gtk2/gsk/gskvulkanrenderpassprivate.h

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#ifndef __GSK_VULKAN_RENDER_PASS_PRIVATE_H__
#define __GSK_VULKAN_RENDER_PASS_PRIVATE_H__
#include <gdk/gdk.h>
#include <gsk/gskrendernode.h>
#include "gsk/gskvulkanrenderprivate.h"
G_BEGIN_DECLS
typedef struct _GskVulkanRenderPass GskVulkanRenderPass;
GskVulkanRenderPass * gsk_vulkan_render_pass_new (GdkVulkanContext *context);
void gsk_vulkan_render_pass_free (GskVulkanRenderPass *self);
void gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
GskVulkanRender *render,
GskRenderNode *node);
void gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
GskVulkanRender *render,
VkCommandBuffer command_buffer);
gsize gsk_vulkan_render_pass_count_vertices (GskVulkanRenderPass *self);
gsize gsk_vulkan_render_pass_collect_vertices (GskVulkanRenderPass *self,
GskVulkanVertex *vertices,
gsize offset,
gsize total);
void gsk_vulkan_render_pass_reserve_descriptor_sets (GskVulkanRenderPass *self,
GskVulkanRender *render);
void gsk_vulkan_render_pass_draw (GskVulkanRenderPass *self,
GskVulkanRender *render,
const graphene_matrix_t*root_mvp,
GskVulkanPipeline *pipeline,
VkCommandBuffer command_buffer);
G_END_DECLS
#endif /* __GSK_VULKAN_RENDER_PASS_PRIVATE_H__ */