1999-11-11 22:12:27 +00:00
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/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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2004-11-21 21:01:28 +00:00
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* Copyright (C) 1998-2004 Tor Lillqvist
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* Copyright (C) 2000-2004 Hans Breuer
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1999-11-11 22:12:27 +00:00
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*
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* This library is free software; you can redistribute it and/or
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2000-07-26 11:33:08 +00:00
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* modify it under the terms of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2000-07-26 11:33:08 +00:00
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* Lesser General Public License for more details.
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1999-11-11 22:12:27 +00:00
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*
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2000-07-26 11:33:08 +00:00
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* You should have received a copy of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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2000-07-26 11:33:08 +00:00
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* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
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1999-11-11 22:12:27 +00:00
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
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#define LINE_ATTRIBUTES (GDK_GC_LINE_WIDTH|GDK_GC_LINE_STYLE| \
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GDK_GC_CAP_STYLE|GDK_GC_JOIN_STYLE)
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2008-06-22 14:28:52 +00:00
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#include "config.h"
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1999-11-11 22:12:27 +00:00
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#include <string.h>
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#include "gdkgc.h"
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#include "gdkpixmap.h"
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Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
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#include "gdkprivate-win32.h"
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1999-11-19 01:09:13 +00:00
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static void gdk_win32_gc_get_values (GdkGC *gc,
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GdkGCValues *values);
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static void gdk_win32_gc_set_values (GdkGC *gc,
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GdkGCValues *values,
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GdkGCValuesMask values_mask);
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static void gdk_win32_gc_set_dashes (GdkGC *gc,
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gint dash_offset,
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2000-07-23 21:43:23 +00:00
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gint8 dash_list[],
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1999-11-19 01:09:13 +00:00
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gint n);
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2000-07-23 21:43:23 +00:00
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static void gdk_gc_win32_class_init (GdkGCWin32Class *klass);
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static void gdk_gc_win32_finalize (GObject *object);
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static gpointer parent_class = NULL;
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GType
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2001-10-28 21:28:51 +00:00
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_gdk_gc_win32_get_type (void)
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2000-07-23 21:43:23 +00:00
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{
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static GType object_type = 0;
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if (!object_type)
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{
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2009-11-06 00:21:09 +00:00
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const GTypeInfo object_info =
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2000-07-23 21:43:23 +00:00
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{
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sizeof (GdkGCWin32Class),
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(GBaseInitFunc) NULL,
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(GBaseFinalizeFunc) NULL,
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(GClassInitFunc) gdk_gc_win32_class_init,
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NULL, /* class_finalize */
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NULL, /* class_data */
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sizeof (GdkGCWin32),
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0, /* n_preallocs */
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(GInstanceInitFunc) NULL,
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};
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object_type = g_type_register_static (GDK_TYPE_GC,
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"GdkGCWin32",
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2000-11-11 18:39:57 +00:00
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&object_info, 0);
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2000-07-23 21:43:23 +00:00
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}
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return object_type;
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}
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static void
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gdk_gc_win32_class_init (GdkGCWin32Class *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GdkGCClass *gc_class = GDK_GC_CLASS (klass);
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parent_class = g_type_class_peek_parent (klass);
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object_class->finalize = gdk_gc_win32_finalize;
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gc_class->get_values = gdk_win32_gc_get_values;
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gc_class->set_values = gdk_win32_gc_set_values;
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gc_class->set_dashes = gdk_win32_gc_set_dashes;
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}
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static void
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gdk_gc_win32_finalize (GObject *object)
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{
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GdkGCWin32 *win32_gc = GDK_GC_WIN32 (object);
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gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
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if (win32_gc->hcliprgn != NULL)
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DeleteObject (win32_gc->hcliprgn);
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2010-06-24 21:40:06 +00:00
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2007-03-09 21:57:37 +00:00
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g_free (win32_gc->pen_dashes);
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2000-07-23 21:43:23 +00:00
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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1999-11-11 22:12:27 +00:00
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Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
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static void
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fixup_pen (GdkGCWin32 *win32_gc)
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{
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win32_gc->pen_style = 0;
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/* First look at GDK width and end cap style, set GDI pen type and
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* end cap.
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*/
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if (win32_gc->pen_width == 0 &&
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win32_gc->cap_style == GDK_CAP_NOT_LAST)
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{
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/* Use a cosmetic pen, always width 1 */
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win32_gc->pen_style |= PS_COSMETIC;
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}
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else if (win32_gc->pen_width <= 1 &&
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win32_gc->cap_style == GDK_CAP_BUTT)
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{
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/* For 1 pixel wide lines PS_ENDCAP_ROUND means draw both ends,
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* even for one pixel length lines. But if we are drawing dashed
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* lines we can't use PS_ENDCAP_ROUND.
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*/
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if (win32_gc->line_style == GDK_LINE_SOLID)
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win32_gc->pen_style |= PS_GEOMETRIC | PS_ENDCAP_ROUND;
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else
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win32_gc->pen_style |= PS_GEOMETRIC | PS_ENDCAP_FLAT;
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}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
win32_gc->pen_style |= PS_GEOMETRIC;
|
|
|
|
switch (win32_gc->cap_style)
|
|
|
|
{
|
|
|
|
/* For non-zero-width lines X11's CapNotLast works like CapButt */
|
|
|
|
case GDK_CAP_NOT_LAST:
|
|
|
|
case GDK_CAP_BUTT:
|
|
|
|
win32_gc->pen_style |= PS_ENDCAP_FLAT;
|
|
|
|
break;
|
|
|
|
case GDK_CAP_ROUND:
|
|
|
|
win32_gc->pen_style |= PS_ENDCAP_ROUND;
|
|
|
|
break;
|
|
|
|
case GDK_CAP_PROJECTING:
|
|
|
|
win32_gc->pen_style |= PS_ENDCAP_SQUARE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Next look at GDK line style, set GDI pen style attribute */
|
|
|
|
switch (win32_gc->line_style)
|
|
|
|
{
|
|
|
|
case GDK_LINE_SOLID:
|
|
|
|
win32_gc->pen_style |= PS_SOLID;
|
|
|
|
break;
|
|
|
|
case GDK_LINE_ON_OFF_DASH:
|
|
|
|
case GDK_LINE_DOUBLE_DASH:
|
|
|
|
if (win32_gc->pen_dashes == NULL)
|
|
|
|
{
|
|
|
|
win32_gc->pen_dashes = g_new (DWORD, 1);
|
|
|
|
win32_gc->pen_dashes[0] = 4;
|
|
|
|
win32_gc->pen_num_dashes = 1;
|
|
|
|
}
|
2006-08-29 23:01:53 +00:00
|
|
|
|
|
|
|
if (!(win32_gc->pen_style & PS_TYPE_MASK) == PS_GEOMETRIC &&
|
|
|
|
win32_gc->pen_dashes[0] == 1 &&
|
|
|
|
(win32_gc->pen_num_dashes == 1 ||
|
|
|
|
(win32_gc->pen_num_dashes == 2 && win32_gc->pen_dashes[0] == 1)))
|
|
|
|
win32_gc->pen_style |= PS_ALTERNATE;
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
else
|
2006-08-29 23:01:53 +00:00
|
|
|
win32_gc->pen_style |= PS_USERSTYLE;
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Last, for if the GDI pen is geometric, set the join attribute */
|
|
|
|
if ((win32_gc->pen_style & PS_TYPE_MASK) == PS_GEOMETRIC)
|
|
|
|
{
|
|
|
|
switch (win32_gc->join_style)
|
|
|
|
{
|
|
|
|
case GDK_JOIN_MITER:
|
|
|
|
win32_gc->pen_style |= PS_JOIN_MITER;
|
|
|
|
break;
|
|
|
|
case GDK_JOIN_ROUND:
|
|
|
|
win32_gc->pen_style |= PS_JOIN_ROUND;
|
|
|
|
break;
|
|
|
|
case GDK_JOIN_BEVEL:
|
|
|
|
win32_gc->pen_style |= PS_JOIN_BEVEL;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
static void
|
|
|
|
gdk_win32_gc_values_to_win32values (GdkGCValues *values,
|
|
|
|
GdkGCValuesMask mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
GdkGCWin32 *win32_gc)
|
2000-02-13 14:52:47 +00:00
|
|
|
{
|
|
|
|
char *s = "";
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, g_print ("{"));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_FOREGROUND)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_FOREGROUND;
|
2005-05-04 11:43:44 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("fg=%.06x",
|
|
|
|
_gdk_gc_get_fg_pixel (&win32_gc->parent_instance)),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_BACKGROUND)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_BACKGROUND;
|
2005-05-04 11:43:44 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sbg=%.06x", s,
|
|
|
|
_gdk_gc_get_bg_pixel (&win32_gc->parent_instance)),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_FUNCTION)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%srop2=", s),
|
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
switch (values->function)
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
#define CASE(x,y) case GDK_##x: win32_gc->rop2 = R2_##y; GDK_NOTE (GC, g_print (#y)); break
|
|
|
|
CASE (COPY, COPYPEN);
|
|
|
|
CASE (INVERT, NOT);
|
|
|
|
CASE (XOR, XORPEN);
|
|
|
|
CASE (CLEAR, BLACK);
|
|
|
|
CASE (AND, MASKPEN);
|
|
|
|
CASE (AND_REVERSE, MASKPENNOT);
|
|
|
|
CASE (AND_INVERT, MASKNOTPEN);
|
|
|
|
CASE (NOOP, NOP);
|
|
|
|
CASE (OR, MERGEPEN);
|
|
|
|
CASE (EQUIV, NOTXORPEN);
|
|
|
|
CASE (OR_REVERSE, MERGEPENNOT);
|
|
|
|
CASE (COPY_INVERT, NOTCOPYPEN);
|
|
|
|
CASE (OR_INVERT, MERGENOTPEN);
|
|
|
|
CASE (NAND, NOTMASKPEN);
|
|
|
|
CASE (NOR, NOTMERGEPEN);
|
|
|
|
CASE (SET, WHITE);
|
|
|
|
#undef CASE
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_FUNCTION;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_FILL)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_FILL;
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sfill=%s", s,
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
_gdk_win32_fill_style_to_string (values->fill)),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_TILE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
if (values->tile != NULL)
|
2000-02-13 14:52:47 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_TILE;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC,
|
|
|
|
(g_print ("%stile=%p", s,
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
GDK_PIXMAP_HBITMAP (values->tile)),
|
2000-10-22 17:16:42 +00:00
|
|
|
s = ","));
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask &= ~GDK_GC_TILE;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%stile=NULL", s),
|
|
|
|
s = ","));
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_STIPPLE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
if (values->stipple != NULL)
|
2000-02-13 14:52:47 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_STIPPLE;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC,
|
|
|
|
(g_print ("%sstipple=%p", s,
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
GDK_PIXMAP_HBITMAP (values->stipple)),
|
2000-10-22 17:16:42 +00:00
|
|
|
s = ","));
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask &= ~GDK_GC_STIPPLE;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sstipple=NULL", s),
|
|
|
|
s = ","));
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_CLIP_MASK)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
if (win32_gc->hcliprgn != NULL)
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
DeleteObject (win32_gc->hcliprgn);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (values->clip_mask != NULL)
|
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
win32_gc->hcliprgn = _gdk_win32_bitmap_to_hrgn (values->clip_mask);
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_CLIP_MASK;
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->hcliprgn = NULL;
|
|
|
|
win32_gc->values_mask &= ~GDK_GC_CLIP_MASK;
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sclip=%p", s, win32_gc->hcliprgn),
|
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_SUBWINDOW)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->subwindow_mode = values->subwindow_mode;
|
|
|
|
win32_gc->values_mask |= GDK_GC_SUBWINDOW;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%ssubw=%d", s, win32_gc->subwindow_mode),
|
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_TS_X_ORIGIN)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_TS_X_ORIGIN;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sts_x=%d", s, values->ts_x_origin),
|
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_TS_Y_ORIGIN)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_TS_Y_ORIGIN;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sts_y=%d", s, values->ts_y_origin),
|
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_CLIP_X_ORIGIN)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_CLIP_X_ORIGIN;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sclip_x=%d", s, values->clip_x_origin),
|
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_CLIP_Y_ORIGIN)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_CLIP_Y_ORIGIN;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sclip_y=%d", s, values->clip_y_origin),
|
|
|
|
s = ","));
|
2001-03-10 18:13:03 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_EXPOSURES)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->graphics_exposures = values->graphics_exposures;
|
|
|
|
win32_gc->values_mask |= GDK_GC_EXPOSURES;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%sexp=%d", s, win32_gc->graphics_exposures),
|
|
|
|
s = ","));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_LINE_WIDTH)
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->pen_width = values->line_width;
|
|
|
|
win32_gc->values_mask |= GDK_GC_LINE_WIDTH;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("%spw=%d", s, win32_gc->pen_width),
|
|
|
|
s = ","));
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_LINE_STYLE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
win32_gc->line_style = values->line_style;
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_LINE_STYLE;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_CAP_STYLE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
win32_gc->cap_style = values->cap_style;
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_CAP_STYLE;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (mask & GDK_GC_JOIN_STYLE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
win32_gc->join_style = values->join_style;
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_JOIN_STYLE;
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
|
|
|
|
if (mask & (GDK_GC_LINE_WIDTH|GDK_GC_LINE_STYLE|GDK_GC_CAP_STYLE|GDK_GC_JOIN_STYLE))
|
|
|
|
{
|
|
|
|
fixup_pen (win32_gc);
|
|
|
|
GDK_NOTE (GC, (g_print ("%sps|=PS_STYLE_%s|PS_ENDCAP_%s|PS_JOIN_%s", s,
|
|
|
|
_gdk_win32_psstyle_to_string (win32_gc->pen_style),
|
|
|
|
_gdk_win32_psendcap_to_string (win32_gc->pen_style),
|
|
|
|
_gdk_win32_psjoin_to_string (win32_gc->pen_style)),
|
|
|
|
s = ","));
|
|
|
|
}
|
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, g_print ("} mask=(%s)", _gdk_win32_gcvalues_mask_to_string (win32_gc->values_mask)));
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
GdkGC*
|
|
|
|
_gdk_win32_gc_new (GdkDrawable *drawable,
|
|
|
|
GdkGCValues *values,
|
2005-05-04 11:43:44 +00:00
|
|
|
GdkGCValuesMask values_mask)
|
2000-02-13 14:52:47 +00:00
|
|
|
{
|
|
|
|
GdkGC *gc;
|
2000-07-23 21:43:23 +00:00
|
|
|
GdkGCWin32 *win32_gc;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
/* NOTICE that the drawable here has to be the impl drawable,
|
|
|
|
* not the publically-visible drawables.
|
|
|
|
*/
|
|
|
|
g_return_val_if_fail (GDK_IS_DRAWABLE_IMPL_WIN32 (drawable), NULL);
|
2000-02-13 14:52:47 +00:00
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
gc = g_object_new (_gdk_gc_win32_get_type (), NULL);
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc = GDK_GC_WIN32 (gc);
|
|
|
|
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
_gdk_gc_init (gc, drawable, values, values_mask);
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->hcliprgn = NULL;
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->rop2 = R2_COPYPEN;
|
2003-06-06 22:55:55 +00:00
|
|
|
win32_gc->subwindow_mode = GDK_CLIP_BY_CHILDREN;
|
|
|
|
win32_gc->graphics_exposures = TRUE;
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->pen_width = 0;
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
/* Don't get confused by the PS_ENDCAP_ROUND. For narrow GDI pens
|
|
|
|
* (width == 1), PS_GEOMETRIC|PS_ENDCAP_ROUND works like X11's
|
|
|
|
* CapButt.
|
|
|
|
*/
|
|
|
|
win32_gc->pen_style = PS_GEOMETRIC|PS_ENDCAP_ROUND|PS_JOIN_MITER;
|
|
|
|
win32_gc->line_style = GDK_LINE_SOLID;
|
|
|
|
win32_gc->cap_style = GDK_CAP_BUTT;
|
|
|
|
win32_gc->join_style = GDK_JOIN_MITER;
|
2002-03-28 23:25:33 +00:00
|
|
|
win32_gc->pen_dashes = NULL;
|
|
|
|
win32_gc->pen_num_dashes = 0;
|
2005-01-12 21:28:03 +00:00
|
|
|
win32_gc->pen_dash_offset = 0;
|
|
|
|
win32_gc->pen_hbrbg = NULL;
|
2000-07-23 21:43:23 +00:00
|
|
|
|
|
|
|
win32_gc->values_mask = GDK_GC_FUNCTION | GDK_GC_FILL;
|
2000-02-13 14:52:47 +00:00
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, g_print ("_gdk_win32_gc_new: %p: ", win32_gc));
|
2005-05-04 11:43:44 +00:00
|
|
|
gdk_win32_gc_values_to_win32values (values, values_mask, win32_gc);
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, g_print ("\n"));
|
2000-02-13 14:52:47 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
win32_gc->hdc = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
return gc;
|
|
|
|
}
|
|
|
|
|
1999-11-19 01:09:13 +00:00
|
|
|
static void
|
|
|
|
gdk_win32_gc_get_values (GdkGC *gc,
|
|
|
|
GdkGCValues *values)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
GdkGCWin32 *win32_gc = GDK_GC_WIN32 (gc);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
values->foreground.pixel = _gdk_gc_get_fg_pixel (gc);
|
|
|
|
values->background.pixel = _gdk_gc_get_bg_pixel (gc);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
switch (win32_gc->rop2)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
case R2_COPYPEN:
|
|
|
|
values->function = GDK_COPY; break;
|
|
|
|
case R2_NOT:
|
|
|
|
values->function = GDK_INVERT; break;
|
|
|
|
case R2_XORPEN:
|
|
|
|
values->function = GDK_XOR; break;
|
|
|
|
case R2_BLACK:
|
|
|
|
values->function = GDK_CLEAR; break;
|
|
|
|
case R2_MASKPEN:
|
|
|
|
values->function = GDK_AND; break;
|
|
|
|
case R2_MASKPENNOT:
|
|
|
|
values->function = GDK_AND_REVERSE; break;
|
|
|
|
case R2_MASKNOTPEN:
|
|
|
|
values->function = GDK_AND_INVERT; break;
|
|
|
|
case R2_NOP:
|
|
|
|
values->function = GDK_NOOP; break;
|
|
|
|
case R2_MERGEPEN:
|
|
|
|
values->function = GDK_OR; break;
|
|
|
|
case R2_NOTXORPEN:
|
|
|
|
values->function = GDK_EQUIV; break;
|
|
|
|
case R2_MERGEPENNOT:
|
|
|
|
values->function = GDK_OR_REVERSE; break;
|
|
|
|
case R2_NOTCOPYPEN:
|
|
|
|
values->function = GDK_COPY_INVERT; break;
|
|
|
|
case R2_MERGENOTPEN:
|
|
|
|
values->function = GDK_OR_INVERT; break;
|
|
|
|
case R2_NOTMASKPEN:
|
|
|
|
values->function = GDK_NAND; break;
|
2000-07-23 01:18:34 +00:00
|
|
|
case R2_NOTMERGEPEN:
|
|
|
|
values->function = GDK_NOR; break;
|
1999-11-11 22:12:27 +00:00
|
|
|
case R2_WHITE:
|
|
|
|
values->function = GDK_SET; break;
|
|
|
|
}
|
|
|
|
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
values->fill = _gdk_gc_get_fill (gc);
|
|
|
|
values->tile = _gdk_gc_get_tile (gc);
|
|
|
|
values->stipple = _gdk_gc_get_stipple (gc);
|
2000-02-13 14:52:47 +00:00
|
|
|
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
/* Also the X11 backend always returns a NULL clip_mask */
|
|
|
|
values->clip_mask = NULL;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
values->subwindow_mode = win32_gc->subwindow_mode;
|
|
|
|
values->ts_x_origin = win32_gc->parent_instance.ts_x_origin;
|
|
|
|
values->ts_y_origin = win32_gc->parent_instance.ts_y_origin;
|
|
|
|
values->clip_x_origin = win32_gc->parent_instance.clip_x_origin;
|
|
|
|
values->clip_y_origin = win32_gc->parent_instance.clip_y_origin;
|
|
|
|
values->graphics_exposures = win32_gc->graphics_exposures;
|
|
|
|
values->line_width = win32_gc->pen_width;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
values->line_style = win32_gc->line_style;
|
|
|
|
values->cap_style = win32_gc->cap_style;
|
|
|
|
values->join_style = win32_gc->join_style;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
1999-11-19 01:09:13 +00:00
|
|
|
static void
|
|
|
|
gdk_win32_gc_set_values (GdkGC *gc,
|
|
|
|
GdkGCValues *values,
|
2000-02-13 14:52:47 +00:00
|
|
|
GdkGCValuesMask mask)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
g_return_if_fail (GDK_IS_GC (gc));
|
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, g_print ("gdk_win32_gc_set_values: %p: ", GDK_GC_WIN32 (gc)));
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_win32_gc_values_to_win32values (values, mask, GDK_GC_WIN32 (gc));
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, g_print ("\n"));
|
1999-11-19 01:09:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gdk_win32_gc_set_dashes (GdkGC *gc,
|
2000-07-23 21:43:23 +00:00
|
|
|
gint dash_offset,
|
|
|
|
gint8 dash_list[],
|
1999-11-19 01:09:13 +00:00
|
|
|
gint n)
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
GdkGCWin32 *win32_gc;
|
2002-03-28 23:25:33 +00:00
|
|
|
int i;
|
2000-07-23 21:43:23 +00:00
|
|
|
|
|
|
|
g_return_if_fail (GDK_IS_GC (gc));
|
|
|
|
g_return_if_fail (dash_list != NULL);
|
1999-11-19 01:09:13 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc = GDK_GC_WIN32 (gc);
|
|
|
|
|
2002-03-28 23:25:33 +00:00
|
|
|
win32_gc->pen_num_dashes = n;
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
g_free (win32_gc->pen_dashes);
|
2002-03-28 23:25:33 +00:00
|
|
|
win32_gc->pen_dashes = g_new (DWORD, n);
|
|
|
|
for (i = 0; i < n; i++)
|
|
|
|
win32_gc->pen_dashes[i] = dash_list[i];
|
2005-01-12 21:28:03 +00:00
|
|
|
win32_gc->pen_dash_offset = dash_offset;
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
fixup_pen (win32_gc);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2010-07-05 09:56:02 +00:00
|
|
|
_gdk_windowing_gc_set_clip_region (GdkGC *gc,
|
2010-06-28 12:54:37 +00:00
|
|
|
const cairo_region_t *region,
|
2010-07-05 09:56:02 +00:00
|
|
|
gboolean reset_origin)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
GdkGCWin32 *win32_gc = GDK_GC_WIN32 (gc);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (win32_gc->hcliprgn)
|
|
|
|
DeleteObject (win32_gc->hcliprgn);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (region)
|
|
|
|
{
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, g_print ("gdk_gc_set_clip_region: %p: %s\n",
|
|
|
|
win32_gc,
|
2010-07-05 09:56:02 +00:00
|
|
|
_gdk_win32_cairo_region_to_string (region)));
|
2000-10-22 17:16:42 +00:00
|
|
|
|
2010-07-05 09:56:02 +00:00
|
|
|
win32_gc->hcliprgn = _gdk_win32_cairo_region_to_hrgn (region, 0, 0);
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->values_mask |= GDK_GC_CLIP_MASK;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (GC, g_print ("gdk_gc_set_clip_region: NULL\n"));
|
2000-10-22 17:16:42 +00:00
|
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gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
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win32_gc->hcliprgn = NULL;
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2000-07-23 21:43:23 +00:00
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win32_gc->values_mask &= ~GDK_GC_CLIP_MASK;
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1999-11-11 22:12:27 +00:00
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}
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Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
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2009-02-14 18:23:54 +00:00
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if (reset_origin)
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2009-07-01 10:06:04 +00:00
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{
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gc->clip_x_origin = 0;
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gc->clip_y_origin = 0;
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win32_gc->values_mask &= ~(GDK_GC_CLIP_X_ORIGIN | GDK_GC_CLIP_Y_ORIGIN);
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}
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1999-11-11 22:12:27 +00:00
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}
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void
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Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
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_gdk_windowing_gc_copy (GdkGC *dst_gc,
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GdkGC *src_gc)
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1999-11-11 22:12:27 +00:00
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{
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Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
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GdkGCWin32 *dst_win32_gc = GDK_GC_WIN32 (dst_gc);
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GdkGCWin32 *src_win32_gc = GDK_GC_WIN32 (src_gc);
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2000-07-23 21:43:23 +00:00
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Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
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GDK_NOTE (GC, g_print ("gdk_gc_copy: %p := %p\n", dst_win32_gc, src_win32_gc));
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gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (dst_win32_gc->hcliprgn != NULL)
|
|
|
|
DeleteObject (dst_win32_gc->hcliprgn);
|
|
|
|
|
2007-03-09 21:57:37 +00:00
|
|
|
g_free (dst_win32_gc->pen_dashes);
|
1999-11-19 01:09:13 +00:00
|
|
|
|
2004-03-15 11:55:55 +00:00
|
|
|
dst_win32_gc->hcliprgn = src_win32_gc->hcliprgn;
|
2000-10-22 17:16:42 +00:00
|
|
|
if (dst_win32_gc->hcliprgn)
|
|
|
|
{
|
|
|
|
/* create a new region, to copy to */
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
dst_win32_gc->hcliprgn = CreateRectRgn (0,0,1,1);
|
2000-10-22 17:16:42 +00:00
|
|
|
/* overwrite from source */
|
|
|
|
CombineRgn (dst_win32_gc->hcliprgn, src_win32_gc->hcliprgn,
|
|
|
|
NULL, RGN_COPY);
|
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
2004-03-15 11:55:55 +00:00
|
|
|
dst_win32_gc->values_mask = src_win32_gc->values_mask;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
2004-03-15 11:55:55 +00:00
|
|
|
dst_win32_gc->rop2 = src_win32_gc->rop2;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
2004-03-15 11:55:55 +00:00
|
|
|
dst_win32_gc->subwindow_mode = src_win32_gc->subwindow_mode;
|
|
|
|
dst_win32_gc->graphics_exposures = src_win32_gc->graphics_exposures;
|
|
|
|
dst_win32_gc->pen_width = src_win32_gc->pen_width;
|
|
|
|
dst_win32_gc->pen_style = src_win32_gc->pen_style;
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
dst_win32_gc->line_style = src_win32_gc->line_style;
|
|
|
|
dst_win32_gc->cap_style = src_win32_gc->cap_style;
|
|
|
|
dst_win32_gc->join_style = src_win32_gc->join_style;
|
|
|
|
if (src_win32_gc->pen_dashes)
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
dst_win32_gc->pen_dashes = g_memdup (src_win32_gc->pen_dashes,
|
|
|
|
sizeof (DWORD) * src_win32_gc->pen_num_dashes);
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
else
|
|
|
|
dst_win32_gc->pen_dashes = NULL;
|
2004-03-15 11:55:55 +00:00
|
|
|
dst_win32_gc->pen_num_dashes = src_win32_gc->pen_num_dashes;
|
2005-01-12 21:28:03 +00:00
|
|
|
dst_win32_gc->pen_dash_offset = src_win32_gc->pen_dash_offset;
|
2004-03-15 11:55:55 +00:00
|
|
|
|
|
|
|
|
|
|
|
dst_win32_gc->hdc = NULL;
|
|
|
|
dst_win32_gc->saved_dc = FALSE;
|
|
|
|
dst_win32_gc->holdpal = NULL;
|
2005-01-12 21:28:03 +00:00
|
|
|
dst_win32_gc->pen_hbrbg = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2002-12-17 01:39:11 +00:00
|
|
|
GdkScreen *
|
|
|
|
gdk_gc_get_screen (GdkGC *gc)
|
|
|
|
{
|
|
|
|
g_return_val_if_fail (GDK_IS_GC_WIN32 (gc), NULL);
|
|
|
|
|
|
|
|
return _gdk_screen;
|
|
|
|
}
|
|
|
|
|
2000-03-03 23:21:51 +00:00
|
|
|
static guint bitmask[9] = { 0, 1, 3, 7, 15, 31, 63, 127, 255 };
|
|
|
|
|
|
|
|
COLORREF
|
2001-10-28 21:28:51 +00:00
|
|
|
_gdk_win32_colormap_color (GdkColormap *colormap,
|
|
|
|
gulong pixel)
|
2000-03-03 23:21:51 +00:00
|
|
|
{
|
2000-07-25 17:31:05 +00:00
|
|
|
const GdkVisual *visual;
|
|
|
|
GdkColormapPrivateWin32 *colormap_private;
|
2000-03-03 23:21:51 +00:00
|
|
|
guchar r, g, b;
|
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
if (colormap == NULL)
|
2002-02-28 00:49:36 +00:00
|
|
|
return DIBINDEX (pixel & 1);
|
2000-07-25 17:31:05 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
colormap_private = GDK_WIN32_COLORMAP_DATA (colormap);
|
2000-07-25 17:31:05 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_assert (colormap_private != NULL);
|
2000-07-25 17:31:05 +00:00
|
|
|
|
|
|
|
visual = colormap->visual;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
switch (visual->type)
|
|
|
|
{
|
|
|
|
case GDK_VISUAL_GRAYSCALE:
|
|
|
|
case GDK_VISUAL_PSEUDO_COLOR:
|
|
|
|
case GDK_VISUAL_STATIC_COLOR:
|
|
|
|
return PALETTEINDEX (pixel);
|
|
|
|
|
|
|
|
case GDK_VISUAL_TRUE_COLOR:
|
|
|
|
r = (pixel & visual->red_mask) >> visual->red_shift;
|
|
|
|
r = (r * 255) / bitmask[visual->red_prec];
|
|
|
|
g = (pixel & visual->green_mask) >> visual->green_shift;
|
|
|
|
g = (g * 255) / bitmask[visual->green_prec];
|
|
|
|
b = (pixel & visual->blue_mask) >> visual->blue_shift;
|
|
|
|
b = (b * 255) / bitmask[visual->blue_prec];
|
|
|
|
return RGB (r, g, b);
|
|
|
|
|
|
|
|
default:
|
|
|
|
g_assert_not_reached ();
|
|
|
|
return 0;
|
|
|
|
}
|
2000-03-03 23:21:51 +00:00
|
|
|
}
|
2000-02-13 14:52:47 +00:00
|
|
|
|
2005-01-12 21:28:03 +00:00
|
|
|
gboolean
|
|
|
|
predraw (GdkGC *gc,
|
|
|
|
GdkColormap *colormap)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GdkGCWin32 *win32_gc = (GdkGCWin32 *) gc;
|
|
|
|
GdkColormapPrivateWin32 *colormap_private;
|
|
|
|
gint k;
|
2005-01-12 21:28:03 +00:00
|
|
|
gboolean ok = TRUE;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
if (colormap &&
|
|
|
|
(colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR ||
|
|
|
|
colormap->visual->type == GDK_VISUAL_STATIC_COLOR))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
colormap_private = GDK_WIN32_COLORMAP_DATA (colormap);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_assert (colormap_private != NULL);
|
|
|
|
|
|
|
|
if (!(win32_gc->holdpal = SelectPalette (win32_gc->hdc, colormap_private->hpal, FALSE)))
|
2005-01-12 21:28:03 +00:00
|
|
|
WIN32_GDI_FAILED ("SelectPalette"), ok = FALSE;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
else if ((k = RealizePalette (win32_gc->hdc)) == GDI_ERROR)
|
2005-01-12 21:28:03 +00:00
|
|
|
WIN32_GDI_FAILED ("RealizePalette"), ok = FALSE;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
else if (k > 0)
|
2005-01-12 21:28:03 +00:00
|
|
|
GDK_NOTE (COLORMAP, g_print ("predraw: realized %p: %d colors\n",
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
colormap_private->hpal, k));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
1999-11-18 22:03:24 +00:00
|
|
|
|
2005-01-12 21:28:03 +00:00
|
|
|
return ok;
|
2000-02-13 14:52:47 +00:00
|
|
|
}
|
|
|
|
|
2005-03-18 01:23:23 +00:00
|
|
|
static GdkDrawableImplWin32 *
|
|
|
|
get_impl_drawable (GdkDrawable *drawable)
|
|
|
|
{
|
|
|
|
if (GDK_IS_DRAWABLE_IMPL_WIN32 (drawable))
|
|
|
|
return GDK_DRAWABLE_IMPL_WIN32(drawable);
|
|
|
|
else if (GDK_IS_WINDOW (drawable))
|
|
|
|
return GDK_DRAWABLE_IMPL_WIN32 ((GDK_WINDOW_OBJECT (drawable))->impl);
|
|
|
|
else if (GDK_IS_PIXMAP (drawable))
|
|
|
|
return GDK_DRAWABLE_IMPL_WIN32 ((GDK_PIXMAP_OBJECT (drawable))->impl);
|
|
|
|
else
|
|
|
|
g_assert_not_reached ();
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
/**
|
|
|
|
* gdk_win32_hdc_get:
|
|
|
|
* @drawable: destination #GdkDrawable
|
|
|
|
* @gc: #GdkGC to use for drawing on @drawable
|
|
|
|
* @usage: mask indicating what properties needs to be set up
|
|
|
|
*
|
|
|
|
* Allocates a Windows device context handle (HDC) for drawing into
|
|
|
|
* @drawable, and sets it up appropriately according to @usage.
|
|
|
|
*
|
|
|
|
* Each #GdkGC can at one time have only one HDC associated with it.
|
|
|
|
*
|
|
|
|
* The following flags in @mask are handled:
|
|
|
|
*
|
|
|
|
* If %GDK_GC_FOREGROUND is set in @mask, a solid brush of the
|
|
|
|
* foreground color in @gc is selected into the HDC. The text color of
|
|
|
|
* the HDC is also set. If the @drawable has a palette (256-color
|
|
|
|
* mode), the palette is selected and realized.
|
|
|
|
*
|
|
|
|
* If any of the line attribute flags (%GDK_GC_LINE_WIDTH,
|
|
|
|
* %GDK_GC_LINE_STYLE, %GDK_GC_CAP_STYLE and %GDK_GC_JOIN_STYLE) is
|
|
|
|
* set in @mask, a solid pen of the foreground color and appropriate
|
|
|
|
* width and stule is created and selected into the HDC. Note that the
|
|
|
|
* dash properties are not completely implemented.
|
|
|
|
*
|
|
|
|
* Some things are done regardless of @mask: If the function in @gc is
|
|
|
|
* any other than %GDK_COPY, the raster operation of the HDC is
|
|
|
|
* set. If @gc has a clip mask, the clip region of the HDC is set.
|
|
|
|
*
|
|
|
|
* Note that the fill style, tile, stipple, and tile and stipple
|
|
|
|
* origins in the @gc are ignored by this function. (In general, tiles
|
|
|
|
* and stipples can't be implemented directly on Win32; you need to do
|
|
|
|
* multiple pass drawing and blitting to implement tiles or
|
|
|
|
* stipples. GDK does just that when you call the GDK drawing
|
|
|
|
* functions with a GC that asks for tiles or stipples.)
|
|
|
|
*
|
|
|
|
* When the HDC is no longer used, it should be released by calling
|
|
|
|
* <function>gdk_win32_hdc_release()</function> with the same
|
|
|
|
* parameters.
|
|
|
|
*
|
|
|
|
* If you modify the HDC by calling <function>SelectObject</function>
|
|
|
|
* you should undo those modifications before calling
|
|
|
|
* <function>gdk_win32_hdc_release()</function>.
|
|
|
|
*
|
|
|
|
* Return value: The HDC.
|
|
|
|
**/
|
2000-02-13 14:52:47 +00:00
|
|
|
HDC
|
2000-07-25 17:31:05 +00:00
|
|
|
gdk_win32_hdc_get (GdkDrawable *drawable,
|
|
|
|
GdkGC *gc,
|
|
|
|
GdkGCValuesMask usage)
|
2000-02-13 14:52:47 +00:00
|
|
|
{
|
2000-07-25 17:31:05 +00:00
|
|
|
GdkGCWin32 *win32_gc = (GdkGCWin32 *) gc;
|
2002-01-01 22:17:09 +00:00
|
|
|
GdkDrawableImplWin32 *impl = NULL;
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gboolean ok = TRUE;
|
2005-01-12 21:28:03 +00:00
|
|
|
COLORREF fg = RGB (0, 0, 0), bg = RGB (255, 255, 255);
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
HPEN hpen;
|
|
|
|
HBRUSH hbr;
|
2000-02-13 14:52:47 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
g_assert (win32_gc->hdc == NULL);
|
2000-02-13 14:52:47 +00:00
|
|
|
|
2005-03-18 01:23:23 +00:00
|
|
|
impl = get_impl_drawable (drawable);
|
|
|
|
|
|
|
|
win32_gc->hdc = _gdk_win32_drawable_acquire_dc (GDK_DRAWABLE (impl));
|
|
|
|
ok = win32_gc->hdc != NULL;
|
2000-02-13 14:52:47 +00:00
|
|
|
|
2005-03-18 01:23:23 +00:00
|
|
|
if (ok && (win32_gc->saved_dc = SaveDC (win32_gc->hdc)) == 0)
|
|
|
|
WIN32_GDI_FAILED ("SaveDC"), ok = FALSE;
|
2000-02-13 14:52:47 +00:00
|
|
|
|
2005-01-12 21:28:03 +00:00
|
|
|
if (ok && (usage & (GDK_GC_FOREGROUND | GDK_GC_BACKGROUND)))
|
|
|
|
ok = predraw (gc, impl->colormap);
|
|
|
|
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
if (ok && (usage & GDK_GC_FOREGROUND))
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
{
|
Add a draw-border style property to allow themes to draw outside the
2005-04-28 Owen Taylor <otaylor@redhat.com>
* gtk/gtkwidget.c: Add a draw-border style property to allow
themes to draw outside the widget's allocation.
* gdk/gdkwindow.c gtk/gtkstyle.c: Remove some save/restore pairs
that were working around the clip-leakage bug in Cairo.
* gtk/gtkstyle.c: Use cairo_fill_preserve() rathe than
save/fill/restore.
* gdk/gdkgc.c gdk/gdkinternals.h: Add _gdk_gc_update_context()
That updates a Cairo context to match a GC.
* gdk/gdkdraw.c: Use _gdk_gc_update_context() to add support
for tiles/stipples/clipping to gdk_draw_glyphs(),
gdk_draw_trapezoids().
* gdk/gdkpango.c: Use _gdk_gc_update_context() instead of internal
implementation of stipples. Use one cairo_t across the entire
drawing operation. Replace cairo_matrix_create() with
stack-allocated matrices.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c: Save various aspects of the
GC state (fill, tile, stipple, foreground, background, clip region)
in instance-private-data for future use. Add getters.
Get rid of _gdk_windowing_gc_get_foreground() function implemented
by the backends.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Add
_gdk_gc_init() to do initial setup of the GC from values;
fixes some problems from drawable redirection.
* gdk/gdkgc.c gdk/gdkinternals.h gdk/x11/gdkgc-x11.c
gdk/win32/gdkgc-win32.c gdk/linux-fb/gdkgc-fb.c: Move
gdk_gc_copy() and gdk_gc_set_clip_{region,rectangle}() into
the generic code, add _gdk_windowing_gc_copy(),
_gdk_windowing_gc_set_clip_region() to do backend specific
stuff.
* gdk/x11/{gdkprivate-x11.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/win32/{gdkprivate-win32.h,gdkgc-x11.c.c,gdkdrawable-x11.c}
gdk/linux-fb/{gdkprivate-fb.h,gdkgc-fb.c.c,gdkdrawable-fb.c}:
Don't duplicate state that now is stored by the generic code.
* gdk/gdk.symbols Update
2005-05-02 23:29:24 +00:00
|
|
|
fg = _gdk_win32_colormap_color (impl->colormap, _gdk_gc_get_fg_pixel (gc));
|
2005-01-12 21:28:03 +00:00
|
|
|
if ((hbr = CreateSolidBrush (fg)) == NULL)
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
WIN32_GDI_FAILED ("CreateSolidBrush"), ok = FALSE;
|
|
|
|
|
|
|
|
if (ok && SelectObject (win32_gc->hdc, hbr) == NULL)
|
|
|
|
WIN32_GDI_FAILED ("SelectObject"), ok = FALSE;
|
|
|
|
|
|
|
|
if (ok && SetTextColor (win32_gc->hdc, fg) == CLR_INVALID)
|
|
|
|
WIN32_GDI_FAILED ("SetTextColor"), ok = FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ok && (usage & LINE_ATTRIBUTES))
|
|
|
|
{
|
2005-01-12 21:28:03 +00:00
|
|
|
/* For drawing GDK_LINE_DOUBLE_DASH */
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
if ((usage & GDK_GC_BACKGROUND) && win32_gc->line_style == GDK_LINE_DOUBLE_DASH)
|
2005-01-12 21:28:03 +00:00
|
|
|
{
|
2005-05-04 11:43:44 +00:00
|
|
|
bg = _gdk_win32_colormap_color (impl->colormap, _gdk_gc_get_bg_pixel (gc));
|
2005-01-12 21:28:03 +00:00
|
|
|
if ((win32_gc->pen_hbrbg = CreateSolidBrush (bg)) == NULL)
|
|
|
|
WIN32_GDI_FAILED ("CreateSolidBrush"), ok = FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ok)
|
|
|
|
{
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
LOGBRUSH logbrush;
|
|
|
|
DWORD style_count = 0;
|
|
|
|
const DWORD *style = NULL;
|
|
|
|
|
2005-01-12 21:28:03 +00:00
|
|
|
/* Create and select pen */
|
|
|
|
logbrush.lbStyle = BS_SOLID;
|
|
|
|
logbrush.lbColor = fg;
|
|
|
|
logbrush.lbHatch = 0;
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
|
|
|
|
if ((win32_gc->pen_style & PS_STYLE_MASK) == PS_USERSTYLE)
|
2005-01-12 21:28:03 +00:00
|
|
|
{
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
style_count = win32_gc->pen_num_dashes;
|
|
|
|
style = win32_gc->pen_dashes;
|
2005-01-12 21:28:03 +00:00
|
|
|
}
|
Improve and simplify line segment rendering on Win32, especially the
2005-06-23 Tor Lillqvist <tml@novell.com>
Improve and simplify line segment rendering on Win32, especially
the implementation of GDK_CAP_NOT_LAST, and dashed lines. Fixes
bug #306396.
* gdk/win32/gdkprivate-win32.h (GdkGCWin32): Save the GdkGC's
line_style, cap_style and join_style as such in the
GdkGCWin32. Don't need to keep the pen_double_dash flag, we can
check the line_style.
* gdk/win32/gdkgc-win32.c (fixup_pen): New internal function. Sets
up the GDI pen type, style, end cap and join attributes to use
based on the pen width, GDK line style, end cap style, and join
style.
For a narrow (zero-width) GDK pen with the GDK_CAP_NOT_LAST end
cap style, which typically are used for XOR drawing where it is
essential that the last pixel is not drawn, use a GDI cosmetic
pen. Only for a cosmetic pen does GDI not draw the last pixel. I
deduced this by experimetation, the documentation is rather vague.
For other GDK pens use a geometric GDI pen. If the width is 0 or 1
and the GDK end cap style is GDK_CAP_BUTT, and the line style is
GDK_LINE_SOLID, use PS_ENDCAP_ROUND. This ensures that also
single-pixel length lines are drawn. (For sngle-pixel width lines
roundness as such is of course irrelevant.) For dashed lines, use
PS_ENDCAP_FLAT.
For wide lines use PS_ENDCAP_FLAT, _ROUND or _SQUARE,
respectively, for GDK_CAP_BUTT, GDK_CAP_ROUND and GDK_CAP_PROJECTING.
For one pixel on-off dashed lines, use PS_ALTERNATE, it seems to
work better than PS_USERSTYLE. For other dashed lines, use
PS_USERSTYLE and the dashes as set by the user (or the default
four-pixel on-off style).
(gdk_win32_gc_values_to_win32values, gdk_win32_gc_set_dashes):
Call fixup_pen() to do the pen settings after modifying some of
the GDK GC attributes that affect pens.
* gdk/win32/gdkdrawable-win32.c (render_line_horizontal,
render_line_vertical, draw_segments): Check GdkGCWin32::line_style
instead of the the removed pen_double_dash member. Don't use
PATCOPY unconditionally in the PatBlt() call, use a raster ope
code that depends on the GC function in use.
(draw_rectangle, draw_segments, draw_lines): Be more careful in
deciding when to do the manual dash rendering.
(draw_segments): Don't do any manual "last point" drawing at
all. The above changes takes care of narrow line segments being
drawn correctly in most cases, at least on NT-based Windows.
2005-06-24 13:00:05 +00:00
|
|
|
|
|
|
|
if ((hpen = ExtCreatePen (win32_gc->pen_style,
|
|
|
|
MAX (win32_gc->pen_width, 1),
|
|
|
|
&logbrush,
|
|
|
|
style_count, style)) == NULL)
|
|
|
|
WIN32_GDI_FAILED ("ExtCreatePen"), ok = FALSE;
|
2005-01-12 21:28:03 +00:00
|
|
|
|
|
|
|
if (ok && SelectObject (win32_gc->hdc, hpen) == NULL)
|
|
|
|
WIN32_GDI_FAILED ("SelectObject"), ok = FALSE;
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
}
|
|
|
|
}
|
2000-02-13 14:52:47 +00:00
|
|
|
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
if (ok && win32_gc->rop2 != R2_COPYPEN)
|
2000-07-23 21:43:23 +00:00
|
|
|
if (SetROP2 (win32_gc->hdc, win32_gc->rop2) == 0)
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
WIN32_GDI_FAILED ("SetROP2"), ok = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (ok &&
|
|
|
|
(win32_gc->values_mask & GDK_GC_CLIP_MASK) &&
|
|
|
|
win32_gc->hcliprgn != NULL)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (SelectClipRgn (win32_gc->hdc, win32_gc->hcliprgn) == ERROR)
|
|
|
|
WIN32_API_FAILED ("SelectClipRgn"), ok = FALSE;
|
2002-06-10 20:27:15 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (ok && win32_gc->values_mask & (GDK_GC_CLIP_X_ORIGIN | GDK_GC_CLIP_Y_ORIGIN) &&
|
|
|
|
OffsetClipRgn (win32_gc->hdc,
|
|
|
|
win32_gc->values_mask & GDK_GC_CLIP_X_ORIGIN ? gc->clip_x_origin : 0,
|
|
|
|
win32_gc->values_mask & GDK_GC_CLIP_Y_ORIGIN ? gc->clip_y_origin : 0) == ERROR)
|
2001-03-10 18:13:03 +00:00
|
|
|
WIN32_API_FAILED ("OffsetClipRgn"), ok = FALSE;
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
}
|
2005-07-18 15:20:28 +00:00
|
|
|
else if (ok)
|
|
|
|
SelectClipRgn (win32_gc->hdc, NULL);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, (g_print ("gdk_win32_hdc_get: %p (%s): ",
|
|
|
|
win32_gc, _gdk_win32_gcvalues_mask_to_string (usage)),
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
_gdk_win32_print_dc (win32_gc->hdc)));
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
return win32_gc->hdc;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
/**
|
|
|
|
* gdk_win32_hdc_release:
|
|
|
|
* @drawable: destination #GdkDrawable
|
|
|
|
* @gc: #GdkGC to use for drawing on @drawable
|
|
|
|
* @usage: mask indicating what properties were set up
|
|
|
|
*
|
|
|
|
* This function deallocates the Windows device context allocated by
|
|
|
|
* <funcion>gdk_win32_hdc_get()</function>. It should be called with
|
|
|
|
* the same parameters.
|
|
|
|
**/
|
1999-11-11 22:12:27 +00:00
|
|
|
void
|
2000-07-25 17:31:05 +00:00
|
|
|
gdk_win32_hdc_release (GdkDrawable *drawable,
|
|
|
|
GdkGC *gc,
|
|
|
|
GdkGCValuesMask usage)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-25 17:31:05 +00:00
|
|
|
GdkGCWin32 *win32_gc = (GdkGCWin32 *) gc;
|
2002-01-01 22:17:09 +00:00
|
|
|
GdkDrawableImplWin32 *impl = NULL;
|
2000-02-13 14:52:47 +00:00
|
|
|
HGDIOBJ hpen = NULL;
|
|
|
|
HGDIOBJ hbr = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
GDK_NOTE (GC, g_print ("gdk_win32_hdc_release: %p: %p (%s)\n",
|
|
|
|
win32_gc, win32_gc->hdc,
|
|
|
|
_gdk_win32_gcvalues_mask_to_string (usage)));
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
2005-03-18 01:23:23 +00:00
|
|
|
impl = get_impl_drawable (drawable);
|
2000-11-30 23:39:50 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
if (win32_gc->holdpal != NULL)
|
|
|
|
{
|
|
|
|
gint k;
|
|
|
|
|
|
|
|
if (!SelectPalette (win32_gc->hdc, win32_gc->holdpal, FALSE))
|
|
|
|
WIN32_GDI_FAILED ("SelectPalette");
|
|
|
|
else if ((k = RealizePalette (win32_gc->hdc)) == GDI_ERROR)
|
|
|
|
WIN32_GDI_FAILED ("RealizePalette");
|
|
|
|
else if (k > 0)
|
|
|
|
GDK_NOTE (COLORMAP, g_print ("gdk_win32_hdc_release: realized %p: %d colors\n",
|
|
|
|
win32_gc->holdpal, k));
|
|
|
|
win32_gc->holdpal = NULL;
|
|
|
|
}
|
|
|
|
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
if (usage & LINE_ATTRIBUTES)
|
|
|
|
if ((hpen = GetCurrentObject (win32_gc->hdc, OBJ_PEN)) == NULL)
|
|
|
|
WIN32_GDI_FAILED ("GetCurrentObject");
|
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
if (usage & GDK_GC_FOREGROUND)
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
if ((hbr = GetCurrentObject (win32_gc->hdc, OBJ_BRUSH)) == NULL)
|
|
|
|
WIN32_GDI_FAILED ("GetCurrentObject");
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
GDI_CALL (RestoreDC, (win32_gc->hdc, win32_gc->saved_dc));
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
2005-03-18 01:23:23 +00:00
|
|
|
_gdk_win32_drawable_release_dc (GDK_DRAWABLE (impl));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (hpen != NULL)
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
GDI_CALL (DeleteObject, (hpen));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (hbr != NULL)
|
Merge from stable:
2002-11-24 Tor Lillqvist <tml@iki.fi>
Merge from stable:
Implement tiles and stipples for all drawing methids (except the
deprecated draw_text() and draw_text_wc()).
* gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out
code that didn't use generic_draw().
(generic_draw): When drawing into the mask (for tiled/stippled
fill styles), copy the line attributes from the actual GC. Also
ask for text drawing setup if needed. Use differently set up HDCs
in the normal and tiled/stippled cases.
(draw_lines, gdk_win32_draw_lines, draw_polygon,
gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments,
draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus
implementing tiled and stippled fill styles for lines, polygons,
segments, and args.
(gdk_win32_draw_points): Use Rectangle() instead of
SetPixel(). Rectangle() uses the function (raster op) set for the
HDC, SetPixel() doesn't.
(widen_bounds): New function, refactoring.
* gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code.
(predraw_set_foreground, gdk_win32_hdc_get): Some code moved
around. Call SetROP2() only if necessary. Call SetTextColor() only
if GDK_GC_FOREGROUND flag present. Don't handle
GDK_OPAQUE_STIPPLED here, has been superseded by the code in
generic_draw(). Always create a solid brush.
Remove background color handling from here. The background color
of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill
style, which it is already handled in generic_draw(), and
GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly
anyway. Calling SetBkColor() is unnecessary as we always use
TRANSPARENT text output.
(gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as
these are public functions.
* gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't
synthesize expose events for GDK_INPUT_ONLY windows.
(gdk_event_translate): On WM_SIZE, call
gdk_synthesize_window_state() if window was iconified, restored or
maximized. (#98983, Arnaud Charlet)
* gtk+/gdk/win32/gdkwindow-win32.c
(gdk_window_get_frame_extents): Fix typo in setting y. (#98983,
Arnaud Charlet)
2002-11-24 23:54:01 +00:00
|
|
|
GDI_CALL (DeleteObject, (hbr));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2005-01-12 21:28:03 +00:00
|
|
|
if (win32_gc->pen_hbrbg != NULL)
|
|
|
|
GDI_CALL (DeleteObject, (win32_gc->pen_hbrbg));
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
win32_gc->hdc = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* This function originally from Jean-Edouard Lachand-Robert, and
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
* available at www.codeguru.com. Simplified for our needs, not sure
|
|
|
|
* how much of the original code left any longer. Now handles just
|
|
|
|
* one-bit deep bitmaps (in Window parlance, ie those that GDK calls
|
|
|
|
* bitmaps (and not pixmaps), with zero pixels being transparent.
|
1999-11-11 22:12:27 +00:00
|
|
|
*/
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
/* _gdk_win32_bitmap_to_hrgn : Create a region from the
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
* "non-transparent" pixels of a bitmap.
|
1999-11-11 22:12:27 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
HRGN
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
_gdk_win32_bitmap_to_hrgn (GdkPixmap *pixmap)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
HRGN hRgn = NULL;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
HRGN h;
|
1999-11-11 22:12:27 +00:00
|
|
|
DWORD maxRects;
|
|
|
|
RGNDATA *pData;
|
Fix for #111028, thanks to J. Ali Harlow, who writes: I found that the
2003-06-28 Tor Lillqvist <tml@iki.fi>
Fix for #111028, thanks to J. Ali Harlow, who writes:
I found that the GdkPixmap->GdkImage reference really isn't
important. It's only really there to have somewhere convenient to
store the location of the pixel data in the pixmap and as an easy
way of accessing the dimensions of that data. I have therefore put
together a fix which removes this reference entirely which seems
to solve the problem.
* gdk/win32/gdkpixmap-win32.h (struct _GdkPixmapImplWin32):
Instead of a pointer to a GdkImage, keep a pointer to the pixels
directly.
* gdk/win32/gdkimage-win32.c (_gdk_win32_setup_pixmap_image): Remove.
(_gdk_win32_new_image): New function, replacing the above. Creates
a GdkImage without any associated GdkPixmap.
(gdk_image_new_bitmap, _gdk_image_new_for_depth): Use it instead.
* gdk/win32/gdkprivate-win32.h: Remove from here, too.
* gdk/win32/gdkcursor-win32.c (gdk_cursor_new_from_pixmap)
* gdk/win32/gdkdrawable-win32.c (blit_from_pixmap)
* gdk/win32/gdkgc-win32.c (_gdk_win32_bitmap_to_hrgn)
* gdk/win32/gdkmain-win32.c (_gdk_win32_drawable_description):
* gdk/win32/gdkpixmap-win32.c (gdk_pixmap_impl_win32_finalize,
gdk_pixmap_new, gdk_bitmap_create_from_data, gdk_pixmap_foreign_new)
Corresponding changes.
2003-06-28 01:12:51 +00:00
|
|
|
guchar *bits;
|
|
|
|
gint width, height, bpl;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
guchar *p;
|
|
|
|
gint x, y;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Fix for #111028, thanks to J. Ali Harlow, who writes: I found that the
2003-06-28 Tor Lillqvist <tml@iki.fi>
Fix for #111028, thanks to J. Ali Harlow, who writes:
I found that the GdkPixmap->GdkImage reference really isn't
important. It's only really there to have somewhere convenient to
store the location of the pixel data in the pixmap and as an easy
way of accessing the dimensions of that data. I have therefore put
together a fix which removes this reference entirely which seems
to solve the problem.
* gdk/win32/gdkpixmap-win32.h (struct _GdkPixmapImplWin32):
Instead of a pointer to a GdkImage, keep a pointer to the pixels
directly.
* gdk/win32/gdkimage-win32.c (_gdk_win32_setup_pixmap_image): Remove.
(_gdk_win32_new_image): New function, replacing the above. Creates
a GdkImage without any associated GdkPixmap.
(gdk_image_new_bitmap, _gdk_image_new_for_depth): Use it instead.
* gdk/win32/gdkprivate-win32.h: Remove from here, too.
* gdk/win32/gdkcursor-win32.c (gdk_cursor_new_from_pixmap)
* gdk/win32/gdkdrawable-win32.c (blit_from_pixmap)
* gdk/win32/gdkgc-win32.c (_gdk_win32_bitmap_to_hrgn)
* gdk/win32/gdkmain-win32.c (_gdk_win32_drawable_description):
* gdk/win32/gdkpixmap-win32.c (gdk_pixmap_impl_win32_finalize,
gdk_pixmap_new, gdk_bitmap_create_from_data, gdk_pixmap_foreign_new)
Corresponding changes.
2003-06-28 01:12:51 +00:00
|
|
|
g_assert (GDK_PIXMAP_OBJECT(pixmap)->depth == 1);
|
|
|
|
|
|
|
|
bits = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl)->bits;
|
|
|
|
width = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl)->width;
|
|
|
|
height = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl)->height;
|
|
|
|
bpl = ((width - 1)/32 + 1)*4;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
/* For better performances, we will use the ExtCreateRegion()
|
|
|
|
* function to create the region. This function take a RGNDATA
|
|
|
|
* structure on entry. We will add rectangles by amount of
|
|
|
|
* ALLOC_UNIT number in this structure.
|
|
|
|
*/
|
|
|
|
#define ALLOC_UNIT 100
|
|
|
|
maxRects = ALLOC_UNIT;
|
|
|
|
|
|
|
|
pData = g_malloc (sizeof (RGNDATAHEADER) + (sizeof (RECT) * maxRects));
|
|
|
|
pData->rdh.dwSize = sizeof (RGNDATAHEADER);
|
|
|
|
pData->rdh.iType = RDH_RECTANGLES;
|
|
|
|
pData->rdh.nCount = pData->rdh.nRgnSize = 0;
|
|
|
|
SetRect (&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
|
|
|
|
|
Fix for #111028, thanks to J. Ali Harlow, who writes: I found that the
2003-06-28 Tor Lillqvist <tml@iki.fi>
Fix for #111028, thanks to J. Ali Harlow, who writes:
I found that the GdkPixmap->GdkImage reference really isn't
important. It's only really there to have somewhere convenient to
store the location of the pixel data in the pixmap and as an easy
way of accessing the dimensions of that data. I have therefore put
together a fix which removes this reference entirely which seems
to solve the problem.
* gdk/win32/gdkpixmap-win32.h (struct _GdkPixmapImplWin32):
Instead of a pointer to a GdkImage, keep a pointer to the pixels
directly.
* gdk/win32/gdkimage-win32.c (_gdk_win32_setup_pixmap_image): Remove.
(_gdk_win32_new_image): New function, replacing the above. Creates
a GdkImage without any associated GdkPixmap.
(gdk_image_new_bitmap, _gdk_image_new_for_depth): Use it instead.
* gdk/win32/gdkprivate-win32.h: Remove from here, too.
* gdk/win32/gdkcursor-win32.c (gdk_cursor_new_from_pixmap)
* gdk/win32/gdkdrawable-win32.c (blit_from_pixmap)
* gdk/win32/gdkgc-win32.c (_gdk_win32_bitmap_to_hrgn)
* gdk/win32/gdkmain-win32.c (_gdk_win32_drawable_description):
* gdk/win32/gdkpixmap-win32.c (gdk_pixmap_impl_win32_finalize,
gdk_pixmap_new, gdk_bitmap_create_from_data, gdk_pixmap_foreign_new)
Corresponding changes.
2003-06-28 01:12:51 +00:00
|
|
|
for (y = 0; y < height; y++)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Scan each bitmap row from left to right*/
|
Fix for #111028, thanks to J. Ali Harlow, who writes: I found that the
2003-06-28 Tor Lillqvist <tml@iki.fi>
Fix for #111028, thanks to J. Ali Harlow, who writes:
I found that the GdkPixmap->GdkImage reference really isn't
important. It's only really there to have somewhere convenient to
store the location of the pixel data in the pixmap and as an easy
way of accessing the dimensions of that data. I have therefore put
together a fix which removes this reference entirely which seems
to solve the problem.
* gdk/win32/gdkpixmap-win32.h (struct _GdkPixmapImplWin32):
Instead of a pointer to a GdkImage, keep a pointer to the pixels
directly.
* gdk/win32/gdkimage-win32.c (_gdk_win32_setup_pixmap_image): Remove.
(_gdk_win32_new_image): New function, replacing the above. Creates
a GdkImage without any associated GdkPixmap.
(gdk_image_new_bitmap, _gdk_image_new_for_depth): Use it instead.
* gdk/win32/gdkprivate-win32.h: Remove from here, too.
* gdk/win32/gdkcursor-win32.c (gdk_cursor_new_from_pixmap)
* gdk/win32/gdkdrawable-win32.c (blit_from_pixmap)
* gdk/win32/gdkgc-win32.c (_gdk_win32_bitmap_to_hrgn)
* gdk/win32/gdkmain-win32.c (_gdk_win32_drawable_description):
* gdk/win32/gdkpixmap-win32.c (gdk_pixmap_impl_win32_finalize,
gdk_pixmap_new, gdk_bitmap_create_from_data, gdk_pixmap_foreign_new)
Corresponding changes.
2003-06-28 01:12:51 +00:00
|
|
|
p = (guchar *) bits + y * bpl;
|
|
|
|
for (x = 0; x < width; x++)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Search for a continuous range of "non transparent pixels"*/
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
gint x0 = x;
|
Fix for #111028, thanks to J. Ali Harlow, who writes: I found that the
2003-06-28 Tor Lillqvist <tml@iki.fi>
Fix for #111028, thanks to J. Ali Harlow, who writes:
I found that the GdkPixmap->GdkImage reference really isn't
important. It's only really there to have somewhere convenient to
store the location of the pixel data in the pixmap and as an easy
way of accessing the dimensions of that data. I have therefore put
together a fix which removes this reference entirely which seems
to solve the problem.
* gdk/win32/gdkpixmap-win32.h (struct _GdkPixmapImplWin32):
Instead of a pointer to a GdkImage, keep a pointer to the pixels
directly.
* gdk/win32/gdkimage-win32.c (_gdk_win32_setup_pixmap_image): Remove.
(_gdk_win32_new_image): New function, replacing the above. Creates
a GdkImage without any associated GdkPixmap.
(gdk_image_new_bitmap, _gdk_image_new_for_depth): Use it instead.
* gdk/win32/gdkprivate-win32.h: Remove from here, too.
* gdk/win32/gdkcursor-win32.c (gdk_cursor_new_from_pixmap)
* gdk/win32/gdkdrawable-win32.c (blit_from_pixmap)
* gdk/win32/gdkgc-win32.c (_gdk_win32_bitmap_to_hrgn)
* gdk/win32/gdkmain-win32.c (_gdk_win32_drawable_description):
* gdk/win32/gdkpixmap-win32.c (gdk_pixmap_impl_win32_finalize,
gdk_pixmap_new, gdk_bitmap_create_from_data, gdk_pixmap_foreign_new)
Corresponding changes.
2003-06-28 01:12:51 +00:00
|
|
|
while (x < width)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
if ((((p[x/8])>>(7-(x%8)))&1) == 0)
|
1999-11-11 22:12:27 +00:00
|
|
|
/* This pixel is "transparent"*/
|
|
|
|
break;
|
|
|
|
x++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (x > x0)
|
|
|
|
{
|
|
|
|
RECT *pr;
|
|
|
|
/* Add the pixels (x0, y) to (x, y+1) as a new rectangle
|
|
|
|
* in the region
|
|
|
|
*/
|
|
|
|
if (pData->rdh.nCount >= maxRects)
|
|
|
|
{
|
|
|
|
maxRects += ALLOC_UNIT;
|
|
|
|
pData = g_realloc (pData, sizeof(RGNDATAHEADER)
|
|
|
|
+ (sizeof(RECT) * maxRects));
|
|
|
|
}
|
|
|
|
pr = (RECT *) &pData->Buffer;
|
|
|
|
SetRect (&pr[pData->rdh.nCount], x0, y, x, y+1);
|
|
|
|
if (x0 < pData->rdh.rcBound.left)
|
|
|
|
pData->rdh.rcBound.left = x0;
|
|
|
|
if (y < pData->rdh.rcBound.top)
|
|
|
|
pData->rdh.rcBound.top = y;
|
|
|
|
if (x > pData->rdh.rcBound.right)
|
|
|
|
pData->rdh.rcBound.right = x;
|
|
|
|
if (y+1 > pData->rdh.rcBound.bottom)
|
|
|
|
pData->rdh.rcBound.bottom = y+1;
|
|
|
|
pData->rdh.nCount++;
|
|
|
|
|
|
|
|
/* On Windows98, ExtCreateRegion() may fail if the
|
|
|
|
* number of rectangles is too large (ie: >
|
|
|
|
* 4000). Therefore, we have to create the region by
|
|
|
|
* multiple steps.
|
|
|
|
*/
|
|
|
|
if (pData->rdh.nCount == 2000)
|
|
|
|
{
|
|
|
|
HRGN h = ExtCreateRegion (NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), pData);
|
|
|
|
if (hRgn)
|
|
|
|
{
|
|
|
|
CombineRgn(hRgn, hRgn, h, RGN_OR);
|
|
|
|
DeleteObject(h);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
hRgn = h;
|
|
|
|
pData->rdh.nCount = 0;
|
|
|
|
SetRect (&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Create or extend the region with the remaining rectangles*/
|
|
|
|
h = ExtCreateRegion (NULL, sizeof (RGNDATAHEADER)
|
|
|
|
+ (sizeof (RECT) * maxRects), pData);
|
|
|
|
if (hRgn)
|
|
|
|
{
|
|
|
|
CombineRgn (hRgn, hRgn, h, RGN_OR);
|
|
|
|
DeleteObject (h);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
hRgn = h;
|
|
|
|
|
|
|
|
/* Clean up*/
|
2000-12-14 23:14:18 +00:00
|
|
|
g_free (pData);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
return hRgn;
|
|
|
|
}
|
2000-11-11 18:39:57 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
HRGN
|
2010-07-05 09:56:02 +00:00
|
|
|
_gdk_win32_cairo_region_to_hrgn (const cairo_region_t *region,
|
|
|
|
gint x_origin,
|
|
|
|
gint y_origin)
|
2000-11-11 18:39:57 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
HRGN hrgn;
|
|
|
|
RGNDATA *rgndata;
|
|
|
|
RECT *rect;
|
2010-07-05 09:56:02 +00:00
|
|
|
cairo_rectangle_int_t cairo_rect;
|
|
|
|
guint nbytes = sizeof (RGNDATAHEADER)
|
|
|
|
+ (sizeof (RECT) * cairo_region_num_rectangles (region));
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
int i;
|
2000-11-11 18:39:57 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
rgndata = g_malloc (nbytes);
|
|
|
|
rgndata->rdh.dwSize = sizeof (RGNDATAHEADER);
|
|
|
|
rgndata->rdh.iType = RDH_RECTANGLES;
|
|
|
|
rgndata->rdh.nCount = rgndata->rdh.nRgnSize = 0;
|
|
|
|
SetRect (&rgndata->rdh.rcBound,
|
2005-03-11 23:50:21 +00:00
|
|
|
G_MAXLONG, G_MAXLONG, G_MINLONG, G_MINLONG);
|
2000-11-11 18:39:57 +00:00
|
|
|
|
2010-07-05 09:56:02 +00:00
|
|
|
for (i = 0; i < cairo_region_num_rectangles (region); i++)
|
2000-11-11 18:39:57 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
rect = ((RECT *) rgndata->Buffer) + rgndata->rdh.nCount++;
|
2010-07-05 09:56:02 +00:00
|
|
|
cairo_region_get_rectangle (region, i, &cairo_rect);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
2010-07-05 09:56:02 +00:00
|
|
|
rect->left = cairo_rect.x + x_origin;
|
|
|
|
rect->right = cairo_rect.x + cairo_rect.width + x_origin;
|
|
|
|
rect->top = cairo_rect.y + y_origin;
|
|
|
|
rect->bottom = cairo_rect.y + cairo_rect.height + y_origin;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
|
|
|
if (rect->left < rgndata->rdh.rcBound.left)
|
|
|
|
rgndata->rdh.rcBound.left = rect->left;
|
|
|
|
if (rect->right > rgndata->rdh.rcBound.right)
|
|
|
|
rgndata->rdh.rcBound.right = rect->right;
|
|
|
|
if (rect->top < rgndata->rdh.rcBound.top)
|
|
|
|
rgndata->rdh.rcBound.top = rect->top;
|
|
|
|
if (rect->bottom > rgndata->rdh.rcBound.bottom)
|
|
|
|
rgndata->rdh.rcBound.bottom = rect->bottom;
|
2000-11-11 18:39:57 +00:00
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if ((hrgn = ExtCreateRegion (NULL, nbytes, rgndata)) == NULL)
|
|
|
|
WIN32_API_FAILED ("ExtCreateRegion");
|
2000-11-11 18:39:57 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
g_free (rgndata);
|
2000-11-11 18:39:57 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
return (hrgn);
|
2000-11-11 18:39:57 +00:00
|
|
|
}
|