gtk/gdk/gdkdrawcontext.c
Maximiliano Sandoval ba32140671
docs: Remove all org.gtk.Method annotations
Removed via regex and grep.
2024-09-07 09:51:32 +02:00

574 lines
18 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkdrawcontext.c: base class for rendering system support
*
* Copyright © 2016 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gdkdrawcontextprivate.h"
#include "gdkdebugprivate.h"
#include <glib/gi18n-lib.h>
#include "gdkprofilerprivate.h"
#include "gdksurfaceprivate.h"
/**
* GdkDrawContext:
*
* Base class for objects implementing different rendering methods.
*
* `GdkDrawContext` is the base object used by contexts implementing different
* rendering methods, such as [class@Gdk.CairoContext] or [class@Gdk.GLContext].
* It provides shared functionality between those contexts.
*
* You will always interact with one of those subclasses.
*
* A `GdkDrawContext` is always associated with a single toplevel surface.
*/
typedef struct _GdkDrawContextPrivate GdkDrawContextPrivate;
struct _GdkDrawContextPrivate {
GdkDisplay *display;
GdkSurface *surface;
cairo_region_t *frame_region;
GdkColorState *color_state;
GdkMemoryDepth depth;
};
enum {
PROP_0,
PROP_DISPLAY,
PROP_SURFACE,
LAST_PROP
};
static GParamSpec *pspecs[LAST_PROP] = { NULL, };
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GdkDrawContext, gdk_draw_context, G_TYPE_OBJECT)
static void
gdk_draw_context_default_surface_resized (GdkDrawContext *context)
{
}
static void
gdk_draw_context_default_empty_frame (GdkDrawContext *context)
{
g_warning ("FIXME: Implement GdkDrawContext.empty_frame in %s", G_OBJECT_TYPE_NAME (context));
}
static void
gdk_draw_context_dispose (GObject *gobject)
{
GdkDrawContext *context = GDK_DRAW_CONTEXT (gobject);
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
if (priv->surface)
{
priv->surface->draw_contexts = g_slist_remove (priv->surface->draw_contexts, context);
g_clear_object (&priv->surface);
}
g_clear_object (&priv->display);
G_OBJECT_CLASS (gdk_draw_context_parent_class)->dispose (gobject);
}
static void
gdk_draw_context_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GdkDrawContext *context = GDK_DRAW_CONTEXT (gobject);
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
switch (prop_id)
{
case PROP_DISPLAY:
if (priv->display != NULL)
{
g_assert (g_value_get_object (value) == NULL);
}
else
{
priv->display = g_value_dup_object (value);
}
break;
case PROP_SURFACE:
priv->surface = g_value_dup_object (value);
if (priv->surface)
{
priv->surface->draw_contexts = g_slist_prepend (priv->surface->draw_contexts, context);
if (priv->display)
{
g_assert (priv->display == gdk_surface_get_display (priv->surface));
}
else
{
priv->display = g_object_ref (gdk_surface_get_display (priv->surface));
}
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
gdk_draw_context_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GdkDrawContext *context = GDK_DRAW_CONTEXT (gobject);
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
switch (prop_id)
{
case PROP_DISPLAY:
g_value_set_object (value, gdk_draw_context_get_display (context));
break;
case PROP_SURFACE:
g_value_set_object (value, priv->surface);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
gdk_draw_context_class_init (GdkDrawContextClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = gdk_draw_context_set_property;
gobject_class->get_property = gdk_draw_context_get_property;
gobject_class->dispose = gdk_draw_context_dispose;
klass->surface_resized = gdk_draw_context_default_surface_resized;
klass->empty_frame = gdk_draw_context_default_empty_frame;
/**
* GdkDrawContext:display:
*
* The `GdkDisplay` used to create the `GdkDrawContext`.
*/
pspecs[PROP_DISPLAY] =
g_param_spec_object ("display", NULL, NULL,
GDK_TYPE_DISPLAY,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
/**
* GdkDrawContext:surface:
*
* The `GdkSurface` the context is bound to.
*/
pspecs[PROP_SURFACE] =
g_param_spec_object ("surface", NULL, NULL,
GDK_TYPE_SURFACE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, LAST_PROP, pspecs);
}
static guint pixels_counter;
static void
gdk_draw_context_init (GdkDrawContext *self)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (self);
if (pixels_counter == 0)
pixels_counter = gdk_profiler_define_int_counter ("frame pixels", "Pixels drawn per frame");
priv->depth = GDK_N_DEPTHS;
}
/**
* gdk_draw_context_is_in_frame:
* @context: a `GdkDrawContext`
*
* Returns %TRUE if @context is in the process of drawing to its surface.
*
* This is the case between calls to [method@Gdk.DrawContext.begin_frame]
* and [method@Gdk.DrawContext.end_frame]. In this situation, drawing commands
* may be effecting the contents of the @context's surface.
*
* Returns: %TRUE if the context is between [method@Gdk.DrawContext.begin_frame]
* and [method@Gdk.DrawContext.end_frame] calls.
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
gboolean
gdk_draw_context_is_in_frame (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), FALSE);
return priv->frame_region != NULL;
}
/*< private >
* gdk_draw_context_surface_resized:
* @context: a `GdkDrawContext`
*
* Called by the surface the @context belongs to when the size of the surface
* changes.
*/
void
gdk_draw_context_surface_resized (GdkDrawContext *context)
{
GDK_DRAW_CONTEXT_GET_CLASS (context)->surface_resized (context);
}
/**
* gdk_draw_context_get_display:
* @context: a `GdkDrawContext`
*
* Retrieves the `GdkDisplay` the @context is created for
*
* Returns: (nullable) (transfer none): the `GdkDisplay`
*/
GdkDisplay *
gdk_draw_context_get_display (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
return priv->display;
}
/**
* gdk_draw_context_get_surface:
* @context: a `GdkDrawContext`
*
* Retrieves the surface that @context is bound to.
*
* Returns: (nullable) (transfer none): a `GdkSurface`
*/
GdkSurface *
gdk_draw_context_get_surface (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
return priv->surface;
}
/**
* gdk_draw_context_begin_frame:
* @context: the `GdkDrawContext` used to draw the frame. The context must
* have a surface.
* @region: minimum region that should be drawn
*
* Indicates that you are beginning the process of redrawing @region
* on the @context's surface.
*
* Calling this function begins a drawing operation using @context on the
* surface that @context was created from. The actual requirements and
* guarantees for the drawing operation vary for different implementations
* of drawing, so a [class@Gdk.CairoContext] and a [class@Gdk.GLContext]
* need to be treated differently.
*
* A call to this function is a requirement for drawing and must be
* followed by a call to [method@Gdk.DrawContext.end_frame], which will
* complete the drawing operation and ensure the contents become visible
* on screen.
*
* Note that the @region passed to this function is the minimum region that
* needs to be drawn and depending on implementation, windowing system and
* hardware in use, it might be necessary to draw a larger region. Drawing
* implementation must use [method@Gdk.DrawContext.get_frame_region] to
* query the region that must be drawn.
*
* When using GTK, the widget system automatically places calls to
* gdk_draw_context_begin_frame() and gdk_draw_context_end_frame() via the
* use of [GskRenderer](../gsk4/class.Renderer.html)s, so application code
* does not need to call these functions explicitly.
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
void
gdk_draw_context_begin_frame (GdkDrawContext *context,
const cairo_region_t *region)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_if_fail (GDK_IS_DRAW_CONTEXT (context));
g_return_if_fail (priv->surface != NULL);
g_return_if_fail (region != NULL);
gdk_draw_context_begin_frame_full (context, GDK_MEMORY_U8, region, NULL);
}
/*
* @depth: best depth to render in
* @opaque: (nullable): opaque region of the rendering
*
* If the given depth is not `GDK_MEMORY_U8`, GDK will see about providing a
* rendering target that supports a higher bit depth than 8 bits per channel.
* Typically this means a target supporting 16bit floating point pixels, but
* that is not guaranteed.
*
* This is only a request and if the GDK backend does not support HDR rendering
* or does not consider it worthwhile, it may choose to not honor the request.
* It may also choose to provide a different depth even if it was not requested.
* Typically the steps undertaken by a backend are:
* 1. Check if high depth is supported by this drawing backend.
* 2. Check if the compositor supports high depth.
* 3. Check if the compositor prefers regular bit depth. This is usually the case
* when the attached monitors do not support high depth content or when the
* system is resource constrained.
* In either of those cases, the context will usually choose to not honor the request.
*
* The rendering code must be able to deal with content in any bit depth, no matter
* the preference. The depth argument is only a hint and GDK is free
* to choose.
*/
void
gdk_draw_context_begin_frame_full (GdkDrawContext *context,
GdkMemoryDepth depth,
const cairo_region_t *region,
const graphene_rect_t *opaque)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
if (GDK_SURFACE_DESTROYED (priv->surface))
return;
if (priv->surface->paint_context != NULL)
{
if (priv->surface->paint_context == context)
{
g_critical ("The surface %p is already drawing. You must finish the "
"previous drawing operation with gdk_draw_context_end_frame() first.",
priv->surface);
}
else
{
g_critical ("The surface %p is already being drawn by %s %p. "
"You cannot draw a surface with multiple contexts at the same time.",
priv->surface,
G_OBJECT_TYPE_NAME (priv->surface->paint_context), priv->surface->paint_context);
}
return;
}
gdk_surface_set_opaque_rect (priv->surface, opaque);
if (gdk_display_get_debug_flags (priv->display) & GDK_DEBUG_HIGH_DEPTH)
depth = GDK_MEMORY_FLOAT32;
priv->frame_region = cairo_region_copy (region);
priv->surface->paint_context = g_object_ref (context);
g_assert (priv->color_state == NULL);
GDK_DRAW_CONTEXT_GET_CLASS (context)->begin_frame (context,
depth,
priv->frame_region,
&priv->color_state,
&priv->depth);
/* The callback is meant to set them. Note that it does not return a ref */
g_assert (priv->color_state != NULL);
g_assert (priv->depth < GDK_N_DEPTHS);
cairo_region_intersect_rectangle (priv->frame_region,
&(cairo_rectangle_int_t) {
0, 0,
priv->surface->width, priv->surface->height
});
}
#ifdef HAVE_SYSPROF
static gint64
region_get_pixels (cairo_region_t *region)
{
int i, n;
cairo_rectangle_int_t rect;
gint64 pixels = 0;
n = cairo_region_num_rectangles (region);
for (i = 0; i < n; i++)
{
cairo_region_get_rectangle (region, i, &rect);
pixels += rect.width * rect.height;
}
return pixels;
}
#endif
void
gdk_draw_context_end_frame_full (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
GDK_DRAW_CONTEXT_GET_CLASS (context)->end_frame (context, priv->frame_region);
gdk_profiler_set_int_counter (pixels_counter, region_get_pixels (priv->frame_region));
priv->color_state = NULL;
g_clear_pointer (&priv->frame_region, cairo_region_destroy);
g_clear_object (&priv->surface->paint_context);
priv->depth = GDK_N_DEPTHS;
}
/**
* gdk_draw_context_end_frame:
* @context: a `GdkDrawContext`
*
* Ends a drawing operation started with gdk_draw_context_begin_frame().
*
* This makes the drawing available on screen.
* See [method@Gdk.DrawContext.begin_frame] for more details about drawing.
*
* When using a [class@Gdk.GLContext], this function may call `glFlush()`
* implicitly before returning; it is not recommended to call `glFlush()`
* explicitly before calling this function.
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
void
gdk_draw_context_end_frame (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_if_fail (GDK_IS_DRAW_CONTEXT (context));
g_return_if_fail (priv->surface != NULL);
if (GDK_SURFACE_DESTROYED (priv->surface))
return;
if (priv->surface->paint_context == NULL)
{
g_critical ("The surface %p has no drawing context. You must call "
"gdk_draw_context_begin_frame() before calling "
"gdk_draw_context_end_frame().", priv->surface);
return;
}
else if (priv->surface->paint_context != context)
{
g_critical ("The surface %p is not drawn by this context but by %s %p.",
priv->surface,
G_OBJECT_TYPE_NAME (priv->surface->paint_context), priv->surface->paint_context);
return;
}
gdk_draw_context_end_frame_full (context);
}
/**
* gdk_draw_context_get_frame_region:
* @context: a `GdkDrawContext`
*
* Retrieves the region that is currently being repainted.
*
* After a call to [method@Gdk.DrawContext.begin_frame] this function will
* return a union of the region passed to that function and the area of the
* surface that the @context determined needs to be repainted.
*
* If @context is not in between calls to [method@Gdk.DrawContext.begin_frame]
* and [method@Gdk.DrawContext.end_frame], %NULL will be returned.
*
* Returns: (transfer none) (nullable): a Cairo region
*
* Deprecated: 4.16: Drawing directly to the surface is no longer recommended.
* Use `GskRenderNode` and `GskRenderer`.
*/
const cairo_region_t *
_gdk_draw_context_get_frame_region (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
return priv->frame_region;
}
const cairo_region_t *
(gdk_draw_context_get_frame_region) (GdkDrawContext *context)
{
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
return _gdk_draw_context_get_frame_region (context);
}
/*<private>
* gdk_draw_context_get_color_state:
* @self: a `GdkDrawContext`
*
* Gets the target color state while rendering. If no rendering is going on, %NULL is returned.
*
* Returns: (transfer none) (nullable): the target color state
**/
GdkColorState *
gdk_draw_context_get_color_state (GdkDrawContext *self)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (self);
return priv->color_state;
}
/*<private>
* gdk_draw_context_get_depth:
* @self: a `GdkDrawContext`
*
* Gets the target depth while rendering. If no rendering is going on, the return value is undefined.
*
* Returns: the target depth
**/
GdkMemoryDepth
gdk_draw_context_get_depth (GdkDrawContext *self)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (self);
return priv->depth;
}
void
gdk_draw_context_empty_frame (GdkDrawContext *context)
{
GdkDrawContextPrivate *priv = gdk_draw_context_get_instance_private (context);
g_return_if_fail (GDK_IS_DRAW_CONTEXT (context));
g_return_if_fail (priv->surface != NULL);
if (GDK_SURFACE_DESTROYED (priv->surface))
return;
GDK_DRAW_CONTEXT_GET_CLASS (context)->empty_frame (context);
}