gtk2/gdk/broadway/gdkdisplay-broadway.c

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/* GDK - The GIMP Drawing Kit
* gdkdisplay-broadway.c
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*
* Copyright 2001 Sun Microsystems Inc.
* Copyright (C) 2004 Nokia Corporation
*
* Erwann Chenede <erwann.chenede@sun.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
#include "config.h"
#include "gdkdisplay-broadway.h"
gdk: Add Cairo context implementations for all backends And make the GdkCairoContext as abstract. The idea of this and thje following commits is to get rid of all Cairo code in gdksurface.c (and $backend/gdksurface-$backend.c) by moving that code into the Cairo context files. In particular, the GdkSurfaceClass.begin_frame/end_frame() functions (which are currently exclusively used by the Cairo code should end up being moved to GdkDrawContextClass.begin/end_frame(). This has multiple benefits: 1. It unifies code between the different drawing contexts. GL lives in GLContext, Vulkan in VulkanContext and Cairo in CairoContext. In turn, this makes it way easier to reason about what's going on in surface-specific code. Currently pretty much all backends do things wrong when they want to sync to drawing or to the frame clock. 2. It makes the API of GdkSurface smaller. No drawing code (apart from creating the contexts) needs to remain. 3. It confines Cairo to the Drawcontext, thereby making it way more obvious when backends are still using it in situations where it may now conflict with OpenGL (like when doing the dnd failed animation or in the APIs that I'm removing in this branch). 4. We have 2 very different types of Cairo contexts: The X/win32 model, where we have a natively supported Cairo backend but do double buffering ourselves and use similar surfaces and the Wayland/Broadway model where we use image surfaces without any Cairo backend support and have to submit the buffers manually. By not sharing code between those 2 versions, we can make the actual code way smaller. We also get around the need to create 1x1 image surfaces in the Wayland backend where we pretend there's a native Cairo surface.
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#include "gdkcairocontext-broadway.h"
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#include "gdkdisplay.h"
#include "gdkeventsource.h"
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#include "gdkmonitor-broadway.h"
#include "gdkseatdefaultprivate.h"
#include "gdkdevice-broadway.h"
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#include "gdkinternals.h"
#include "gdkdeviceprivate.h"
#include <gdk/gdktextureprivate.h>
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#include <glib.h>
#include <glib/gprintf.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#ifdef HAVE_UNISTD_H
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#include <unistd.h>
#endif
#include <sys/types.h>
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static void gdk_broadway_display_dispose (GObject *object);
static void gdk_broadway_display_finalize (GObject *object);
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#if 0
#define DEBUG_WEBSOCKETS 1
#endif
G_DEFINE_TYPE (GdkBroadwayDisplay, gdk_broadway_display, GDK_TYPE_DISPLAY)
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static void
gdk_broadway_display_init (GdkBroadwayDisplay *display)
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{
gdk_display_set_input_shapes (GDK_DISPLAY (display), FALSE);
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display->id_ht = g_hash_table_new (NULL, NULL);
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display->monitor = g_object_new (GDK_TYPE_BROADWAY_MONITOR,
"display", display,
NULL);
gdk_monitor_set_manufacturer (display->monitor, "browser");
gdk_monitor_set_model (display->monitor, "0");
display->scale_factor = 1;
gdk_monitor_set_geometry (display->monitor, &(GdkRectangle) { 0, 0, 1024, 768 });
gdk_monitor_set_physical_size (display->monitor, 1024 * 25.4 / 96, 768 * 25.4 / 96);
gdk_monitor_set_scale_factor (display->monitor, 1);
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}
static void
gdk_event_init (GdkDisplay *display)
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{
GdkBroadwayDisplay *broadway_display;
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broadway_display = GDK_BROADWAY_DISPLAY (display);
broadway_display->event_source = _gdk_broadway_event_source_new (display);
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}
void
_gdk_broadway_display_size_changed (GdkDisplay *display,
BroadwayInputScreenResizeNotify *msg)
{
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (display);
GdkMonitor *monitor;
GdkRectangle current_size;
GList *toplevels, *l;
monitor = broadway_display->monitor;
gdk_monitor_get_geometry (monitor, &current_size);
if (msg->width == current_size.width &&
msg->height == current_size.height &&
msg->scale == broadway_display->scale_factor)
return;
broadway_display->scale_factor = msg->scale;
gdk_monitor_set_geometry (monitor, &(GdkRectangle) { 0, 0, msg->width, msg->height });
gdk_monitor_set_scale_factor (monitor, msg->scale);
gdk_monitor_set_physical_size (monitor, msg->width * 25.4 / 96, msg->height * 25.4 / 96);
toplevels = broadway_display->toplevels;
for (l = toplevels; l != NULL; l = l->next)
{
GdkBroadwaySurface *toplevel = l->data;
if (toplevel->maximized)
gdk_broadway_surface_move_resize (GDK_SURFACE (toplevel),
0, 0,
msg->width, msg->height);
}}
static GdkDevice *
create_core_pointer (GdkDisplay *display)
{
return g_object_new (GDK_TYPE_BROADWAY_DEVICE,
"name", "Core Pointer",
"source", GDK_SOURCE_MOUSE,
"has-cursor", TRUE,
"display", display,
NULL);
}
static GdkDevice *
create_core_keyboard (GdkDisplay *display)
{
return g_object_new (GDK_TYPE_BROADWAY_DEVICE,
"name", "Core Keyboard",
"source", GDK_SOURCE_KEYBOARD,
"has-cursor", FALSE,
"display", display,
NULL);
}
static GdkDevice *
create_pointer (GdkDisplay *display)
{
return g_object_new (GDK_TYPE_BROADWAY_DEVICE,
"name", "Pointer",
"source", GDK_SOURCE_MOUSE,
"has-cursor", TRUE,
"display", display,
NULL);
}
static GdkDevice *
create_keyboard (GdkDisplay *display)
{
return g_object_new (GDK_TYPE_BROADWAY_DEVICE,
"name", "Keyboard",
"source", GDK_SOURCE_KEYBOARD,
"has-cursor", FALSE,
"display", display,
NULL);
}
static GdkDevice *
create_touchscreen (GdkDisplay *display)
{
return g_object_new (GDK_TYPE_BROADWAY_DEVICE,
"name", "Touchscreen",
"source", GDK_SOURCE_TOUCHSCREEN,
"has-cursor", FALSE,
"display", display,
NULL);
}
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GdkDisplay *
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_gdk_broadway_display_open (const char *display_name)
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{
GdkDisplay *display;
GdkBroadwayDisplay *broadway_display;
GError *error = NULL;
GdkSeat *seat;
display = g_object_new (GDK_TYPE_BROADWAY_DISPLAY, NULL);
broadway_display = GDK_BROADWAY_DISPLAY (display);
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broadway_display->core_pointer = create_core_pointer (display);
broadway_display->core_keyboard = create_core_keyboard (display);
broadway_display->pointer = create_pointer (display);
broadway_display->keyboard = create_keyboard (display);
broadway_display->touchscreen = create_touchscreen (display);
_gdk_device_set_associated_device (broadway_display->core_pointer, broadway_display->core_keyboard);
_gdk_device_set_associated_device (broadway_display->core_keyboard, broadway_display->core_pointer);
_gdk_device_set_associated_device (broadway_display->pointer, broadway_display->core_pointer);
_gdk_device_set_associated_device (broadway_display->keyboard, broadway_display->core_keyboard);
_gdk_device_set_associated_device (broadway_display->touchscreen, broadway_display->core_pointer);
_gdk_device_add_physical_device (broadway_display->core_pointer, broadway_display->touchscreen);
seat = gdk_seat_default_new_for_logical_pair (broadway_display->core_pointer,
broadway_display->core_keyboard);
gdk_display_add_seat (display, seat);
gdk_seat_default_add_physical_device (GDK_SEAT_DEFAULT (seat), broadway_display->pointer);
gdk_seat_default_add_physical_device (GDK_SEAT_DEFAULT (seat), broadway_display->keyboard);
gdk_seat_default_add_physical_device (GDK_SEAT_DEFAULT (seat), broadway_display->touchscreen);
g_object_unref (seat);
gdk_event_init (display);
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if (display_name == NULL)
display_name = g_getenv ("BROADWAY_DISPLAY");
broadway_display->server = _gdk_broadway_server_new (display, display_name, &error);
if (broadway_display->server == NULL)
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{
g_printerr ("Unable to init Broadway server: %s\n", error->message);
g_error_free (error);
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return NULL;
}
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g_signal_emit_by_name (display, "opened");
return display;
}
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static const char *
gdk_broadway_display_get_name (GdkDisplay *display)
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{
g_return_val_if_fail (GDK_IS_DISPLAY (display), NULL);
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return (char *) "Broadway";
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}
static void
gdk_broadway_display_beep (GdkDisplay *display)
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{
g_return_if_fail (GDK_IS_DISPLAY (display));
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}
static void
gdk_broadway_display_sync (GdkDisplay *display)
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{
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (display);
g_return_if_fail (GDK_IS_BROADWAY_DISPLAY (display));
_gdk_broadway_server_sync (broadway_display->server);
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}
static void
gdk_broadway_display_flush (GdkDisplay *display)
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{
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GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (display);
g_return_if_fail (GDK_IS_BROADWAY_DISPLAY (display));
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_gdk_broadway_server_flush (broadway_display->server);
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}
static gboolean
gdk_broadway_display_has_pending (GdkDisplay *display)
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{
return FALSE;
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}
static void
gdk_broadway_display_dispose (GObject *object)
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{
GdkBroadwayDisplay *self = GDK_BROADWAY_DISPLAY (object);
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if (self->event_source)
{
g_source_destroy (self->event_source);
g_source_unref (self->event_source);
self->event_source = NULL;
}
if (self->monitors)
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{
g_list_store_remove_all (self->monitors);
g_clear_object (&self->monitors);
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}
G_OBJECT_CLASS (gdk_broadway_display_parent_class)->dispose (object);
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}
static void
gdk_broadway_display_finalize (GObject *object)
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{
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (object);
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/* Keymap */
if (broadway_display->keymap)
g_object_unref (broadway_display->keymap);
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_gdk_broadway_cursor_display_finalize (GDK_DISPLAY(broadway_display));
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g_object_unref (broadway_display->monitor);
G_OBJECT_CLASS (gdk_broadway_display_parent_class)->finalize (object);
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}
static void
gdk_broadway_display_notify_startup_complete (GdkDisplay *display,
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const char *startup_id)
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{
}
static gulong
gdk_broadway_display_get_next_serial (GdkDisplay *display)
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{
GdkBroadwayDisplay *broadway_display;
broadway_display = GDK_BROADWAY_DISPLAY (display);
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return _gdk_broadway_server_get_next_serial (broadway_display->server);
}
void
gdk_broadway_display_show_keyboard (GdkBroadwayDisplay *display)
{
g_return_if_fail (GDK_IS_BROADWAY_DISPLAY (display));
_gdk_broadway_server_set_show_keyboard (display->server, TRUE);
}
void
gdk_broadway_display_hide_keyboard (GdkBroadwayDisplay *display)
{
g_return_if_fail (GDK_IS_BROADWAY_DISPLAY (display));
_gdk_broadway_server_set_show_keyboard (display->server, FALSE);
}
static GListModel *
gdk_broadway_display_get_monitors (GdkDisplay *display)
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{
GdkBroadwayDisplay *self = GDK_BROADWAY_DISPLAY (display);
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if (self->monitors == NULL)
{
self->monitors = g_list_store_new (GDK_TYPE_MONITOR);
g_list_store_append (self->monitors, self->monitor);
}
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return G_LIST_MODEL (self->monitors);
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}
static gboolean
gdk_broadway_display_get_setting (GdkDisplay *display,
const char *name,
GValue *value)
{
return FALSE;
}
typedef struct {
int id;
GdkDisplay *display;
GList *textures;
} BroadwayTextureData;
static void
broadway_texture_data_free (BroadwayTextureData *data)
{
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (data->display);
gdk_broadway_server_release_texture (broadway_display->server, data->id);
g_object_unref (data->display);
g_free (data);
}
guint32
gdk_broadway_display_ensure_texture (GdkDisplay *display,
GdkTexture *texture)
{
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (display);
BroadwayTextureData *data;
data = g_object_get_data (G_OBJECT (texture), "broadway-data");
if (data == NULL)
{
guint32 id = gdk_broadway_server_upload_texture (broadway_display->server, texture);
data = g_new0 (BroadwayTextureData, 1);
data->id = id;
data->display = g_object_ref (display);
g_object_set_data_full (G_OBJECT (texture), "broadway-data", data, (GDestroyNotify)broadway_texture_data_free);
}
return data->id;
}
static gboolean
flush_idle (gpointer data)
{
GdkDisplay *display = data;
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (display);
broadway_display->idle_flush_id = 0;
gdk_display_flush (display);
return FALSE;
}
void
gdk_broadway_display_flush_in_idle (GdkDisplay *display)
{
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (display);
if (broadway_display->idle_flush_id == 0)
{
broadway_display->idle_flush_id = g_idle_add (flush_idle, g_object_ref (display));
g_source_set_name_by_id (broadway_display->idle_flush_id, "[gtk] flush_idle");
}
}
static void
gdk_broadway_display_class_init (GdkBroadwayDisplayClass * class)
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{
GObjectClass *object_class = G_OBJECT_CLASS (class);
GdkDisplayClass *display_class = GDK_DISPLAY_CLASS (class);
object_class->dispose = gdk_broadway_display_dispose;
object_class->finalize = gdk_broadway_display_finalize;
gdk: Add Cairo context implementations for all backends And make the GdkCairoContext as abstract. The idea of this and thje following commits is to get rid of all Cairo code in gdksurface.c (and $backend/gdksurface-$backend.c) by moving that code into the Cairo context files. In particular, the GdkSurfaceClass.begin_frame/end_frame() functions (which are currently exclusively used by the Cairo code should end up being moved to GdkDrawContextClass.begin/end_frame(). This has multiple benefits: 1. It unifies code between the different drawing contexts. GL lives in GLContext, Vulkan in VulkanContext and Cairo in CairoContext. In turn, this makes it way easier to reason about what's going on in surface-specific code. Currently pretty much all backends do things wrong when they want to sync to drawing or to the frame clock. 2. It makes the API of GdkSurface smaller. No drawing code (apart from creating the contexts) needs to remain. 3. It confines Cairo to the Drawcontext, thereby making it way more obvious when backends are still using it in situations where it may now conflict with OpenGL (like when doing the dnd failed animation or in the APIs that I'm removing in this branch). 4. We have 2 very different types of Cairo contexts: The X/win32 model, where we have a natively supported Cairo backend but do double buffering ourselves and use similar surfaces and the Wayland/Broadway model where we use image surfaces without any Cairo backend support and have to submit the buffers manually. By not sharing code between those 2 versions, we can make the actual code way smaller. We also get around the need to create 1x1 image surfaces in the Wayland backend where we pretend there's a native Cairo surface.
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display_class->cairo_context_type = GDK_TYPE_BROADWAY_CAIRO_CONTEXT;
display_class->get_name = gdk_broadway_display_get_name;
display_class->beep = gdk_broadway_display_beep;
display_class->sync = gdk_broadway_display_sync;
display_class->flush = gdk_broadway_display_flush;
display_class->has_pending = gdk_broadway_display_has_pending;
display_class->queue_events = _gdk_broadway_display_queue_events;
display_class->get_next_serial = gdk_broadway_display_get_next_serial;
display_class->notify_startup_complete = gdk_broadway_display_notify_startup_complete;
display_class->create_surface = _gdk_broadway_display_create_surface;
display_class->get_keymap = _gdk_broadway_display_get_keymap;
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display_class->get_monitors = gdk_broadway_display_get_monitors;
display_class->get_setting = gdk_broadway_display_get_setting;
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}