gtk/gdk/gdkpixbuf-render.c
Christian Persch 08856e5af9 If the pixbuf has an alpha channel, use gdk_draw_rgb_32_image to draw it
2008-02-07  Christian Persch  <chpe@gnome.org>

	* gdk/gdkpixbuf-render.c:
	(gdk_pixbuf_render_pixmap_and_mask_for_colormap): If the pixbuf has an
	alpha channel, use gdk_draw_rgb_32_image to draw it to the pixmap;
	otherwise there will be random pixel values in the semi-transparent
	area of the pixbuf within the mask. Bug #487865.

svn path=/trunk/; revision=19488
2008-02-06 23:08:07 +00:00

348 lines
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/* GdkPixbuf library - Rendering functions
*
* Copyright (C) 1999 The Free Software Foundation
*
* Author: Federico Mena-Quintero <federico@gimp.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <gdk/gdk.h>
#include "gdk-pixbuf-private.h"
#include "gdkpixbuf.h"
#include "gdkscreen.h"
#include "gdkinternals.h"
#include "gdkalias.h"
/**
* gdk_pixbuf_render_threshold_alpha:
* @pixbuf: A pixbuf.
* @bitmap: Bitmap where the bilevel mask will be painted to.
* @src_x: Source X coordinate.
* @src_y: source Y coordinate.
* @dest_x: Destination X coordinate.
* @dest_y: Destination Y coordinate.
* @width: Width of region to threshold, or -1 to use pixbuf width
* @height: Height of region to threshold, or -1 to use pixbuf height
* @alpha_threshold: Opacity values below this will be painted as zero; all
* other values will be painted as one.
*
* Takes the opacity values in a rectangular portion of a pixbuf and thresholds
* them to produce a bi-level alpha mask that can be used as a clipping mask for
* a drawable.
*
**/
void
gdk_pixbuf_render_threshold_alpha (GdkPixbuf *pixbuf,
GdkBitmap *bitmap,
int src_x, int src_y,
int dest_x, int dest_y,
int width, int height,
int alpha_threshold)
{
GdkGC *gc;
GdkColor color;
int x, y;
guchar *p;
int start, start_status;
int status;
g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
g_return_if_fail (pixbuf->colorspace == GDK_COLORSPACE_RGB);
g_return_if_fail (pixbuf->n_channels == 3 || pixbuf->n_channels == 4);
g_return_if_fail (pixbuf->bits_per_sample == 8);
if (width == -1)
width = pixbuf->width;
if (height == -1)
height = pixbuf->height;
g_return_if_fail (bitmap != NULL);
g_return_if_fail (width >= 0 && height >= 0);
g_return_if_fail (src_x >= 0 && src_x + width <= pixbuf->width);
g_return_if_fail (src_y >= 0 && src_y + height <= pixbuf->height);
g_return_if_fail (alpha_threshold >= 0 && alpha_threshold <= 255);
if (width == 0 || height == 0)
return;
gc = _gdk_drawable_get_scratch_gc (bitmap, FALSE);
if (!pixbuf->has_alpha)
{
color.pixel = (alpha_threshold == 255) ? 0 : 1;
gdk_gc_set_foreground (gc, &color);
gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
return;
}
color.pixel = 0;
gdk_gc_set_foreground (gc, &color);
gdk_draw_rectangle (bitmap, gc, TRUE, dest_x, dest_y, width, height);
color.pixel = 1;
gdk_gc_set_foreground (gc, &color);
for (y = 0; y < height; y++)
{
p = (pixbuf->pixels + (y + src_y) * pixbuf->rowstride + src_x * pixbuf->n_channels
+ pixbuf->n_channels - 1);
start = 0;
start_status = *p < alpha_threshold;
for (x = 0; x < width; x++)
{
status = *p < alpha_threshold;
if (status != start_status)
{
if (!start_status)
gdk_draw_line (bitmap, gc,
start + dest_x, y + dest_y,
x - 1 + dest_x, y + dest_y);
start = x;
start_status = status;
}
p += pixbuf->n_channels;
}
if (!start_status)
gdk_draw_line (bitmap, gc,
start + dest_x, y + dest_y,
x - 1 + dest_x, y + dest_y);
}
}
/**
* gdk_pixbuf_render_to_drawable:
* @pixbuf: A pixbuf.
* @drawable: Destination drawable.
* @gc: GC used for rendering.
* @src_x: Source X coordinate within pixbuf.
* @src_y: Source Y coordinate within pixbuf.
* @dest_x: Destination X coordinate within drawable.
* @dest_y: Destination Y coordinate within drawable.
* @width: Width of region to render, in pixels, or -1 to use pixbuf width
* @height: Height of region to render, in pixels, or -1 to use pixbuf height
* @dither: Dithering mode for GdkRGB.
* @x_dither: X offset for dither.
* @y_dither: Y offset for dither.
*
* Renders a rectangular portion of a pixbuf to a drawable while using the
* specified GC. This is done using GdkRGB, so the specified drawable must have
* the GdkRGB visual and colormap. Note that this function will ignore the
* opacity information for images with an alpha channel; the GC must already
* have the clipping mask set if you want transparent regions to show through.
*
* For an explanation of dither offsets, see the GdkRGB documentation. In
* brief, the dither offset is important when re-rendering partial regions of an
* image to a rendered version of the full image, or for when the offsets to a
* base position change, as in scrolling. The dither matrix has to be shifted
* for consistent visual results. If you do not have any of these cases, the
* dither offsets can be both zero.
*
* Deprecated: 2.4: This function is obsolete. Use gdk_draw_pixbuf() instead.
**/
void
gdk_pixbuf_render_to_drawable (GdkPixbuf *pixbuf,
GdkDrawable *drawable,
GdkGC *gc,
int src_x, int src_y,
int dest_x, int dest_y,
int width, int height,
GdkRgbDither dither,
int x_dither, int y_dither)
{
gdk_draw_pixbuf (drawable, gc, pixbuf,
src_x, src_y, dest_x, dest_y, width, height,
dither, x_dither, y_dither);
}
/**
* gdk_pixbuf_render_to_drawable_alpha:
* @pixbuf: A pixbuf.
* @drawable: Destination drawable.
* @src_x: Source X coordinate within pixbuf.
* @src_y: Source Y coordinates within pixbuf.
* @dest_x: Destination X coordinate within drawable.
* @dest_y: Destination Y coordinate within drawable.
* @width: Width of region to render, in pixels, or -1 to use pixbuf width.
* @height: Height of region to render, in pixels, or -1 to use pixbuf height.
* @alpha_mode: Ignored. Present for backwards compatibility.
* @alpha_threshold: Ignored. Present for backwards compatibility
* @dither: Dithering mode for GdkRGB.
* @x_dither: X offset for dither.
* @y_dither: Y offset for dither.
*
* Renders a rectangular portion of a pixbuf to a drawable. The destination
* drawable must have a colormap. All windows have a colormap, however, pixmaps
* only have colormap by default if they were created with a non-%NULL window argument.
* Otherwise a colormap must be set on them with gdk_drawable_set_colormap.
*
* On older X servers, rendering pixbufs with an alpha channel involves round trips
* to the X server, and may be somewhat slow.
*
* Deprecated: 2.4: This function is obsolete. Use gdk_draw_pixbuf() instead.
**/
void
gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf *pixbuf,
GdkDrawable *drawable,
int src_x, int src_y,
int dest_x, int dest_y,
int width, int height,
GdkPixbufAlphaMode alpha_mode,
int alpha_threshold,
GdkRgbDither dither,
int x_dither, int y_dither)
{
gdk_draw_pixbuf (drawable, NULL, pixbuf,
src_x, src_y, dest_x, dest_y, width, height,
dither, x_dither, y_dither);
}
/**
* gdk_pixbuf_render_pixmap_and_mask:
* @pixbuf: A pixbuf.
* @pixmap_return: Location to store a pointer to the created pixmap,
* or %NULL if the pixmap is not needed.
* @mask_return: Location to store a pointer to the created mask,
* or %NULL if the mask is not needed.
* @alpha_threshold: Threshold value for opacity values.
*
* Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
* and @mask_return arguments, respectively, and renders a pixbuf and its
* corresponding thresholded alpha mask to them. This is merely a convenience
* function; applications that need to render pixbufs with dither offsets or to
* given drawables should use gdk_draw_pixbuf() and gdk_pixbuf_render_threshold_alpha().
*
* The pixmap that is created is created for the colormap returned
* by gdk_rgb_get_colormap(). You normally will want to instead use
* the actual colormap for a widget, and use
* gdk_pixbuf_render_pixmap_and_mask_for_colormap().
*
* If the pixbuf does not have an alpha channel, then *@mask_return will be set
* to %NULL.
**/
void
gdk_pixbuf_render_pixmap_and_mask (GdkPixbuf *pixbuf,
GdkPixmap **pixmap_return,
GdkBitmap **mask_return,
int alpha_threshold)
{
gdk_pixbuf_render_pixmap_and_mask_for_colormap (pixbuf,
gdk_rgb_get_colormap (),
pixmap_return, mask_return,
alpha_threshold);
}
/**
* gdk_pixbuf_render_pixmap_and_mask_for_colormap:
* @pixbuf: A pixbuf.
* @colormap: A #GdkColormap
* @pixmap_return: Location to store a pointer to the created pixmap,
* or %NULL if the pixmap is not needed.
* @mask_return: Location to store a pointer to the created mask,
* or %NULL if the mask is not needed.
* @alpha_threshold: Threshold value for opacity values.
*
* Creates a pixmap and a mask bitmap which are returned in the @pixmap_return
* and @mask_return arguments, respectively, and renders a pixbuf and its
* corresponding tresholded alpha mask to them. This is merely a convenience
* function; applications that need to render pixbufs with dither offsets or to
* given drawables should use gdk_draw_pixbuf(), and gdk_pixbuf_render_threshold_alpha().
*
* The pixmap that is created uses the #GdkColormap specified by @colormap.
* This colormap must match the colormap of the window where the pixmap
* will eventually be used or an error will result.
*
* If the pixbuf does not have an alpha channel, then *@mask_return will be set
* to %NULL.
**/
void
gdk_pixbuf_render_pixmap_and_mask_for_colormap (GdkPixbuf *pixbuf,
GdkColormap *colormap,
GdkPixmap **pixmap_return,
GdkBitmap **mask_return,
int alpha_threshold)
{
GdkScreen *screen;
g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
g_return_if_fail (GDK_IS_COLORMAP (colormap));
screen = gdk_colormap_get_screen (colormap);
if (pixmap_return)
{
GdkGC *gc;
*pixmap_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
gdk_colormap_get_visual (colormap)->depth);
gdk_drawable_set_colormap (GDK_DRAWABLE (*pixmap_return), colormap);
gc = _gdk_drawable_get_scratch_gc (*pixmap_return, FALSE);
/* If the pixbuf has an alpha channel, using gdk_pixbuf_draw would give
* random pixel values in the area that are within the mask, but semi-
* transparent. So we treat the pixbuf like a pixbuf without alpha channel;
* see bug #487865.
*/
if (gdk_pixbuf_get_has_alpha (pixbuf))
gdk_draw_rgb_32_image (*pixmap_return, gc,
0, 0,
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
GDK_RGB_DITHER_NORMAL,
gdk_pixbuf_get_pixels (pixbuf), gdk_pixbuf_get_rowstride (pixbuf));
else
gdk_draw_pixbuf (*pixmap_return, gc, pixbuf,
0, 0, 0, 0,
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
GDK_RGB_DITHER_NORMAL,
0, 0);
}
if (mask_return)
{
if (gdk_pixbuf_get_has_alpha (pixbuf))
{
*mask_return = gdk_pixmap_new (gdk_screen_get_root_window (screen),
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf), 1);
gdk_pixbuf_render_threshold_alpha (pixbuf, *mask_return,
0, 0, 0, 0,
gdk_pixbuf_get_width (pixbuf), gdk_pixbuf_get_height (pixbuf),
alpha_threshold);
}
else
*mask_return = NULL;
}
}
#define __GDK_PIXBUF_RENDER_C__
#include "gdkaliasdef.c"