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Mon Aug 9 15:41:17 2004 Matthias Clasen <maclas@gmx.de> Add hidden aliases for exported symbols which are used internally in order to get rid of many PLT entries. (#145519, Arjan van de Ven) * gdk/Makefile.am: Add rules to generate gdk.def and gdkalias.h from gdk.symbols, and make make check check the abi with abicheck.sh. * gdk/gdk.symbols: New file. Definition of the GDK ABI. The file can be processed by cpp to filter out certain subsets of symbols. * gdk/abicheck.sh: New file. Script to check the actually symbols exported from libgdk-x11.2.0.so against the symbols found in gdk.symbols. * gdk/makegdkalias.pl: New file. Perl script to generate the header containing the alias definitions for internally used exported symbols from a list of symbols. * gdk/*.c, gdk/x11/*.c: Include gdkalias.h
331 lines
11 KiB
C
331 lines
11 KiB
C
/* GdkPixbuf library - Rendering functions
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*
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* Copyright (C) 1999 The Free Software Foundation
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*
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* Author: Federico Mena-Quintero <federico@gimp.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <config.h>
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#include "gdkalias.h"
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#include <gdk/gdk.h>
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#include "gdk-pixbuf-private.h"
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#include "gdkpixbuf.h"
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#include "gdkscreen.h"
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#include "gdkinternals.h"
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/**
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* gdk_pixbuf_render_threshold_alpha:
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* @pixbuf: A pixbuf.
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* @bitmap: Bitmap where the bilevel mask will be painted to.
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* @src_x: Source X coordinate.
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* @src_y: source Y coordinate.
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* @dest_x: Destination X coordinate.
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* @dest_y: Destination Y coordinate.
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* @width: Width of region to threshold, or -1 to use pixbuf width
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* @height: Height of region to threshold, or -1 to use pixbuf height
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* @alpha_threshold: Opacity values below this will be painted as zero; all
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* other values will be painted as one.
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*
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* Takes the opacity values in a rectangular portion of a pixbuf and thresholds
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* them to produce a bi-level alpha mask that can be used as a clipping mask for
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* a drawable.
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*
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**/
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void
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gdk_pixbuf_render_threshold_alpha (GdkPixbuf *pixbuf,
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GdkBitmap *bitmap,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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int alpha_threshold)
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{
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GdkGC *gc;
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GdkColor color;
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int x, y;
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guchar *p;
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int start, start_status;
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int status;
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g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
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g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
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g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
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g_return_if_fail (pixbuf->bits_per_sample == 8);
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if (width == -1)
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width = pixbuf->width;
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if (height == -1)
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height = pixbuf->height;
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g_return_if_fail (bitmap != NULL);
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g_return_if_fail (width >= 0 && height >= 0);
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g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
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g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
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g_return_if_fail (alpha_threshold >= 0 && alpha_threshold <= 255);
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if (width == 0 || height == 0)
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return;
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gc = _gdk_drawable_get_scratch_gc (bitmap, FALSE);
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if (!pixbuf->has_alpha)
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{
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color.pixel = (alpha_threshold == 255) ? 0 : 1;
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gdk_gc_set_foreground (gc, &color);
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gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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return;
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}
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color.pixel = 0;
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gdk_gc_set_foreground (gc, &color);
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gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
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color.pixel = 1;
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gdk_gc_set_foreground (gc, &color);
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for (y = 0; y < height; y++)
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{
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p = (pixbuf->pixels + (y + src_y) * pixbuf->rowstride + src_x * pixbuf->n_channels
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+ pixbuf->n_channels - 1);
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start = 0;
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start_status = *p < alpha_threshold;
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for (x = 0; x < width; x++)
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{
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status = *p < alpha_threshold;
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if (status != start_status)
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{
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if (!start_status)
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gdk_draw_line (bitmap, gc,
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start + dest_x, y + dest_y,
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x - 1 + dest_x, y + dest_y);
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start = x;
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start_status = status;
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}
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p += pixbuf->n_channels;
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}
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if (!start_status)
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gdk_draw_line (bitmap, gc,
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start + dest_x, y + dest_y,
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x - 1 + dest_x, y + dest_y);
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}
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}
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/**
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* gdk_pixbuf_render_to_drawable:
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* @pixbuf: A pixbuf.
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* @drawable: Destination drawable.
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* @gc: GC used for rendering.
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* @src_x: Source X coordinate within pixbuf.
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* @src_y: Source Y coordinate within pixbuf.
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* @dest_x: Destination X coordinate within drawable.
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* @dest_y: Destination Y coordinate within drawable.
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* @width: Width of region to render, in pixels, or -1 to use pixbuf width
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* @height: Height of region to render, in pixels, or -1 to use pixbuf height
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* @dither: Dithering mode for GdkRGB.
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* @x_dither: X offset for dither.
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* @y_dither: Y offset for dither.
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*
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* Renders a rectangular portion of a pixbuf to a drawable while using the
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* specified GC. This is done using GdkRGB, so the specified drawable must have
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* the GdkRGB visual and colormap. Note that this function will ignore the
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* opacity information for images with an alpha channel; the GC must already
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* have the clipping mask set if you want transparent regions to show through.
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*
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* For an explanation of dither offsets, see the GdkRGB documentation. In
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* brief, the dither offset is important when re-rendering partial regions of an
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* image to a rendered version of the full image, or for when the offsets to a
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* base position change, as in scrolling. The dither matrix has to be shifted
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* for consistent visual results. If you do not have any of these cases, the
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* dither offsets can be both zero.
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*
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* Deprecated: This function is obsolete. Use gdk_draw_pixbuf() instead.
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**/
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void
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gdk_pixbuf_render_to_drawable (GdkPixbuf *pixbuf,
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GdkDrawable *drawable,
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GdkGC *gc,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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GdkRgbDither dither,
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int x_dither, int y_dither)
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{
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gdk_draw_pixbuf (drawable, gc, pixbuf,
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src_x, src_y, dest_x, dest_y, width, height,
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dither, x_dither, y_dither);
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}
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/**
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* gdk_pixbuf_render_to_drawable_alpha:
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* @pixbuf: A pixbuf.
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* @drawable: Destination drawable.
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* @src_x: Source X coordinate within pixbuf.
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* @src_y: Source Y coordinates within pixbuf.
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* @dest_x: Destination X coordinate within drawable.
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* @dest_y: Destination Y coordinate within drawable.
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* @width: Width of region to render, in pixels, or -1 to use pixbuf width.
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* @height: Height of region to render, in pixels, or -1 to use pixbuf height.
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* @alpha_mode: Ignored. Present for backwards compatibility.
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* @alpha_threshold: Ignored. Present for backwards compatibility
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* @dither: Dithering mode for GdkRGB.
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* @x_dither: X offset for dither.
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* @y_dither: Y offset for dither.
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*
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* Renders a rectangular portion of a pixbuf to a drawable. The destination
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* drawable must have a colormap. All windows have a colormap, however, pixmaps
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* only have colormap by default if they were created with a non-NULL window argument.
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* Otherwise a colormap must be set on them with gdk_drawable_set_colormap.
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*
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* On older X servers, rendering pixbufs with an alpha channel involves round trips
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* to the X server, and may be somewhat slow.
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*
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* Deprecated: This function is obsolete. Use gdk_draw_pixbuf() instead.
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**/
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void
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gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf *pixbuf,
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GdkDrawable *drawable,
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int src_x, int src_y,
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int dest_x, int dest_y,
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int width, int height,
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GdkPixbufAlphaMode alpha_mode,
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int alpha_threshold,
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GdkRgbDither dither,
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int x_dither, int y_dither)
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{
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gdk_draw_pixbuf (drawable, NULL, pixbuf,
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src_x, src_y, dest_x, dest_y, width, height,
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dither, x_dither, y_dither);
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}
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/**
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* gdk_pixbuf_render_pixmap_and_mask:
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* @pixbuf: A pixbuf.
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* @pixmap_return: Location to store a pointer to the created pixmap,
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* or %NULL if the pixmap is not needed.
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* @mask_return: Location to store a pointer to the created mask,
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* or %NULL if the mask is not needed.
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* @alpha_threshold: Threshold value for opacity values.
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*
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* Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
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* and @mask_return arguments, respectively, and renders a pixbuf and its
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* corresponding thresholded alpha mask to them. This is merely a convenience
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* function; applications that need to render pixbufs with dither offsets or to
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* given drawables should use gdk_draw_pixbuf() and gdk_pixbuf_render_threshold_alpha().
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*
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* The pixmap that is created is created for the colormap returned
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* by gdk_rgb_get_colormap(). You normally will want to instead use
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* the actual colormap for a widget, and use
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* gdk_pixbuf_render_pixmap_and_mask_for_colormap.
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*
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* If the pixbuf does not have an alpha channel, then *@mask_return will be set
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* to NULL.
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**/
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void
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gdk_pixbuf_render_pixmap_and_mask (GdkPixbuf *pixbuf,
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GdkPixmap **pixmap_return,
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GdkBitmap **mask_return,
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int alpha_threshold)
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{
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gdk_pixbuf_render_pixmap_and_mask_for_colormap (pixbuf,
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gdk_rgb_get_colormap (),
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pixmap_return, mask_return,
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alpha_threshold);
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}
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/**
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* gdk_pixbuf_render_pixmap_and_mask_for_colormap:
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* @pixbuf: A pixbuf.
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* @colormap: A #GdkColormap
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* @pixmap_return: Location to store a pointer to the created pixmap,
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* or %NULL if the pixmap is not needed.
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* @mask_return: Location to store a pointer to the created mask,
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* or %NULL if the mask is not needed.
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* @alpha_threshold: Threshold value for opacity values.
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*
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* Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
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* and @mask_return arguments, respectively, and renders a pixbuf and its
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* corresponding tresholded alpha mask to them. This is merely a convenience
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* function; applications that need to render pixbufs with dither offsets or to
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* given drawables should use gdk_draw_pixbuf(), and gdk_pixbuf_render_threshold_alpha().
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*
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* The pixmap that is created uses the #GdkColormap specified by @colormap.
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* This colormap must match the colormap of the window where the pixmap
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* will eventually be used or an error will result.
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*
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* If the pixbuf does not have an alpha channel, then *@mask_return will be set
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* to NULL.
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**/
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void
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gdk_pixbuf_render_pixmap_and_mask_for_colormap (GdkPixbuf *pixbuf,
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GdkColormap *colormap,
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GdkPixmap **pixmap_return,
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GdkBitmap **mask_return,
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int alpha_threshold)
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{
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GdkScreen *screen;
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g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
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g_return_if_fail (GDK_IS_COLORMAP (colormap));
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screen = gdk_colormap_get_screen (colormap);
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if (pixmap_return)
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{
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GdkGC *gc;
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*pixmap_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
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gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
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gdk_colormap_get_visual (colormap)->depth);
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gdk_drawable_set_colormap (GDK_DRAWABLE (*pixmap_return), colormap);
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gc = _gdk_drawable_get_scratch_gc (*pixmap_return, FALSE);
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gdk_draw_pixbuf (*pixmap_return, gc, pixbuf,
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0, 0, 0, 0,
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gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
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GDK_RGB_DITHER_NORMAL,
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0, 0);
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}
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if (mask_return)
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{
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if (gdk_pixbuf_get_has_alpha (pixbuf))
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{
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*mask_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
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gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf), 1);
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gdk_pixbuf_render_threshold_alpha (pixbuf, *mask_return,
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0, 0, 0, 0,
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gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
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alpha_threshold);
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}
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else
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*mask_return = NULL;
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}
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}
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