2000-01-02 03:59:22 +00:00
|
|
|
|
/* GdkPixbuf library - Simple animation support
|
|
|
|
|
*
|
|
|
|
|
* Copyright (C) 1999 The Free Software Foundation
|
|
|
|
|
*
|
|
|
|
|
* Authors: Jonathan Blandford <jrb@redhat.com>
|
|
|
|
|
* Havoc Pennington <hp@redhat.com>
|
|
|
|
|
*
|
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
|
* modify it under the terms of the GNU Library General Public
|
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
|
*
|
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
|
* Library General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU Library General Public
|
|
|
|
|
* License along with this library; if not, write to the
|
|
|
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
|
|
|
* Boston, MA 02111-1307, USA.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include <config.h>
|
|
|
|
|
#include "gdk-pixbuf-io.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* gdk_pixbuf_animation_new_from_file:
|
|
|
|
|
* @filename: Name of file to load.
|
|
|
|
|
*
|
|
|
|
|
* Creates a new animation by loading it from a file. The file format is
|
|
|
|
|
* detected automatically. If the file's format does not support multi-frame
|
|
|
|
|
* images, then an animation with a single frame will be created.
|
|
|
|
|
*
|
|
|
|
|
* Return value: A newly created animation with a reference count of 1, or NULL
|
|
|
|
|
* if any of several error conditions ocurred: the file could not be opened,
|
|
|
|
|
* there was no loader for the file's format, there was not enough memory to
|
|
|
|
|
* allocate the image buffer, or the image file contained invalid data.
|
|
|
|
|
**/
|
|
|
|
|
GdkPixbufAnimation *
|
|
|
|
|
gdk_pixbuf_animation_new_from_file (const char *filename)
|
|
|
|
|
{
|
|
|
|
|
GdkPixbufAnimation *animation;
|
|
|
|
|
int size;
|
|
|
|
|
FILE *f;
|
|
|
|
|
guchar buffer [128];
|
|
|
|
|
GdkPixbufModule *image_module;
|
|
|
|
|
|
|
|
|
|
g_return_val_if_fail (filename != NULL, NULL);
|
|
|
|
|
|
|
|
|
|
f = fopen (filename, "r");
|
|
|
|
|
if (!f)
|
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
|
|
size = fread (&buffer, 1, sizeof (buffer), f);
|
|
|
|
|
|
|
|
|
|
if (size == 0) {
|
|
|
|
|
fclose (f);
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
image_module = gdk_pixbuf_get_module (buffer, size);
|
|
|
|
|
if (!image_module) {
|
|
|
|
|
g_warning ("Unable to find handler for file: %s", filename);
|
|
|
|
|
fclose (f);
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (image_module->module == NULL)
|
|
|
|
|
gdk_pixbuf_load_module (image_module);
|
|
|
|
|
|
|
|
|
|
if (image_module->load_animation == NULL) {
|
|
|
|
|
GdkPixbuf *pixbuf;
|
|
|
|
|
GdkPixbufFrame *frame;
|
|
|
|
|
|
|
|
|
|
/* Keep this logic in sync with gdk_pixbuf_new_from_file() */
|
|
|
|
|
|
|
|
|
|
if (image_module->load == NULL) {
|
|
|
|
|
fclose (f);
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fseek (f, 0, SEEK_SET);
|
|
|
|
|
pixbuf = (* image_module->load) (f);
|
|
|
|
|
fclose (f);
|
|
|
|
|
|
|
|
|
|
if (pixbuf)
|
|
|
|
|
g_assert (pixbuf->ref_count > 0);
|
|
|
|
|
else
|
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
|
|
frame = g_new (GdkPixbufFrame, 1);
|
|
|
|
|
frame->pixbuf = pixbuf;
|
|
|
|
|
frame->x_offset = 0;
|
|
|
|
|
frame->y_offset = 0;
|
|
|
|
|
frame->delay_time = -1;
|
|
|
|
|
frame->action = GDK_PIXBUF_FRAME_RETAIN;
|
|
|
|
|
|
2000-01-07 18:29:13 +00:00
|
|
|
|
animation = g_new0 (GdkPixbufAnimation, 1);
|
2000-01-02 03:59:22 +00:00
|
|
|
|
animation->ref_count = 1;
|
|
|
|
|
animation->n_frames = 1;
|
|
|
|
|
animation->frames = g_list_prepend (NULL, frame);
|
2000-04-03 08:59:43 +00:00
|
|
|
|
animation->width = gdk_pixbuf_get_width (pixbuf);
|
|
|
|
|
animation->height = gdk_pixbuf_get_height (pixbuf);
|
2000-01-02 03:59:22 +00:00
|
|
|
|
} else {
|
|
|
|
|
fseek (f, 0, SEEK_SET);
|
|
|
|
|
animation = (* image_module->load_animation) (f);
|
|
|
|
|
fclose (f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return animation;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* gdk_pixbuf_animation_ref:
|
|
|
|
|
* @animation: An animation.
|
|
|
|
|
*
|
|
|
|
|
* Adds a reference to an animation. It must be released afterwards using
|
|
|
|
|
* gdk_pixbuf_animation_unref().
|
2000-01-21 22:54:44 +00:00
|
|
|
|
*
|
|
|
|
|
* Return value: The same as the @animation argument.
|
2000-01-02 03:59:22 +00:00
|
|
|
|
**/
|
2000-01-21 22:54:44 +00:00
|
|
|
|
GdkPixbufAnimation *
|
2000-01-02 03:59:22 +00:00
|
|
|
|
gdk_pixbuf_animation_ref (GdkPixbufAnimation *animation)
|
|
|
|
|
{
|
2000-01-21 22:54:44 +00:00
|
|
|
|
g_return_val_if_fail (animation != NULL, NULL);
|
|
|
|
|
g_return_val_if_fail (animation->ref_count > 0, NULL);
|
2000-01-02 03:59:22 +00:00
|
|
|
|
|
|
|
|
|
animation->ref_count++;
|
2000-01-21 22:54:44 +00:00
|
|
|
|
return animation;
|
2000-01-02 03:59:22 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* gdk_pixbuf_animation_unref:
|
|
|
|
|
* @animation: An animation.
|
|
|
|
|
*
|
|
|
|
|
* Removes a reference from an animation. It will be destroyed when the
|
|
|
|
|
* reference count drops to zero. At that point, all the frames in the
|
|
|
|
|
* animation will be freed and their corresponding pixbufs will be unreferenced.
|
|
|
|
|
**/
|
|
|
|
|
void
|
|
|
|
|
gdk_pixbuf_animation_unref (GdkPixbufAnimation *animation)
|
|
|
|
|
{
|
|
|
|
|
g_return_if_fail (animation != NULL);
|
|
|
|
|
g_return_if_fail (animation->ref_count > 0);
|
|
|
|
|
|
|
|
|
|
animation->ref_count--;
|
|
|
|
|
|
|
|
|
|
if (animation->ref_count == 0) {
|
|
|
|
|
GList *l;
|
|
|
|
|
GdkPixbufFrame *frame;
|
|
|
|
|
|
|
|
|
|
for (l = animation->frames; l; l = l->next) {
|
|
|
|
|
frame = l->data;
|
|
|
|
|
gdk_pixbuf_unref (frame->pixbuf);
|
|
|
|
|
g_free (frame);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
g_list_free (animation->frames);
|
|
|
|
|
g_free (animation);
|
|
|
|
|
}
|
|
|
|
|
}
|