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e87b472143
This way, we can query the GL context's state via gdk_gl_context_is_drawing(). Use this function to make GL contexts as attached and grant them access to the front/backbuffer for rendering. All of this is still unused because GL drawing is still disabled. |
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.. | ||
gdkmir-debug.c | ||
gdkmir-private.h | ||
gdkmir.h | ||
gdkmircursor.c | ||
gdkmirdevicemanager.c | ||
gdkmirdisplay.c | ||
gdkmireventsource.c | ||
gdkmirglcontext.c | ||
gdkmirkeyboard.c | ||
gdkmirkeymap.c | ||
gdkmirpointer.c | ||
gdkmirscreen.c | ||
gdkmirwindow.c | ||
gdkmirwindowimpl.c | ||
Makefile.am |