1999-11-11 22:12:27 +00:00
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/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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2000-07-26 11:33:08 +00:00
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* modify it under the terms of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2000-07-26 11:33:08 +00:00
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* Lesser General Public License for more details.
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1999-11-11 22:12:27 +00:00
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*
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2000-07-26 11:33:08 +00:00
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* You should have received a copy of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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2000-07-26 11:33:08 +00:00
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* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
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1999-11-11 22:12:27 +00:00
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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1999-11-17 00:45:37 +00:00
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#ifndef __GDK_PRIVATE_WIN32_H__
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#define __GDK_PRIVATE_WIN32_H__
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1999-11-11 22:12:27 +00:00
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1999-11-17 00:45:37 +00:00
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#include <gdk/gdkprivate.h>
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2001-10-29 06:50:55 +00:00
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#include <gdk/win32/gdkwindow-win32.h>
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#include <gdk/win32/gdkpixmap-win32.h>
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#include "gdkinternals.h"
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#include <config.h>
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/* Make up for some minor w32api header lossage */
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/* PS_JOIN_MASK is missing */
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#ifndef PS_JOIN_MASK
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#define PS_JOIN_MASK (PS_JOIN_BEVEL|PS_JOIN_MITER|PS_JOIN_ROUND)
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#endif
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/* CLR_INVALID is missing */
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#ifndef CLR_INVALID
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#define CLR_INVALID CLR_NONE
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#endif
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/* Some charsets are missing from MSVC 5 headers */
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#ifndef JOHAB_CHARSET
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#define JOHAB_CHARSET 130
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#endif
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#ifndef VIETNAMESE_CHARSET
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#define VIETNAMESE_CHARSET 163
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#endif
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#ifndef FS_VIETNAMESE
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#define FS_VIETNAMESE 0x100
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#endif
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/* Some virtual keycodes are missing */
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2003-06-06 23:06:29 +00:00
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#ifndef VK_OEM_PLUS
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2001-10-29 06:50:55 +00:00
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#define VK_OEM_PLUS 0xBB
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#endif
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#ifndef VK_OEM_COMMA
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#define VK_OEM_COMMA 0xBC
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#endif
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#ifndef VK_OEM_MINUS
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#define VK_OEM_MINUS 0xBD
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#endif
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#ifndef VK_OEM_PERIOD
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#define VK_OEM_PERIOD 0xBE
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#endif
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#ifndef VK_OEM_1
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#define VK_OEM_1 0xBA
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#endif
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#ifndef VK_OEM_2
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#define VK_OEM_2 0xBF
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#endif
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#ifndef VK_OEM_3
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#define VK_OEM_3 0xC0
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#endif
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#ifndef VK_OEM_4
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#define VK_OEM_4 0xDB
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#endif
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#ifndef VK_OEM_5
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#define VK_OEM_5 0xDC
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#endif
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#ifndef VK_OEM_6
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#define VK_OEM_6 0xDD
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#endif
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#ifndef VK_OEM_7
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#define VK_OEM_7 0xDE
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#endif
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#ifndef VK_OEM_8
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#define VK_OEM_8 0xDF
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#endif
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/* Missing messages */
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#ifndef WM_SYNCPAINT
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#define WM_SYNCPAINT 0x88
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#endif
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0X20A
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#endif
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#ifndef WM_GETOBJECT
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#define WM_GETOBJECT 0x3D
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#endif
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#ifndef WM_NCXBUTTONDOWN
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#define WM_NCXBUTTONDOWN 0xAB
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#endif
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#ifndef WM_NCXBUTTONUP
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#define WM_NCXBUTTONUP 0xAC
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#endif
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#ifndef WM_NCXBUTTONDBLCLK
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#define WM_NCXBUTTONDBLCLK 0xAD
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#endif
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#ifndef WM_MENURBUTTONUP
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#define WM_MENURBUTTONUP 0x122
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#endif
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#ifndef WM_MENUDRAG
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#define WM_MENUDRAG 0x123
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#endif
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#ifndef WM_MENUGETOBJECT
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#define WM_MENUGETOBJECT 0x124
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#endif
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#ifndef WM_UNINITMENUPOPUP
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#define WM_UNINITMENUPOPUP 0x125
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#endif
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#ifndef WM_MENUCOMMAND
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#define WM_MENUCOMMAND 0x126
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#endif
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#ifndef WM_CHANGEUISTATE
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#define WM_CHANGEUISTATE 0x127
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#endif
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#ifndef WM_UPDATEUISTATE
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#define WM_UPDATEUISTATE 0x128
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#endif
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#ifndef WM_QUERYUISTATE
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#define WM_QUERYUISTATE 0x129
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#endif
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#ifndef WM_XBUTTONDOWN
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#define WM_XBUTTONDOWN 0x20B
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#endif
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#ifndef WM_XBUTTONUP
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#define WM_XBUTTONUP 0x20C
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#endif
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#ifndef WM_XBUTTONDBLCLK
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#define WM_XBUTTONDBLCLK 0x20D
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#endif
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#ifndef WM_IME_REQUEST
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#define WM_IME_REQUEST 0x288
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#endif
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#ifndef WM_MOUSEHOVER
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#define WM_MOUSEHOVER 0x2A1
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#endif
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#ifndef WM_MOUSELEAVE
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#define WM_MOUSELEAVE 0x2A3
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#endif
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#ifndef WM_NCMOUSEHOVER
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#define WM_NCMOUSEHOVER 0x2A0
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#endif
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#ifndef WM_NCMOUSELEAVE
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#define WM_NCMOUSELEAVE 0x2A2
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#endif
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#ifndef WM_APPCOMMAND
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#define WM_APPCOMMAND 0x319
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#endif
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#ifndef WM_HANDHELDFIRST
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#define WM_HANDHELDFIRST 0x358
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#endif
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#ifndef WM_HANDHELDLAST
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#define WM_HANDHELDLAST 0x35F
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#endif
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#ifndef WM_AFXFIRST
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#define WM_AFXFIRST 0x360
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#endif
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#ifndef WM_AFXLAST
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#define WM_AFXLAST 0x37F
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#endif
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#ifndef CopyCursor
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#define CopyCursor(pcur) ((HCURSOR)CopyIcon((HICON)(pcur)))
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#endif
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Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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/* Define some combinations of GdkDebugFlags */
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#define GDK_DEBUG_EVENTS_OR_COLORMAP (GDK_DEBUG_EVENTS|GDK_DEBUG_COLORMAP)
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#define GDK_DEBUG_EVENTS_OR_INPUT (GDK_DEBUG_EVENTS|GDK_DEBUG_INPUT)
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#define GDK_DEBUG_PIXMAP_OR_COLORMAP (GDK_DEBUG_PIXMAP|GDK_DEBUG_COLORMAP)
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#define GDK_DEBUG_MISC_OR_COLORMAP (GDK_DEBUG_MISC|GDK_DEBUG_COLORMAP)
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2001-10-29 06:50:55 +00:00
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#define GDK_TYPE_GC_WIN32 (_gdk_gc_win32_get_type ())
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#define GDK_GC_WIN32(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_GC_WIN32, GdkGCWin32))
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#define GDK_GC_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GC_WIN32, GdkGCWin32Class))
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#define GDK_IS_GC_WIN32(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_GC_WIN32))
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#define GDK_IS_GC_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GC_WIN32))
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#define GDK_GC_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GC_WIN32, GdkGCWin32Class))
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typedef struct _GdkColormapPrivateWin32 GdkColormapPrivateWin32;
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typedef struct _GdkCursorPrivate GdkCursorPrivate;
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typedef struct _GdkWin32SingleFont GdkWin32SingleFont;
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typedef struct _GdkFontPrivateWin32 GdkFontPrivateWin32;
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Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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typedef struct _GdkGCWin32 GdkGCWin32;
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typedef struct _GdkGCWin32Class GdkGCWin32Class;
|
2001-10-29 06:50:55 +00:00
|
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struct _GdkCursorPrivate
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{
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GdkCursor cursor;
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HCURSOR hcursor;
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};
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struct _GdkWin32SingleFont
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{
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HFONT hfont;
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UINT charset;
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UINT codepage;
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FONTSIGNATURE fs;
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};
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struct _GdkFontPrivateWin32
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{
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GdkFontPrivate base;
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GSList *fonts; /* List of GdkWin32SingleFonts */
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GSList *names;
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};
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struct _GdkVisualClass
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{
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GObjectClass parent_class;
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};
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|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
typedef enum {
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GDK_WIN32_PE_STATIC,
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GDK_WIN32_PE_AVAILABLE,
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GDK_WIN32_PE_INUSE
|
|
|
|
} GdkWin32PalEntryState;
|
2001-10-29 06:50:55 +00:00
|
|
|
|
|
|
|
struct _GdkColormapPrivateWin32
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
HPALETTE hpal;
|
|
|
|
gint current_size; /* Current size of hpal */
|
|
|
|
GdkWin32PalEntryState *use;
|
2001-10-29 06:50:55 +00:00
|
|
|
gint private_val;
|
|
|
|
|
|
|
|
GHashTable *hash;
|
|
|
|
GdkColorInfo *info;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct _GdkGCWin32
|
|
|
|
{
|
|
|
|
GdkGC parent_instance;
|
|
|
|
|
|
|
|
/* A Windows Device Context (DC) is not equivalent to an X11
|
|
|
|
* GC. We can use a DC only in the window for which it was
|
|
|
|
* allocated, or (in the case of a memory DC) with the bitmap that
|
|
|
|
* has been selected into it. Thus, we have to release and
|
|
|
|
* reallocate a DC each time the GdkGC is used to paint into a new
|
|
|
|
* window or pixmap. We thus keep all the necessary values in the
|
|
|
|
* GdkGCWin32 object.
|
|
|
|
*/
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
2001-10-29 06:50:55 +00:00
|
|
|
HRGN hcliprgn;
|
|
|
|
|
|
|
|
GdkGCValuesMask values_mask;
|
|
|
|
|
|
|
|
gulong foreground; /* Pixel values from GdkColor, */
|
|
|
|
gulong background; /* not Win32 COLORREFs */
|
|
|
|
|
|
|
|
GdkFont *font;
|
|
|
|
gint rop2;
|
|
|
|
GdkFill fill_style;
|
|
|
|
GdkPixmap *tile;
|
|
|
|
GdkPixmap *stipple;
|
|
|
|
GdkSubwindowMode subwindow_mode;
|
|
|
|
gint graphics_exposures;
|
|
|
|
gint pen_width;
|
|
|
|
DWORD pen_style;
|
2002-03-28 23:25:33 +00:00
|
|
|
DWORD *pen_dashes; /* use for PS_USERSTYLE or step-by-step rendering */
|
|
|
|
gint pen_num_dashes;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
|
|
|
/* Following fields are valid while the GC exists as a Windows DC */
|
|
|
|
HDC hdc;
|
|
|
|
int saved_dc;
|
|
|
|
|
|
|
|
HANDLE hwnd; /* For which window, or what bitmap is
|
|
|
|
* selected into it
|
2001-10-29 06:50:55 +00:00
|
|
|
*/
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
HPALETTE holdpal;
|
2001-10-29 06:50:55 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct _GdkGCWin32Class
|
|
|
|
{
|
|
|
|
GdkGCClass parent_class;
|
|
|
|
};
|
|
|
|
|
|
|
|
GType _gdk_gc_win32_get_type (void);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
gulong _gdk_win32_get_next_tick (gulong suggested_tick);
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
void _gdk_window_init_position (GdkWindow *window);
|
|
|
|
void _gdk_window_move_resize_child (GdkWindow *window,
|
|
|
|
gint x,
|
|
|
|
gint y,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
void _gdk_window_process_expose (GdkWindow *window,
|
|
|
|
GdkRegion *invalidate_region);
|
2001-04-13 23:56:19 +00:00
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
void _gdk_win32_selection_init (void);
|
|
|
|
void _gdk_win32_dnd_exit (void);
|
2000-10-09 19:49:42 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
void gdk_win32_handle_table_insert (HANDLE *handle,
|
|
|
|
gpointer data);
|
|
|
|
void gdk_win32_handle_table_remove (HANDLE handle);
|
|
|
|
|
|
|
|
GdkGC *_gdk_win32_gc_new (GdkDrawable *drawable,
|
|
|
|
GdkGCValues *values,
|
|
|
|
GdkGCValuesMask values_mask);
|
|
|
|
|
|
|
|
GdkImage *_gdk_win32_get_image (GdkDrawable *drawable,
|
|
|
|
gint x,
|
|
|
|
gint y,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
|
|
|
|
|
|
|
GdkImage *_gdk_win32_copy_to_image (GdkDrawable *drawable,
|
|
|
|
GdkImage *image,
|
|
|
|
gint src_x,
|
|
|
|
gint src_y,
|
|
|
|
gint dest_x,
|
|
|
|
gint dest_y,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
|
|
|
|
|
|
|
void _gdk_win32_blit (gboolean use_fg_bg,
|
|
|
|
GdkDrawableImplWin32 *drawable,
|
|
|
|
GdkGC *gc,
|
|
|
|
GdkDrawable *src,
|
|
|
|
gint xsrc,
|
|
|
|
gint ysrc,
|
|
|
|
gint xdest,
|
|
|
|
gint ydest,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
|
|
|
|
|
|
|
COLORREF _gdk_win32_colormap_color (GdkColormap *colormap,
|
|
|
|
gulong pixel);
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
HRGN _gdk_win32_bitmap_to_hrgn (GdkPixmap *bitmap);
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
HRGN _gdk_win32_gdkregion_to_hrgn (GdkRegion *region,
|
|
|
|
gint x_origin,
|
|
|
|
gint y_origin);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used.
2003-08-07 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.h
* gdk/win32/gdkinput-win32.c (_gdk_input_configure_event,
_gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't
used.
* gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller
accordingly, in fact an uninitialised variable was dereferenced.
[Win32] Add support for multiple monitors.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: New global variables for
multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and
_gdk_offset_x and _gdk_offset_y.
* gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New
functions, enumeration functions passed to EnumDisplayMonitors().
(gdk_display_open): If the EnumDisplayMonitors() and
GetMonitorInfo() API is present (on Win98, Win2000 and newer), use
if to find out monitor info.
Calculate the offset between Win32 coordinates (relative to the
primary monitor's origin (and thus negative on monitors to the
left of or above it), and GDK's (visible coordinates should be
non-negative).
* gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors,
gdk_screen_get_monitor_geometry): Use information collected above.
(gdk_window_move, gdk_window_move_resize_window_get_geometry):
Subtract _gdk_offset_{x,y} from GDK root window coordinates.
(gdk_window_get_geometry, gdk_window_get_origin,
gdk_window_get_frame_extents): For top-level windows, add
_gdk_offset_{x,y} to GDK root window coordinates
Still need to handle multiple monitors in
gdk_window_fullscreen(). Probably should make the window
fullscreen on the monitor where the cursor is?
* gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK
root window coordinates in GdkEvents.
[Win32] Fix geometry hint handling. Add support for resize
increment and base size, and aspect ratio geometry hints. The
"gridded geometry" test in testgtk now works beautifully.
* gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints):
Turns out this function shouldn't actually ever modify the
window's size, just store the hints. (Old code kept for a while
inside #if 0.)
(gdk_window_set_hints): Remove presumably broken code that handles
the position hints, this function is obsolete anyway.
* gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root
variables, not used.
(adjust_drag): New function, used to implement resize increment
hints.
(gdk_event_translate): Handle WM_SIZING, implement resize
increment and base size, and aspect ratio geometry hints here. The
WM_GETMINMAXINFO handler takes care of the minimum and maximum
size hints as before. Fix the WM_GETMINMAXINFO handler to take
into account window decorations. No need to modify the
ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct,
the defaults are fine.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect,
_gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
|
|
|
void _gdk_win32_adjust_client_rect (GdkWindow *window,
|
|
|
|
RECT *RECT);
|
|
|
|
|
|
|
|
void _gdk_win32_get_adjusted_client_rect (GdkWindow *window,
|
|
|
|
RECT *RECT);
|
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
void _gdk_selection_property_store (GdkWindow *owner,
|
|
|
|
GdkAtom type,
|
|
|
|
gint format,
|
|
|
|
guchar *data,
|
|
|
|
gint length);
|
|
|
|
|
|
|
|
void _gdk_selection_property_delete (GdkWindow *);
|
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
void _gdk_dropfiles_store (gchar *data);
|
|
|
|
|
|
|
|
gint _gdk_utf8_to_ucs2 (wchar_t *dest,
|
2001-10-28 21:28:51 +00:00
|
|
|
const gchar *src,
|
|
|
|
gint src_len,
|
|
|
|
gint dest_max);
|
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
gchar *_gdk_ucs2_to_utf8 (const wchar_t *src,
|
|
|
|
gint src_len);
|
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
void _gdk_wchar_text_handle (GdkFont *font,
|
|
|
|
const wchar_t *wcstr,
|
|
|
|
int wclen,
|
|
|
|
void (*handler)(GdkWin32SingleFont *,
|
|
|
|
const wchar_t *,
|
|
|
|
int,
|
|
|
|
void *),
|
|
|
|
void *arg);
|
1999-11-17 00:45:37 +00:00
|
|
|
|
2000-05-12 22:29:31 +00:00
|
|
|
#ifdef G_ENABLE_DEBUG
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
gchar *_gdk_win32_color_to_string (const GdkColor *color);
|
|
|
|
void _gdk_win32_print_paletteentries (const PALETTEENTRY *pep,
|
|
|
|
const int nentries);
|
|
|
|
void _gdk_win32_print_system_palette (void);
|
|
|
|
void _gdk_win32_print_hpalette (HPALETTE hpal);
|
|
|
|
void _gdk_win32_print_dc (HDC hdc);
|
|
|
|
|
|
|
|
gchar *_gdk_win32_cap_style_to_string (GdkCapStyle cap_style);
|
|
|
|
gchar *_gdk_win32_fill_style_to_string (GdkFill fill);
|
|
|
|
gchar *_gdk_win32_function_to_string (GdkFunction function);
|
|
|
|
gchar *_gdk_win32_join_style_to_string (GdkJoinStyle join_style);
|
|
|
|
gchar *_gdk_win32_line_style_to_string (GdkLineStyle line_style);
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
gchar *_gdk_win32_gcvalues_mask_to_string (GdkGCValuesMask mask);
|
Merge from stable:
2002-12-09 Tor Lillqvist <tml@iki.fi>
Merge from stable:
* gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak
stipple_gc. More checks for errors. Use correct ternary ROP when
blitting the foreground into the tile pixmap onto those pixels
where the stipple is set. (I didn't notice that I had used the
wrong one, as it didn't matter on Win2k, where DIB sections
apparently are zeroed upon creation. But on Win98 they have random
initial contents. Thanks to Hans Breuer for reporting this.)
(gdk_win32_draw_rectangle, gdk_win32_draw_arc,
gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to
generic_draw() if drawing a filled figure.
* gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics.
(_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty.
(_gdk_win32_window_state_to_string): New debugging output helper
function.
* gdk/win32/gdkevents-win32.c: Minor debugging output changes.
(gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or
SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for
WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to
unmapping on X11. Set window state correctly for all three of
SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified
("minimized" in Windows terminology) window still has the
"maximized" property, i.e. when deiconified, it will reappear as
maximized. (#10557)
* gdk/win32/gdkprivate-win32.h: Declare new function.
(WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use
__PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message.
* gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more
situations. Add parameter to tell whether deiconifying. Code
reorg: Return early when appropriate instead of using nested if
statements. If just deiconifying without raising, restore active
window. (#10557)
(gdk_window_hide, gdk_window_withdraw, gdk_window_iconify,
gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize,
gdk_window_focus): Use _gdk_win32_window_state_to_string() in
debugging output.
(gdk_window_iconify): Restore active window after calling
ShowWindow(). Otherwise the "next" window gets activated.
(gdk_window_stick, gdk_window_unstick): Don't output any warnings.
(gdk_window_set_transient_for): Rewrite. Just call SetWindowLong()
with GWL_HWNDPARENT, which despite its name sets the *owner*
window, which should be exactly what we want. The PSDK
documentation is said to be misleading. testgtk's modal window
test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
|
|
|
gchar *_gdk_win32_window_state_to_string (GdkWindowState state);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
gchar *_gdk_win32_drawable_description (GdkDrawable *d);
|
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
gchar *_gdk_win32_rop2_to_string (int rop2);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
gchar *_gdk_win32_lbstyle_to_string (UINT brush_style);
|
|
|
|
gchar *_gdk_win32_pstype_to_string (DWORD pen_style);
|
|
|
|
gchar *_gdk_win32_psstyle_to_string (DWORD pen_style);
|
|
|
|
gchar *_gdk_win32_psendcap_to_string (DWORD pen_style);
|
|
|
|
gchar *_gdk_win32_psjoin_to_string (DWORD pen_style);
|
|
|
|
gchar *_gdk_win32_message_to_string (UINT msg);
|
|
|
|
gchar *_gdk_win32_rect_to_string (const RECT *rect);
|
|
|
|
|
|
|
|
gchar *_gdk_win32_gdkrectangle_to_string (const GdkRectangle *rect);
|
|
|
|
gchar *_gdk_win32_gdkregion_to_string (const GdkRegion *box);
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
gchar *_gdk_win32_last_error_string (void);
|
|
|
|
void _gdk_win32_api_failed (const gchar *where,
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gint line,
|
|
|
|
const gchar *api);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
void _gdk_other_api_failed (const gchar *where,
|
2000-09-07 19:51:32 +00:00
|
|
|
gint line,
|
|
|
|
const gchar *api);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
void _gdk_win32_gdi_failed (const gchar *where,
|
2000-09-07 19:51:32 +00:00
|
|
|
gint line,
|
|
|
|
const gchar *api);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
Merge from stable:
2002-12-09 Tor Lillqvist <tml@iki.fi>
Merge from stable:
* gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak
stipple_gc. More checks for errors. Use correct ternary ROP when
blitting the foreground into the tile pixmap onto those pixels
where the stipple is set. (I didn't notice that I had used the
wrong one, as it didn't matter on Win2k, where DIB sections
apparently are zeroed upon creation. But on Win98 they have random
initial contents. Thanks to Hans Breuer for reporting this.)
(gdk_win32_draw_rectangle, gdk_win32_draw_arc,
gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to
generic_draw() if drawing a filled figure.
* gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics.
(_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty.
(_gdk_win32_window_state_to_string): New debugging output helper
function.
* gdk/win32/gdkevents-win32.c: Minor debugging output changes.
(gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or
SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for
WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to
unmapping on X11. Set window state correctly for all three of
SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified
("minimized" in Windows terminology) window still has the
"maximized" property, i.e. when deiconified, it will reappear as
maximized. (#10557)
* gdk/win32/gdkprivate-win32.h: Declare new function.
(WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use
__PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message.
* gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more
situations. Add parameter to tell whether deiconifying. Code
reorg: Return early when appropriate instead of using nested if
statements. If just deiconifying without raising, restore active
window. (#10557)
(gdk_window_hide, gdk_window_withdraw, gdk_window_iconify,
gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize,
gdk_window_focus): Use _gdk_win32_window_state_to_string() in
debugging output.
(gdk_window_iconify): Restore active window after calling
ShowWindow(). Otherwise the "next" window gets activated.
(gdk_window_stick, gdk_window_unstick): Don't output any warnings.
(gdk_window_set_transient_for): Rewrite. Just call SetWindowLong()
with GWL_HWNDPARENT, which despite its name sets the *owner*
window, which should be exactly what we want. The PSDK
documentation is said to be misleading. testgtk's modal window
test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
|
|
|
#if defined(__GNUC__) && (__GNUC__ < 3)
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
#define WIN32_API_FAILED(api) _gdk_win32_api_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
|
|
|
|
#define WIN32_GDI_FAILED(api) _gdk_win32_gdi_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
|
|
|
|
#define OTHER_API_FAILED(api) _gdk_other_api_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
|
2000-02-13 14:52:47 +00:00
|
|
|
#else
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
#define WIN32_API_FAILED(api) _gdk_win32_api_failed (__FILE__, __LINE__, api)
|
|
|
|
#define WIN32_GDI_FAILED(api) _gdk_win32_gdi_failed (__FILE__, __LINE__, api)
|
|
|
|
#define OTHER_API_FAILED(api) _gdk_other_api_failed (__FILE__, __LINE__, api)
|
2000-02-13 14:52:47 +00:00
|
|
|
#endif
|
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
/* These two macros call a GDI or other Win32 API and if the return
|
|
|
|
* value is zero or NULL, print a warning message. The majority of GDI
|
|
|
|
* calls return zero or NULL on failure. The value of the macros is nonzero
|
|
|
|
* if the call succeeded, zero otherwise.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define GDI_CALL(api, arglist) (api arglist ? 1 : (WIN32_GDI_FAILED (#api), 0))
|
|
|
|
#define API_CALL(api, arglist) (api arglist ? 1 : (WIN32_API_FAILED (#api), 0))
|
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
extern LRESULT CALLBACK _gdk_win32_window_procedure (HWND, UINT, WPARAM, LPARAM);
|
1999-11-17 00:45:37 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
extern HWND _gdk_root_window;
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
extern GdkWindow *_gdk_parent_root;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2002-11-16 21:51:47 +00:00
|
|
|
extern GdkDisplay *_gdk_display;
|
|
|
|
extern GdkScreen *_gdk_screen;
|
|
|
|
|
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used.
2003-08-07 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkinput-win32.h
* gdk/win32/gdkinput-win32.c (_gdk_input_configure_event,
_gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't
used.
* gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller
accordingly, in fact an uninitialised variable was dereferenced.
[Win32] Add support for multiple monitors.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: New global variables for
multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and
_gdk_offset_x and _gdk_offset_y.
* gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New
functions, enumeration functions passed to EnumDisplayMonitors().
(gdk_display_open): If the EnumDisplayMonitors() and
GetMonitorInfo() API is present (on Win98, Win2000 and newer), use
if to find out monitor info.
Calculate the offset between Win32 coordinates (relative to the
primary monitor's origin (and thus negative on monitors to the
left of or above it), and GDK's (visible coordinates should be
non-negative).
* gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors,
gdk_screen_get_monitor_geometry): Use information collected above.
(gdk_window_move, gdk_window_move_resize_window_get_geometry):
Subtract _gdk_offset_{x,y} from GDK root window coordinates.
(gdk_window_get_geometry, gdk_window_get_origin,
gdk_window_get_frame_extents): For top-level windows, add
_gdk_offset_{x,y} to GDK root window coordinates
Still need to handle multiple monitors in
gdk_window_fullscreen(). Probably should make the window
fullscreen on the monitor where the cursor is?
* gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK
root window coordinates in GdkEvents.
[Win32] Fix geometry hint handling. Add support for resize
increment and base size, and aspect ratio geometry hints. The
"gridded geometry" test in testgtk now works beautifully.
* gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints):
Turns out this function shouldn't actually ever modify the
window's size, just store the hints. (Old code kept for a while
inside #if 0.)
(gdk_window_set_hints): Remove presumably broken code that handles
the position hints, this function is obsolete anyway.
* gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root
variables, not used.
(adjust_drag): New function, used to implement resize increment
hints.
(gdk_event_translate): Handle WM_SIZING, implement resize
increment and base size, and aspect ratio geometry hints here. The
WM_GETMINMAXINFO handler takes care of the minimum and maximum
size hints as before. Fix the WM_GETMINMAXINFO handler to take
into account window decorations. No need to modify the
ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct,
the defaults are fine.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect,
_gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
|
|
|
extern gint _gdk_num_monitors;
|
|
|
|
extern GdkRectangle *_gdk_monitors;
|
|
|
|
|
|
|
|
/* Offsets to add to Windows coordinates (which are relative to the
|
|
|
|
* primary monitor's origin, and thus might be negative for monitors
|
|
|
|
* to the left and/or above the primary monitor) to get GDK
|
|
|
|
* coordinates, which should be non-negative on the whole screen.
|
|
|
|
*/
|
|
|
|
extern gint _gdk_offset_x, _gdk_offset_y;
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
extern HDC _gdk_display_hdc;
|
|
|
|
extern HINSTANCE _gdk_dll_hinstance;
|
|
|
|
extern HINSTANCE _gdk_app_hmodule;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
/* These are thread specific, but GDK/win32 works OK only when invoked
|
|
|
|
* from a single thread anyway.
|
|
|
|
*/
|
|
|
|
extern HKL _gdk_input_locale;
|
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and
2003-07-25 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime
and _gdk_keyboard_has_altgr.
* gdk/win32/gdkevents-win32.c: Lots of changes. Most important
ones detailled here.
Code that has been ifdeffed out for a long time removed. Remove
some really old doc comments that were left behind for some public
functions, the official ones are in the X11 backend anyway. Change
GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat
multi-line boolean expressions to have the operators at ends of
lines.
As mouse capture with SetCapture() indeed seems to work OK, no
need to have the correspoinding macro USE_SETCAPTURE and ifdefs.
Ifdef out the gdk-ping-msg stuff. I don't remember why it was
needed at some time, and things seem to work fine now without
(knock on wood).
Ifdef out the search for some Latin locale keyboard layout being
loaded. Not used currently, but might be needed after all, if we
decide that we want to be able to generate ASCII control character
events with a non-Latin keyboard.
(assign_object): New helper function, handles the g_object_ref()
and unref() calls when assigning GObject pointers.
(generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR
enter event when the pointer has moved to an ancestor window. Was
left out by mistake.
(gdk_window_is_ancestor): Renamed from gdk_window_is_child().
(gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to
functionality, using ClipCursor().
(find_window_for_mouse_event): Splice part of code into new
function find_real_window_for_grabbed_mouse_event().
(fixup_event, append_event, apply_filters): New functions, code
refactored out from elsewhere.
(synthesize_enter_or_leave_event, synthesize_leave_event,
synthesize_enter_event,
synthesize_leave_events,synthesize_enter_events): Also take a
GdkCrossingMode parameter, in preparation to generating
GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events.
(fixup_event, append_event, fill_key_event_string): New functions,
code refactoring.
(vk_from_char, build_keypress_event, build_keyrelease_event):
Removed as part of dropping WM_CHAR handling.
(build_key_event_state,gdk_event_translate): Call
GetKeyboardState(), once, for each keyboard message, instead of
several calls to GetKeyState() here and there.
(gdk_event_translate): Fix bugs #104516, #104662, #115902. While
at it, do some major refactoring, and some fixes for potential
problems noticed while going through the code.
Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and
WM_KEYUP. Don't need the state variables related to whether to
wait for WM_CHAR or not, and whether the current key is
AltGr. Remove lots of complexity. Thus don't need the
use_ime_composition flag.
Not handling WM_CHAR means dead key handling will have to be taken
care of by GTK, but that seems to work fine, so no worry.
Another side-effect is that Alt+keypad digits don't work any
longer, but it's better to learn to use GTK's ISO14755 support is
anyway.
Be more careful in checking whether AltGr is involved. Only
attempt to handle it if the keyboard actually has it. And
explicitly check for *left* Control plus *right* Alt being
pressed. Still, allow (left) Alt and/or (right) Control with AltGr
chars.
Handle keys using similar code as in the X11 backend. As we have
built a keymap in gdkkeys-win32.c anyway, use it by calling
gdk_keymap_translate_keyboard_state() to look up the keysym from
the virtual key code and keyboard state. Build the key event
string in exactly the same way as the X11 backend.
If an IME is being used, don't generate GDK events for keys
between receiving WM_IME_STARTCOMPOSITION and
WM_IME_ENDCOMPOSITION, as those keys are for the IME.
For WM_IME_COMPOSITION, handle all the Unicode chars returned from
the IME, not just the first one.
gdk_event_translate() is still quite complex, could split the
message handler cases out into separate functions.
On mouse events, when the mouse is grabbed, use
find_real_window_for_grabbed_mouse_event() in order to be able to
generate correct crossing events.
No longer take a pre-allocated GdkEvent as parameter. Instead,
allocate events as needed and append them to the queue. (This is
different from how gdk_event_translate() in the X11 backend
works.) This change made the code much clearer, especially in the
cases where we have to generate several GDK events for one Windows
message. Return FALSE if DefWindowProc() should be called, TRUE
if not. If DefWindowProc() should not be called, also return the
value to be returned from the window procedure.
(Previously, the interaction with gdk_event_translate()'s caller
was much more complex, when we had to indicate whether the
already-queued event should be left in the queue or removed, and
in addition also had to indicate whether to call DefWindowProc()
or not, and what value to return from the window procedure if
not.)
Don't use a separate "private" variable required to be pointing to
the GdkWindowObject of the "window" variable at all times. Just
use casts, even if looks a bit uglier.
Notice destroyed windows as early as possible, and break out of
the messsage switch.
Use _gdk_pointer_root as current_window when the pointer is
outside GDK's top-level windows.
On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as
appropriate, based on ImmIsIME().
(gdk_event_translate, gdk_event_send_client_message_for_display,
gdk_screen_broadcast_client_message): Implement client messages.
Use a registered Windows message to pass GDK client messages. Note
that the amount of user data is restricted to four bytes, as it is
carried in the LPARAM. (The WPARAM is used for the message type
"atom".)
(real_window_procedure): Adapt for new gdk_event_translate()
interface.
* gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set
_gdk_input_locale_is_ime initially.
* gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead
of g_colormap_ref()/unref().
(gdk_window_new): Made code a bit more like the X11 one, pretend
to handle screens (although we just have one for now).
* gdk/x11/gdkevents-x11.c
(gdk_event_send_client_message_for_display,
gdk_screen_broadcast_client_message): Document the user data
limitation on Win32.
* gdk/win32/gdkevents-win32.c (print_event): More complete enter
and leave notify detail output.
* gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys
visible to GDK and GTK. Store the corresponding GDK_dead_* keysym
for those, so that the GtkIMContextCimple compose tables will
work. Deduce if the keyboard layout has the AltGr key, and set the
above flag accordingly.
2003-07-26 01:54:59 +00:00
|
|
|
extern gboolean _gdk_input_locale_is_ime;
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
extern UINT _gdk_input_codepage;
|
|
|
|
|
|
|
|
extern guint _gdk_keymap_serial;
|
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and
2003-07-25 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime
and _gdk_keyboard_has_altgr.
* gdk/win32/gdkevents-win32.c: Lots of changes. Most important
ones detailled here.
Code that has been ifdeffed out for a long time removed. Remove
some really old doc comments that were left behind for some public
functions, the official ones are in the X11 backend anyway. Change
GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat
multi-line boolean expressions to have the operators at ends of
lines.
As mouse capture with SetCapture() indeed seems to work OK, no
need to have the correspoinding macro USE_SETCAPTURE and ifdefs.
Ifdef out the gdk-ping-msg stuff. I don't remember why it was
needed at some time, and things seem to work fine now without
(knock on wood).
Ifdef out the search for some Latin locale keyboard layout being
loaded. Not used currently, but might be needed after all, if we
decide that we want to be able to generate ASCII control character
events with a non-Latin keyboard.
(assign_object): New helper function, handles the g_object_ref()
and unref() calls when assigning GObject pointers.
(generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR
enter event when the pointer has moved to an ancestor window. Was
left out by mistake.
(gdk_window_is_ancestor): Renamed from gdk_window_is_child().
(gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to
functionality, using ClipCursor().
(find_window_for_mouse_event): Splice part of code into new
function find_real_window_for_grabbed_mouse_event().
(fixup_event, append_event, apply_filters): New functions, code
refactored out from elsewhere.
(synthesize_enter_or_leave_event, synthesize_leave_event,
synthesize_enter_event,
synthesize_leave_events,synthesize_enter_events): Also take a
GdkCrossingMode parameter, in preparation to generating
GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events.
(fixup_event, append_event, fill_key_event_string): New functions,
code refactoring.
(vk_from_char, build_keypress_event, build_keyrelease_event):
Removed as part of dropping WM_CHAR handling.
(build_key_event_state,gdk_event_translate): Call
GetKeyboardState(), once, for each keyboard message, instead of
several calls to GetKeyState() here and there.
(gdk_event_translate): Fix bugs #104516, #104662, #115902. While
at it, do some major refactoring, and some fixes for potential
problems noticed while going through the code.
Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and
WM_KEYUP. Don't need the state variables related to whether to
wait for WM_CHAR or not, and whether the current key is
AltGr. Remove lots of complexity. Thus don't need the
use_ime_composition flag.
Not handling WM_CHAR means dead key handling will have to be taken
care of by GTK, but that seems to work fine, so no worry.
Another side-effect is that Alt+keypad digits don't work any
longer, but it's better to learn to use GTK's ISO14755 support is
anyway.
Be more careful in checking whether AltGr is involved. Only
attempt to handle it if the keyboard actually has it. And
explicitly check for *left* Control plus *right* Alt being
pressed. Still, allow (left) Alt and/or (right) Control with AltGr
chars.
Handle keys using similar code as in the X11 backend. As we have
built a keymap in gdkkeys-win32.c anyway, use it by calling
gdk_keymap_translate_keyboard_state() to look up the keysym from
the virtual key code and keyboard state. Build the key event
string in exactly the same way as the X11 backend.
If an IME is being used, don't generate GDK events for keys
between receiving WM_IME_STARTCOMPOSITION and
WM_IME_ENDCOMPOSITION, as those keys are for the IME.
For WM_IME_COMPOSITION, handle all the Unicode chars returned from
the IME, not just the first one.
gdk_event_translate() is still quite complex, could split the
message handler cases out into separate functions.
On mouse events, when the mouse is grabbed, use
find_real_window_for_grabbed_mouse_event() in order to be able to
generate correct crossing events.
No longer take a pre-allocated GdkEvent as parameter. Instead,
allocate events as needed and append them to the queue. (This is
different from how gdk_event_translate() in the X11 backend
works.) This change made the code much clearer, especially in the
cases where we have to generate several GDK events for one Windows
message. Return FALSE if DefWindowProc() should be called, TRUE
if not. If DefWindowProc() should not be called, also return the
value to be returned from the window procedure.
(Previously, the interaction with gdk_event_translate()'s caller
was much more complex, when we had to indicate whether the
already-queued event should be left in the queue or removed, and
in addition also had to indicate whether to call DefWindowProc()
or not, and what value to return from the window procedure if
not.)
Don't use a separate "private" variable required to be pointing to
the GdkWindowObject of the "window" variable at all times. Just
use casts, even if looks a bit uglier.
Notice destroyed windows as early as possible, and break out of
the messsage switch.
Use _gdk_pointer_root as current_window when the pointer is
outside GDK's top-level windows.
On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as
appropriate, based on ImmIsIME().
(gdk_event_translate, gdk_event_send_client_message_for_display,
gdk_screen_broadcast_client_message): Implement client messages.
Use a registered Windows message to pass GDK client messages. Note
that the amount of user data is restricted to four bytes, as it is
carried in the LPARAM. (The WPARAM is used for the message type
"atom".)
(real_window_procedure): Adapt for new gdk_event_translate()
interface.
* gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set
_gdk_input_locale_is_ime initially.
* gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead
of g_colormap_ref()/unref().
(gdk_window_new): Made code a bit more like the X11 one, pretend
to handle screens (although we just have one for now).
* gdk/x11/gdkevents-x11.c
(gdk_event_send_client_message_for_display,
gdk_screen_broadcast_client_message): Document the user data
limitation on Win32.
* gdk/win32/gdkevents-win32.c (print_event): More complete enter
and leave notify detail output.
* gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys
visible to GDK and GTK. Store the corresponding GDK_dead_* keysym
for those, so that the GtkIMContextCimple compose tables will
work. Deduce if the keyboard layout has the AltGr key, and set the
above flag accordingly.
2003-07-26 01:54:59 +00:00
|
|
|
extern gboolean _gdk_keyboard_has_altgr;
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
/* Registered clipboard formats */
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
extern WORD _cf_rtf;
|
|
|
|
extern WORD _cf_utf8_string;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
/* GdkAtoms: Targets */
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
extern GdkAtom _utf8_string;
|
|
|
|
extern GdkAtom _compound_text;
|
|
|
|
extern GdkAtom _text_uri_list;
|
2000-07-25 17:31:05 +00:00
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
/* DND selections */
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
extern GdkAtom _local_dnd;
|
|
|
|
extern GdkAtom _gdk_win32_dropfiles;
|
|
|
|
extern GdkAtom _gdk_ole2_dnd;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2001-10-29 06:50:55 +00:00
|
|
|
extern GdkAtom _gdk_selection_property;
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
extern DWORD _windows_version;
|
|
|
|
#define IS_WIN_NT() (_windows_version < 0x80000000)
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
|
|
|
|
/* Options */
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
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extern gboolean _gdk_input_ignore_wintab;
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extern gint _gdk_max_colors;
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Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
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Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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#define GDK_WIN32_COLORMAP_DATA(cmap) ((GdkColormapPrivateWin32 *) GDK_COLORMAP (cmap)->windowing_data)
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2000-10-22 17:16:42 +00:00
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Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
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/* Initialization */
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void _gdk_windowing_window_init (void);
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void _gdk_visual_init (void);
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void _gdk_dnd_init (void);
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void _gdk_windowing_image_init (void);
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void _gdk_events_init (void);
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Delete leftover declarations of the obsolete Win32-only functions
2002-09-20 Tor Lillqvist <tml@iki.fi>
* gdk/gdkfont.h: Delete leftover declarations of the obsolete
Win32-only functions gdk_font_full_name_get() and
gdk_font_full_name_free().
* gdk/gdk.def: Delete from here, too.
* gdk/win32/gdkfont-win32.c (logfont_to_xlfd,
gdk_font_full_name_get, gdk_font_full_name_free): Delete
implementation, and helper functions.
(pattern_match, InnerEnumFontFamExProc, EnumFontFamExProc,
gdk_font_list_new, gdk_font_list_free): Delete unused functions.
(gdk_text_width, gdk_text_width_wc) Instead of code duplication,
let gdk_text_extents() and gdk_text_extents_wc() do the job.
* gdk/win32/gdkgc-win32.c (gdk_win32_gc_values_to_win32values):
Don't use the above removed functions in debugging output.
* gdk/win32/gdkdisplay-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkselection-win32.c
* gdk/win32/gdkinput-win32.h
* gdk/win32/gdkinput.c: Make it compile again, pass a GdkDisplay in
a couple of places.
2002-09-19 23:27:10 +00:00
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void _gdk_input_init (GdkDisplay *display);
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Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
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1999-11-17 00:45:37 +00:00
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#endif /* __GDK_PRIVATE_WIN32_H__ */
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