gtk/gsk/resources
Timm Bäder dc8dedce07 gl renderer: Draw outset shadows white
and only apply the actual shadow color when we draw them from the
texture. This way we can reuse the cached shadows during color
transitions.
2020-01-18 08:49:52 +01:00
..
glsl gl renderer: Draw outset shadows white 2020-01-18 08:49:52 +01:00
vulkan vulkan: Fix mask shader to premultiply color 2017-12-02 16:21:58 +01:00