gtk/gsk/vulkan/gskvulkanimageprivate.h
Benjamin Otte e7549f3359 vulkan: Redo barriers
We now store all the relevant state of the image inside the VulkanImage
struct, so we can delay barriers for as long as possible.

Whenever we want to use an image, we call the new
gsk_vulkan_image_transition() and it will add a barrier to the desired
state if one is necessary.
2023-07-16 13:16:43 +02:00

85 lines
5.0 KiB
C

#pragma once
#include <gdk/gdk.h>
#include "gskvulkanbufferprivate.h"
#include "gskvulkancommandpoolprivate.h"
G_BEGIN_DECLS
#define GSK_TYPE_VULKAN_IMAGE (gsk_vulkan_image_get_type ())
G_DECLARE_FINAL_TYPE (GskVulkanImage, gsk_vulkan_image, GSK, VULKAN_IMAGE, GObject)
GskVulkanImage * gsk_vulkan_image_new_for_swapchain (GdkVulkanContext *context,
VkImage image,
VkFormat format,
gsize width,
gsize height);
GskVulkanImage * gsk_vulkan_image_new_for_atlas (GdkVulkanContext *context,
gsize width,
gsize height);
GskVulkanImage * gsk_vulkan_image_new_for_offscreen (GdkVulkanContext *context,
GdkMemoryFormat preferred_format,
gsize width,
gsize height);
typedef struct _GskVulkanImageMap GskVulkanImageMap;
struct _GskVulkanImageMap
{
guchar *data;
gsize stride;
GskVulkanMapMode mode;
/* private */
GskVulkanBuffer *staging_buffer;
};
GskVulkanImage * gsk_vulkan_image_new_for_upload (GdkVulkanContext *context,
GdkMemoryFormat format,
gsize width,
gsize height);
guchar * gsk_vulkan_image_try_map (GskVulkanImage *self,
gsize *out_stride);
void gsk_vulkan_image_unmap (GskVulkanImage *self);
gsize gsk_vulkan_image_get_width (GskVulkanImage *self);
gsize gsk_vulkan_image_get_height (GskVulkanImage *self);
VkPipelineStageFlags gsk_vulkan_image_get_vk_pipeline_stage (GskVulkanImage *self);
VkImageLayout gsk_vulkan_image_get_vk_image_layout (GskVulkanImage *self);
VkAccessFlags gsk_vulkan_image_get_vk_access (GskVulkanImage *self);
void gsk_vulkan_image_set_vk_image_layout (GskVulkanImage *self,
VkPipelineStageFlags stage,
VkImageLayout image_layout,
VkAccessFlags access);
void gsk_vulkan_image_transition (GskVulkanImage *self,
VkCommandBuffer command_buffer,
VkPipelineStageFlags stage,
VkImageLayout image_layout,
VkAccessFlags access);
#define gdk_vulkan_image_transition_shader(image) \
gsk_vulkan_image_transition ((image), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, \
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_ACCESS_SHADER_READ_BIT)
VkImage gsk_vulkan_image_get_vk_image (GskVulkanImage *self);
VkImageView gsk_vulkan_image_get_image_view (GskVulkanImage *self);
VkFormat gsk_vulkan_image_get_vk_format (GskVulkanImage *self);
GdkMemoryFormat gsk_vulkan_image_get_format (GskVulkanImage *self);
VkFramebuffer gsk_vulkan_image_get_framebuffer (GskVulkanImage *self,
VkRenderPass pass);
static inline void
print_image (GString *string,
GskVulkanImage *image)
{
g_string_append_printf (string, "%zux%zu ",
gsk_vulkan_image_get_width (image),
gsk_vulkan_image_get_height (image));
}
G_END_DECLS