NULL);
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g_return_if_fail (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE);
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g_return_if_fail (cairo_image_surface_get_format (surface) == CAIRO_FORMAT_A8);
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/* The code doesn't actually do any blurring for radius 1, as it
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* ends up with box filter size 1 */
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if (radius <= 1)
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return;
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if ((flags & (GSK_BLUR_X|GSK_BLUR_Y)) == 0)
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return;
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/* Before we mess with the surface, execute any pending drawing. */
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cairo_surface_flush (surface);
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_boxblur (cairo_image_surface_get_data (surface),
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cairo_image_surface_get_stride (surface),
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cairo_image_surface_get_height (surface),
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radius, flags);
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/* Inform cairo we altered the surface contents. */
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cairo_surface_mark_dirty (surface);
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}
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/*<private>
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* gsk_cairo_blur_compute_pixels:
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* @radius: the radius to compute the pixels for
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*
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* Computes the number of pixels necessary to extend an image in one
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* direction to hold the image with shadow.
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*
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* This is just the number of pixels added by the blur radius, shadow
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* offset and spread are not included.
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*
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* Much of this, the 3 * sqrt(2 * pi) / 4, is the known value for
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* approximating a Gaussian using box blurs. This yields quite a good
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* approximation for a Gaussian. Then we multiply this by 1.5 since our
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* code wants the radius of the entire triple-box-blur kernel instead of
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* the diameter of an individual box blur. For more details, see:
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* http://www.w3.org/TR/SVG11/filters.html#feGaussianBlurElement
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* https://bugzilla.mozilla.org/show_bug.cgi?id=590039#c19
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*/
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int
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gsk_cairo_blur_compute_pixels (double radius)
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{
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return floor (radius * GAUSSIAN_SCALE_FACTOR * 1.5 + 0.5);
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}
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static gboolean
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needs_blur (float radius,
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GskBlurFlags blur_flags)
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{
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/* Neither blurring horizontal nor vertical means no blurring at all. */
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if ((blur_flags & (GSK_BLUR_X | GSK_BLUR_Y)) == 0)
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return FALSE;
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/* The code doesn't actually do any blurring for radius 1, as it
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* ends up with box filter size 1 */
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if (radius <= 1.0)
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return FALSE;
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return TRUE;
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}
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static const cairo_user_data_key_t original_cr_key;
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cairo_t *
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gsk_cairo_blur_start_drawing (cairo_t *cr,
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float radius,
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GskBlurFlags blur_flags)
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{
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double clip_x1, clip_x2, clip_y1, clip_y2, clip_width, clip_height;
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cairo_surface_t *surface;
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cairo_t *blur_cr;
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double clip_radius;
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double x_scale, y_scale;
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gboolean blur_x = (blur_flags & GSK_BLUR_X) != 0;
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gboolean blur_y = (blur_flags & GSK_BLUR_Y) != 0;
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if (!needs_blur (radius, blur_flags))
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return cr;
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cairo_clip_extents (cr, &clip_x1, &clip_y1, &clip_x2, &clip_y2);
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clip_width = clip_x2 - clip_x1;
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clip_height = clip_y2 - clip_y1;
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clip_radius = gsk_cairo_blur_compute_pixels (radius);
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x_scale = y_scale = 1;
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cairo_surface_get_device_scale (cairo_get_target (cr), &x_scale, &y_scale);
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if (blur_flags & GSK_BLUR_REPEAT)
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{
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if (!blur_x)
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clip_width = 1;
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if (!blur_y)
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clip_height = 1;
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}
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/* Create a larger surface to center the blur. */
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surface = cairo_surface_create_similar_image (cairo_get_target (cr),
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CAIRO_FORMAT_A8,
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x_scale * (clip_width + (blur_x ? 2 * clip_radius : 0)),
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y_scale * (clip_height + (blur_y ? 2 * clip_radius : 0)));
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cairo_surface_set_device_scale (surface, x_scale, y_scale);
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cairo_surface_set_device_offset (surface,
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x_scale * ((blur_x ? clip_radius : 0) - clip_x1),
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y_scale * ((blur_y ? clip_radius : 0) - clip_y1));
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blur_cr = cairo_create (surface);
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cairo_set_user_data (blur_cr, &original_cr_key, cairo_reference (cr), (cairo_destroy_func_t) cairo_destroy);
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if (cairo_has_current_point (cr))
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{
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double x, y;
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cairo_get_current_point (cr, &x, &y);
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cairo_move_to (blur_cr, x, y);
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}
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return blur_cr;
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}
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static void
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mask_surface_repeat (cairo_t *cr,
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cairo_surface_t *surface)
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{
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cairo_pattern_t *pattern;
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pattern = cairo_pattern_create_for_surface (surface);
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cairo_pattern_set_extend (pattern, CAIRO_EXTEND_REPEAT);
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cairo_mask (cr, pattern);
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cairo_pattern_destroy (pattern);
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}
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cairo_t *
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gsk_cairo_blur_finish_drawing (cairo_t *cr,
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GdkColorState *ccs,
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float radius,
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const GdkColor *color,
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GskBlurFlags blur_flags)
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{
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cairo_t *original_cr;
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cairo_surface_t *surface;
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double x_scale;
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if (!needs_blur (radius, blur_flags))
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return cr;
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original_cr = cairo_get_user_data (cr, &original_cr_key);
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/* Blur the surface. */
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surface = cairo_get_target (cr);
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x_scale = 1;
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cairo_surface_get_device_scale (cairo_get_target (cr), &x_scale, NULL);
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gsk_cairo_blur_surface (surface, x_scale * radius, blur_flags);
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gdk_cairo_set_source_color (original_cr, ccs, color);
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if (blur_flags & GSK_BLUR_REPEAT)
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mask_surface_repeat (original_cr, surface);
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else
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cairo_mask_surface (original_cr, surface, 0, 0);
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cairo_destroy (cr);
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cairo_surface_destroy (surface);
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return original_cr;
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}
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