gtk/testsuite/gdk/memorytexture.c
Benjamin Otte 4a8122f685 gdk: Make A8 and A16 formats premultiplied
The relevant question here is about details, because we have to choose
if we declare alpha-only formats as having their (nonexistant) color
channels premultiplied or not, so that the code paths using them can do
the right thing.

Because we are premultiplied by default, it makes sense to treat alpha
like that, because then the alpha-only code doesn't need to do
workarounds for straight alpha.

Where this is relevant of course is when expanding the alpha channel
into color channels, where we want to end up with white.
So make sure we do color = alpha there instead of color = 1 like we did
before.
2023-07-22 01:33:44 +02:00

1461 lines
41 KiB
C

#include <gtk/gtk.h>
#include "gsk/gl/gskglrenderer.h"
#ifdef GDK_RENDERING_VULKAN
#include "gsk/vulkan/gskvulkanrenderer.h"
#endif
#include <epoxy/gl.h>
#define N 10
static GdkGLContext *gl_context = NULL;
static GskRenderer *gl_renderer = NULL;
static GskRenderer *vulkan_renderer = NULL;
typedef struct _TextureBuilder TextureBuilder;
typedef enum {
TEXTURE_METHOD_LOCAL,
TEXTURE_METHOD_GL,
TEXTURE_METHOD_GL_RELEASED,
TEXTURE_METHOD_GL_NATIVE,
TEXTURE_METHOD_VULKAN,
TEXTURE_METHOD_PNG,
TEXTURE_METHOD_PNG_PIXBUF,
TEXTURE_METHOD_TIFF,
TEXTURE_METHOD_TIFF_PIXBUF,
N_TEXTURE_METHODS
} TextureMethod;
typedef enum {
CHANNEL_UINT_8,
CHANNEL_UINT_16,
CHANNEL_FLOAT_16,
CHANNEL_FLOAT_32,
} ChannelType;
struct _TextureBuilder
{
GdkMemoryFormat format;
int width;
int height;
guchar *pixels;
gsize stride;
gsize offset;
};
static inline guint
as_uint (const float x)
{
return *(guint*)&x;
}
static inline float
as_float (const guint x)
{
return *(float*)&x;
}
// IEEE-754 16-bit floating-point format (without infinity): 1-5-10
//
static inline float
half_to_float (const guint16 x)
{
const guint e = (x&0x7C00)>>10; // exponent
const guint m = (x&0x03FF)<<13; // mantissa
const guint v = as_uint((float)m)>>23;
return as_float((x&0x8000)<<16 | (e!=0)*((e+112)<<23|m) | ((e==0)&(m!=0))*((v-37)<<23|((m<<(150-v))&0x007FE000)));
}
static inline guint16
float_to_half (const float x)
{
const guint b = *(guint*)&x+0x00001000; // round-to-nearest-even
const guint e = (b&0x7F800000)>>23; // exponent
const guint m = b&0x007FFFFF; // mantissa
return (b&0x80000000)>>16 | (e>112)*((((e-112)<<10)&0x7C00)|m>>13) | ((e<113)&(e>101))*((((0x007FF000+m)>>(125-e))+1)>>1) | (e>143)*0x7FFF; // sign : normalized : denormalized : saturate
}
static gsize
gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_G8:
case GDK_MEMORY_A8:
return 1;
case GDK_MEMORY_G8A8_PREMULTIPLIED:
case GDK_MEMORY_G8A8:
case GDK_MEMORY_G16:
case GDK_MEMORY_A16:
case GDK_MEMORY_A16_FLOAT:
return 2;
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
return 3;
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_G16A16_PREMULTIPLIED:
case GDK_MEMORY_G16A16:
case GDK_MEMORY_A32_FLOAT:
return 4;
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
return 6;
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT:
return 8;
case GDK_MEMORY_R32G32B32_FLOAT:
return 12;
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R32G32B32A32_FLOAT:
return 16;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return 4;
}
}
static ChannelType
gdk_memory_format_get_channel_type (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_G8:
case GDK_MEMORY_G8A8:
case GDK_MEMORY_G8A8_PREMULTIPLIED:
case GDK_MEMORY_A8:
return CHANNEL_UINT_8;
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16:
case GDK_MEMORY_G16:
case GDK_MEMORY_G16A16:
case GDK_MEMORY_G16A16_PREMULTIPLIED:
case GDK_MEMORY_A16:
return CHANNEL_UINT_16;
case GDK_MEMORY_R16G16B16_FLOAT:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT:
case GDK_MEMORY_A16_FLOAT:
return CHANNEL_FLOAT_16;
case GDK_MEMORY_R32G32B32_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R32G32B32A32_FLOAT:
case GDK_MEMORY_A32_FLOAT:
return CHANNEL_FLOAT_32;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return CHANNEL_UINT_8;
}
}
/* return the number of color channels, ignoring alpha */
static guint
gdk_memory_format_n_colors (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
case GDK_MEMORY_R32G32B32_FLOAT:
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R32G32B32A32_FLOAT:
return 3;
case GDK_MEMORY_G8:
case GDK_MEMORY_G16:
case GDK_MEMORY_G8A8_PREMULTIPLIED:
case GDK_MEMORY_G8A8:
case GDK_MEMORY_G16A16_PREMULTIPLIED:
case GDK_MEMORY_G16A16:
return 1;
case GDK_MEMORY_A8:
case GDK_MEMORY_A16:
case GDK_MEMORY_A16_FLOAT:
case GDK_MEMORY_A32_FLOAT:
return 0;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return TRUE;
}
}
static gboolean
gdk_memory_format_has_alpha (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
case GDK_MEMORY_R32G32B32_FLOAT:
case GDK_MEMORY_G8:
case GDK_MEMORY_G16:
return FALSE;
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R32G32B32A32_FLOAT:
case GDK_MEMORY_G8A8_PREMULTIPLIED:
case GDK_MEMORY_G8A8:
case GDK_MEMORY_G16A16_PREMULTIPLIED:
case GDK_MEMORY_G16A16:
case GDK_MEMORY_A8:
case GDK_MEMORY_A16:
case GDK_MEMORY_A16_FLOAT:
case GDK_MEMORY_A32_FLOAT:
return TRUE;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return TRUE;
}
}
static gboolean
gdk_memory_format_is_premultiplied (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_G8A8_PREMULTIPLIED:
case GDK_MEMORY_G16A16_PREMULTIPLIED:
case GDK_MEMORY_A8:
case GDK_MEMORY_A16:
case GDK_MEMORY_A16_FLOAT:
case GDK_MEMORY_A32_FLOAT:
return TRUE;
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
case GDK_MEMORY_R32G32B32_FLOAT:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_R16G16B16A16:
case GDK_MEMORY_R16G16B16A16_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT:
case GDK_MEMORY_G8:
case GDK_MEMORY_G8A8:
case GDK_MEMORY_G16:
case GDK_MEMORY_G16A16:
return FALSE;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return FALSE;
}
}
static gboolean
gdk_memory_format_is_deep (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_G8A8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_G8:
case GDK_MEMORY_G8A8:
case GDK_MEMORY_A8:
return FALSE;
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_G16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
case GDK_MEMORY_R32G32B32_FLOAT:
case GDK_MEMORY_R16G16B16A16:
case GDK_MEMORY_R16G16B16A16_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT:
case GDK_MEMORY_G16:
case GDK_MEMORY_G16A16:
case GDK_MEMORY_A16:
case GDK_MEMORY_A16_FLOAT:
case GDK_MEMORY_A32_FLOAT:
return TRUE;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return FALSE;
}
}
static gboolean
gdk_memory_format_pixel_equal (GdkMemoryFormat format,
gboolean accurate,
const guchar *pixel1,
const guchar *pixel2)
{
switch (format)
{
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_A8:
case GDK_MEMORY_G8:
case GDK_MEMORY_G8A8:
case GDK_MEMORY_G8A8_PREMULTIPLIED:
return memcmp (pixel1, pixel2, gdk_memory_format_bytes_per_pixel (format)) == 0;
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16A16:
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_G16:
case GDK_MEMORY_G16A16:
case GDK_MEMORY_G16A16_PREMULTIPLIED:
case GDK_MEMORY_A16:
{
const guint16 *u1 = (const guint16 *) pixel1;
const guint16 *u2 = (const guint16 *) pixel2;
guint i;
for (i = 0; i < gdk_memory_format_bytes_per_pixel (format) / sizeof (guint16); i++)
{
if (!G_APPROX_VALUE (u1[i], u2[i], accurate ? 1 : 256))
return FALSE;
}
}
return TRUE;
case GDK_MEMORY_R16G16B16_FLOAT:
case GDK_MEMORY_R16G16B16A16_FLOAT:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_A16_FLOAT:
{
guint i;
for (i = 0; i < gdk_memory_format_bytes_per_pixel (format) / sizeof (guint16); i++)
{
float f1 = half_to_float (((guint16 *) pixel1)[i]);
float f2 = half_to_float (((guint16 *) pixel2)[i]);
if (!G_APPROX_VALUE (f1, f2, accurate ? 1./65535 : 1./255))
return FALSE;
}
}
return TRUE;
case GDK_MEMORY_R32G32B32_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_A32_FLOAT:
{
const float *f1 = (const float *) pixel1;
const float *f2 = (const float *) pixel2;
guint i;
for (i = 0; i < gdk_memory_format_bytes_per_pixel (format) / sizeof (float); i++)
{
if (!G_APPROX_VALUE (f1[i], f2[i], accurate ? 1./65535 : 1./255))
return FALSE;
}
}
return TRUE;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return FALSE;
}
}
static gpointer
encode (GdkMemoryFormat format,
TextureMethod method)
{
return GSIZE_TO_POINTER (method * GDK_MEMORY_N_FORMATS + format);
}
static void
decode (gconstpointer data,
GdkMemoryFormat *format,
TextureMethod *method)
{
gsize value = GPOINTER_TO_SIZE (data);
*format = value % GDK_MEMORY_N_FORMATS;
value /= GDK_MEMORY_N_FORMATS;
*method = value;
}
static gpointer
encode_two_formats (GdkMemoryFormat format1,
GdkMemoryFormat format2)
{
return GSIZE_TO_POINTER (format1 * GDK_MEMORY_N_FORMATS + format2);
}
static void
decode_two_formats (gconstpointer data,
GdkMemoryFormat *format1,
GdkMemoryFormat *format2)
{
gsize value = GPOINTER_TO_SIZE (data);
*format2 = value % GDK_MEMORY_N_FORMATS;
value /= GDK_MEMORY_N_FORMATS;
*format1 = value;
}
static void
texture_builder_init (TextureBuilder *builder,
GdkMemoryFormat format,
int width,
int height)
{
gsize extra_stride;
builder->format = format;
builder->width = width;
builder->height = height;
extra_stride = g_test_rand_bit() ? g_test_rand_int_range (0, 16) : 0;
builder->offset = g_test_rand_bit() ? g_test_rand_int_range (0, 128) : 0;
builder->stride = width * gdk_memory_format_bytes_per_pixel (format) + extra_stride;
builder->pixels = g_malloc0 (builder->offset + builder->stride * height);
}
static GdkTexture *
texture_builder_finish (TextureBuilder *builder)
{
GBytes *bytes;
GdkTexture *texture;
bytes = g_bytes_new_with_free_func (builder->pixels + builder->offset,
builder->height * builder->stride,
g_free,
builder->pixels);
texture = gdk_memory_texture_new (builder->width,
builder->height,
builder->format,
bytes,
builder->stride);
g_bytes_unref (bytes);
return texture;
}
static inline void
set_pixel_u8 (guchar *data,
int r,
int g,
int b,
int a,
gboolean premultiply,
const GdkRGBA *color)
{
if (a >= 0)
data[a] = CLAMP (color->alpha * 255.f + 0.5f, 0.f, 255.f);
if (premultiply)
{
data[r] = CLAMP (color->red * color->alpha * 255.f + 0.5f, 0.f, 255.f);
data[g] = CLAMP (color->green * color->alpha * 255.f + 0.5f, 0.f, 255.f);
data[b] = CLAMP (color->blue * color->alpha * 255.f + 0.5f, 0.f, 255.f);
}
else
{
data[r] = CLAMP (color->red * 255.f + 0.5f, 0.f, 255.f);
data[g] = CLAMP (color->green * 255.f + 0.5f, 0.f, 255.f);
data[b] = CLAMP (color->blue * 255.f + 0.5f, 0.f, 255.f);
}
}
static float
color_gray (const GdkRGBA *color)
{
return 1/3.f * (color->red + color->green + color->blue);
}
static void
texture_builder_set_pixel (TextureBuilder *builder,
int x,
int y,
const GdkRGBA *color)
{
guchar *data;
g_assert_cmpint (x, >=, 0);
g_assert_cmpint (x, <, builder->width);
g_assert_cmpint (y, >=, 0);
g_assert_cmpint (y, <, builder->height);
data = builder->pixels
+ builder->offset
+ y * builder->stride
+ x * gdk_memory_format_bytes_per_pixel (builder->format);
switch (builder->format)
{
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
set_pixel_u8 (data, 2, 1, 0, 3, TRUE, color);
break;
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
set_pixel_u8 (data, 1, 2, 3, 0, TRUE, color);
break;
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
set_pixel_u8 (data, 0, 1, 2, 3, TRUE, color);
break;
case GDK_MEMORY_B8G8R8A8:
set_pixel_u8 (data, 2, 1, 0, 3, FALSE, color);
break;
case GDK_MEMORY_A8R8G8B8:
set_pixel_u8 (data, 1, 2, 3, 0, FALSE, color);
break;
case GDK_MEMORY_R8G8B8A8:
set_pixel_u8 (data, 0, 1, 2, 3, FALSE, color);
break;
case GDK_MEMORY_A8B8G8R8:
set_pixel_u8 (data, 3, 2, 1, 0, FALSE, color);
break;
case GDK_MEMORY_R8G8B8:
set_pixel_u8 (data, 0, 1, 2, -1, TRUE, color);
break;
case GDK_MEMORY_B8G8R8:
set_pixel_u8 (data, 2, 1, 0, -1, TRUE, color);
break;
case GDK_MEMORY_R16G16B16:
{
guint16 pixels[3] = {
CLAMP (color->red * color->alpha * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->green * color->alpha * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->blue * color->alpha * 65535.f + 0.5f, 0, 65535.f),
};
memcpy (data, pixels, 3 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
{
guint16 pixels[4] = {
CLAMP (color->red * color->alpha * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->green * color->alpha * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->blue * color->alpha * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->alpha * 65535.f + 0.5f, 0, 65535.f),
};
memcpy (data, pixels, 4 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16A16:
{
guint16 pixels[4] = {
CLAMP (color->red * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->green * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->blue * 65535.f + 0.5f, 0, 65535.f),
CLAMP (color->alpha * 65535.f + 0.5f, 0, 65535.f),
};
memcpy (data, pixels, 4 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16_FLOAT:
{
guint16 pixels[3] = {
float_to_half (color->red * color->alpha),
float_to_half (color->green * color->alpha),
float_to_half (color->blue * color->alpha)
};
memcpy (data, pixels, 3 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
{
guint16 pixels[4] = {
float_to_half (color->red * color->alpha),
float_to_half (color->green * color->alpha),
float_to_half (color->blue * color->alpha),
float_to_half (color->alpha)
};
memcpy (data, pixels, 4 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16A16_FLOAT:
{
guint16 pixels[4] = {
float_to_half (color->red),
float_to_half (color->green),
float_to_half (color->blue),
float_to_half (color->alpha)
};
memcpy (data, pixels, 4 * sizeof (guint16));
}
break;
case GDK_MEMORY_R32G32B32_FLOAT:
{
float pixels[3] = {
color->red * color->alpha,
color->green * color->alpha,
color->blue * color->alpha
};
memcpy (data, pixels, 3 * sizeof (float));
}
break;
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
{
float pixels[4] = {
color->red * color->alpha,
color->green * color->alpha,
color->blue * color->alpha,
color->alpha
};
memcpy (data, pixels, 4 * sizeof (float));
}
break;
case GDK_MEMORY_R32G32B32A32_FLOAT:
{
float pixels[4] = {
color->red,
color->green,
color->blue,
color->alpha
};
memcpy (data, pixels, 4 * sizeof (float));
}
break;
case GDK_MEMORY_G8A8_PREMULTIPLIED:
{
data[0] = CLAMP (color_gray (color) * color->alpha * 255.f + 0.5f, 0.f, 255.f);
data[1] = CLAMP (color->alpha * 255.f + 0.5f, 0.f, 255.f);
}
break;
case GDK_MEMORY_G8A8:
{
data[0] = CLAMP (color_gray (color) * 255.f + 0.5f, 0.f, 255.f);
data[1] = CLAMP (color->alpha * 255.f + 0.5f, 0.f, 255.f);
}
break;
case GDK_MEMORY_G8:
{
*data = CLAMP (color_gray (color) * color->alpha * 255.f + 0.5f, 0.f, 255.f);
}
break;
case GDK_MEMORY_G16A16_PREMULTIPLIED:
{
guint16 pixels[2] = {
CLAMP (color_gray (color) * color->alpha * 65535.f + 0.5f, 0.f, 65535.f),
CLAMP (color->alpha * 65535.f + 0.5f, 0.f, 65535.f),
};
memcpy (data, pixels, 2 * sizeof (guint16));
}
break;
case GDK_MEMORY_G16A16:
{
guint16 pixels[2] = {
CLAMP (color_gray (color) * 65535.f + 0.5f, 0.f, 65535.f),
CLAMP (color->alpha * 65535.f + 0.5f, 0.f, 65535.f),
};
memcpy (data, pixels, 2 * sizeof (guint16));
}
break;
case GDK_MEMORY_G16:
{
guint16 pixel = CLAMP (color_gray (color) * color->alpha * 65535.f + 0.5f, 0.f, 65535.f);
memcpy (data, &pixel, sizeof (guint16));
}
break;
case GDK_MEMORY_A8:
{
*data = CLAMP (color->alpha * 255.f + 0.5f, 0.f, 255.f);
}
break;
case GDK_MEMORY_A16:
{
guint16 pixel = CLAMP (color->alpha * 65535.f, 0.f, 65535.f);
memcpy (data, &pixel, sizeof (guint16));
}
break;
case GDK_MEMORY_A16_FLOAT:
{
guint16 pixel = float_to_half (color->alpha);
memcpy (data, &pixel, sizeof (guint16));
}
break;
case GDK_MEMORY_A32_FLOAT:
{
memcpy (data, &color->alpha, sizeof (float));
}
break;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
break;
}
}
static void
texture_builder_fill (TextureBuilder *builder,
const GdkRGBA *color)
{
int x, y;
for (y = 0; y < builder->height; y++)
for (x = 0; x < builder->width; x++)
texture_builder_set_pixel (builder, x, y, color);
}
static void
compare_textures (GdkTexture *texture1,
GdkTexture *texture2,
gboolean accurate_compare)
{
GdkTextureDownloader *downloader1, *downloader2;
GBytes *bytes1, *bytes2;
gsize stride1, stride2, bpp;
const guchar *data1, *data2;
int width, height, x, y;
GdkMemoryFormat format;
g_assert_cmpint (gdk_texture_get_width (texture1), ==, gdk_texture_get_width (texture2));
g_assert_cmpint (gdk_texture_get_height (texture1), ==, gdk_texture_get_height (texture2));
g_assert_cmpint (gdk_texture_get_format (texture1), ==, gdk_texture_get_format (texture2));
format = gdk_texture_get_format (texture1);
bpp = gdk_memory_format_bytes_per_pixel (format);
width = gdk_texture_get_width (texture1);
height = gdk_texture_get_height (texture1);
downloader1 = gdk_texture_downloader_new (texture1);
gdk_texture_downloader_set_format (downloader1, format);
bytes1 = gdk_texture_downloader_download_bytes (downloader1, &stride1);
g_assert_cmpint (stride1, >=, bpp * width);
g_assert_nonnull (bytes1);
gdk_texture_downloader_free (downloader1);
downloader2 = gdk_texture_downloader_new (texture2);
gdk_texture_downloader_set_format (downloader2, format);
bytes2 = gdk_texture_downloader_download_bytes (downloader2, &stride2);
g_assert_cmpint (stride2, >=, bpp * width);
g_assert_nonnull (bytes2);
gdk_texture_downloader_free (downloader2);
data1 = g_bytes_get_data (bytes1, NULL);
data2 = g_bytes_get_data (bytes2, NULL);
for (y = 0; y < height; y++)
{
for (x = 0; x < width; x++)
{
g_assert_true (gdk_memory_format_pixel_equal (format, accurate_compare, data1 + bpp * x, data2 + bpp * x));
}
data1 += stride1;
data2 += stride2;
}
g_bytes_unref (bytes2);
g_bytes_unref (bytes1);
}
static GdkTexture *
upload_to_renderer (GdkTexture *texture,
GskRenderer *renderer)
{
GskRenderNode *node;
GdkTexture *result;
if (renderer == NULL)
{
g_test_skip ("renderer not supported");
return texture;
}
node = gsk_texture_node_new (texture,
&GRAPHENE_RECT_INIT(
0, 0,
gdk_texture_get_width (texture),
gdk_texture_get_height (texture)
));
result = gsk_renderer_render_texture (renderer, node, NULL);
gsk_render_node_unref (node);
g_object_unref (texture);
return result;
}
static void
release_texture (gpointer data)
{
unsigned int id = GPOINTER_TO_UINT (data);
gdk_gl_context_make_current (gl_context);
glDeleteTextures (1, &id);
}
static GdkTexture *
upload_to_gl_native (GdkTexture *texture)
{
struct {
GdkMemoryFormat format;
unsigned int bpp;
int gl_internalformat;
int gl_format;
int gl_type;
int swizzle[4];
} formats[] = {
{ GDK_MEMORY_R8G8B8, 3, GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, { GL_RED, GL_GREEN, GL_BLUE, GL_ONE } },
{ GDK_MEMORY_R16G16B16A16_PREMULTIPLIED, 8, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA } },
{ GDK_MEMORY_G8, 1, GL_R8, GL_RED, GL_UNSIGNED_BYTE, { GL_RED, GL_RED, GL_RED, GL_ONE } },
{ GDK_MEMORY_G16, 2, GL_R16, GL_RED, GL_UNSIGNED_SHORT, { GL_RED, GL_RED, GL_RED, GL_ONE } },
{ GDK_MEMORY_G8A8_PREMULTIPLIED, 2, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_G16A16_PREMULTIPLIED, 4, GL_RG16, GL_RG, GL_UNSIGNED_SHORT, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_G8A8, 2, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_G16A16, 4, GL_RG16, GL_RG, GL_UNSIGNED_SHORT, { GL_RED, GL_RED, GL_RED, GL_GREEN } },
{ GDK_MEMORY_A8, 1, GL_R8, GL_RED, GL_UNSIGNED_BYTE, { GL_ONE, GL_ONE, GL_ONE, GL_RED } },
{ GDK_MEMORY_A16, 2, GL_R16, GL_RED, GL_UNSIGNED_SHORT, { GL_ONE, GL_ONE, GL_ONE, GL_RED } },
};
if (gl_context == NULL)
return texture;
gdk_gl_context_make_current (gl_context);
for (unsigned int i = 0; i < G_N_ELEMENTS (formats); i++)
{
unsigned int id;
guchar *data;
int width, height;
gsize stride;
GdkTextureDownloader *d;
GdkGLTextureBuilder *b;
GdkTexture *result;
if (formats[i].format != gdk_texture_get_format (texture))
continue;
width = gdk_texture_get_width (texture);
height = gdk_texture_get_height (texture);
data = g_malloc (width * height * formats[i].bpp);
stride = width * formats[i].bpp;
d = gdk_texture_downloader_new (texture);
gdk_texture_downloader_set_format (d, formats[i].format);
gdk_texture_downloader_download_into (d, data, stride);
gdk_texture_downloader_free (d);
glGenTextures (1, &id);
glActiveTexture (GL_TEXTURE0);
glBindTexture (GL_TEXTURE_2D, id);
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
glTexImage2D (GL_TEXTURE_2D, 0, formats[i].gl_internalformat, width, height, 0, formats[i].gl_format, formats[i].gl_type, data);
glTexParameteriv (GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, formats[i].swizzle);
g_free (data);
b = gdk_gl_texture_builder_new ();
gdk_gl_texture_builder_set_context (b, gl_context);
gdk_gl_texture_builder_set_id (b, id);
gdk_gl_texture_builder_set_width (b, width);
gdk_gl_texture_builder_set_height (b, height);
gdk_gl_texture_builder_set_format (b, formats[i].format);
result = gdk_gl_texture_builder_build (b, release_texture, GUINT_TO_POINTER (id));
g_object_unref (b);
g_object_unref (texture);
return result;
}
return upload_to_renderer (texture, gl_renderer);
}
static GdkTexture *
create_texture (GdkMemoryFormat format,
TextureMethod method,
int width,
int height,
const GdkRGBA *color)
{
TextureBuilder builder;
GdkTexture *texture;
texture_builder_init (&builder, format, width, height);
texture_builder_fill (&builder, color);
texture = texture_builder_finish (&builder);
switch (method)
{
case TEXTURE_METHOD_LOCAL:
break;
case TEXTURE_METHOD_GL:
texture = upload_to_renderer (texture, gl_renderer);
break;
case TEXTURE_METHOD_GL_RELEASED:
texture = upload_to_renderer (texture, gl_renderer);
if (GDK_IS_GL_TEXTURE (texture))
gdk_gl_texture_release (GDK_GL_TEXTURE (texture));
break;
case TEXTURE_METHOD_GL_NATIVE:
texture = upload_to_gl_native (texture);
break;
case TEXTURE_METHOD_VULKAN:
texture = upload_to_renderer (texture, vulkan_renderer);
break;
case TEXTURE_METHOD_PNG:
{
GBytes *bytes = gdk_texture_save_to_png_bytes (texture);
g_assert (bytes);
g_object_unref (texture);
texture = gdk_texture_new_from_bytes (bytes, NULL);
g_assert (texture);
g_bytes_unref (bytes);
}
break;
case TEXTURE_METHOD_PNG_PIXBUF:
{
GInputStream *stream;
GdkPixbuf *pixbuf;
GBytes *bytes;
bytes = gdk_texture_save_to_png_bytes (texture);
g_assert (bytes);
g_object_unref (texture);
stream = g_memory_input_stream_new_from_bytes (bytes);
pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, NULL);
g_object_unref (stream);
g_assert (pixbuf);
texture = gdk_texture_new_for_pixbuf (pixbuf);
g_assert (texture);
g_object_unref (pixbuf);
g_bytes_unref (bytes);
}
break;
case TEXTURE_METHOD_TIFF:
{
GBytes *bytes = gdk_texture_save_to_tiff_bytes (texture);
g_assert (bytes);
g_object_unref (texture);
texture = gdk_texture_new_from_bytes (bytes, NULL);
g_assert (texture);
g_bytes_unref (bytes);
}
break;
case TEXTURE_METHOD_TIFF_PIXBUF:
{
GInputStream *stream;
GdkPixbuf *pixbuf;
GBytes *bytes;
bytes = gdk_texture_save_to_tiff_bytes (texture);
g_assert (bytes);
g_object_unref (texture);
stream = g_memory_input_stream_new_from_bytes (bytes);
pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, NULL);
g_object_unref (stream);
g_assert (pixbuf);
texture = gdk_texture_new_for_pixbuf (pixbuf);
g_assert (texture);
g_object_unref (pixbuf);
g_bytes_unref (bytes);
}
break;
case N_TEXTURE_METHODS:
default:
g_assert_not_reached ();
break;
}
return texture;
}
static gboolean
texture_method_is_accurate (TextureMethod method)
{
switch (method)
{
case TEXTURE_METHOD_LOCAL:
case TEXTURE_METHOD_TIFF:
return TRUE;
case TEXTURE_METHOD_GL:
case TEXTURE_METHOD_GL_RELEASED:
case TEXTURE_METHOD_GL_NATIVE:
case TEXTURE_METHOD_VULKAN:
case TEXTURE_METHOD_PNG:
case TEXTURE_METHOD_PNG_PIXBUF:
case TEXTURE_METHOD_TIFF_PIXBUF:
return FALSE;
case N_TEXTURE_METHODS:
default:
g_assert_not_reached ();
return FALSE;
}
}
static GdkTexture *
ensure_texture_format (GdkTexture *texture,
GdkMemoryFormat format)
{
GdkTextureDownloader *downloader;
GdkTexture *result;
GBytes *bytes;
gsize stride;
if (gdk_texture_get_format (texture) == format)
return texture;
downloader = gdk_texture_downloader_new (texture);
gdk_texture_downloader_set_format (downloader, format);
bytes = gdk_texture_downloader_download_bytes (downloader, &stride);
gdk_texture_downloader_free (downloader);
result = gdk_memory_texture_new (gdk_texture_get_width (texture),
gdk_texture_get_height (texture),
format,
bytes,
stride);
g_bytes_unref (bytes);
g_object_unref (texture);
return result;
}
static void
color_make_opaque (GdkRGBA *result,
const GdkRGBA *color)
{
result->red *= color->alpha;
result->green *= color->alpha;
result->blue *= color->alpha;
result->alpha = 1.0f;
}
static void
color_make_gray (GdkRGBA *result,
const GdkRGBA *color)
{
result->red = (color->red + color->green + color->blue) / 3.0f;
result->green = result->red;
result->blue = result->red;
result->alpha = color->alpha;
}
static void
color_make_white (GdkRGBA *result,
const GdkRGBA *color)
{
result->red = 1.0f;
result->green = 1.0f;
result->blue = 1.0f;
result->alpha = color->alpha;
}
/* Generate colors so that premultiplying will result in values in steps of 1/15th.
* Also make sure that an averaged gray value fits in that range. */
static void
create_random_color (GdkRGBA *color)
{
int r, g, b;
do
{
r = g_test_rand_int_range (0, 6);
g = g_test_rand_int_range (0, 6);
b = g_test_rand_int_range (0, 6);
}
while ((r + g + b) % 3 != 0);
color->red = r / 5.f;
color->green = g / 5.f;
color->blue = b / 5.f;
color->alpha = g_test_rand_int_range (0, 4) / 3.f;
}
static gboolean
should_skip_download_test (GdkMemoryFormat format,
TextureMethod method)
{
switch (method)
{
case TEXTURE_METHOD_LOCAL:
case TEXTURE_METHOD_PNG:
case TEXTURE_METHOD_PNG_PIXBUF:
case TEXTURE_METHOD_TIFF:
return FALSE;
case TEXTURE_METHOD_GL:
case TEXTURE_METHOD_GL_RELEASED:
if (gl_renderer == NULL)
{
g_test_skip ("OpenGL renderer is not supported");
return TRUE;
}
G_GNUC_FALLTHROUGH;
case TEXTURE_METHOD_GL_NATIVE:
{
int major, minor;
if (gl_context == NULL)
{
g_test_skip ("OpenGL is not supported");
return TRUE;
}
gdk_gl_context_get_version (gl_context, &major, &minor);
if ((method == TEXTURE_METHOD_GL ||
method == TEXTURE_METHOD_GL_RELEASED ||
method == TEXTURE_METHOD_GL_NATIVE) &&
gdk_gl_context_get_use_es (gl_context) &&
(major < 3 || (major == 3 && minor < 1)) &&
gdk_memory_format_is_deep (format))
{
g_test_skip ("GLES < 3.1 can't handle 16bit non-RGBA formats");
return TRUE;
}
return FALSE;
}
case TEXTURE_METHOD_VULKAN:
if (vulkan_renderer == NULL)
{
g_test_skip ("Vulkan is not supported");
return TRUE;
}
return FALSE;
case TEXTURE_METHOD_TIFF_PIXBUF:
g_test_skip ("the pixbuf tiff loader is broken (gdk-pixbuf#100)");
return TRUE;
case N_TEXTURE_METHODS:
default:
g_assert_not_reached ();
return TRUE;
}
}
static void
test_download (gconstpointer data,
unsigned int width,
unsigned int height,
gsize n_runs)
{
GdkMemoryFormat format;
TextureMethod method;
GdkTexture *expected, *test;
gsize i;
decode (data, &format, &method);
if (should_skip_download_test (format, method))
return;
for (i = 0; i < n_runs; i++)
{
GdkRGBA color;
create_random_color (&color);
/* these methods may premultiply during operation */
if (color.alpha == 0.f &&
!gdk_memory_format_is_premultiplied (format) &&
gdk_memory_format_has_alpha (format) &&
(method == TEXTURE_METHOD_GL || method == TEXTURE_METHOD_GL_RELEASED ||
method == TEXTURE_METHOD_GL_NATIVE || method == TEXTURE_METHOD_VULKAN))
color = (GdkRGBA) { 0, 0, 0, 0 };
expected = create_texture (format, TEXTURE_METHOD_LOCAL, width, height, &color);
test = create_texture (format, method, width, height, &color);
test = ensure_texture_format (test, format);
compare_textures (expected, test, texture_method_is_accurate (method));
g_object_unref (expected);
g_object_unref (test);
}
}
static void
test_download_1x1 (gconstpointer data)
{
test_download (data, 1, 1, N);
}
static void
test_download_random (gconstpointer data)
{
int width, height;
/* Make sure the maximum is:
* - larger than what GSK puts into the icon cache
* - larger than the small max-texture-size we test against
*/
do
{
width = g_test_rand_int_range (1, 40) * g_test_rand_int_range (1, 40);
height = g_test_rand_int_range (1, 40) * g_test_rand_int_range (1, 40);
}
while (width * height >= 1024 * 1024);
test_download (data, width, height, 1);
}
static void
test_conversion (gconstpointer data,
int size)
{
GdkMemoryFormat format1, format2;
GdkTexture *test1, *test2;
GdkRGBA color1, color2;
gboolean accurate;
gsize i;
decode_two_formats (data, &format1, &format2);
if (gdk_memory_format_get_channel_type (format1) == CHANNEL_FLOAT_16)
accurate = FALSE;
else
accurate = TRUE;
for (i = 0; i < N; i++)
{
/* non-premultiplied can represet GdkRGBA (1, 1, 1, 0)
* but premultiplied cannot.
* Premultiplied will always represent this as (0, 0, 0, 0)
*/
do
{
create_random_color (&color1);
}
while (color1.alpha == 0 &&
gdk_memory_format_is_premultiplied (format1) !=
gdk_memory_format_is_premultiplied (format2));
/* If the source can't handle alpha, make sure
* the target uses with the opaque version of the color.
*/
color2 = color1;
if (!gdk_memory_format_has_alpha (format1) &&
gdk_memory_format_has_alpha (format2))
color_make_opaque (&color2, &color2);
/* If the source has fewer color channels than the
* target, make sure the colors get adjusted.
*/
if (gdk_memory_format_n_colors (format1) <
gdk_memory_format_n_colors (format2))
{
if (gdk_memory_format_n_colors (format1) == 1)
color_make_gray (&color2, &color2);
else
color_make_white (&color2, &color2);
}
test1 = create_texture (format1, TEXTURE_METHOD_LOCAL, 1, 1, &color1);
test2 = create_texture (format2, TEXTURE_METHOD_LOCAL, 1, 1, &color2);
/* Convert the first one to the format of the 2nd */
test1 = ensure_texture_format (test1, format2);
compare_textures (test1, test2, accurate);
g_object_unref (test2);
g_object_unref (test1);
}
}
static void
test_conversion_1x1 (gconstpointer data)
{
test_conversion (data, 1);
}
static void
test_conversion_random (gconstpointer data)
{
test_conversion (data, g_test_rand_int_range (2, 18));
}
static void
add_test (const char *name,
GTestDataFunc func)
{
GdkMemoryFormat format;
TextureMethod method;
GEnumClass *enum_class;
enum_class = g_type_class_ref (GDK_TYPE_MEMORY_FORMAT);
for (format = 0; format < GDK_MEMORY_N_FORMATS; format++)
{
for (method = 0; method < N_TEXTURE_METHODS; method++)
{
const char *method_names[N_TEXTURE_METHODS] = { "local", "gl", "gl-released", "gl-native", "vulkan", "png", "png-pixbuf", "tiff", "tiff-pixbuf" };
char *test_name = g_strdup_printf ("%s/%s/%s",
name,
g_enum_get_value (enum_class, format)->value_nick,
method_names[method]);
g_test_add_data_func_full (test_name, encode (format, method), func, NULL);
g_free (test_name);
}
}
}
static void
add_conversion_test (const char *name,
GTestDataFunc func)
{
GdkMemoryFormat format1, format2;
GEnumClass *enum_class;
enum_class = g_type_class_ref (GDK_TYPE_MEMORY_FORMAT);
for (format1 = 0; format1 < GDK_MEMORY_N_FORMATS; format1++)
{
for (format2 = 0; format2 < GDK_MEMORY_N_FORMATS; format2++)
{
char *test_name = g_strdup_printf ("%s/%s/%s",
name,
g_enum_get_value (enum_class, format1)->value_nick,
g_enum_get_value (enum_class, format2)->value_nick);
g_test_add_data_func_full (test_name, encode_two_formats (format1, format2), func, NULL);
g_free (test_name);
}
}
}
int
main (int argc, char *argv[])
{
int result;
gtk_test_init (&argc, &argv, NULL);
add_test ("/memorytexture/download_1x1", test_download_1x1);
add_test ("/memorytexture/download_random", test_download_random);
add_conversion_test ("/memorytexture/conversion_1x1", test_conversion_1x1);
add_conversion_test ("/memorytexture/conversion_random", test_conversion_random);
gl_context = gdk_display_create_gl_context (gdk_display_get_default (), NULL);
if (gl_context == NULL || !gdk_gl_context_realize (gl_context, NULL))
{
g_clear_object (&gl_context);
}
gl_renderer = gsk_gl_renderer_new ();
if (!gsk_renderer_realize (gl_renderer, NULL, NULL))
{
g_clear_object (&gl_renderer);
}
#ifdef GDK_RENDERING_VULKAN
vulkan_renderer = gsk_vulkan_renderer_new ();
if (!gsk_renderer_realize (vulkan_renderer, NULL, NULL))
{
g_clear_object (&vulkan_renderer);
}
#endif
result = g_test_run ();
#ifdef GDK_RENDERING_VULKAN
if (vulkan_renderer)
{
gsk_renderer_unrealize (vulkan_renderer);
g_clear_object (&vulkan_renderer);
}
#endif
if (gl_renderer)
{
gsk_renderer_unrealize (gl_renderer);
g_clear_object (&gl_renderer);
}
gdk_gl_context_clear_current ();
g_clear_object (&gl_context);
return result;
}