gtk/gsk/resources
Timm Bäder f4304336ea gl renderer: Don't pass MVP to shaders
We already pass both modelview and projection matrix individually.
2017-12-21 19:12:30 +01:00
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glsl gl renderer: Don't pass MVP to shaders 2017-12-21 19:12:30 +01:00
vulkan vulkan: Fix mask shader to premultiply color 2017-12-02 16:21:58 +01:00