gtk2/gdk/broadway/broadway-output.c

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#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <errno.h>
#include <cairo.h>
#include "broadway-output.h"
//#define DEBUG_NODE_SENDING
/************************************************************************
* Basic I/O primitives *
************************************************************************/
struct BroadwayOutput {
GOutputStream *out;
GString *buf;
int error;
guint32 serial;
};
static void
broadway_output_send_cmd (BroadwayOutput *output,
gboolean fin, BroadwayWSOpCode code,
const void *buf, gsize count)
{
gboolean mask = FALSE;
guchar header[16];
size_t p;
gboolean mid_header = count > 125 && count <= 65535;
gboolean long_header = count > 65535;
/* NB. big-endian spec => bit 0 == MSB */
header[0] = ( (fin ? 0x80 : 0) | (code & 0x0f) );
header[1] = ( (mask ? 0x80 : 0) |
(mid_header ? 126 : long_header ? 127 : count) );
p = 2;
if (mid_header)
{
*(guint16 *)(header + p) = GUINT16_TO_BE( (guint16)count );
p += 2;
}
else if (long_header)
{
*(guint64 *)(header + p) = GUINT64_TO_BE( count );
p += 8;
}
// FIXME: if we are paranoid we should 'mask' the data
// FIXME: we should really emit these as a single write
g_output_stream_write_all (output->out, header, p, NULL, NULL, NULL);
g_output_stream_write_all (output->out, buf, count, NULL, NULL, NULL);
}
void broadway_output_pong (BroadwayOutput *output)
{
broadway_output_send_cmd (output, TRUE, BROADWAY_WS_CNX_PONG, NULL, 0);
}
int
broadway_output_flush (BroadwayOutput *output)
{
if (output->buf->len == 0)
return TRUE;
broadway_output_send_cmd (output, TRUE, BROADWAY_WS_BINARY,
output->buf->str, output->buf->len);
g_string_set_size (output->buf, 0);
return !output->error;
}
BroadwayOutput *
broadway_output_new (GOutputStream *out, guint32 serial)
{
BroadwayOutput *output;
output = g_new0 (BroadwayOutput, 1);
output->out = g_object_ref (out);
output->buf = g_string_new ("");
output->serial = serial;
return output;
}
void
broadway_output_free (BroadwayOutput *output)
{
g_object_unref (output->out);
free (output);
}
guint32
broadway_output_get_next_serial (BroadwayOutput *output)
{
return output->serial;
}
void
broadway_output_set_next_serial (BroadwayOutput *output,
guint32 serial)
{
output->serial = serial;
}
/************************************************************************
* Core rendering operations *
************************************************************************/
static void
append_char (BroadwayOutput *output, char c)
{
g_string_append_c (output->buf, c);
}
static void
append_bool (BroadwayOutput *output, gboolean val)
{
g_string_append_c (output->buf, val ? 1: 0);
}
static void
append_flags (BroadwayOutput *output, guint32 val)
{
g_string_append_c (output->buf, val);
}
static void
append_uint16 (BroadwayOutput *output, guint32 v)
{
gsize old_len = output->buf->len;
guint8 *buf;
g_string_set_size (output->buf, old_len + 2);
buf = (guint8 *)output->buf->str + old_len;
buf[0] = (v >> 0) & 0xff;
buf[1] = (v >> 8) & 0xff;
}
static void
append_uint32 (BroadwayOutput *output, guint32 v)
{
gsize old_len = output->buf->len;
guint8 *buf;
g_string_set_size (output->buf, old_len + 4);
buf = (guint8 *)output->buf->str + old_len;
buf[0] = (v >> 0) & 0xff;
buf[1] = (v >> 8) & 0xff;
buf[2] = (v >> 16) & 0xff;
buf[3] = (v >> 24) & 0xff;
}
static void
patch_uint32 (BroadwayOutput *output, guint32 v, gsize offset)
{
guint8 *buf;
buf = (guint8 *)output->buf->str + offset;
buf[0] = (v >> 0) & 0xff;
buf[1] = (v >> 8) & 0xff;
buf[2] = (v >> 16) & 0xff;
buf[3] = (v >> 24) & 0xff;
}
static void
write_header(BroadwayOutput *output, char op)
{
append_char (output, op);
append_uint32 (output, output->serial++);
}
void
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broadway_output_grab_pointer (BroadwayOutput *output,
int id,
gboolean owner_event)
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{
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write_header (output, BROADWAY_OP_GRAB_POINTER);
append_uint16 (output, id);
append_bool (output, owner_event);
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}
guint32
broadway_output_ungrab_pointer (BroadwayOutput *output)
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{
guint32 serial;
serial = output->serial;
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write_header (output, BROADWAY_OP_UNGRAB_POINTER);
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return serial;
}
void
broadway_output_new_surface(BroadwayOutput *output,
int id, int x, int y, int w, int h,
gboolean is_temp)
{
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write_header (output, BROADWAY_OP_NEW_SURFACE);
append_uint16 (output, id);
append_uint16 (output, x);
append_uint16 (output, y);
append_uint16 (output, w);
append_uint16 (output, h);
append_bool (output, is_temp);
}
void
broadway_output_disconnected (BroadwayOutput *output)
{
write_header (output, BROADWAY_OP_DISCONNECTED);
}
void
broadway_output_show_surface(BroadwayOutput *output, int id)
{
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write_header (output, BROADWAY_OP_SHOW_SURFACE);
append_uint16 (output, id);
}
void
broadway_output_hide_surface(BroadwayOutput *output, int id)
{
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write_header (output, BROADWAY_OP_HIDE_SURFACE);
append_uint16 (output, id);
}
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void
broadway_output_raise_surface(BroadwayOutput *output, int id)
{
write_header (output, BROADWAY_OP_RAISE_SURFACE);
append_uint16 (output, id);
}
void
broadway_output_lower_surface(BroadwayOutput *output, int id)
{
write_header (output, BROADWAY_OP_LOWER_SURFACE);
append_uint16 (output, id);
}
void
broadway_output_destroy_surface(BroadwayOutput *output, int id)
{
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write_header (output, BROADWAY_OP_DESTROY_SURFACE);
append_uint16 (output, id);
}
void
broadway_output_roundtrip (BroadwayOutput *output,
int id,
guint32 tag)
{
write_header (output, BROADWAY_OP_ROUNDTRIP);
append_uint16 (output, id);
append_uint32 (output, tag);
}
void
broadway_output_set_show_keyboard (BroadwayOutput *output,
gboolean show)
{
write_header (output, BROADWAY_OP_SET_SHOW_KEYBOARD);
append_uint16 (output, show);
}
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void
broadway_output_move_resize_surface (BroadwayOutput *output,
int id,
gboolean has_pos,
int x,
int y,
gboolean has_size,
int w,
int h)
{
int val;
if (!has_pos && !has_size)
return;
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write_header (output, BROADWAY_OP_MOVE_RESIZE);
val = (!!has_pos) | ((!!has_size) << 1);
append_uint16 (output, id);
append_flags (output, val);
if (has_pos)
{
append_uint16 (output, x);
append_uint16 (output, y);
}
if (has_size)
{
append_uint16 (output, w);
append_uint16 (output, h);
}
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}
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void
broadway_output_set_transient_for (BroadwayOutput *output,
int id,
int parent_id)
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{
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write_header (output, BROADWAY_OP_SET_TRANSIENT_FOR);
append_uint16 (output, id);
append_uint16 (output, parent_id);
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}
static gint append_node_depth = -1;
static void
append_type (BroadwayOutput *output, guint32 type, BroadwayNode *node)
{
#ifdef DEBUG_NODE_SENDING
g_print ("%*s%s", append_node_depth*2, "", broadway_node_type_names[type]);
if (type == BROADWAY_NODE_TEXTURE)
g_print (" %u", node->data[4]);
g_print ("\n");
#endif
append_uint32 (output, type);
}
/***********************************
* This outputs the tree to the client, while at the same time diffing
* against the old tree. This allows us to avoid sending certain
* parts.
*
* Reusing existing dom nodes are problematic because doing so
* automatically inherits all their children. There are two cases
* where we do this:
*
* If the entire sub tree is identical we emit a KEEP_ALL node which
* just reuses the entire old dom subtree.
*
* If a the node is unchanged (but some descendant may have changed),
* and all parents are also unchanged, then we can just avoid
* changing the dom node at all, and we emit a KEEP_THIS node.
*
***********************************/
static void
append_node (BroadwayOutput *output,
BroadwayNode *node,
BroadwayNode *old_node,
gboolean all_parents_are_kept)
{
guint32 i;
append_node_depth++;
if (old_node != NULL && broadway_node_equal (node, old_node))
{
if (broadway_node_deep_equal (node, old_node))
{
append_type (output, BROADWAY_NODE_KEEP_ALL, node);
goto out;
}
if (all_parents_are_kept)
{
append_type (output, BROADWAY_NODE_KEEP_THIS, node);
append_uint32 (output, node->n_children);
for (i = 0; i < node->n_children; i++)
append_node (output, node->children[i],
i < old_node->n_children ? old_node->children[i] : NULL,
TRUE);
goto out;
}
}
append_type (output, node->type, node);
for (i = 0; i < node->n_data; i++)
append_uint32 (output, node->data[i]);
for (i = 0; i < node->n_children; i++)
append_node (output,
node->children[i],
(old_node != NULL && i < old_node->n_children) ? old_node->children[i] : NULL,
FALSE);
out:
append_node_depth--;
}
void
broadway_output_surface_set_nodes (BroadwayOutput *output,
int id,
BroadwayNode *root,
BroadwayNode *old_root)
{
gsize size_pos, start, end;
/* Early return if nothing changed */
if (old_root != NULL &&
broadway_node_deep_equal (root, old_root))
return;
write_header (output, BROADWAY_OP_SET_NODES);
append_uint16 (output, id);
size_pos = output->buf->len;
append_uint32 (output, 0);
start = output->buf->len;
#ifdef DEBUG_NODE_SENDING
g_print ("====== node tree for %d =======\n", id);
#endif
append_node (output, root, old_root, TRUE);
end = output->buf->len;
patch_uint32 (output, (end - start) / 4, size_pos);
}
void
broadway_output_upload_texture (BroadwayOutput *output,
guint32 id,
GBytes *texture)
{
gsize len = g_bytes_get_size (texture);
write_header (output, BROADWAY_OP_UPLOAD_TEXTURE);
append_uint32 (output, id);
append_uint32 (output, (guint32)len);
g_string_append_len (output->buf, g_bytes_get_data (texture, NULL), len);
}
void
broadway_output_release_texture (BroadwayOutput *output,
guint32 id)
{
write_header (output, BROADWAY_OP_RELEASE_TEXTURE);
append_uint32 (output, id);
}