mirror of
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6a4bf2b993
They were a neat idea while they lasted. But now, it's time for categorized transform nodes, where matrices with GSK_MATRIX_CATEGORY_2D_TRANSLATE are the exact replacement. Renderers have not been adapted for this purpose, so they (continue to) run slow paths.
723 lines
21 KiB
C
723 lines
21 KiB
C
#include "config.h"
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#include "gskbroadwayrendererprivate.h"
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#include "broadway/gdkprivate-broadway.h"
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#include "gskdebugprivate.h"
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#include "gskrendererprivate.h"
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#include "gskrendernodeprivate.h"
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#include "gdk/gdktextureprivate.h"
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struct _GskBroadwayRenderer
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{
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GskRenderer parent_instance;
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GdkBroadwayDrawContext *draw_context;
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};
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struct _GskBroadwayRendererClass
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{
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GskRendererClass parent_class;
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};
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G_DEFINE_TYPE (GskBroadwayRenderer, gsk_broadway_renderer, GSK_TYPE_RENDERER)
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static gboolean
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gsk_broadway_renderer_realize (GskRenderer *renderer,
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GdkSurface *surface,
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GError **error)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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if (!GDK_IS_BROADWAY_SURFACE (surface))
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
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"Broadway renderer only works for broadway surfaces");
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return FALSE;
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}
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self->draw_context = gdk_broadway_draw_context_context (surface);
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return TRUE;
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}
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static void
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gsk_broadway_renderer_unrealize (GskRenderer *renderer)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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g_clear_object (&self->draw_context);
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}
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static GdkTexture *
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gsk_broadway_renderer_render_texture (GskRenderer *renderer,
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GskRenderNode *root,
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const graphene_rect_t *viewport)
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{
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GdkTexture *texture;
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cairo_surface_t *surface;
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cairo_t *cr;
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, ceil (viewport->size.width), ceil (viewport->size.height));
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cr = cairo_create (surface);
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cairo_translate (cr, - viewport->origin.x, - viewport->origin.y);
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gsk_render_node_draw (root, cr);
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cairo_destroy (cr);
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texture = gdk_texture_new_for_surface (surface);
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cairo_surface_destroy (surface);
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return texture;
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}
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static void
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add_uint32 (GArray *nodes, guint32 v)
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{
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g_array_append_val (nodes, v);
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}
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static guint32
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rgba_to_uint32 (const GdkRGBA *rgba)
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{
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return
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((guint32)(0.5 + CLAMP (rgba->alpha, 0., 1.) * 255.) << 24) |
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((guint32)(0.5 + CLAMP (rgba->red, 0., 1.) * 255.) << 16) |
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((guint32)(0.5 + CLAMP (rgba->green, 0., 1.) * 255.) << 8) |
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((guint32)(0.5 + CLAMP (rgba->blue, 0., 1.) * 255.) << 0);
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}
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static void
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add_rgba (GArray *nodes, const GdkRGBA *rgba)
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{
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guint32 c = rgba_to_uint32 (rgba);
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g_array_append_val (nodes, c);
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}
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static void
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add_float (GArray *nodes, float f)
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{
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gint32 i = (gint32) (f * 256.0f);
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guint u = (guint32) i;
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g_array_append_val (nodes, u);
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}
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static void
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add_point (GArray *nodes, const graphene_point_t *point, float offset_x, float offset_y)
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{
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add_float (nodes, point->x - offset_x);
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add_float (nodes, point->y - offset_y);
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}
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static void
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add_size (GArray *nodes, const graphene_size_t *size)
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{
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add_float (nodes, size->width);
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add_float (nodes, size->height);
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}
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static void
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add_rect (GArray *nodes, const graphene_rect_t *rect, float offset_x, float offset_y)
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{
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add_point (nodes, &rect->origin, offset_x, offset_y);
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add_size (nodes, &rect->size);
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}
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static void
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add_rounded_rect (GArray *nodes, const GskRoundedRect *rrect, float offset_x, float offset_y)
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{
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int i;
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add_rect (nodes, &rrect->bounds, offset_x, offset_y);
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for (i = 0; i < 4; i++)
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add_size (nodes, &rrect->corner[i]);
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}
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static void
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add_color_stop (GArray *nodes, const GskColorStop *stop)
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{
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add_float (nodes, stop->offset);
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add_rgba (nodes, &stop->color);
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}
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static gboolean
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float_is_int32 (float f)
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{
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gint32 i = (gint32)f;
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float f2 = (float)i;
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return f2 == f;
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}
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static GHashTable *gsk_broadway_node_cache;
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typedef struct {
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GdkTexture *texture;
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GskRenderNode *node;
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float off_x;
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float off_y;
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} NodeCacheElement;
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static void
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node_cache_element_free (NodeCacheElement *element)
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{
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gsk_render_node_unref (element->node);
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g_free (element);
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}
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static guint
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glyph_info_hash (const PangoGlyphInfo *info)
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{
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return info->glyph ^
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info->geometry.width << 6 ^
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info->geometry.x_offset << 12 ^
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info->geometry.y_offset << 18 ^
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info->attr.is_cluster_start << 30;
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}
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static gboolean
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glyph_info_equal (const PangoGlyphInfo *a,
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const PangoGlyphInfo *b)
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{
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return
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a->glyph == b->glyph &&
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a->geometry.width == b->geometry.width &&
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a->geometry.x_offset == b->geometry.x_offset &&
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a->geometry.y_offset == b->geometry.y_offset &&
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a->attr.is_cluster_start == b->attr.is_cluster_start;
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}
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static guint
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hash_matrix (const graphene_matrix_t *matrix)
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{
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float m[16];
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guint h = 0;
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int i;
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graphene_matrix_to_float (matrix, m);
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for (i = 0; i < 16; i++)
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h ^= (guint) m[i];
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return h;
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}
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static gboolean
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matrix_equal (const graphene_matrix_t *a,
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const graphene_matrix_t *b)
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{
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float ma[16];
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float mb[16];
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int i;
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graphene_matrix_to_float (a, ma);
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graphene_matrix_to_float (b, mb);
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for (i = 0; i < 16; i++)
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{
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if (ma[i] != mb[i])
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return FALSE;
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}
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return TRUE;
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}
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static guint
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hash_vec4 (const graphene_vec4_t *vec4)
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{
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float v[4];
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guint h = 0;
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int i;
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graphene_vec4_to_float (vec4, v);
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for (i = 0; i < 4; i++)
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h ^= (guint) v[i];
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return h;
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}
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static gboolean
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vec4_equal (const graphene_vec4_t *a,
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const graphene_vec4_t *b)
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{
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float va[4];
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float vb[4];
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int i;
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graphene_vec4_to_float (a, va);
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graphene_vec4_to_float (b, vb);
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for (i = 0; i < 4; i++)
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{
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if (va[i] != vb[i])
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return FALSE;
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}
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return TRUE;
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}
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static guint
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node_cache_hash (GskRenderNode *node)
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{
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GskRenderNodeType type;
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guint h;
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type = gsk_render_node_get_node_type (node);
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h = type << 28;
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if (type == GSK_TEXT_NODE &&
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float_is_int32 (gsk_text_node_get_x (node)) &&
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float_is_int32 (gsk_text_node_get_y (node)))
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{
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guint i;
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const PangoFont *font = gsk_text_node_peek_font (node);
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guint n_glyphs = gsk_text_node_get_num_glyphs (node);
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const PangoGlyphInfo *infos = gsk_text_node_peek_glyphs (node);
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const GdkRGBA *color = gsk_text_node_peek_color (node);
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h ^= g_direct_hash (font) ^ n_glyphs << 16 ^ gdk_rgba_hash (color);
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for (i = 0; i < n_glyphs; i++)
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h ^= glyph_info_hash (&infos[i]);
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return h;
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}
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if (type == GSK_COLOR_MATRIX_NODE &&
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gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (node)) == GSK_TEXTURE_NODE)
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{
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const graphene_matrix_t *matrix = gsk_color_matrix_node_peek_color_matrix (node);
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const graphene_vec4_t *offset = gsk_color_matrix_node_peek_color_offset (node);
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GskRenderNode *child = gsk_color_matrix_node_get_child (node);
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GdkTexture *texture = gsk_texture_node_get_texture (child);
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h ^= g_direct_hash (texture) ^ hash_matrix (matrix) ^ hash_vec4 (offset);
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return h;
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}
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return 0;
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}
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static gboolean
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node_cache_equal (GskRenderNode *a,
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GskRenderNode *b)
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{
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GskRenderNodeType type;
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type = gsk_render_node_get_node_type (a);
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if (type != gsk_render_node_get_node_type (b))
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return FALSE;
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if (type == GSK_TEXT_NODE &&
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float_is_int32 (gsk_text_node_get_x (a)) &&
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float_is_int32 (gsk_text_node_get_y (a)) &&
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float_is_int32 (gsk_text_node_get_x (b)) &&
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float_is_int32 (gsk_text_node_get_y (b)))
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{
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const PangoFont *a_font = gsk_text_node_peek_font (a);
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guint a_n_glyphs = gsk_text_node_get_num_glyphs (a);
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const PangoGlyphInfo *a_infos = gsk_text_node_peek_glyphs (a);
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const GdkRGBA *a_color = gsk_text_node_peek_color (a);
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const PangoFont *b_font = gsk_text_node_peek_font (b);
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guint b_n_glyphs = gsk_text_node_get_num_glyphs (b);
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const PangoGlyphInfo *b_infos = gsk_text_node_peek_glyphs (b);
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const GdkRGBA *b_color = gsk_text_node_peek_color (a);
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guint i;
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if (a_font != b_font)
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return FALSE;
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if (a_n_glyphs != b_n_glyphs)
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return FALSE;
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for (i = 0; i < a_n_glyphs; i++)
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{
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if (!glyph_info_equal (&a_infos[i], &b_infos[i]))
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return FALSE;
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}
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if (!gdk_rgba_equal (a_color, b_color))
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return FALSE;
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return TRUE;
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}
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if (type == GSK_COLOR_MATRIX_NODE &&
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gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (a)) == GSK_TEXTURE_NODE &&
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gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (b)) == GSK_TEXTURE_NODE)
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{
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const graphene_matrix_t *a_matrix = gsk_color_matrix_node_peek_color_matrix (a);
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const graphene_vec4_t *a_offset = gsk_color_matrix_node_peek_color_offset (a);
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GskRenderNode *a_child = gsk_color_matrix_node_get_child (a);
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GdkTexture *a_texture = gsk_texture_node_get_texture (a_child);
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const graphene_matrix_t *b_matrix = gsk_color_matrix_node_peek_color_matrix (b);
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const graphene_vec4_t *b_offset = gsk_color_matrix_node_peek_color_offset (b);
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GskRenderNode *b_child = gsk_color_matrix_node_get_child (b);
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GdkTexture *b_texture = gsk_texture_node_get_texture (b_child);
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if (a_texture != b_texture)
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return FALSE;
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if (!matrix_equal (a_matrix, b_matrix))
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return FALSE;
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if (!vec4_equal (a_offset, b_offset))
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return FALSE;
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return TRUE;
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}
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return FALSE;
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}
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static GdkTexture *
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node_cache_lookup (GskRenderNode *node,
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float *off_x, float *off_y)
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{
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NodeCacheElement *hit;
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if (gsk_broadway_node_cache == NULL)
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gsk_broadway_node_cache = g_hash_table_new_full ((GHashFunc)node_cache_hash,
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(GEqualFunc)node_cache_equal,
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NULL,
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(GDestroyNotify)node_cache_element_free);
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hit = g_hash_table_lookup (gsk_broadway_node_cache, node);
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if (hit)
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{
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*off_x = hit->off_x;
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*off_y = hit->off_y;
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return g_object_ref (hit->texture);
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}
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return NULL;
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}
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static void
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cached_texture_gone (gpointer data,
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GObject *where_the_object_was)
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{
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NodeCacheElement *element = data;
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g_hash_table_remove (gsk_broadway_node_cache, element->node);
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}
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static void
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node_cache_store (GskRenderNode *node,
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GdkTexture *texture,
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float off_x,
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float off_y)
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{
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GskRenderNodeType type;
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type = gsk_render_node_get_node_type (node);
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if ((type == GSK_TEXT_NODE &&
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float_is_int32 (gsk_text_node_get_x (node)) &&
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float_is_int32 (gsk_text_node_get_y (node))) ||
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(type == GSK_COLOR_MATRIX_NODE &&
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gsk_render_node_get_node_type (gsk_color_matrix_node_get_child (node)) == GSK_TEXTURE_NODE))
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{
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NodeCacheElement *element = g_new0 (NodeCacheElement, 1);
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element->texture = texture;
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element->node = gsk_render_node_ref (node);
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element->off_x = off_x;
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element->off_y = off_y;
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g_object_weak_ref (G_OBJECT (texture), cached_texture_gone, element);
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g_hash_table_insert (gsk_broadway_node_cache, element->node, element);
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return;
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}
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}
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static GdkTexture *
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node_texture_fallback (GskRenderNode *node,
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float *off_x,
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float *off_y)
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{
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cairo_surface_t *surface;
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cairo_t *cr;
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int x = floorf (node->bounds.origin.x);
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int y = floorf (node->bounds.origin.y);
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int width = ceil (node->bounds.origin.x + node->bounds.size.width) - x;
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int height = ceil (node->bounds.origin.y + node->bounds.size.height) - y;
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GdkTexture *texture;
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
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cr = cairo_create (surface);
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cairo_translate (cr, -x, -y);
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gsk_render_node_draw (node, cr);
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cairo_destroy (cr);
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texture = gdk_texture_new_for_surface (surface);
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*off_x = x - node->bounds.origin.x;
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*off_y = y - node->bounds.origin.y;
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return texture;
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}
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/* Note: This tracks the offset so that we can convert
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the absolute coordinates of the GskRenderNodes to
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parent-relative which is what the dom uses, and
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which is good for re-using subtrees. */
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static void
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gsk_broadway_renderer_add_node (GskRenderer *renderer,
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GArray *nodes,
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GPtrArray *node_textures,
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GskRenderNode *node,
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float offset_x,
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float offset_y)
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{
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GdkDisplay *display = gsk_renderer_get_display (renderer);
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switch (gsk_render_node_get_node_type (node))
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{
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case GSK_NOT_A_RENDER_NODE:
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g_assert_not_reached ();
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return;
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/* Leaf nodes */
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case GSK_TEXTURE_NODE:
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{
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GdkTexture *texture = gsk_texture_node_get_texture (node);
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guint32 texture_id;
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g_ptr_array_add (node_textures, g_object_ref (texture)); /* Transfers ownership to node_textures */
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texture_id = gdk_broadway_display_ensure_texture (display, texture);
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add_uint32 (nodes, BROADWAY_NODE_TEXTURE);
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add_rect (nodes, &node->bounds, offset_x, offset_y);
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add_uint32 (nodes, texture_id);
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}
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return;
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case GSK_CAIRO_NODE:
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{
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cairo_surface_t *surface = (cairo_surface_t *)gsk_cairo_node_peek_surface (node);
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cairo_surface_t *image_surface = NULL;
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GdkTexture *texture;
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guint32 texture_id;
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if (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE)
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image_surface = cairo_surface_reference (surface);
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else
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{
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cairo_t *cr;
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image_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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ceilf (node->bounds.size.width),
|
|
ceilf (node->bounds.size.height));
|
|
cr = cairo_create (image_surface);
|
|
cairo_set_source_surface (cr, surface, 0, 0);
|
|
cairo_rectangle (cr, 0, 0, node->bounds.size.width, node->bounds.size.height);
|
|
cairo_fill (cr);
|
|
cairo_destroy (cr);
|
|
}
|
|
|
|
texture = gdk_texture_new_for_surface (image_surface);
|
|
g_ptr_array_add (node_textures, g_object_ref (texture)); /* Transfers ownership to node_textures */
|
|
texture_id = gdk_broadway_display_ensure_texture (display, texture);
|
|
|
|
add_uint32 (nodes, BROADWAY_NODE_TEXTURE);
|
|
add_rect (nodes, &node->bounds, offset_x, offset_y);
|
|
add_uint32 (nodes, texture_id);
|
|
|
|
cairo_surface_destroy (image_surface);
|
|
}
|
|
return;
|
|
|
|
case GSK_COLOR_NODE:
|
|
{
|
|
add_uint32 (nodes, BROADWAY_NODE_COLOR);
|
|
add_rect (nodes, &node->bounds, offset_x, offset_y);
|
|
add_rgba (nodes, gsk_color_node_peek_color (node));
|
|
}
|
|
return;
|
|
|
|
case GSK_BORDER_NODE:
|
|
{
|
|
int i;
|
|
add_uint32 (nodes, BROADWAY_NODE_BORDER);
|
|
add_rounded_rect (nodes, gsk_border_node_peek_outline (node), offset_x, offset_y);
|
|
for (i = 0; i < 4; i++)
|
|
add_float (nodes, gsk_border_node_peek_widths (node)[i]);
|
|
for (i = 0; i < 4; i++)
|
|
add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
|
|
}
|
|
return;
|
|
|
|
case GSK_OUTSET_SHADOW_NODE:
|
|
{
|
|
add_uint32 (nodes, BROADWAY_NODE_OUTSET_SHADOW);
|
|
add_rounded_rect (nodes, gsk_outset_shadow_node_peek_outline (node), offset_x, offset_y);
|
|
add_rgba (nodes, gsk_outset_shadow_node_peek_color (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_dx (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_dy (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_spread (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_blur_radius (node));
|
|
}
|
|
return;
|
|
|
|
case GSK_INSET_SHADOW_NODE:
|
|
{
|
|
add_uint32 (nodes, BROADWAY_NODE_INSET_SHADOW);
|
|
add_rounded_rect (nodes, gsk_inset_shadow_node_peek_outline (node), offset_x, offset_y);
|
|
add_rgba (nodes, gsk_inset_shadow_node_peek_color (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_dx (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_dy (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_spread (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_blur_radius (node));
|
|
}
|
|
return;
|
|
|
|
case GSK_LINEAR_GRADIENT_NODE:
|
|
{
|
|
guint i, n;
|
|
|
|
add_uint32 (nodes, BROADWAY_NODE_LINEAR_GRADIENT);
|
|
add_rect (nodes, &node->bounds, offset_x, offset_y);
|
|
add_point (nodes, gsk_linear_gradient_node_peek_start (node), offset_x, offset_y);
|
|
add_point (nodes, gsk_linear_gradient_node_peek_end (node), offset_x, offset_y);
|
|
n = gsk_linear_gradient_node_get_n_color_stops (node);
|
|
add_uint32 (nodes, n);
|
|
for (i = 0; i < n; i++)
|
|
add_color_stop (nodes, &gsk_linear_gradient_node_peek_color_stops (node)[i]);
|
|
}
|
|
return;
|
|
|
|
/* Bin nodes */
|
|
|
|
case GSK_SHADOW_NODE:
|
|
{
|
|
gsize i, n_shadows = gsk_shadow_node_get_n_shadows (node);
|
|
add_uint32 (nodes, BROADWAY_NODE_SHADOW);
|
|
add_uint32 (nodes, n_shadows);
|
|
for (i = 0; i < n_shadows; i++)
|
|
{
|
|
const GskShadow *shadow = gsk_shadow_node_peek_shadow (node, i);
|
|
add_rgba (nodes, &shadow->color);
|
|
add_float (nodes, shadow->dx);
|
|
add_float (nodes, shadow->dy);
|
|
add_float (nodes, shadow->radius);
|
|
}
|
|
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
|
|
gsk_shadow_node_get_child (node),
|
|
offset_x, offset_y);
|
|
}
|
|
return;
|
|
|
|
case GSK_OPACITY_NODE:
|
|
{
|
|
add_uint32 (nodes, BROADWAY_NODE_OPACITY);
|
|
add_float (nodes, gsk_opacity_node_get_opacity (node));
|
|
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
|
|
gsk_opacity_node_get_child (node),
|
|
offset_x, offset_y);
|
|
}
|
|
return;
|
|
|
|
case GSK_ROUNDED_CLIP_NODE:
|
|
{
|
|
const GskRoundedRect *rclip = gsk_rounded_clip_node_peek_clip (node);
|
|
add_uint32 (nodes, BROADWAY_NODE_ROUNDED_CLIP);
|
|
add_rounded_rect (nodes, rclip, offset_x, offset_y);
|
|
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
|
|
gsk_rounded_clip_node_get_child (node),
|
|
rclip->bounds.origin.x,
|
|
rclip->bounds.origin.y);
|
|
}
|
|
return;
|
|
|
|
case GSK_CLIP_NODE:
|
|
{
|
|
const graphene_rect_t *clip = gsk_clip_node_peek_clip (node);
|
|
add_uint32 (nodes, BROADWAY_NODE_CLIP);
|
|
add_rect (nodes, clip, offset_x, offset_y);
|
|
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
|
|
gsk_clip_node_get_child (node),
|
|
clip->origin.x,
|
|
clip->origin.y);
|
|
}
|
|
return;
|
|
|
|
/* Generic nodes */
|
|
|
|
case GSK_CONTAINER_NODE:
|
|
{
|
|
guint i;
|
|
|
|
add_uint32 (nodes, BROADWAY_NODE_CONTAINER);
|
|
add_uint32 (nodes, gsk_container_node_get_n_children (node));
|
|
|
|
for (i = 0; i < gsk_container_node_get_n_children (node); i++)
|
|
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
|
|
gsk_container_node_get_child (node, i), offset_x, offset_y);
|
|
}
|
|
return;
|
|
|
|
case GSK_DEBUG_NODE:
|
|
gsk_broadway_renderer_add_node (renderer, nodes, node_textures,
|
|
gsk_debug_node_get_child (node), offset_x, offset_y);
|
|
return;
|
|
|
|
case GSK_COLOR_MATRIX_NODE:
|
|
case GSK_TEXT_NODE:
|
|
case GSK_REPEATING_LINEAR_GRADIENT_NODE:
|
|
case GSK_TRANSFORM_NODE:
|
|
case GSK_REPEAT_NODE:
|
|
case GSK_BLEND_NODE:
|
|
case GSK_CROSS_FADE_NODE:
|
|
case GSK_BLUR_NODE:
|
|
default:
|
|
break; /* Fallback */
|
|
}
|
|
|
|
{
|
|
GdkTexture *texture;
|
|
guint32 texture_id;
|
|
float t_off_x = 0, t_off_y = 0;
|
|
|
|
texture = node_cache_lookup (node, &t_off_x, &t_off_y);
|
|
|
|
if (!texture)
|
|
{
|
|
texture = node_texture_fallback (node, &t_off_x, &t_off_y);
|
|
#if 0
|
|
g_print ("Fallback %p for %s\n", texture, node->node_class->type_name);
|
|
#endif
|
|
|
|
node_cache_store (node, texture, t_off_x, t_off_y);
|
|
}
|
|
|
|
g_ptr_array_add (node_textures, texture); /* Transfers ownership to node_textures */
|
|
texture_id = gdk_broadway_display_ensure_texture (display, texture);
|
|
add_uint32 (nodes, BROADWAY_NODE_TEXTURE);
|
|
add_float (nodes, node->bounds.origin.x + t_off_x - offset_x);
|
|
add_float (nodes, node->bounds.origin.y + t_off_y - offset_y);
|
|
add_float (nodes, gdk_texture_get_width (texture));
|
|
add_float (nodes, gdk_texture_get_height (texture));
|
|
add_uint32 (nodes, texture_id);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_render (GskRenderer *renderer,
|
|
GskRenderNode *root,
|
|
const cairo_region_t *update_area)
|
|
{
|
|
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
|
|
|
|
gdk_draw_context_begin_frame (GDK_DRAW_CONTEXT (self->draw_context), update_area);
|
|
gsk_broadway_renderer_add_node (renderer, self->draw_context->nodes, self->draw_context->node_textures, root, 0, 0);
|
|
gdk_draw_context_end_frame (GDK_DRAW_CONTEXT (self->draw_context));
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_class_init (GskBroadwayRendererClass *klass)
|
|
{
|
|
GskRendererClass *renderer_class = GSK_RENDERER_CLASS (klass);
|
|
|
|
renderer_class->realize = gsk_broadway_renderer_realize;
|
|
renderer_class->unrealize = gsk_broadway_renderer_unrealize;
|
|
renderer_class->render = gsk_broadway_renderer_render;
|
|
renderer_class->render_texture = gsk_broadway_renderer_render_texture;
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_init (GskBroadwayRenderer *self)
|
|
{
|
|
}
|