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Mon Mar 9 20:38:15 1998 Owen Taylor <owt1@cornell.edu> * gtk/gtkentry.c gtk/gtkeditable.c gtk/gtkspinbutton.c: Moved "activate" to editable class. Made the vfuncs in gtkeditable just vfuncs not signals. * gtkentry.[ch] gtktext.[ch]: Made behavior when pressing multiple buttons at once more rational. * gtkentry.c gtktext.c: Unified and rationalized key bindings. (Now are basically emacs+CUA) * gtktext.c: - Last position now always shares the property of the preceding character - Freeze the widget when inserting large amounts of text. - Selecting lines now selects the _whole_ line. - Fixed bug with displaying the cursor - Ctrl-Home/End now move the cursor to the _absolute home/end * gtkmenuitem.c: Remove necessary code out of a g_return_if_fail -timj
488 lines
21 KiB
Plaintext
488 lines
21 KiB
Plaintext
Date: Sun, 14 Sep 1997 20:17:06 -0700 (PDT)
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From: Josh MacDonald <jmacd@CS.Berkeley.EDU>
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To: gnome@athena.nuclecu.unam.mx, gtk-list@redhat.com
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Subject: [gtk-list] gtktext widget internal documentation
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Pete convinced me to just write up the text widget and let someone else
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finish it. I'm pretty busy and have other commitments now. Sorry. I think
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I'm not the most qualified for some of the remaining work anyway, because I
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don't really know Gtk and it's event model very well. Most of the work so
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far was possible without knowing Gtk all that well, it was simply a data
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structure exercise (though after reading this you might say it was a fairly
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complicated data structure exercise). I'm happy to answer questions.
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-josh
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High level description:
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There are several layers of data structure to the widget. They are
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seperated from each other as much as possible. The first is a gapped
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text segment similar to the data structure Emacs uses for representing
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text. Then there is a property list, which stores text properties for
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various ranges of text. There is no direct relation between the text
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property list and the gapped text segment. Finally there is a drawn
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line parameter cache to speed calculations when drawing and redrawing
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lines on screen. In addition to these data structures, there are
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structures to help iterate over text in the buffer.
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The gapped text segment is quite simple. It's parameters are (all
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parameters I mention here are in the structure GtkText):
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guchar* text;
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guint text_len;
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guint gap_position;
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guint gap_size;
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guint text_end;
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TEXT is the buffer, TEXT_LEN is its allocated length. TEXT_END is the
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length of the text, including the gap. GAP_POSITION is the start of
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the gap, and GAP_SIZE is the gap's length. Therefore, TEXT_END -
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GAP_SIZE is the length of the text in the buffer. The macro
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TEXT_LENGTH returns this value. To get the value of a character in
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the buffer, use the macro TEXT_INDEX(TEXT,INDEX). This macro tests
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whether the index is less than the GAP_POSITION and returns
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TEXT[INDEX] or returns TEXT[GAP_SIZE+INDEX]. The function
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MOVE_GAP_TO_POINT positions the gap to a particular index. The
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function MAKE_FORWARD_SPACE lengthens the gap to provide room for a
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certain number of characters.
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The property list is a doubly linked list (GList) of text property
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data for each contiguous set of characters with similar properties.
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The data field of the GList points to a TextProperty structure, which
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contains:
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TextFont* font;
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GdkColor* back_color;
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GdkColor* fore_color;
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guint length;
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Currently, only font and color data are contained in the property
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list, but it can be extended by modifying the INSERT_TEXT_PROPERTY,
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TEXT_PROPERTIES_EQUAL, and a few other procedures. The text property
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structure does not contain an absolute offset, only a length. As a
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result, inserting a character into the buffer simply requires moving
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the gap to the correct position, making room in the buffer, and either
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inserting a new property or extending the old one. This logic is done
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by INSERT_TEXT_PROPERTY. A similar procedure exists to delete from
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the text property list, DELETE_TEXT_PROPERTY. Since the property
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structure doesn't contain an offset, insertion into the list is an
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O(1) operation. All such operations act on the insertion point, which
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is the POINT field of the GtkText structure.
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The GtkPropertyMark structure is used for keeping track of the mapping
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between absolute buffer offsets and positions in the property list.
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These will be referred to as property marks. Generally, there are
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four property marks the system keeps track of. Two are trivial, the
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beginning and the end of the buffer are easy to find. The other two
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are the insertion point (POINT) and the cursor point (CURSOR_MARK).
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All operations on the text buffer are done using a property mark as a
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sort of cursor to keep track of the alignment of the property list and
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the absolute buffer offset. The GtkPropertyMark structure contains:
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GList* property;
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guint offset;
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guint index;
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PROPERTY is a pointer at the current property list element. INDEX is
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the absolute buffer index, and OFFSET is the offset of INDEX from the
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beginning of PROPERTY. It is essential to keep property marks valid,
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or else you will have the wrong text properties at each property mark
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transition. An important point is that all property marks are invalid
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after a buffer modification unless care is taken to keep them
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accurate. That is the difficulty of the insert and delete operations,
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because as the next section describes, line data is cached and by
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neccesity contains text property marks. The functions for operating
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and computing property marks are:
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void advance_mark (GtkPropertyMark* mark);
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void decrement_mark (GtkPropertyMark* mark);
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void advance_mark_n (GtkPropertyMark* mark, gint n);
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void decrement_mark_n (GtkPropertyMark* mark, gint n);
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void move_mark_n (GtkPropertyMark* mark, gint n);
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GtkPropertyMark find_mark (GtkText* text, guint mark_position);
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GtkPropertyMark find_mark_near (GtkText* text, guint mark_position,
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const GtkPropertyMark* near);
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ADVANCE_MARK and DECREMENT_MARK modify the mark by plus or minus one
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buffer index. ADVANCE_MARK_N and DECREMENT_MARK_N modify the mark by
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plus or minus N indices. MOVE_MARK_N accepts a positive or negative
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argument. FIND_MARK returns a mark at MARK_POSITION using a linear
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search from the nearest known property mark (the beginning, the end,
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the point, etc). FIND_MARK_NEAR also does a linear search, but
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searches from the NEAR argument. A number of macros exist at the top
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of the file for doing things like getting the current text property,
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or some component of the current property. See the MARK_* macros.
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Next there is a LineParams structure which contains all the
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information neccesary to draw one line of text on screen. When I say
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"line" here, I do not mean one line of text seperated by newlines,
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rather I mean one row of text on screen. It is a matter of policy how
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visible lines are chosen and there are currently two policies,
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line-wrap and no-line-wrap. I suspect it would not be difficult to
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implement new policies for doing such things as justification. The
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LineParams structure includes the following fields:
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guint font_ascent;
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guint font_descent;
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guint pixel_width;
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guint displayable_chars;
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guint wraps : 1;
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PrevTabCont tab_cont;
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PrevTabCont tab_cont_next;
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GtkPropertyMark start;
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GtkPropertyMark end;
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FONT_ASCENT and FONT_DESCENT are the maximum ascent and descent of any
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character in the line. PIXEL_WIDTH is the number of pixels wide the
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drawn region is, though I don't think it's actually being used
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currently. You may wish to remove this field, eventually, though I
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suspect it will come in handy implementing horizontal scrolling.
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DISPLAYABLE_CHARS is the number of characters in the line actually
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drawn. This may be less than the number of characters in the line
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when line wrapping is off (see below). The bitflag WRAPS tells
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whether the next line is a continuation of this line. START and END
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are the marks at the beginning and end of the line. Note that END is
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the actual last character, not one past it, so the smallest line
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(containing, for example, one newline) has START == END. TAB_CONT and
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TAB_CONT_NEXT are for computation of tab positions. I will discuss
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them later.
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A point about the end of the buffer. You may be tempted to consider
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working with the buffer as an array of length TEXT_LENGTH(TEXT), but
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you have to be careful that the editor allows you to position your
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cursor at the last index of the buffer, one past the last character.
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The macro LAST_INDEX(TEXT, MARK) returns true if MARK is positioned at
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this index. If you see or add a special case in the code for this
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end-of-buffer case, make sure to use LAST_INDEX if you can. Very
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often, the last index is treated as a newline.
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[ One way the last index is special is that, although it is always
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part of some property, it will never be part of a property of
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length 1 unless there are no other characters in the text. That
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is, its properties are always that of the preceding character,
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if any.
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There is a fair bit of special case code to mantain this condition -
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which is needed so that user has control over the properties of
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characters inserted at the last position. OWT 2/9/98 ]
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Tab stops are variable width. A list of tab stops is contained in the
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GtkText structure:
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GList *tab_stops;
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gint default_tab_width;
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The elements of tab_stops are integers casted to gpointer. This is a
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little bogus, but works. For example:
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text->default_tab_width = 4;
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text->tab_stops = NULL;
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text->tab_stops = g_list_prepend (text->tab_stops, (void*)8);
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text->tab_stops = g_list_prepend (text->tab_stops, (void*)8);
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is how these fields are initialized, currently. This means that the
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first two tabs occur at 8 and 16, and every 4 characters thereafter.
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Tab stops are used in the computation of line geometry (to fill in a
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LineParams structure), and the width of the space character in the
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current font is used. The PrevTabCont structure, of which two are
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stored per line, is used to compute the geometry of lines which may
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have wrapped and carried part of a tab with them:
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guint pixel_offset;
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TabStopMark tab_start;
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PIXEL_OFFSET is the number of pixels at which the line should start,
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and tab_start is a tab stop mark, which is similar to a property mark,
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only it keeps track of the mapping between line position (column) and
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the next tab stop. A TabStopMark contains:
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GList* tab_stops;
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gint to_next_tab;
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TAB_STOPS is a pointer into the TAB_STOPS field of the GtkText
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structure. TO_NEXT_TAB is the number of characters before the next
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tab. The functions ADVANCE_TAB_MARK and ADVANCE_TAB_MARK_N advance
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these marks. The LineParams structure contains two PrevTabCont
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structures, which each contain a tab stop. The first (TAB_CONT) is
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for computing the beginning pixel offset, as mentioned above. The
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second (TAB_CONT_NEXT) is used to initialize the TAB_CONT field of the
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next line if it wraps.
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Since computing the parameters of a line are fairly complicated, I
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have one interface that should be all you ever need to figure out
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something about a line. The function FIND_LINE_PARAMS computes the
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parameters of a single line. The function LINE_PARAMS_ITERATE is used
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for computing the properties of some number (> 0) of sequential lines.
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void
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line_params_iterate (GtkText* text,
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const GtkPropertyMark* mark0,
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const PrevTabCont* tab_mark0,
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gboolean alloc,
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gpointer data,
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LineIteratorFunction iter);
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where LineIteratorFunction is:
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typedef gint (*LineIteratorFunction) (GtkText* text,
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LineParams* lp,
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gpointer data);
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The arguments are a text widget (TEXT), the property mark at the
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beginning of the first line (MARK0), the tab stop mark at the
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beginning of that line (TAB_MARK0), whether to heap-allocate the
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LineParams structure (ALLOC), some client data (DATA), and a function
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to call with the parameters of each line. TAB_MARK0 may be NULL, but
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if so MARK0 MUST BE A REAL LINE START (not a continued line start; it
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is preceded by a newline). If TAB_MARK0 is not NULL, MARK0 may be any
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line start (continued or not). See the code for examples. The
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function ITER is called with each LineParams computed. If ALLOC was
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true, LINE_PARAMS_ITERATE heap-allocates the LineParams and does not
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free them. Otherwise, no storage is permanently allocated. ITER
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should return TRUE when it wishes to continue no longer.
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There are currently two uses of LINE_PARAMS_ITERATE:
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* Compute the total buffer height for setting the parameters of the
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scroll bars. This is done in SET_VERTICAL_SCROLL each time the
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window is resized. When horizontal scrolling is added, depending on
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the policy chosen, the max line width can be computed here as well.
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* Computing geometry of some pixel height worth of lines. This is
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done in FETCH_LINES, FETCH_LINES_BACKWARD, FETCH_LINES_FORWARD, etc.
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The GtkText structure contains a cache of the LineParams data for all
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visible lines:
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GList *current_line;
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GList *line_start_cache;
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guint first_line_start_index;
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guint first_cut_pixels;
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guint first_onscreen_hor_pixel;
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guint first_onscreen_ver_pixel;
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LINE_START_CACHE is a doubly linked list of LineParams. CURRENT_LINE
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is a transient piece of data which is set in varoius places such as
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the mouse click code. Generally, it is the line on which the cursor
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property mark CURSOR_MARK is on. LINE_START_CACHE points to the first
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visible line and may contain PREV pointers if the cached data of
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offscreen lines is kept around. I haven't come up with a policy. The
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cache can keep more lines than are visible if desired, but the result
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is that inserts and deletes will then become slower as the entire
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cache has to be "corrected". Right now it doesn't delete from the
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cache (it should). As a result, scrolling through the whole buffer
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once will fill the cache with an entry for each line, and subsequent
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modifications will be slower than they should
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be. FIRST_LINE_START_INDEX is the index of the *REAL* line start of
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the first line. That is, if the first visible line is a continued
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line, this is the index of the real line start (preceded by a
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newline). FIRST_CUT_PIXELS is the number of pixels which are not
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drawn on the first visible line. If FIRST_CUT_PIXELS is zero, the
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whole line is visible. FIRST_ONSCREEN_HOR_PIXEL is not used.
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FIRST_ONSCREEN_VER_PIXEL is the absolute pixel which starts the
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visible region. This is used for setting the vertical scroll bar.
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Other miscellaneous things in the GtkText structure:
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Gtk specific things:
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GtkWidget widget;
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GdkWindow *text_area;
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GtkAdjustment *hadj;
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GtkAdjustment *vadj;
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GdkGC *gc;
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GdkPixmap* line_wrap_bitmap;
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GdkPixmap* line_arrow_bitmap;
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These are pretty self explanatory, especially if you know Gtk.
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LINE_WRAP_BITMAP and LINE_ARROW_BITMAP are two bitmaps used to
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indicate that a line wraps and is continued offscreen, respectively.
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Some flags:
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guint has_cursor : 1;
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guint is_editable : 1;
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guint line_wrap : 1;
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guint freeze : 1;
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guint has_selection : 1;
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guint own_selection : 1;
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HAS_CURSOR is true iff the cursor is visible. IS_EDITABLE is true iff
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the user is allowed to modify the buffer. If IS_EDITABLE is false,
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HAS_CURSOR is guaranteed to be false. If IS_EDITABLE is true,
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HAS_CURSOR starts out false and is set to true the first time the user
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clicks in the window. LINE_WRAP is where the line-wrap policy is
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set. True means wrap lines, false means continue lines offscreen,
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horizontally.
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The text properties list:
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GList *text_properties;
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GList *text_properties_end;
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A scratch area used for constructing a contiguous piece of the buffer
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which may otherwise span the gap. It is not strictly neccesary
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but simplifies the drawing code because it does not need to deal with
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the gap.
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guchar* scratch_buffer;
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guint scratch_buffer_len;
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The last vertical scrollbar position. Currently this looks the same
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as FIRST_ONSCREEN_VER_PIXEL. I can't remember why I have two values.
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Perhaps someone should clean this up.
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gint last_ver_value;
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The cursor:
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gint cursor_pos_x;
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gint cursor_pos_y;
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GtkPropertyMark cursor_mark;
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gchar cursor_char;
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gchar cursor_char_offset;
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gint cursor_virtual_x;
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gint cursor_drawn_level;
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CURSOR_POS_X and CURSOR_POS_Y are the screen coordinates of the
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cursor. CURSOR_MARK is the buffer position. CURSOR_CHAR is
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TEXT_INDEX (TEXT, CURSOR_MARK.INDEX) if a drawable character, or 0 if
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it is whitespace, which is treated specially. CURSOR_CHAR_OFFSET is
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the pixel offset above the base of the line at which it should be
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drawn. Note that the base of the line is not the "baseline" in the
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traditional font metric sense. A line (LineParams) is
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FONT_ASCENT+FONT_DESCENT high (use the macro LINE_HEIGHT). The
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"baseline" is FONT_DESCENT below the base of the line. I think this
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requires a drawing.
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0 AAAAAAA
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1 AAAAAAA
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2 AAAAAAAAA
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3 AAAAAAAAA
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4 AAAAA AAAAA
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5 AAAAA AAAAA
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6 AAAAA AAAAA
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7 AAAAA AAAAA
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8 AAAAA AAAAA
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9 AAAAAAAAAAAAAAAAA
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10 AAAAAAAAAAAAAAAAA
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11 AAAAA AAAAA
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12 AAAAA AAAAA
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13 AAAAAA AAAAAA
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14______________AAAAA___________AAAAA__________________________________
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15
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16
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17
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18
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19
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20
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This line is 20 pixels high, has FONT_ASCENT=14, FONT_DESCENT=6. It's
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"base" is at y=20. Characters are drawn at y=14. The LINE_START
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macro returns the pixel height. The LINE_CONTAINS macro is true if
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the line contains a certain buffer index. The LINE_STARTS_AT macro is
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true if the line starts at a certain buffer index. The
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LINE_START_PIXEL is the pixel offset the line should be drawn at,
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according the the tab continuation of the previous line.
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Exposure and drawing:
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Exposure is handled from the EXPOSE_TEXT function. It assumes that
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the LINE_START_CACHE and all it's parameters are accurate and simply
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exposes any line which is in the exposure region. It calls the
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CLEAR_AREA function to clear the background and/or lay down a pixmap
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background. The text widget has a scrollable pixmap background, which
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is implemented in CLEAR_AREA. CLEAR_AREA does the math to figure out
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how to tile the pixmap itself so that it can scroll the text with a
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copy area call. If the CURSOR argument to EXPOSE_TEXT is true, it
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also draws the cursor.
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The function DRAW_LINE draws a single line, doing all the tab and
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color computations neccesary. The function DRAW_LINE_WRAP draws the
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line wrap bitmap at the end of the line if it wraps. TEXT_EXPOSE will
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expand the cached line data list if it has to by calling
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FETCH_LINES_FORWARD. The functions DRAW_CURSOR and UNDRAW_CURSOR draw
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and undraw the cursor. They count the number of draws and undraws so
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that the cursor may be undrawn even if the cursor is already undrawn
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and the re-draw will not occur too early. This is useful in handling
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scrolling.
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Handling of the cursor is a little messed up, I should add. It has to
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be undrawn and drawn at various places. Something better needs to be
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done about this, because it currently doesn't do the right thing in
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certain places. I can't remember where very well. Look for the calls
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to DRAW_CURSOR and UNDRAW_CURSOR.
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RECOMPUTE_GEOMETRY is called when the geometry of the window changes
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or when it is first drawn. This is probably not done right. My
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biggest weakness in writing this code is that I've never written a
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widget before so I got most of the event handling stuff wrong as far
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as Gtk is concerned. Fortunatly, most of the code is unrelated and
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simply an exercise in data structure manipulation.
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Scrolling:
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Scrolling is fairly straighforward. It looks at the top line, and
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advances it pixel by pixel until the FIRST_CUT_PIXELS equals the line
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height and then advances the LINE_START_CACHE. When it runs out of
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lines it fetches more. The function SCROLL_INT is used to scroll from
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inside the code, it calls the appropriate functions and handles
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updating the scroll bars. It dispatches a change event which causes
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Gtk to call the correct scroll action, which then enters SCROLL_UP or
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SCROLL_DOWN. Careful with the cursor during these changes.
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Insertion, deletion:
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There's some confusion right now over what to do with the cursor when
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it's offscreen due to scrolling. This is a policy decision. I don't
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know what's best. Spencer criticized me for forcing it to stay
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onscreen. It shouldn't be hard to make stuff work with the cursor
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offscreen.
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Currently I've got functions to do insertion and deletion of a single
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character. It's fairly complicated. In order to do efficient pasting
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into the buffer, or write code that modifies the buffer while the
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|
buffer is drawn, it needs to do multiple characters at at time. This
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|
is the hardest part of what remains. Currently, gtk_text_insert does
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|
not reexpose the modified lines. It needs to. Pete did this wrong at
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one point and I disabled modification completely, I don't know what
|
|
the current state of things are. The functions
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|
INSERT_CHAR_LINE_EXPOSE and DELETE_CHAR_LINE_EXPOSE do the work.
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Here's pseudo code for insert. Delete is quite similar.
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|
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insert character into the buffer
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|
update the text property list
|
|
move the point
|
|
undraw the cursor
|
|
correct all LineParams cache entries after the insertion point
|
|
compute the new height of the modified line
|
|
compare with the old height of the modified line
|
|
remove the old LineParams from the cache
|
|
insert the new LineParams into the cache
|
|
if the lines are of different height, do a copy area to move the
|
|
area below the insertion down
|
|
expose the current line
|
|
update the cursor mark
|
|
redraw the cursor
|
|
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|
What needs to be done:
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|
|
|
Horizintal scrolling, robustness, testing, selection handling. If you
|
|
want to work in the text widget pay attention to the debugging
|
|
facilities I've written at the end of gtktext.c. I'm sorry I waited
|
|
so long to try and pass this off. I'm super busy with school and
|
|
work, and when I have free time my highest priority is another version
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|
of PRCS.
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Feel free to ask me questions.
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