gtk2/perf/README

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README for gtk+/perf
--------------------
This is a framework for testing performance in GTK+. For GTK+, being
performant does not only mean "paint widgets fast". It also means
things like the time needed to set up widgets, to map and draw a
window for the first time, and emitting/propagating signals.
The following is accurate as of 2005/07/26.
Using the framework
-------------------
Right now the framework is very simple; it just has utility functions
to time widget creation, drawing, and destruction. To run such a
test, you use the functions in timers.h. You can call this:
timer_time_widget (create_func, report_func, user_data);
You must provide the create_funcn and report_func callbacks.
The create_func:
This simply creates a toplevel window with some widgets inside it.
It is important that you do not show any of the widgets; the
framework will call gtk_widget_show_all() on the toplevel window
automatically at the right time.
The report_func:
This function will get called when timer_time_widget() reaches an
interesting point in the lifecycle of your widget. See timers.h and
the TimerReport enumeration; this is what gets passed as the
"report" argument to your report_func. Right now, your function
will be called three times for each call to timer_time_widget():
1. With report = TIMER_REPORT_WIDGET_CREATION. A timer gets
started right before timer_time_widget() calls create_func,
and it gets stopped when your create_func returns. This
measures the time it takes to set up a toplevel window (but
not show it).
2. With report = TIMER_REPORT_WIDGET_SHOW. A timer gets started
right before timer_time_widget() calls gtk_widget_show_all()
on your toplevel window, and it gets stopped when the window
has been fully shown and painted to the screen.
3. With report = TIMER_REPORT_WIDGET_DESTRUCTION. A timer gets
started right before timer_time_widget() calls
gtk_widget_destroy() on your toplevel window, and it gets
stopped when gtk_widget_destroy() returns.
As a very basic example of using timer_time_widget(), you can use
something like this:
----------------------------------------------------------------------
#include <stdio.h>
#include <gtk/gtk.h>
#include "timers.h"
#define ITERS 20
static GtkWidget *
create_cb (gpointer data)
{
GtkWidget *window;
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
/* ... fill the window with widgets, and don't show them ... */
return window;
}
static void
report_cb (TimerReport report, gdouble elapsed, gpointer data)
{
const char *type;
switch (report) {
case TIMER_REPORT_WIDGET_CREATION:
type = "widget creation";
break;
case TIMER_REPORT_WIDGET_SHOW:
type = "widget show";
break;
case TIMER_REPORT_WIDGET_DESTRUCTION:
type = "widget destruction";
break;
}
fprintf (stderr, "%s: %g sec\n", type, elapsed);
}
int
main (int argc, char **argv)
{
int i;
gtk_init (&argc, &argv);
for (i = 0; i < ITERS; i++)
timer_time_widget (create_cb, report_cb, NULL);
return 0;
}
----------------------------------------------------------------------
Getting meaningful results
--------------------------
Getting times for widget creation/drawing/destruction is interesting,
but how do you actually find the places that need optimizing?
Why, you run the tests under a profiler, of course.
FIXME: document how to do this.
Feedback
--------
Please mail your feedback to Federico Mena-Quintero <federico@novell.com>.
This performance framework is a work in progress.