gtk2/gdk/win32/gdkevents-win32.c

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/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
* Copyright (C) 1998-2002 Tor Lillqvist
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
/* Cannot use TrackMouseEvent, as the stupid WM_MOUSELEAVE message
* doesn't tell us where the mouse has gone. Thus we cannot use it to
* generate a correct GdkNotifyType. Pity, as using TrackMouseEvent
* otherwise would make it possible to reliably generate
* GDK_LEAVE_NOTIFY events, which would help get rid of those pesky
* tooltips sometimes popping up in the wrong place.
*/
#include "config.h"
#include <glib/gprintf.h>
#if defined (__GNUC__) && defined (HAVE_DIMM_H)
/* The w32api imm.h clashes a bit with the IE5.5 dimm.h */
# define IMEMENUITEMINFOA hidden_IMEMENUITEMINFOA
# define IMEMENUITEMINFOW hidden_IMEMENUITEMINFOW
#endif
#include "gdk.h"
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
#include "gdkprivate-win32.h"
#include "gdkinput-win32.h"
#include "gdkkeysyms.h"
#include <windowsx.h>
#ifdef G_WITH_CYGWIN
#include <fcntl.h>
#include <errno.h>
#endif
#include <objbase.h>
#include <imm.h>
#if defined (__GNUC__) && defined (HAVE_DIMM_H)
# undef IMEMENUITEMINFOA
# undef IMEMENUITEMINFOW
#endif
#ifdef HAVE_DIMM_H
#include <dimm.h>
#endif
/*
* Private function declarations
*/
static GdkFilterReturn
gdk_event_apply_filters(MSG *msg,
GdkEvent *event,
GList *filters);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
static gboolean gdk_event_translate (GdkDisplay *display,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
MSG *msg,
gint *ret_valp,
gboolean return_exposes);
static gboolean gdk_event_prepare (GSource *source,
gint *timeout);
static gboolean gdk_event_check (GSource *source);
static gboolean gdk_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data);
/* Private variable declarations
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow *p_grab_window = NULL; /* Window that currently holds
* the pointer grab
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow *p_grab_confine_to = NULL;
static GdkWindow *k_grab_window = NULL; /* Window the holds the
* keyboard grab
*/
static GList *client_filters; /* Filters for client messages */
static gboolean p_grab_automatic;
static GdkEventMask p_grab_mask;
static gboolean p_grab_owner_events, k_grab_owner_events;
static HCURSOR p_grab_cursor;
static GSourceFuncs event_funcs = {
gdk_event_prepare,
gdk_event_check,
gdk_event_dispatch,
NULL
};
GPollFD event_poll_fd;
static GdkWindow *current_window = NULL;
static gint current_x, current_y;
static gdouble current_x_root, current_y_root;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#if 0
static UINT gdk_ping_msg;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
static UINT msh_mousewheel;
static UINT client_message;
#ifdef HAVE_DIMM_H
static IActiveIMMApp *active_imm_app = NULL;
static IActiveIMMMessagePumpOwner *active_imm_msgpump_owner = NULL;
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#if 0
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
static HKL latin_locale = NULL;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
static gboolean in_ime_composition = FALSE;
static void
assign_object (gpointer lhsp,
gpointer rhs)
{
if (*(gpointer *)lhsp != rhs)
{
if (*(gpointer *)lhsp != NULL)
g_object_unref (*(gpointer *)lhsp);
*(gpointer *)lhsp = rhs;
if (rhs != NULL)
g_object_ref (rhs);
}
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gulong
_gdk_win32_get_next_tick (gulong suggested_tick)
{
static gulong cur_tick = 0;
if (suggested_tick == 0)
suggested_tick = GetTickCount ();
if (suggested_tick <= cur_tick)
return ++cur_tick;
else
return cur_tick = suggested_tick;
}
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
static LRESULT
real_window_procedure (HWND hwnd,
UINT message,
WPARAM wparam,
LPARAM lparam)
{
GdkDisplay *display = gdk_display_get_default ();
MSG msg;
DWORD pos;
#ifdef HAVE_DIMM_H
LRESULT lres;
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gint ret_val = 0;
msg.hwnd = hwnd;
msg.message = message;
msg.wParam = wparam;
msg.lParam = lparam;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
msg.time = _gdk_win32_get_next_tick (0);
pos = GetMessagePos ();
msg.pt.x = GET_X_LPARAM (pos);
msg.pt.y = GET_Y_LPARAM (pos);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (gdk_event_translate (display, &msg, &ret_val, FALSE))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* If gdk_event_translate() returns TRUE, we return ret_val from
* the window procedure.
*/
return ret_val;
}
else
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Otherwise call DefWindowProc(). */
GDK_NOTE (EVENTS, g_print ("calling DefWindowProc\n"));
#ifndef HAVE_DIMM_H
return DefWindowProc (hwnd, message, wparam, lparam);
#else
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (active_imm_app == NULL ||
(*active_imm_app->lpVtbl->OnDefWindowProc) (active_imm_app, hwnd, message, wparam, lparam, &lres) == S_FALSE)
return DefWindowProc (hwnd, message, wparam, lparam);
else
return lres;
#endif
}
}
LRESULT CALLBACK
_gdk_win32_window_procedure (HWND hwnd,
UINT message,
WPARAM wparam,
LPARAM lparam)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static int indent = 0;
LRESULT retval;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GDK_NOTE (EVENTS, g_print ("%*s_gdk_win32_window_procedure: %p %s\n",
indent*2, "", hwnd,
_gdk_win32_message_to_string (message)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
indent += 1;
retval = real_window_procedure (hwnd, message, wparam, lparam);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
indent -= 1;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GDK_NOTE (EVENTS, g_print ("%*s_gdk_win32_window_procedure: %p %s return %ld\n",
indent*2, "", hwnd,
_gdk_win32_message_to_string (message), retval));
return retval;
}
void
Make gdkx.h the only installed header from gdk/x11. All structures in Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com> Make gdkx.h the only installed header from gdk/x11. All structures in gdk/x11 are opaque. * gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h: Don't install gdk{drawable,pixmap,window}-x11.h. * gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c: Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11, GdkVisualClass into C files. * gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static. * gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c, gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c} Add public functions to replace previously exported direct structure access. gdk_x11_colormap_get_{xdisplay,xcolormap} gdk_x11_cursor_get_{xdisplay,xcursor}, gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual, gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage}, gdk_x11_gc_get_{xdisplay,ximage} * gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo, GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals. Fix a number of variables and functions that were exported "accidentally" from GDK. * gdk/**.[ch]: gdk => _gdk for gdk_visual_init, gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit, gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data, gdk_event_notify, gdk_queued_events, gdk_queued_tail, gdk_event_new, gdk_events_queue, gdk_events_unqueue, gdk_event_queue_find_first, gdk_event_queue_remove_link, gdk_event_queue_append, gdk_event_button_generate, gdk_debug_flags, gdk_default_filters, gdk_parent_root. * gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c, gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}: gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks, gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window, gdk_use_xshm, gdk_input_ignore_core. * gdk/x11/xsettings-common.h (xsettings_list_insert): Add #defines to namespace functions into the private _gdk_ namespace. * gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window () to replace gdk_parent_root exported variable. Adjust and deprecate GDK_ROOT_PARENT(). * demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix GDK_ROOT_PARENT usage, remove includes of port-specific headers. * gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for _gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core, gdk_input_devices, _gdk_input_windows, gdk_init_input_core. * gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c} docs/Changes-2.0.txt: Remove gdk_wm_protocols, gdk_wm_delete_window functions, gdk_wm_take_focus, use gdk_atom_intern() instead. * gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h} gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h} gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h} gtk/gtkselection.c Unexport gdk_selection_property, just use gdk_atom_intern ("GDK_SELECTION"). * gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}: Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type, GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate, GdkVisualprivate, gdk_x11_gc_flush. Make a number of public exports of variables into functions to increase encapsulation. * gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer, move to gdkinternals.h. Add gdk_device_get_core_pointer (). * gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code, gdk_error_warnings. * gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h} docs/Changes-2.0.txt: s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen() s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow() Add gdk_x11_get_default_xdisplay(). * gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class, Don't export gdk_progclass, move --class command line option and handling to common portion of GDK. Miscellaneous fixes: * gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix g_return_val_if_fail that should have been g_return_if_fail. * gdk/gdkinternals.h gdk/gdkprivate.h: Move gdk_synthesize_window_state() to the semi-public gdkprivate.h. * gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded X11 dependency. * gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO: Remove unused gdk_key_repeat_disable/restore. * linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def: Remove unused gdk_null_window_warnings variable. * gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox; it can be retrieved from the repository; it is too far from functional to be worth having people check out; it would be easier to start from scratch, I suspect. * gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID(). * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. Add some space for future expansion to multihead. * gdk/gdkdrawable.h: Add four reserved function pointers for future expansion of GdkDrawableClass. * gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
_gdk_events_init (void)
{
GSource *source;
#ifdef HAVE_DIMM_H
HRESULT hres;
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#if 0
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
int i, j, n;
/* List of languages that use a latin keyboard. Somewhat sorted in
* "order of least surprise", in case we have to load one of them if
* the user only has arabic loaded, for instance.
*/
static int latin_languages[] = {
LANG_ENGLISH,
LANG_SPANISH,
LANG_PORTUGUESE,
LANG_FRENCH,
LANG_GERMAN,
/* Rest in numeric order */
LANG_CZECH,
LANG_DANISH,
LANG_FINNISH,
LANG_HUNGARIAN,
LANG_ICELANDIC,
LANG_ITALIAN,
LANG_DUTCH,
LANG_NORWEGIAN,
LANG_POLISH,
LANG_ROMANIAN,
LANG_SLOVAK,
LANG_ALBANIAN,
LANG_SWEDISH,
LANG_TURKISH,
LANG_INDONESIAN,
LANG_SLOVENIAN,
LANG_ESTONIAN,
LANG_LATVIAN,
LANG_LITHUANIAN,
LANG_VIETNAMESE,
LANG_AFRIKAANS,
LANG_FAEROESE
#ifdef LANG_SWAHILI
,LANG_SWAHILI
#endif
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
};
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#if 0
gdk_ping_msg = RegisterWindowMessage ("gdk-ping");
GDK_NOTE (EVENTS, g_print ("gdk-ping = %#x\n", gdk_ping_msg));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
/* This is the string MSH_MOUSEWHEEL from zmouse.h,
* http://www.microsoft.com/mouse/intellimouse/sdk/zmouse.h
* This message is used by mouse drivers than cannot generate WM_MOUSEWHEEL
* or on Win95.
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
msh_mousewheel = RegisterWindowMessage ("MSWHEEL_ROLLMSG");
GDK_NOTE (EVENTS, g_print ("MSH_MOUSEWHEEL = %#x\n", msh_mousewheel));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
client_message = RegisterWindowMessage ("GDK_WIN32_CLIENT_MESSAGE");
GDK_NOTE (EVENTS, g_print ("GDK_WIN32_CLIENT_MESSAGE = %#x\n", client_message));
#if 0
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
/* Check if we have some input locale identifier loaded that uses a
* latin keyboard, to be able to get the virtual-key code for the
* latin characters corresponding to ASCII control characters.
*/
if ((n = GetKeyboardLayoutList (0, NULL)) == 0)
WIN32_API_FAILED ("GetKeyboardLayoutList");
else
{
HKL *hkl_list = g_new (HKL, n);
if (GetKeyboardLayoutList (n, hkl_list) == 0)
WIN32_API_FAILED ("GetKeyboardLayoutList");
else
{
for (i = 0; latin_locale == NULL && i < n; i++)
for (j = 0; j < G_N_ELEMENTS (latin_languages); j++)
if (PRIMARYLANGID (LOWORD (hkl_list[i])) == latin_languages[j])
{
latin_locale = hkl_list [i];
break;
}
}
g_free (hkl_list);
}
if (latin_locale == NULL)
{
/* Try to load a keyboard layout with latin characters then.
*/
i = 0;
while (latin_locale == NULL && i < G_N_ELEMENTS (latin_languages))
{
char id[9];
g_sprintf (id, "%08x", MAKELANGID (latin_languages[i++], SUBLANG_DEFAULT));
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
latin_locale = LoadKeyboardLayout (id, KLF_NOTELLSHELL|KLF_SUBSTITUTE_OK);
}
}
GDK_NOTE (EVENTS, g_print ("latin_locale = %08x\n", (guint) latin_locale));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
source = g_source_new (&event_funcs, sizeof (GSource));
g_source_set_priority (source, GDK_PRIORITY_EVENTS);
#ifdef G_WITH_CYGWIN
event_poll_fd.fd = open ("/dev/windows", O_RDONLY);
if (event_poll_fd.fd == -1)
g_error ("can't open \"/dev/windows\": %s", g_strerror (errno));
#else
event_poll_fd.fd = G_WIN32_MSG_HANDLE;
#endif
event_poll_fd.events = G_IO_IN;
g_source_add_poll (source, &event_poll_fd);
g_source_set_can_recurse (source, TRUE);
g_source_attach (source, NULL);
#ifdef HAVE_DIMM_H
hres = CoCreateInstance (&CLSID_CActiveIMM,
NULL,
CLSCTX_ALL,
&IID_IActiveIMMApp,
(LPVOID *) &active_imm_app);
if (hres == S_OK)
{
GDK_NOTE (EVENTS, g_print ("IActiveIMMApp created %p\n",
active_imm_app));
(*active_imm_app->lpVtbl->Activate) (active_imm_app, TRUE);
hres = (*active_imm_app->lpVtbl->QueryInterface) (active_imm_app, &IID_IActiveIMMMessagePumpOwner, &active_imm_msgpump_owner);
GDK_NOTE (EVENTS, g_print ("IActiveIMMMessagePumpOwner created %p\n",
active_imm_msgpump_owner));
(active_imm_msgpump_owner->lpVtbl->Start) (active_imm_msgpump_owner);
}
#endif
}
gboolean
gdk_events_pending (void)
{
MSG msg;
GdkDisplay *display = gdk_display_get_default ();
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
return (_gdk_event_queue_find_first (display) ||
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE));
}
GdkEvent*
gdk_event_get_graphics_expose (GdkWindow *window)
{
MSG msg;
GdkEvent *event;
g_return_val_if_fail (window != NULL, NULL);
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose\n"));
if (PeekMessage (&msg, GDK_WINDOW_HWND (window), WM_PAINT, WM_PAINT, PM_REMOVE))
{
event = gdk_event_new (GDK_NOTHING);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
if (gdk_event_translate (gdk_drawable_get_display (window),
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
&msg, NULL, TRUE))
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
{
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose: got it!\n"));
return event;
}
else
gdk_event_free (event);
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose: nope\n"));
return NULL;
}
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
static char *
event_mask_string (GdkEventMask mask)
{
static char bfr[500];
char *p = bfr;
*p = '\0';
#define BIT(x) \
if (mask & GDK_##x##_MASK) \
p += g_sprintf (p, "%s" #x, (p > bfr ? " " : ""))
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
BIT (EXPOSURE);
BIT (POINTER_MOTION);
BIT (POINTER_MOTION_HINT);
BIT (BUTTON_MOTION);
BIT (BUTTON1_MOTION);
BIT (BUTTON2_MOTION);
BIT (BUTTON3_MOTION);
BIT (BUTTON_PRESS);
BIT (BUTTON_RELEASE);
BIT (KEY_PRESS);
BIT (KEY_RELEASE);
BIT (ENTER_NOTIFY);
BIT (LEAVE_NOTIFY);
BIT (FOCUS_CHANGE);
BIT (STRUCTURE);
BIT (PROPERTY_CHANGE);
BIT (VISIBILITY_NOTIFY);
BIT (PROXIMITY_IN);
BIT (PROXIMITY_OUT);
BIT (SUBSTRUCTURE);
BIT (SCROLL);
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
#undef BIT
return bfr;
}
GdkGrabStatus
gdk_pointer_grab (GdkWindow *window,
gboolean owner_events,
GdkEventMask event_mask,
GdkWindow *confine_to,
GdkCursor *cursor,
guint32 time)
{
HCURSOR hcursor;
GdkCursorPrivate *cursor_private;
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
gint return_val = GDK_GRAB_SUCCESS;
g_return_val_if_fail (window != NULL, 0);
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
g_return_val_if_fail (confine_to == NULL || GDK_IS_WINDOW (confine_to), 0);
cursor_private = (GdkCursorPrivate*) cursor;
if (!cursor)
hcursor = NULL;
else if ((hcursor = CopyCursor (cursor_private->hcursor)) == NULL)
WIN32_API_FAILED ("CopyCursor");
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
#if 0
return_val = _gdk_input_grab_pointer (window,
owner_events,
event_mask,
confine_to,
time);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
#endif
if (return_val == GDK_GRAB_SUCCESS)
{
if (!GDK_WINDOW_DESTROYED (window))
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_pointer_grab: %p %s %p %s\n",
GDK_WINDOW_HWND (window),
(owner_events ? "TRUE" : "FALSE"),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
hcursor,
event_mask_string (event_mask)));
p_grab_mask = event_mask;
p_grab_owner_events = owner_events;
p_grab_automatic = FALSE;
SetCapture (GDK_WINDOW_HWND (window));
return_val = GDK_GRAB_SUCCESS;
}
else
return_val = GDK_GRAB_ALREADY_GRABBED;
}
if (return_val == GDK_GRAB_SUCCESS)
{
p_grab_window = window;
p_grab_cursor = hcursor;
if (p_grab_cursor != NULL)
SetCursor (p_grab_cursor);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (confine_to != NULL)
{
gint x, y, width, height;
RECT rect;
gdk_window_get_origin (confine_to, &x, &y);
gdk_drawable_get_size (confine_to, &width, &height);
rect.left = x;
rect.top = y;
rect.right = x + width;
rect.bottom = y + height;
API_CALL (ClipCursor, (&rect));
p_grab_confine_to = confine_to;
}
/* FIXME: Generate GDK_CROSSING_GRAB events */
}
return return_val;
}
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_display_pointer_ungrab (GdkDisplay *display,
guint32 time)
{
GDK_NOTE (EVENTS, g_print ("gdk_pointer_ungrab\n"));
g_return_if_fail (display == gdk_display_get_default ());
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
#if 0
_gdk_input_ungrab_pointer (time);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
#endif
if (GetCapture () != NULL)
ReleaseCapture ();
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* FIXME: Generate GDK_CROSSING_UNGRAB events */
p_grab_window = NULL;
if (p_grab_cursor != NULL)
{
if (GetCursor () == p_grab_cursor)
SetCursor (NULL);
DestroyCursor (p_grab_cursor);
p_grab_cursor = NULL;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (p_grab_confine_to != NULL)
{
API_CALL (ClipCursor, (NULL));
p_grab_confine_to = NULL;
}
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow *
find_real_window_for_grabbed_mouse_event (GdkWindow* reported_window,
MSG* msg)
{
HWND hwnd;
POINTS points;
POINT pt;
GdkWindow* other_window = NULL;
points = MAKEPOINTS (msg->lParam);
pt.x = points.x;
pt.y = points.y;
ClientToScreen (msg->hwnd, &pt);
hwnd = WindowFromPoint (pt);
if (hwnd != NULL)
other_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) hwnd);
if (other_window == NULL)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GDK_NOTE (EVENTS,
g_print ("find_real_window_for_grabbed_mouse_event: (%ld, %ld): root\n",
pt.x, pt.y));
return _gdk_parent_root;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GDK_NOTE (EVENTS,
g_print ("find_real_window_for_grabbed_mouse_event: (%ld, %ld): %p\n",
pt.x, pt.y, hwnd));
return other_window;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow*
find_window_for_mouse_event (GdkWindow* reported_window,
MSG* msg)
{
if (p_grab_window == NULL || !p_grab_owner_events)
return reported_window;
else
return find_real_window_for_grabbed_mouse_event (reported_window, msg);
}
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
gboolean
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_display_pointer_is_grabbed (GdkDisplay *display)
{
g_return_val_if_fail (display == gdk_display_get_default (), FALSE);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_pointer_is_grabbed: %s\n",
p_grab_window != NULL ? "TRUE" : "FALSE"));
return p_grab_window != NULL;
}
gboolean
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_pointer_grab_info_libgtk_only (GdkDisplay *display,
GdkWindow **grab_window,
gboolean *owner_events)
{
g_return_val_if_fail (display == gdk_display_get_default (), FALSE);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
if (p_grab_window != NULL)
{
if (grab_window)
*grab_window = p_grab_window;
if (owner_events)
*owner_events = p_grab_owner_events;
return TRUE;
}
else
return FALSE;
}
GdkGrabStatus
gdk_keyboard_grab (GdkWindow *window,
gboolean owner_events,
guint32 time)
{
gint return_val;
g_return_val_if_fail (window != NULL, 0);
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_keyboard_grab %p\n",
GDK_WINDOW_HWND (window)));
if (!GDK_WINDOW_DESTROYED (window))
{
k_grab_owner_events = owner_events != 0;
return_val = GDK_GRAB_SUCCESS;
}
else
return_val = GDK_GRAB_ALREADY_GRABBED;
if (return_val == GDK_GRAB_SUCCESS)
k_grab_window = window;
return return_val;
}
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_display_keyboard_ungrab (GdkDisplay *display,
guint32 time)
{
g_return_if_fail (display == gdk_display_get_default ());
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_keyboard_ungrab\n"));
k_grab_window = NULL;
}
gboolean
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_keyboard_grab_info_libgtk_only (GdkDisplay *display,
GdkWindow **grab_window,
gboolean *owner_events)
{
g_return_val_if_fail (display == gdk_display_get_default (), FALSE);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
if (k_grab_window)
{
if (grab_window)
*grab_window = k_grab_window;
if (owner_events)
*owner_events = k_grab_owner_events;
return TRUE;
}
else
return FALSE;
}
static GdkFilterReturn
gdk_event_apply_filters (MSG *msg,
GdkEvent *event,
GList *filters)
{
GdkEventFilter *filter;
GList *tmp_list;
GdkFilterReturn result;
tmp_list = filters;
while (tmp_list)
{
filter = (GdkEventFilter *) tmp_list->data;
result = (*filter->function) (msg, event, filter->data);
if (result != GDK_FILTER_CONTINUE)
return result;
tmp_list = tmp_list->next;
}
return GDK_FILTER_CONTINUE;
}
void
gdk_display_add_client_message_filter (GdkDisplay *display,
GdkAtom message_type,
GdkFilterFunc func,
gpointer data)
{
/* XXX */
gdk_add_client_message_filter (message_type, func, data);
}
void
gdk_add_client_message_filter (GdkAtom message_type,
GdkFilterFunc func,
gpointer data)
{
GdkClientFilter *filter = g_new (GdkClientFilter, 1);
filter->type = message_type;
filter->function = func;
filter->data = data;
client_filters = g_list_prepend (client_filters, filter);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
build_key_event_state (GdkEvent *event,
BYTE *key_state)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.state = 0;
if (key_state[VK_SHIFT] & 0x80)
event->key.state |= GDK_SHIFT_MASK;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (key_state[VK_CAPITAL] & 0x01)
event->key.state |= GDK_LOCK_MASK;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (_gdk_keyboard_has_altgr &&
(key_state[VK_LCONTROL] & 0x80) &&
(key_state[VK_RMENU] & 0x80))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.group = 1;
event->key.state |= GDK_MOD2_MASK;
if (key_state[VK_RCONTROL] & 0x80)
event->key.state |= GDK_CONTROL_MASK;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (key_state[VK_LMENU] & 0x80)
event->key.state |= GDK_MOD1_MASK;
}
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
else
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.group = 0;
if (key_state[VK_CONTROL] & 0x80)
event->key.state |= GDK_CONTROL_MASK;
if (key_state[VK_MENU] & 0x80)
event->key.state |= GDK_MOD1_MASK;
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
}
}
static gint
build_pointer_event_state (MSG *msg)
{
gint state;
state = 0;
if (msg->wParam & MK_CONTROL)
state |= GDK_CONTROL_MASK;
if (msg->wParam & MK_LBUTTON)
state |= GDK_BUTTON1_MASK;
if (msg->wParam & MK_MBUTTON)
state |= GDK_BUTTON2_MASK;
if (msg->wParam & MK_RBUTTON)
state |= GDK_BUTTON3_MASK;
if (msg->wParam & MK_SHIFT)
state |= GDK_SHIFT_MASK;
if (GetKeyState (VK_MENU) < 0)
state |= GDK_MOD1_MASK;
if (GetKeyState (VK_CAPITAL) & 0x1)
state |= GDK_LOCK_MASK;
return state;
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
build_wm_ime_composition_event (GdkEvent *event,
MSG *msg,
wchar_t wc,
BYTE *key_state)
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->key.time = _gdk_win32_get_next_tick (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
build_key_event_state (event, key_state);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.hardware_keycode = 0; /* FIXME: What should it be? */
event->key.string = NULL;
event->key.length = 0;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.keyval = gdk_unicode_to_keyval (wc);
}
#ifdef G_ENABLE_DEBUG
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
print_event_state (guint state)
{
#define CASE(bit) if (state & GDK_ ## bit ## _MASK) g_print (#bit " ");
CASE (SHIFT);
CASE (LOCK);
CASE (CONTROL);
CASE (MOD1);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
CASE (MOD2);
CASE (MOD3);
CASE (MOD4);
CASE (MOD5);
CASE (BUTTON1);
CASE (BUTTON2);
CASE (BUTTON3);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
CASE (BUTTON4);
CASE (BUTTON5);
#undef CASE
}
static void
print_event (GdkEvent *event)
{
gchar *escaped, *kvname;
switch (event->any.type)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#define CASE(x) case x: g_print ("===> " #x " "); break;
CASE (GDK_NOTHING);
CASE (GDK_DELETE);
CASE (GDK_DESTROY);
CASE (GDK_EXPOSE);
CASE (GDK_MOTION_NOTIFY);
CASE (GDK_BUTTON_PRESS);
CASE (GDK_2BUTTON_PRESS);
CASE (GDK_3BUTTON_PRESS);
CASE (GDK_BUTTON_RELEASE);
CASE (GDK_KEY_PRESS);
CASE (GDK_KEY_RELEASE);
CASE (GDK_ENTER_NOTIFY);
CASE (GDK_LEAVE_NOTIFY);
CASE (GDK_FOCUS_CHANGE);
CASE (GDK_CONFIGURE);
CASE (GDK_MAP);
CASE (GDK_UNMAP);
CASE (GDK_PROPERTY_NOTIFY);
CASE (GDK_SELECTION_CLEAR);
CASE (GDK_SELECTION_REQUEST);
CASE (GDK_SELECTION_NOTIFY);
CASE (GDK_PROXIMITY_IN);
CASE (GDK_PROXIMITY_OUT);
CASE (GDK_DRAG_ENTER);
CASE (GDK_DRAG_LEAVE);
CASE (GDK_DRAG_MOTION);
CASE (GDK_DRAG_STATUS);
CASE (GDK_DROP_START);
CASE (GDK_DROP_FINISHED);
CASE (GDK_CLIENT_EVENT);
CASE (GDK_VISIBILITY_NOTIFY);
CASE (GDK_NO_EXPOSE);
CASE (GDK_SCROLL);
CASE (GDK_WINDOW_STATE);
CASE (GDK_SETTING);
#undef CASE
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
g_print ("%p ", GDK_WINDOW_HWND (event->any.window));
switch (event->any.type)
{
case GDK_EXPOSE:
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
g_print ("%s %d",
_gdk_win32_gdkrectangle_to_string (&event->expose.area),
event->expose.count);
break;
case GDK_MOTION_NOTIFY:
g_print ("(%.4g,%.4g) %s",
event->motion.x, event->motion.y,
event->motion.is_hint ? "HINT " : "");
print_event_state (event->motion.state);
break;
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
g_print ("%d (%.4g,%.4g) ",
event->button.button,
event->button.x, event->button.y);
print_event_state (event->button.state);
break;
case GDK_KEY_PRESS:
case GDK_KEY_RELEASE:
if (event->key.length == 0)
escaped = g_strdup ("");
else
escaped = g_strescape (event->key.string, NULL);
kvname = gdk_keyval_name (event->key.keyval);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
g_print ("%#.02x group:%d %s %d:\"%s\" ",
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
event->key.hardware_keycode, event->key.group,
(kvname ? kvname : "??"),
event->key.length,
escaped);
g_free (escaped);
print_event_state (event->key.state);
break;
case GDK_ENTER_NOTIFY:
case GDK_LEAVE_NOTIFY:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
g_print ("%s %s%s",
(event->crossing.mode == GDK_CROSSING_NORMAL ? "NORMAL" :
(event->crossing.mode == GDK_CROSSING_GRAB ? "GRAB" :
(event->crossing.mode == GDK_CROSSING_UNGRAB ? "UNGRAB" :
"???"))),
(event->crossing.detail == GDK_NOTIFY_ANCESTOR ? "ANCESTOR" :
(event->crossing.detail == GDK_NOTIFY_VIRTUAL ? "VIRTUAL" :
(event->crossing.detail == GDK_NOTIFY_INFERIOR ? "INFERIOR" :
(event->crossing.detail == GDK_NOTIFY_NONLINEAR ? "NONLINEAR" :
(event->crossing.detail == GDK_NOTIFY_NONLINEAR_VIRTUAL ? "NONLINEAR_VIRTUAL" :
(event->crossing.detail == GDK_NOTIFY_UNKNOWN ? "UNKNOWN" :
"???")))))),
event->crossing.focus ? " FOCUS" : "");
break;
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
case GDK_CONFIGURE:
g_print ("x:%d y:%d w:%d h:%d",
event->configure.x, event->configure.y,
event->configure.width, event->configure.height);
break;
case GDK_SCROLL:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
g_print ("(%.4g,%.4g) %s",
event->scroll.x, event->scroll.y,
(event->scroll.direction == GDK_SCROLL_UP ? "UP" :
(event->scroll.direction == GDK_SCROLL_DOWN ? "DOWN" :
(event->scroll.direction == GDK_SCROLL_LEFT ? "LEFT" :
(event->scroll.direction == GDK_SCROLL_RIGHT ? "RIGHT" :
"???")))));
print_event_state (event->scroll.state);
break;
case GDK_WINDOW_STATE:
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
g_print ("%s: %s",
_gdk_win32_window_state_to_string (event->window_state.changed_mask),
_gdk_win32_window_state_to_string (event->window_state.new_window_state));
default:
/* Nothing */
break;
}
g_print ("\n");
}
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static void
fixup_event (GdkEvent *event)
{
if (event->any.window)
g_object_ref (event->any.window);
if (((event->any.type == GDK_ENTER_NOTIFY) ||
(event->any.type == GDK_LEAVE_NOTIFY)) &&
(event->crossing.subwindow != NULL))
g_object_ref (event->crossing.subwindow);
event->any.send_event = InSendMessage ();
}
static void
append_event (GdkDisplay *display,
GdkEvent *event)
{
fixup_event (event);
_gdk_event_queue_append (display, event);
GDK_NOTE (EVENTS, print_event (event));
}
static void
fill_key_event_string (GdkEvent *event)
{
gunichar c;
gchar buf[256];
/* Fill in event->string crudely, since various programs
* depend on it.
*/
c = 0;
if (event->key.keyval != GDK_VoidSymbol)
c = gdk_keyval_to_unicode (event->key.keyval);
if (c)
{
gsize bytes_written;
gint len;
/* Apply the control key - Taken from Xlib
*/
if (event->key.state & GDK_CONTROL_MASK)
{
if ((c >= '@' && c < '\177') || c == ' ')
c &= 0x1F;
else if (c == '2')
{
event->key.string = g_memdup ("\0\0", 2);
event->key.length = 1;
return;
}
else if (c >= '3' && c <= '7')
c -= ('3' - '\033');
else if (c == '8')
c = '\177';
else if (c == '/')
c = '_' & 0x1F;
}
len = g_unichar_to_utf8 (c, buf);
buf[len] = '\0';
event->key.string = g_locale_from_utf8 (buf, len,
NULL, &bytes_written,
NULL);
if (event->key.string)
event->key.length = bytes_written;
}
else if (event->key.keyval == GDK_Escape)
{
event->key.length = 1;
event->key.string = g_strdup ("\033");
}
else if (event->key.keyval == GDK_Return ||
event->key.keyval == GDK_KP_Enter)
{
event->key.length = 1;
event->key.string = g_strdup ("\r");
}
if (!event->key.string)
{
event->key.length = 0;
event->key.string = g_strdup ("");
}
}
static GdkFilterReturn
apply_filters (GdkDisplay *display,
MSG *msg,
GList *filters)
{
GdkFilterReturn result;
GdkEvent *event = gdk_event_new (GDK_NOTHING);
GList *node;
((GdkEventPrivate *)event)->flags |= GDK_EVENT_PENDING;
/* I think GdkFilterFunc semantics require the passed-in event
* to already be in the queue. The filter func can generate
* more events and append them after it if it likes.
*/
node = _gdk_event_queue_append (display, event);
result = gdk_event_apply_filters (msg, event, _gdk_default_filters);
if (result == GDK_FILTER_CONTINUE || result == GDK_FILTER_REMOVE)
{
_gdk_event_queue_remove_link (display, node);
g_list_free_1 (node);
gdk_event_free (event);
}
else /* GDK_FILTER_TRANSLATE */
{
((GdkEventPrivate *)event)->flags &= ~GDK_EVENT_PENDING;
fixup_event (event);
GDK_NOTE (EVENTS, print_event (event));
}
return result;
}
static gboolean
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gdk_window_is_ancestor (GdkWindow *ancestor,
GdkWindow *window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (ancestor == NULL || window == NULL)
return FALSE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return (gdk_window_get_parent (window) == ancestor ||
gdk_window_is_ancestor (ancestor, gdk_window_get_parent (window)));
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (GdkWindow *window,
MSG *msg,
GdkEventType type,
GdkCrossingMode mode,
GdkNotifyType detail,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gint x,
gint y)
{
GdkEvent *event;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gint xoffset, yoffset;
event = gdk_event_new (type);
event->crossing.window = window;
event->crossing.subwindow = NULL;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->crossing.time = _gdk_win32_get_next_tick (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->crossing.x = x + xoffset;
event->crossing.y = y + yoffset;
event->crossing.x_root = msg->pt.x;
event->crossing.y_root = msg->pt.y;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->crossing.mode = mode;
event->crossing.detail = detail;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->crossing.focus = TRUE; /* FIXME: Set correctly */
event->crossing.state = 0; /* FIXME: Set correctly */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (gdk_drawable_get_display (window), event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (type == GDK_ENTER_NOTIFY &&
((GdkWindowObject *) window)->extension_events != 0)
_gdk_input_enter_event (&event->crossing, window);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (GdkWindow *window,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
POINT pt;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_LEAVE_NOTIFY_MASK))
return;
/* Leave events are at (current_x,current_y) in current_window */
if (current_window != window)
{
pt.x = current_x;
pt.y = current_y;
ClientToScreen (GDK_WINDOW_HWND (current_window), &pt);
ScreenToClient (GDK_WINDOW_HWND (window), &pt);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (window, msg, GDK_LEAVE_NOTIFY, mode, detail, pt.x, pt.y);
}
else
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (window, msg, GDK_LEAVE_NOTIFY, mode, detail, current_x, current_y);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (GdkWindow *window,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
POINT pt;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_ENTER_NOTIFY_MASK))
return;
/* Enter events are at GET_X_LPARAM (msg->lParam), GET_Y_LPARAM
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
* (msg->lParam) in msg->hwnd
*/
pt.x = GET_X_LPARAM (msg->lParam);
pt.y = GET_Y_LPARAM (msg->lParam);
if (msg->hwnd != GDK_WINDOW_HWND (window))
{
ClientToScreen (msg->hwnd, &pt);
ScreenToClient (GDK_WINDOW_HWND (window), &pt);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (window, msg, GDK_ENTER_NOTIFY, mode, detail, pt.x, pt.y);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_events (GdkWindow *from,
GdkWindow *to,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkWindow *prev = gdk_window_get_parent (to);
if (prev != from)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_events (from, prev, msg, mode, detail);
synthesize_enter_event (to, msg, mode, detail);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_events (GdkWindow *from,
GdkWindow *to,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkWindow *next = gdk_window_get_parent (from);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (from, msg, mode, detail);
if (next != to)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_events (next, to, msg, mode, detail);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_crossing_events (GdkWindow *window,
GdkCrossingMode mode,
MSG *msg)
{
GdkWindow *intermediate, *tem, *common_ancestor;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (gdk_window_is_ancestor (current_window, window))
{
/* Pointer has moved to an inferior window. */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (current_window, msg, mode, GDK_NOTIFY_INFERIOR);
/* If there are intermediate windows, generate ENTER_NOTIFY
* events for them
*/
intermediate = gdk_window_get_parent (window);
if (intermediate != current_window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_events (current_window, intermediate, msg, mode, GDK_NOTIFY_VIRTUAL);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_ANCESTOR);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (gdk_window_is_ancestor (window, current_window))
{
/* Pointer has moved to an ancestor window. */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (current_window, msg, mode, GDK_NOTIFY_ANCESTOR);
/* If there are intermediate windows, generate LEAVE_NOTIFY
* events for them
*/
intermediate = gdk_window_get_parent (current_window);
if (intermediate != window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_events (intermediate, window, msg, mode, GDK_NOTIFY_VIRTUAL);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_INFERIOR);
}
else if (current_window)
{
/* Find least common ancestor of current_window and window */
tem = current_window;
do {
common_ancestor = gdk_window_get_parent (tem);
tem = common_ancestor;
} while (common_ancestor &&
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
!gdk_window_is_ancestor (common_ancestor, window));
if (common_ancestor)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (current_window, msg, mode, GDK_NOTIFY_NONLINEAR);
intermediate = gdk_window_get_parent (current_window);
if (intermediate != common_ancestor)
{
synthesize_leave_events (intermediate, common_ancestor,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
msg, mode, GDK_NOTIFY_NONLINEAR_VIRTUAL);
}
intermediate = gdk_window_get_parent (window);
if (intermediate != common_ancestor)
{
synthesize_enter_events (common_ancestor, intermediate,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
msg, mode, GDK_NOTIFY_NONLINEAR_VIRTUAL);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_NONLINEAR);
}
}
else
{
/* Dunno where we are coming from */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_UNKNOWN);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&current_window, window);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static void
synthesize_expose_events (GdkWindow *window)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
RECT r;
HDC hdc;
GdkDrawableImplWin32 *impl = GDK_DRAWABLE_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GList *list = gdk_window_get_children (window);
GList *head = list;
GdkEvent *event;
int k;
while (list)
{
synthesize_expose_events ((GdkWindow *) list->data);
list = list->next;
}
g_list_free (head);
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
if (((GdkWindowObject *) window)->input_only)
;
else if (!(hdc = GetDC (impl->handle)))
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
WIN32_GDI_FAILED ("GetDC");
else
{
if ((k = GetClipBox (hdc, &r)) == ERROR)
WIN32_GDI_FAILED ("GetClipBox");
else if (k != NULLREGION)
{
event = gdk_event_new (GDK_EXPOSE);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
event->expose.window = window;
event->expose.area.x = r.left;
event->expose.area.y = r.top;
event->expose.area.width = r.right - r.left;
event->expose.area.height = r.bottom - r.top;
event->expose.region = gdk_region_rectangle (&(event->expose.area));
event->expose.count = 0;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (gdk_drawable_get_display (window), event);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
if (!ReleaseDC (impl->handle, hdc))
WIN32_GDI_FAILED ("ReleaseDC");
}
}
static void
update_colors (GdkWindow *window,
gboolean top)
{
HDC hdc;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkDrawableImplWin32 *impl = GDK_DRAWABLE_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GList *list = gdk_window_get_children (window);
GList *head = list;
GDK_NOTE (COLORMAP, (top ? g_print ("update_colors:") : (void) 0));
while (list)
{
update_colors ((GdkWindow *) list->data, FALSE);
list = list->next;
}
g_list_free (head);
if (((GdkWindowObject *) window)->input_only ||
impl->colormap == NULL)
return;
if (!(hdc = GetDC (impl->handle)))
WIN32_GDI_FAILED ("GetDC");
else
{
GdkColormapPrivateWin32 *cmapp = GDK_WIN32_COLORMAP_DATA (impl->colormap);
HPALETTE holdpal;
gint k;
if ((holdpal = SelectPalette (hdc, cmapp->hpal, TRUE)) == NULL)
WIN32_GDI_FAILED ("SelectPalette");
else if ((k = RealizePalette (hdc)) == GDI_ERROR)
WIN32_GDI_FAILED ("RealizePalette");
else
{
GDK_NOTE (COLORMAP,
(k > 0 ?
g_print (" %p pal=%p: realized %d colors\n"
"update_colors:",
impl->handle, cmapp->hpal, k) :
(void) 0,
g_print (" %p", impl->handle)));
if (!UpdateColors (hdc))
WIN32_GDI_FAILED ("UpdateColors");
SelectPalette (hdc, holdpal, TRUE);
RealizePalette (hdc);
}
if (!ReleaseDC (impl->handle, hdc))
WIN32_GDI_FAILED ("ReleaseDC");
}
GDK_NOTE (COLORMAP, (top ? g_print ("\n") : (void) 0));
}
static void
translate_mouse_coords (GdkWindow *window1,
GdkWindow *window2,
MSG *msg)
{
POINT pt;
pt.x = GET_X_LPARAM (msg->lParam);
pt.y = GET_Y_LPARAM (msg->lParam);
ClientToScreen (GDK_WINDOW_HWND (window1), &pt);
ScreenToClient (GDK_WINDOW_HWND (window2), &pt);
msg->lParam = MAKELPARAM (pt.x, pt.y);
GDK_NOTE (EVENTS, g_print ("...new coords are (%ld,%ld)\n", pt.x, pt.y));
}
static gboolean
propagate (GdkWindow **window,
MSG *msg,
GdkWindow *grab_window,
gboolean grab_owner_events,
gint grab_mask,
gboolean (*doesnt_want_it) (gint mask,
MSG *msg))
{
gboolean in_propagation = FALSE;
if (grab_window != NULL && !grab_owner_events)
{
/* Event source is grabbed with owner_events FALSE */
GDK_NOTE (EVENTS, g_print ("...grabbed, owner_events FALSE, "));
if ((*doesnt_want_it) (grab_mask, msg))
{
GDK_NOTE (EVENTS, g_print ("...grabber doesn't want it\n"));
return FALSE;
}
else
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("...sending to grabber %p\n",
GDK_WINDOW_HWND (grab_window)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (window, grab_window);
return TRUE;
}
}
while (TRUE)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if ((*doesnt_want_it) (((GdkWindowObject *) *window)->event_mask, msg))
{
/* Owner doesn't want it, propagate to parent. */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkWindow *parent = gdk_window_get_parent (*window);
if (parent == _gdk_parent_root)
{
/* No parent; check if grabbed */
if (grab_window != NULL)
{
/* Event source is grabbed with owner_events TRUE */
GDK_NOTE (EVENTS, g_print ("...undelivered, but grabbed\n"));
if ((*doesnt_want_it) (grab_mask, msg))
{
/* Grabber doesn't want it either */
GDK_NOTE (EVENTS, g_print ("...grabber doesn't want it\n"));
return FALSE;
}
else
{
/* Grabbed! */
GDK_NOTE (EVENTS,
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
g_print ("...sending to grabber %p\n",
GDK_WINDOW_HWND (grab_window)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (window, grab_window);
return TRUE;
}
}
else
{
GDK_NOTE (EVENTS, g_print ("...undelivered\n"));
return FALSE;
}
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (parent == NULL)
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
{
GDK_NOTE (EVENTS, g_print ("...parent NULL (?), undelivered\n"));
return FALSE;
}
else
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (window, parent);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("%s %p",
(in_propagation ? "," : "...propagating to"),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_WINDOW_HWND (*window)));
in_propagation = TRUE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* The only branch where we actually continue the loop */
}
}
else
return TRUE;
}
}
static gboolean
doesnt_want_key (gint mask,
MSG *msg)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return (((msg->message == WM_KEYUP || msg->message == WM_SYSKEYUP) &&
!(mask & GDK_KEY_RELEASE_MASK)) ||
((msg->message == WM_KEYDOWN || msg->message == WM_SYSKEYDOWN) &&
!(mask & GDK_KEY_PRESS_MASK)));
}
static gboolean
doesnt_want_char (gint mask,
MSG *msg)
{
return !(mask & (GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK));
}
static gboolean
doesnt_want_button_press (gint mask,
MSG *msg)
{
return !(mask & GDK_BUTTON_PRESS_MASK);
}
static gboolean
doesnt_want_button_release (gint mask,
MSG *msg)
{
return !(mask & GDK_BUTTON_RELEASE_MASK);
}
static gboolean
doesnt_want_button_motion (gint mask,
MSG *msg)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return !((mask & GDK_POINTER_MOTION_MASK) ||
((msg->wParam & (MK_LBUTTON|MK_MBUTTON|MK_RBUTTON)) && (mask & GDK_BUTTON_MOTION_MASK)) ||
((msg->wParam & MK_LBUTTON) && (mask & GDK_BUTTON1_MOTION_MASK)) ||
((msg->wParam & MK_MBUTTON) && (mask & GDK_BUTTON2_MOTION_MASK)) ||
((msg->wParam & MK_RBUTTON) && (mask & GDK_BUTTON3_MOTION_MASK)));
}
static gboolean
doesnt_want_scroll (gint mask,
MSG *msg)
{
#if 0
return !(mask & GDK_SCROLL_MASK);
#else
return !(mask & GDK_BUTTON_PRESS_MASK);
#endif
}
static char *
decode_key_lparam (LPARAM lParam)
{
static char buf[100];
char *p = buf;
if (HIWORD (lParam) & KF_UP)
p += g_sprintf (p, "KF_UP ");
if (HIWORD (lParam) & KF_REPEAT)
p += g_sprintf (p, "KF_REPEAT ");
if (HIWORD (lParam) & KF_ALTDOWN)
p += g_sprintf (p, "KF_ALTDOWN ");
if (HIWORD (lParam) & KF_EXTENDED)
p += g_sprintf (p, "KF_EXTENDED ");
p += g_sprintf (p, "sc:%d rep:%d", LOBYTE (HIWORD (lParam)), LOWORD (lParam));
return buf;
}
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
static void
erase_background (GdkWindow *window,
HDC hdc)
{
HDC bgdc = NULL;
HBRUSH hbr = NULL;
HPALETTE holdpal = NULL;
RECT rect;
COLORREF bg;
GdkColormap *colormap;
GdkColormapPrivateWin32 *colormap_private;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
int x, y;
int x_offset, y_offset;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (((GdkWindowObject *) window)->input_only ||
((GdkWindowObject *) window)->bg_pixmap == GDK_NO_BG ||
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg)
{
GDK_NOTE (EVENTS, g_print (((GdkWindowObject *) window)->input_only ? "...input_only\n" :
((GdkWindowObject *) window)->bg_pixmap == GDK_NO_BG ? "GDK_NO_BG" :
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg ? "no_bg\n" : "???\n"));
return;
}
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
colormap = gdk_drawable_get_colormap (window);
if (colormap &&
(colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR ||
colormap->visual->type == GDK_VISUAL_STATIC_COLOR))
{
int k;
colormap_private = GDK_WIN32_COLORMAP_DATA (colormap);
if (!(holdpal = SelectPalette (hdc, colormap_private->hpal, FALSE)))
WIN32_GDI_FAILED ("SelectPalette");
else if ((k = RealizePalette (hdc)) == GDI_ERROR)
WIN32_GDI_FAILED ("RealizePalette");
else if (k > 0)
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (COLORMAP, g_print ("erase_background: realized %p: %d colors\n",
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
colormap_private->hpal, k));
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x_offset = y_offset = 0;
while (window && ((GdkWindowObject *) window)->bg_pixmap == GDK_PARENT_RELATIVE_BG)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
/* If this window should have the same background as the parent,
* fetch the parent. (And if the same goes for the parent, fetch
* the grandparent, etc.)
*/
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x_offset += ((GdkWindowObject *) window)->x;
y_offset += ((GdkWindowObject *) window)->y;
window = GDK_WINDOW (((GdkWindowObject *) window)->parent);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (EVENTS, g_print ("no_bg on ancestor (?)\n"));
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
/* Improves scolling effect, e.g. main buttons of testgtk */
return;
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GetClipBox (hdc, &rect);
GDK_NOTE (EVENTS, (hbr = GetStockObject (BLACK_BRUSH),
FillRect (hdc, &rect, hbr),
GdiFlush (),
Sleep (200)));
if (((GdkWindowObject *) window)->bg_pixmap == NULL)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
bg = _gdk_win32_colormap_color (GDK_DRAWABLE_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->colormap,
((GdkWindowObject *) window)->bg_color.pixel);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (EVENTS, g_print ("...%s bg %06lx\n",
_gdk_win32_rect_to_string (&rect),
(gulong) bg));
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
if (!(hbr = CreateSolidBrush (bg)))
WIN32_GDI_FAILED ("CreateSolidBrush");
else if (!FillRect (hdc, &rect, hbr))
WIN32_GDI_FAILED ("FillRect");
if (hbr != NULL)
DeleteObject (hbr);
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
else if (((GdkWindowObject *) window)->bg_pixmap != GDK_NO_BG)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GdkPixmap *pixmap = ((GdkWindowObject *) window)->bg_pixmap;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GdkPixmapImplWin32 *pixmap_impl = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (x_offset == 0 && y_offset == 0 &&
pixmap_impl->width <= 8 && pixmap_impl->height <= 8)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
GDK_NOTE (EVENTS, g_print ("...small pixmap, using brush\n"));
if (!(hbr = CreatePatternBrush (GDK_PIXMAP_HBITMAP (pixmap))))
WIN32_GDI_FAILED ("CreatePatternBrush");
else if (!FillRect (hdc, &rect, hbr))
WIN32_GDI_FAILED ("FillRect");
if (hbr != NULL)
DeleteObject (hbr);
}
else
{
HGDIOBJ oldbitmap;
GDK_NOTE (EVENTS,
g_print ("...blitting pixmap %p (%dx%d) "
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
" clip box = %s\n",
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_PIXMAP_HBITMAP (pixmap),
pixmap_impl->width, pixmap_impl->height,
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
_gdk_win32_rect_to_string (&rect)));
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
if (!(bgdc = CreateCompatibleDC (hdc)))
{
WIN32_GDI_FAILED ("CreateCompatibleDC");
return;
}
if (!(oldbitmap = SelectObject (bgdc, GDK_PIXMAP_HBITMAP (pixmap))))
{
WIN32_GDI_FAILED ("SelectObject");
DeleteDC (bgdc);
return;
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x = -x_offset;
while (x < rect.right)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (x + pixmap_impl->width >= rect.left)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
y = -y_offset;
while (y < rect.bottom)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (y + pixmap_impl->height >= rect.top)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (!BitBlt (hdc, x, y,
pixmap_impl->width, pixmap_impl->height,
bgdc, 0, 0, SRCCOPY))
{
WIN32_GDI_FAILED ("BitBlt");
SelectObject (bgdc, oldbitmap);
DeleteDC (bgdc);
return;
}
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
y += pixmap_impl->height;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x += pixmap_impl->width;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
SelectObject (bgdc, oldbitmap);
DeleteDC (bgdc);
}
}
}
static GdkRegion *
_gdk_win32_hrgn_to_region (HRGN hrgn)
{
RGNDATA *rgndata;
RECT *rects;
GdkRegion *result;
gint nbytes;
gint i;
if ((nbytes = GetRegionData (hrgn, 0, NULL)) == 0)
{
WIN32_GDI_FAILED ("GetRegionData");
return NULL;
}
rgndata = (RGNDATA *) g_malloc (nbytes);
if (GetRegionData (hrgn, nbytes, rgndata) == 0)
{
WIN32_GDI_FAILED ("GetRegionData");
g_free (rgndata);
return NULL;
}
result = gdk_region_new ();
rects = (RECT *) rgndata->Buffer;
for (i = 0; i < rgndata->rdh.nCount; i++)
{
GdkRectangle r;
r.x = rects[i].left;
r.y = rects[i].top;
r.width = rects[i].right - r.x;
r.height = rects[i].bottom - r.y;
gdk_region_union_with_rect (result, &r);
}
g_free (rgndata);
return result;
}
static gboolean
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_event_translate (GdkDisplay *display,
MSG *msg,
gint *ret_valp,
gboolean return_exposes)
{
DWORD pidActWin;
DWORD pidThis;
PAINTSTRUCT paintstruct;
HDC hdc;
RECT rect;
POINT pt;
MINMAXINFO *mmi;
HWND hwnd;
HCURSOR hcursor;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
HRGN hrgn;
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
CHARSETINFO charset_info;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
BYTE key_state[256];
HIMC himc;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkEvent *event;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
wchar_t wbuf[100];
gint ccount;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkWindow *window = NULL;
GdkWindowImplWin32 *impl;
GdkWindow *orig_window, *new_window;
gint xoffset, yoffset;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
static gint update_colors_counter = 0;
gint button;
gchar buf[256];
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
gboolean return_val = FALSE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
int i;
if (_gdk_default_filters)
{
/* Apply global filters */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkFilterReturn result =
apply_filters (display, msg, _gdk_default_filters);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* If result is GDK_FILTER_CONTINUE, we continue as if nothing
* happened. If it is GDK_FILTER_REMOVE, we return FALSE from
* gdk_event_translate(), meaning that the DefWindowProc() will
* be called. If it is GDK_FILTER_TRANSLATE, we return TRUE, and
* DefWindowProc() will not be called.
*/
if (result == GDK_FILTER_REMOVE)
return FALSE;
else if (result == GDK_FILTER_TRANSLATE)
return TRUE;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd);
orig_window = window;
if (window == NULL)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* XXX Handle WM_QUIT here ? */
if (msg->message == WM_QUIT)
{
GDK_NOTE (EVENTS, g_print ("WM_QUIT: %d\n", msg->wParam));
exit (msg->wParam);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (msg->message == WM_MOVE ||
msg->message == WM_SIZE)
{
/* It's quite normal to get these messages before we have
* had time to register the window in our lookup table, or
* when the window is being destroyed and we already have
* removed it. Repost the same message to our queue so that
* we will get it later when we are prepared.
*/
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (MISC, g_print ("gdk_event_translate: %p %s posted.\n",
msg->hwnd,
msg->message == WM_MOVE ?
"WM_MOVE" : "WM_SIZE"));
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
PostMessage (msg->hwnd, msg->message,
msg->wParam, msg->lParam);
}
#ifndef WITHOUT_WM_CREATE
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (msg->message == WM_CREATE)
{
window = (UNALIGNED GdkWindow*) (((LPCREATESTRUCT) msg->lParam)->lpCreateParams);
GDK_WINDOW_HWND (window) = msg->hwnd;
}
else
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
{
GDK_NOTE (EVENTS, g_print ("gdk_event_translate: %s for %p (NULL)\n",
_gdk_win32_message_to_string (msg->message),
msg->hwnd));
}
#endif
return FALSE;
}
g_object_ref (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* window's refcount has now been increased, so code below should
* not just return from this function, but instead goto done (or
* break out of the big switch). To protect against forgetting this,
* #define return to a syntax error...
*/
#define return GOTO_DONE_INSTEAD
if (!GDK_WINDOW_DESTROYED (window) && ((GdkWindowObject *) window)->filters)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Apply per-window filters */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkFilterReturn result =
apply_filters (display, msg, ((GdkWindowObject *) window)->filters);
if (result == GDK_FILTER_REMOVE)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = FALSE;
goto done;
}
else if (result == GDK_FILTER_TRANSLATE)
{
return_val = TRUE;
goto done;
}
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (msg->message == msh_mousewheel)
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("MSH_MOUSEWHEEL: %p %d\n",
msg->hwnd, msg->wParam));
/* MSG_MOUSEWHEEL is delivered to the foreground window. Work
* around that. Also, the position is in screen coordinates, not
* client coordinates as with the button messages.
*/
pt.x = GET_X_LPARAM (msg->lParam);
pt.y = GET_Y_LPARAM (msg->lParam);
if ((hwnd = WindowFromPoint (pt)) == NULL)
goto done;
msg->hwnd = hwnd;
if ((new_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd)) == NULL)
goto done;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, new_window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
goto done;
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_scroll))
goto done;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
goto done;
ScreenToClient (msg->hwnd, &pt);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_SCROLL);
event->scroll.window = window;
event->scroll.direction = ((int) msg->wParam > 0) ?
GDK_SCROLL_UP : GDK_SCROLL_DOWN;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->scroll.time = _gdk_win32_get_next_tick (msg->time);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->scroll.x = (gint16) pt.x + xoffset;
event->scroll.y = (gint16) pt.y + yoffset;
event->scroll.x_root = (gint16) GET_X_LPARAM (msg->lParam);
event->scroll.y_root = (gint16) GET_Y_LPARAM (msg->lParam);
event->scroll.state = 0; /* No state information with MSH_MOUSEWHEEL */
event->scroll.device = display->core_pointer;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
return_val = TRUE;
goto done;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (msg->message == client_message)
{
GList *tmp_list;
tmp_list = client_filters;
while (tmp_list)
{
GdkClientFilter *filter = tmp_list->data;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (filter->type == GDK_POINTER_TO_ATOM (msg->wParam))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GList *this_filter = g_list_append (NULL, filter);
GdkFilterReturn result =
apply_filters (display, msg, this_filter);
GDK_NOTE (EVENTS, g_print ("Client filter match\n"));
g_list_free (this_filter);
if (result == GDK_FILTER_REMOVE)
{
return_val = FALSE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
goto done;
}
else if (result == GDK_FILTER_TRANSLATE)
{
return_val = TRUE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
goto done;
}
else /* GDK_FILTER_CONTINUE */
{
/* Send unknown client messages on to Gtk for it to use */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_CLIENT_EVENT);
event->client.window = window;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->client.message_type = GDK_POINTER_TO_ATOM (msg->wParam);
event->client.data_format = 32;
event->client.data.l[0] = msg->lParam;
for (i = 1; i < 5; i++)
event->client.data.l[i] = 0;
append_event (display, event);
return_val = TRUE;
goto done;
}
}
tmp_list = tmp_list->next;
}
}
switch (msg->message)
{
case WM_INPUTLANGCHANGE:
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
_gdk_input_locale = (HKL) msg->lParam;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
_gdk_input_locale_is_ime = ImmIsIME (_gdk_input_locale);
TranslateCharsetInfo ((DWORD FAR *) msg->wParam,
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
&charset_info,
TCI_SRCCHARSET);
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
_gdk_input_codepage = charset_info.ciACP;
_gdk_keymap_serial++;
GDK_NOTE (EVENTS,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
g_print ("WM_INPUTLANGCHANGE: %p cs:%lu hkl:%lx%s cp:%d\n",
msg->hwnd, (gulong) msg->wParam,
msg->lParam, _gdk_input_locale_is_ime ? " (IME)" : "",
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
_gdk_input_codepage));
break;
case WM_SYSKEYUP:
case WM_SYSKEYDOWN:
GDK_NOTE (EVENTS,
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
g_print ("WM_SYSKEY%s: %p %s ch:%.02x %s\n",
(msg->message == WM_SYSKEYUP ? "UP" : "DOWN"),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
msg->hwnd,
(GetKeyNameText (msg->lParam, buf,
sizeof (buf)) > 0 ?
buf : ""),
msg->wParam,
decode_key_lparam (msg->lParam)));
/* If posted without us having keyboard focus, ignore */
if (msg->wParam != VK_F10 && !(HIWORD (msg->lParam) & KF_ALTDOWN))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Let the system handle Alt-Tab, Alt-Space, Alt-Enter and Alt-F4 */
if (msg->wParam == VK_TAB ||
msg->wParam == VK_SPACE ||
msg->wParam == VK_RETURN ||
msg->wParam == VK_F4)
break;
/* Jump to code in common with WM_KEYUP and WM_KEYDOWN */
goto keyup_or_down;
case WM_KEYUP:
case WM_KEYDOWN:
GDK_NOTE (EVENTS,
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
g_print ("WM_KEY%s: %p %s ch:%.02x %s\n",
(msg->message == WM_KEYUP ? "UP" : "DOWN"),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
msg->hwnd,
(GetKeyNameText (msg->lParam, buf,
sizeof (buf)) > 0 ?
buf : ""),
msg->wParam,
decode_key_lparam (msg->lParam)));
keyup_or_down:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Ignore key messages intended for the IME */
if (msg->wParam == VK_PROCESSKEY ||
in_ime_composition)
break;
if (!propagate (&window, msg,
k_grab_window, k_grab_owner_events, GDK_ALL_EVENTS_MASK,
doesnt_want_key))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new ((msg->message == WM_KEYDOWN ||
msg->message == WM_SYSKEYDOWN) ?
GDK_KEY_PRESS : GDK_KEY_RELEASE);
event->key.window = window;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->key.time = _gdk_win32_get_next_tick (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.keyval = GDK_VoidSymbol;
event->key.string = NULL;
event->key.length = 0;
event->key.hardware_keycode = msg->wParam;
API_CALL (GetKeyboardState, (key_state));
/* g_print ("ctrl:%#x lctrl:%#x rctrl:%#x alt:%#x lalt:%#x ralt:%#x\n", key_state[VK_CONTROL], key_state[VK_LCONTROL], key_state[VK_RCONTROL], key_state[VK_MENU], key_state[VK_LMENU], key_state[VK_RMENU]); */
build_key_event_state (event, key_state);
gdk_keymap_translate_keyboard_state (NULL,
event->key.hardware_keycode,
event->key.state,
event->key.group,
&event->key.keyval,
NULL, NULL, NULL);
fill_key_event_string (event);
/* Reset MOD1_MASK if it is the Alt key itself */
if (msg->wParam == VK_MENU)
event->key.state &= ~GDK_MOD1_MASK;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_SYSCHAR:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (msg->wParam != VK_SPACE)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* To prevent beeps, don't let DefWindowProc() be called */
return_val = TRUE;
goto done;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
case WM_IME_STARTCOMPOSITION:
GDK_NOTE (EVENTS, g_print ("WM_IME_STARTCOMPOSITION: %p\n",
msg->hwnd));
in_ime_composition = TRUE;
break;
case WM_IME_ENDCOMPOSITION:
GDK_NOTE (EVENTS, g_print ("WM_IME_ENDCOMPOSITION: %p\n",
msg->hwnd));
in_ime_composition = FALSE;
break;
case WM_IME_COMPOSITION:
/* On Win2k WM_IME_CHAR doesn't work correctly for non-Unicode
* applications. Thus, handle WM_IME_COMPOSITION with
* GCS_RESULTSTR instead, fetch the Unicode chars from the IME
* with ImmGetCompositionStringW().
*
* See for instance
* http://groups.google.com/groups?selm=natX5.57%24g77.19788%40nntp2.onemain.com
* and
* http://groups.google.com/groups?selm=u2XfrXw5BHA.1628%40tkmsftngp02
* for comments by other people that seems to have the same
* experience. WM_IME_CHAR just gives question marks, apparently
* because of going through some conversion to the current code
* page.
*
* WM_IME_CHAR might work on NT4 or Win9x with ActiveIMM, but
* use WM_IME_COMPOSITION there, too, to simplify the code.
*/
GDK_NOTE (EVENTS, g_print ("WM_IME_COMPOSITION: %p %#lx\n",
msg->hwnd, msg->lParam));
if (!(msg->lParam & GCS_RESULTSTR))
break;
if (!propagate (&window, msg,
k_grab_window, k_grab_owner_events, GDK_ALL_EVENTS_MASK,
doesnt_want_char))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
himc = ImmGetContext (msg->hwnd);
ccount = ImmGetCompositionStringW (himc, GCS_RESULTSTR,
wbuf, sizeof (wbuf));
ImmReleaseContext (msg->hwnd, himc);
ccount /= 2;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
API_CALL (GetKeyboardState, (key_state));
/* Note that for this message we always return FALSE from
* gdk_event_translate(), so any events we want have to be
* created and appended to the queue here.
*/
for (i = 0; i < ccount; i++)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->event_mask & GDK_KEY_PRESS_MASK)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Build a key press event */
event = gdk_event_new (GDK_KEY_PRESS);
event->key.window = window;
build_wm_ime_composition_event (event, msg, wbuf[i], key_state);
append_event (display, event);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->event_mask & GDK_KEY_RELEASE_MASK)
{
/* Build a key release event. */
event = gdk_event_new (GDK_KEY_RELEASE);
event->key.window = window;
build_wm_ime_composition_event (event, msg, wbuf[i], key_state);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
}
}
return_val = TRUE;
break;
case WM_LBUTTONDOWN:
button = 1;
goto buttondown0;
case WM_MBUTTONDOWN:
button = 2;
goto buttondown0;
case WM_RBUTTONDOWN:
button = 3;
buttondown0:
GDK_NOTE (EVENTS,
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
g_print ("WM_%cBUTTONDOWN: %p (%d,%d)\n",
" LMR"[button],
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
msg->hwnd,
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, find_window_for_mouse_event (window, msg));
if (p_grab_window != NULL)
{
GdkWindow *real_window = find_real_window_for_grabbed_mouse_event (window, msg);
if (real_window != current_window)
synthesize_crossing_events (real_window, GDK_CROSSING_NORMAL, msg);
}
else
{
if (window != current_window)
synthesize_crossing_events (window, GDK_CROSSING_NORMAL, msg);
}
if (((GdkWindowObject *) window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
break;
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_button_press))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
/* Emulate X11's automatic active grab */
if (!p_grab_window)
{
/* No explicit active grab, let's start one automatically */
GDK_NOTE (EVENTS, g_print ("...automatic grab started\n"));
gdk_pointer_grab (window,
FALSE,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
((GdkWindowObject *) window)->event_mask,
NULL, NULL, 0);
p_grab_automatic = TRUE;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_BUTTON_PRESS);
event->button.window = window;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->button.time = _gdk_win32_get_next_tick (msg->time);
if (window != orig_window)
translate_mouse_coords (orig_window, window, msg);
event->button.x = current_x = (gint16) GET_X_LPARAM (msg->lParam);
event->button.y = current_y = (gint16) GET_Y_LPARAM (msg->lParam);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->button.x += xoffset;
event->button.y += yoffset;
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
event->button.x_root = current_x_root = msg->pt.x;
event->button.y_root = current_y_root = msg->pt.y;
event->button.axes = NULL;
event->button.state = build_pointer_event_state (msg);
event->button.button = button;
event->button.device = display->core_pointer;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
_gdk_event_button_generate (display, event);
return_val = TRUE;
break;
case WM_LBUTTONUP:
button = 1;
goto buttonup0;
case WM_MBUTTONUP:
button = 2;
goto buttonup0;
case WM_RBUTTONUP:
button = 3;
buttonup0:
GDK_NOTE (EVENTS,
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
g_print ("WM_%cBUTTONUP: %p (%d,%d)\n",
" LMR"[button],
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
msg->hwnd,
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, find_window_for_mouse_event (window, msg));
if (p_grab_window != NULL)
{
GdkWindow *real_window = find_real_window_for_grabbed_mouse_event (window, msg);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (real_window != current_window)
synthesize_crossing_events (real_window, GDK_CROSSING_NORMAL, msg);
}
else
{
if (window != current_window)
synthesize_crossing_events (window, GDK_CROSSING_NORMAL, msg);
}
if (((GdkWindowObject *) window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
break;
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_button_release))
{
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (!GDK_WINDOW_DESTROYED (window))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_BUTTON_RELEASE);
event->button.window = window;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->button.time = _gdk_win32_get_next_tick (msg->time);
if (window != orig_window)
translate_mouse_coords (orig_window, window, msg);
event->button.x = current_x = (gint16) GET_X_LPARAM (msg->lParam);
event->button.y = current_y = (gint16) GET_Y_LPARAM (msg->lParam);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->button.x += xoffset;
event->button.y += yoffset;
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
event->button.x_root = current_x_root = msg->pt.x;
event->button.y_root = current_y_root = msg->pt.y;
event->button.axes = NULL;
event->button.state = build_pointer_event_state (msg);
event->button.button = button;
event->button.device = display->core_pointer;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (p_grab_window != NULL &&
p_grab_automatic &&
(msg->wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) == 0)
{
/* Terminate automatic grab */
gdk_pointer_ungrab (0);
}
return_val = TRUE;
break;
case WM_MOUSEMOVE:
GDK_NOTE (EVENTS,
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
g_print ("WM_MOUSEMOVE: %p %#x (%d,%d)\n",
msg->hwnd, msg->wParam,
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
/* HB: only process mouse move messages if we own the active window. */
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
GetWindowThreadProcessId (GetActiveWindow (), &pidActWin);
GetWindowThreadProcessId (msg->hwnd, &pidThis);
if (pidActWin != pidThis)
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, find_window_for_mouse_event (window, msg));
if (p_grab_window != NULL)
{
GdkWindow *real_window = find_real_window_for_grabbed_mouse_event (window, msg);
if (real_window != current_window)
synthesize_crossing_events (real_window, GDK_CROSSING_NORMAL, msg);
}
else
{
if (window != current_window)
synthesize_crossing_events (window, GDK_CROSSING_NORMAL, msg);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
break;
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_button_motion))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
/* If we haven't moved, don't create any event.
* Windows sends WM_MOUSEMOVE messages after button presses
* even if the mouse doesn't move. This disturbs gtk.
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (window == current_window &&
GET_X_LPARAM (msg->lParam) == current_x &&
GET_Y_LPARAM (msg->lParam) == current_y)
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new (GDK_MOTION_NOTIFY);
event->motion.window = window;
event->motion.time = _gdk_win32_get_next_tick (msg->time);
if (window != orig_window)
translate_mouse_coords (orig_window, window, msg);
event->motion.x = current_x = (gint16) GET_X_LPARAM (msg->lParam);
event->motion.y = current_y = (gint16) GET_Y_LPARAM (msg->lParam);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->motion.x += xoffset;
event->motion.y += yoffset;
event->motion.x_root = current_x_root = msg->pt.x;
event->motion.y_root = current_y_root = msg->pt.y;
event->motion.axes = NULL;
event->motion.state = build_pointer_event_state (msg);
event->motion.is_hint = FALSE;
event->motion.device = display->core_pointer;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
return_val = TRUE;
break;
case WM_NCMOUSEMOVE:
GDK_NOTE (EVENTS,
g_print ("WM_NCMOUSEMOVE: %p (%d,%d)\n",
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
msg->hwnd,
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (current_window != NULL &&
(((GdkWindowObject *) current_window)->event_mask & GDK_LEAVE_NOTIFY_MASK))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GDK_NOTE (EVENTS, g_print ("...synthesizing LEAVE_NOTIFY events\n"));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_crossing_events (_gdk_parent_root, GDK_CROSSING_NORMAL, msg);
}
break;
case WM_MOUSEWHEEL:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_MOUSEWHEEL: %p %d\n",
msg->hwnd, HIWORD (msg->wParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* WM_MOUSEWHEEL is delivered to the focus window. Work around
* that. Also, the position is in screen coordinates, not client
* coordinates as with the button messages. I love the
* consistency of Windows.
*/
pt.x = GET_X_LPARAM (msg->lParam);
pt.y = GET_Y_LPARAM (msg->lParam);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if ((hwnd = WindowFromPoint (pt)) == NULL)
break;
msg->hwnd = hwnd;
if ((new_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd)) == NULL)
break;
if (new_window != window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, new_window);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
break;
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_scroll))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
ScreenToClient (msg->hwnd, &pt);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_SCROLL);
event->scroll.window = window;
event->scroll.direction = (((short) HIWORD (msg->wParam)) > 0) ?
GDK_SCROLL_UP : GDK_SCROLL_DOWN;
event->scroll.window = window;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->scroll.time = _gdk_win32_get_next_tick (msg->time);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->scroll.x = (gint16) pt.x + xoffset;
event->scroll.y = (gint16) pt.y + yoffset;
event->scroll.x_root = (gint16) GET_X_LPARAM (msg->lParam);
event->scroll.y_root = (gint16) GET_Y_LPARAM (msg->lParam);
event->scroll.state = build_pointer_event_state (msg);
event->scroll.device = display->core_pointer;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
case WM_QUERYNEWPALETTE:
GDK_NOTE (EVENTS_OR_COLORMAP, g_print ("WM_QUERYNEWPALETTE: %p\n",
msg->hwnd));
if (gdk_visual_get_system ()->type == GDK_VISUAL_PSEUDO_COLOR)
{
synthesize_expose_events (window);
update_colors_counter = 0;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
break;
case WM_PALETTECHANGED:
GDK_NOTE (EVENTS_OR_COLORMAP, g_print ("WM_PALETTECHANGED: %p %p\n",
msg->hwnd, (HWND) msg->wParam));
if (gdk_visual_get_system ()->type != GDK_VISUAL_PSEUDO_COLOR)
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
if (msg->hwnd == (HWND) msg->wParam)
break;
if (++update_colors_counter == 5)
{
synthesize_expose_events (window);
update_colors_counter = 0;
break;
}
update_colors (window, TRUE);
break;
case WM_SETFOCUS:
case WM_KILLFOCUS:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_%sFOCUS: %p\n",
(msg->message == WM_SETFOCUS ?
"SET" : "KILL"),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
msg->hwnd));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_FOCUS_CHANGE_MASK))
break;
if (GDK_WINDOW_DESTROYED (window))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_FOCUS_CHANGE);
event->focus_change.window = window;
event->focus_change.in = (msg->message == WM_SETFOCUS);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
return_val = TRUE;
break;
case WM_ERASEBKGND:
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (EVENTS, g_print ("WM_ERASEBKGND: %p dc %p\n",
msg->hwnd, (HANDLE) msg->wParam));
if (GDK_WINDOW_DESTROYED (window))
break;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
erase_background (window, (HDC) msg->wParam);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
*ret_valp = 1;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
break;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
case WM_PAINT:
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
hrgn = CreateRectRgn (0, 0, 0, 0);
if (GetUpdateRgn (msg->hwnd, hrgn, FALSE) == ERROR)
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
WIN32_GDI_FAILED ("GetUpdateRgn");
break;
}
hdc = BeginPaint (msg->hwnd, &paintstruct);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (EVENTS, g_print ("WM_PAINT: %p %s %s dc %p%s\n",
msg->hwnd,
_gdk_win32_rect_to_string (&paintstruct.rcPaint),
(paintstruct.fErase ? "erase" : ""),
hdc,
(return_exposes ? " return_exposes" : "")));
EndPaint (msg->hwnd, &paintstruct);
/* HB: don't generate GDK_EXPOSE events for InputOnly
* windows -> backing store now works!
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->input_only)
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
{
DeleteObject (hrgn);
break;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_EXPOSURE_MASK))
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
{
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
DeleteObject (hrgn);
break;
}
#if 0 /* we need to process exposes even with GDK_NO_BG
* Otherwise The GIMP canvas update is broken ....
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->bg_pixmap == GDK_NO_BG)
break;
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if ((paintstruct.rcPaint.right == paintstruct.rcPaint.left) ||
(paintstruct.rcPaint.bottom == paintstruct.rcPaint.top))
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
{
GDK_NOTE (EVENTS, g_print ("...empty paintstruct, ignored\n"));
DeleteObject (hrgn);
break;
}
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
if (return_exposes)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!GDK_WINDOW_DESTROYED (window))
{
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
GList *list = display->queued_events;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_EXPOSE);
event->expose.window = window;
event->expose.area.x = paintstruct.rcPaint.left;
event->expose.area.y = paintstruct.rcPaint.top;
event->expose.area.width = paintstruct.rcPaint.right - paintstruct.rcPaint.left;
event->expose.area.height = paintstruct.rcPaint.bottom - paintstruct.rcPaint.top;
event->expose.region = _gdk_win32_hrgn_to_region (hrgn);
event->expose.count = 0;
while (list != NULL)
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GdkEventPrivate *event = list->data;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (event->event.any.type == GDK_EXPOSE &&
event->event.any.window == window &&
!(event->flags & GDK_EVENT_PENDING))
event->event.expose.count++;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
list = list->next;
}
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
return_val = TRUE;
}
else
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GdkRegion *update_region = _gdk_win32_hrgn_to_region (hrgn);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gdk_region_offset (update_region, xoffset, yoffset);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
_gdk_window_process_expose (window, update_region);
gdk_region_destroy (update_region);
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
DeleteObject (hrgn);
break;
case WM_SETCURSOR:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_SETCURSOR: %p %#x %#x\n",
msg->hwnd,
LOWORD (msg->lParam), HIWORD (msg->lParam)));
if (LOWORD (msg->lParam) != HTCLIENT)
break;
if (p_grab_window != NULL && p_grab_cursor != NULL)
hcursor = p_grab_cursor;
else if (!GDK_WINDOW_DESTROYED (window))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
hcursor = GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->hcursor;
else
hcursor = NULL;
if (hcursor != NULL)
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("...SetCursor(%p)\n", hcursor));
SetCursor (hcursor);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
*ret_valp = TRUE;
}
break;
case WM_SHOWWINDOW:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_SHOWWINDOW: %p %d\n",
msg->hwnd, msg->wParam));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_STRUCTURE_MASK))
break;
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
if (msg->lParam == SW_OTHERUNZOOM ||
msg->lParam == SW_OTHERZOOM)
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new (msg->wParam ? GDK_MAP : GDK_UNMAP);
event->any.window = window;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
if (event->any.type == GDK_UNMAP &&
p_grab_window == window)
gdk_pointer_ungrab (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (event->any.type == GDK_UNMAP &&
k_grab_window == window)
gdk_keyboard_ungrab (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_SIZE:
GDK_NOTE (EVENTS,
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
g_print ("WM_SIZE: %p %s %dx%d\n",
msg->hwnd,
(msg->wParam == SIZE_MAXHIDE ? "MAXHIDE" :
(msg->wParam == SIZE_MAXIMIZED ? "MAXIMIZED" :
(msg->wParam == SIZE_MAXSHOW ? "MAXSHOW" :
(msg->wParam == SIZE_MINIMIZED ? "MINIMIZED" :
(msg->wParam == SIZE_RESTORED ? "RESTORED" : "?"))))),
LOWORD (msg->lParam), HIWORD (msg->lParam)));
if (msg->wParam == SIZE_MINIMIZED)
{
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
/* Don't generate any GDK event. This is *not* an UNMAP. */
if (p_grab_window == window)
gdk_pointer_ungrab (msg->time);
if (k_grab_window == window)
gdk_keyboard_ungrab (msg->time);
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
gdk_synthesize_window_state (window,
GDK_WINDOW_STATE_WITHDRAWN,
GDK_WINDOW_STATE_ICONIFIED);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if ((msg->wParam == SIZE_RESTORED ||
msg->wParam == SIZE_MAXIMIZED) &&
GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD)
{
Merge from stable: 2003-01-19 Tor Lillqvist <tml@iki.fi> Merge from stable: Fix for #103614 and some other problems with GtkFileSelection on Windows: * gtk/fnmatch.c (get_char): Need to use g_unichar_tolower(), not g_ascii_tolower(). Windows file names are case-insensitive for all Unicode letters. * gtk/gtkfilesel.c: Instead of checking for G_OS_WIN32 or G_WITH_CYGWIN, check G_PLATFORM_WIN32. Move inclusion of gtkintl.h earlier, as it includes config.h unconditionally, and gtkprivate.h redefines GTK_LOCALEDIR. (struct _CompletionDirSent): Ifdef out the fields not used on Windows. (compare_utf8_filenames, compare_sys_filenames): Need different comparison implementation for UTF-8 file names and system locale file names on Win32. Cannot simply use g_ascii_strcasecmp(), but need to casefold all Unicode letters. (cmpl_completion_matches, open_dir, correct_parent): Ifdef out variables not used on Win32 to avoid warnings about unused variables. (open_ref_dir): Use g_path_skip_root() to skip past potential drive letter in front of the leading (back)slash. (open_new_dir): Ifdef out use of CompletionDirSent fields not there on Win32. (correct_parent): Bypass inode check also on Cygwin. Fix bug noticed by Alex Shaduri: Tooltips and other GDK_WINDOW_TEMP windows were activated. This looked very odd, and was a regression from earlier versions. * gdk/win32/gdkwindow-win32.c (show_window_internal): Fine-tune behaviour. Don't ever activate GDK_WINDOW_TEMP windows. (gdk_window_move, gdk_window_resize): Add debug logging. * gdk/win32/gdkevents-win32.c (gdk_event_translate): When we get a WM_SIZE message for a non-visible (withdrawn) window, don't clear the GDK_WINDOW_STATE_WITHDRAWN bit. The window is still withdrawn even if its size changes.
2003-01-19 21:18:15 +00:00
GdkWindowState withdrawn_bit =
IsWindowVisible (msg->hwnd) ? GDK_WINDOW_STATE_WITHDRAWN : 0;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if ((((GdkWindowObject *) window)->event_mask & GDK_STRUCTURE_MASK) &&
!GDK_WINDOW_DESTROYED (window))
{
event = gdk_event_new (GDK_CONFIGURE);
event->configure.window = window;
pt.x = 0;
pt.y = 0;
ClientToScreen (msg->hwnd, &pt);
event->configure.x = pt.x;
event->configure.y = pt.y;
event->configure.width = LOWORD (msg->lParam);
event->configure.height = HIWORD (msg->lParam);
append_event (display, event);
}
((GdkWindowObject *) window)->x = event->configure.x;
((GdkWindowObject *) window)->y = event->configure.y;
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->width = event->configure.width;
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->height = event->configure.height;
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
if (msg->wParam == SIZE_RESTORED)
gdk_synthesize_window_state (window,
GDK_WINDOW_STATE_ICONIFIED |
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
GDK_WINDOW_STATE_MAXIMIZED |
Merge from stable: 2003-01-19 Tor Lillqvist <tml@iki.fi> Merge from stable: Fix for #103614 and some other problems with GtkFileSelection on Windows: * gtk/fnmatch.c (get_char): Need to use g_unichar_tolower(), not g_ascii_tolower(). Windows file names are case-insensitive for all Unicode letters. * gtk/gtkfilesel.c: Instead of checking for G_OS_WIN32 or G_WITH_CYGWIN, check G_PLATFORM_WIN32. Move inclusion of gtkintl.h earlier, as it includes config.h unconditionally, and gtkprivate.h redefines GTK_LOCALEDIR. (struct _CompletionDirSent): Ifdef out the fields not used on Windows. (compare_utf8_filenames, compare_sys_filenames): Need different comparison implementation for UTF-8 file names and system locale file names on Win32. Cannot simply use g_ascii_strcasecmp(), but need to casefold all Unicode letters. (cmpl_completion_matches, open_dir, correct_parent): Ifdef out variables not used on Win32 to avoid warnings about unused variables. (open_ref_dir): Use g_path_skip_root() to skip past potential drive letter in front of the leading (back)slash. (open_new_dir): Ifdef out use of CompletionDirSent fields not there on Win32. (correct_parent): Bypass inode check also on Cygwin. Fix bug noticed by Alex Shaduri: Tooltips and other GDK_WINDOW_TEMP windows were activated. This looked very odd, and was a regression from earlier versions. * gdk/win32/gdkwindow-win32.c (show_window_internal): Fine-tune behaviour. Don't ever activate GDK_WINDOW_TEMP windows. (gdk_window_move, gdk_window_resize): Add debug logging. * gdk/win32/gdkevents-win32.c (gdk_event_translate): When we get a WM_SIZE message for a non-visible (withdrawn) window, don't clear the GDK_WINDOW_STATE_WITHDRAWN bit. The window is still withdrawn even if its size changes.
2003-01-19 21:18:15 +00:00
withdrawn_bit,
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
0);
else if (msg->wParam == SIZE_MAXIMIZED)
gdk_synthesize_window_state (window,
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
GDK_WINDOW_STATE_ICONIFIED |
Merge from stable: 2003-01-19 Tor Lillqvist <tml@iki.fi> Merge from stable: Fix for #103614 and some other problems with GtkFileSelection on Windows: * gtk/fnmatch.c (get_char): Need to use g_unichar_tolower(), not g_ascii_tolower(). Windows file names are case-insensitive for all Unicode letters. * gtk/gtkfilesel.c: Instead of checking for G_OS_WIN32 or G_WITH_CYGWIN, check G_PLATFORM_WIN32. Move inclusion of gtkintl.h earlier, as it includes config.h unconditionally, and gtkprivate.h redefines GTK_LOCALEDIR. (struct _CompletionDirSent): Ifdef out the fields not used on Windows. (compare_utf8_filenames, compare_sys_filenames): Need different comparison implementation for UTF-8 file names and system locale file names on Win32. Cannot simply use g_ascii_strcasecmp(), but need to casefold all Unicode letters. (cmpl_completion_matches, open_dir, correct_parent): Ifdef out variables not used on Win32 to avoid warnings about unused variables. (open_ref_dir): Use g_path_skip_root() to skip past potential drive letter in front of the leading (back)slash. (open_new_dir): Ifdef out use of CompletionDirSent fields not there on Win32. (correct_parent): Bypass inode check also on Cygwin. Fix bug noticed by Alex Shaduri: Tooltips and other GDK_WINDOW_TEMP windows were activated. This looked very odd, and was a regression from earlier versions. * gdk/win32/gdkwindow-win32.c (show_window_internal): Fine-tune behaviour. Don't ever activate GDK_WINDOW_TEMP windows. (gdk_window_move, gdk_window_resize): Add debug logging. * gdk/win32/gdkevents-win32.c (gdk_event_translate): When we get a WM_SIZE message for a non-visible (withdrawn) window, don't clear the GDK_WINDOW_STATE_WITHDRAWN bit. The window is still withdrawn even if its size changes.
2003-01-19 21:18:15 +00:00
withdrawn_bit,
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
GDK_WINDOW_STATE_MAXIMIZED);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->resize_count > 1)
((GdkWindowObject *) window)->resize_count -= 1;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->extension_events != 0)
_gdk_input_configure_event (&event->configure, window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
}
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
case WM_GETMINMAXINFO:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_GETMINMAXINFO: %p\n", msg->hwnd));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
impl = GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
mmi = (MINMAXINFO*) msg->lParam;
if (impl->hint_flags & GDK_HINT_MIN_SIZE)
{
mmi->ptMinTrackSize.x = impl->hint_min_width;
mmi->ptMinTrackSize.y = impl->hint_min_height;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (impl->hint_flags & GDK_HINT_MAX_SIZE)
{
mmi->ptMaxTrackSize.x = impl->hint_max_width;
mmi->ptMaxTrackSize.y = impl->hint_max_height;
/* kind of WM functionality, limit maximized size to screen */
mmi->ptMaxPosition.x = 0;
mmi->ptMaxPosition.y = 0;
mmi->ptMaxSize.x = MIN (impl->hint_max_width, gdk_screen_width ());
mmi->ptMaxSize.y = MIN (impl->hint_max_height, gdk_screen_height ());
}
else if (impl->hint_flags & GDK_HINT_MIN_SIZE)
{
/* need to initialize */
mmi->ptMaxSize.x = gdk_screen_width ();
mmi->ptMaxSize.y = gdk_screen_height ();
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (impl->hint_flags & (GDK_HINT_MIN_SIZE | GDK_HINT_MAX_SIZE))
{
/* Don't call DefWindowProc() */
return_val = TRUE;
}
break;
case WM_MOVE:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_MOVE: %p (%d,%d)\n",
msg->hwnd,
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_STRUCTURE_MASK))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD &&
!IsIconic (msg->hwnd) &&
IsWindowVisible (msg->hwnd))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!GDK_WINDOW_DESTROYED (window))
{
event = gdk_event_new (GDK_CONFIGURE);
event->configure.window = window;
event->configure.x = GET_X_LPARAM (msg->lParam);
event->configure.y = GET_Y_LPARAM (msg->lParam);
GetClientRect (msg->hwnd, &rect);
event->configure.width = rect.right;
event->configure.height = rect.bottom;
append_event (display, event);
}
((GdkWindowObject *) window)->x = event->configure.x;
((GdkWindowObject *) window)->y = event->configure.y;
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->width = event->configure.width;
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->height = event->configure.height;
return_val = TRUE;
}
break;
case WM_CLOSE:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_CLOSE: %p\n", msg->hwnd));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new (GDK_DELETE);
event->any.window = window;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (display, event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_DESTROY:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WM_DESTROY: %p\n", msg->hwnd));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (window == current_window)
assign_object (&current_window, _gdk_parent_root);
if (p_grab_window == window)
gdk_pointer_ungrab (msg->time);
if (k_grab_window == window)
gdk_keyboard_ungrab (msg->time);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if ((window != NULL) && (_gdk_root_window != msg->hwnd))
gdk_window_destroy_notify (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (window == NULL || GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new (GDK_DESTROY);
event->any.window = window;
append_event (display, event);
return_val = TRUE;
break;
#ifdef HAVE_WINTAB
/* Handle WINTAB events here, as we know that gdkinput.c will
* use the fixed WT_DEFBASE as lcMsgBase, and we thus can use the
* constants as case labels.
*/
case WT_PACKET:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WT_PACKET: %p %d %#lx\n",
msg->hwnd, msg->wParam, msg->lParam));
goto wintab;
case WT_CSRCHANGE:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WT_CSRCHANGE: %p %d %#lx\n",
msg->hwnd, msg->wParam, msg->lParam));
goto wintab;
case WT_PROXIMITY:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("WT_PROXIMITY: %p %#x %d %d\n",
msg->hwnd, msg->wParam,
LOWORD (msg->lParam),
HIWORD (msg->lParam)));
/* Fall through */
wintab:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_NOTHING);
1999-11-17 00:45:37 +00:00
event->any.window = window;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (_gdk_input_other_event (event, msg, window))
append_event (display, event);
else
gdk_event_free (event);
break;
#endif
default:
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("%s: %p %#x %#lx\n",
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
_gdk_win32_message_to_string (msg->message),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
msg->hwnd, msg->wParam, msg->lParam));
}
done:
if (window)
g_object_unref (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#undef return
return return_val;
}
1999-11-17 00:45:37 +00:00
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
_gdk_events_queue (GdkDisplay *display)
{
MSG msg;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
while (!_gdk_event_queue_find_first (display) &&
PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
static gboolean
gdk_event_prepare (GSource *source,
gint *timeout)
{
MSG msg;
gboolean retval;
GdkDisplay *display = gdk_display_get_default ();
GDK_THREADS_ENTER ();
*timeout = -1;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
retval = (_gdk_event_queue_find_first (display) != NULL ||
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE));
GDK_THREADS_LEAVE ();
return retval;
}
static gboolean
gdk_event_check (GSource *source)
{
MSG msg;
gboolean retval;
GdkDisplay *display = gdk_display_get_default ();
GDK_THREADS_ENTER ();
if (event_poll_fd.revents & G_IO_IN)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
retval = (_gdk_event_queue_find_first (display) != NULL ||
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE));
else
retval = FALSE;
GDK_THREADS_LEAVE ();
return retval;
}
static gboolean
gdk_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
GdkEvent *event;
GdkDisplay *display = gdk_display_get_default ();
GDK_THREADS_ENTER ();
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
_gdk_events_queue (display);
event = _gdk_event_unqueue (display);
if (event)
{
Make gdkx.h the only installed header from gdk/x11. All structures in Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com> Make gdkx.h the only installed header from gdk/x11. All structures in gdk/x11 are opaque. * gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h: Don't install gdk{drawable,pixmap,window}-x11.h. * gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c: Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11, GdkVisualClass into C files. * gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static. * gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c, gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c} Add public functions to replace previously exported direct structure access. gdk_x11_colormap_get_{xdisplay,xcolormap} gdk_x11_cursor_get_{xdisplay,xcursor}, gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual, gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage}, gdk_x11_gc_get_{xdisplay,ximage} * gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo, GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals. Fix a number of variables and functions that were exported "accidentally" from GDK. * gdk/**.[ch]: gdk => _gdk for gdk_visual_init, gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit, gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data, gdk_event_notify, gdk_queued_events, gdk_queued_tail, gdk_event_new, gdk_events_queue, gdk_events_unqueue, gdk_event_queue_find_first, gdk_event_queue_remove_link, gdk_event_queue_append, gdk_event_button_generate, gdk_debug_flags, gdk_default_filters, gdk_parent_root. * gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c, gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}: gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks, gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window, gdk_use_xshm, gdk_input_ignore_core. * gdk/x11/xsettings-common.h (xsettings_list_insert): Add #defines to namespace functions into the private _gdk_ namespace. * gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window () to replace gdk_parent_root exported variable. Adjust and deprecate GDK_ROOT_PARENT(). * demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix GDK_ROOT_PARENT usage, remove includes of port-specific headers. * gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for _gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core, gdk_input_devices, _gdk_input_windows, gdk_init_input_core. * gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c} docs/Changes-2.0.txt: Remove gdk_wm_protocols, gdk_wm_delete_window functions, gdk_wm_take_focus, use gdk_atom_intern() instead. * gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h} gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h} gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h} gtk/gtkselection.c Unexport gdk_selection_property, just use gdk_atom_intern ("GDK_SELECTION"). * gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}: Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type, GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate, GdkVisualprivate, gdk_x11_gc_flush. Make a number of public exports of variables into functions to increase encapsulation. * gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer, move to gdkinternals.h. Add gdk_device_get_core_pointer (). * gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code, gdk_error_warnings. * gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h} docs/Changes-2.0.txt: s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen() s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow() Add gdk_x11_get_default_xdisplay(). * gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class, Don't export gdk_progclass, move --class command line option and handling to common portion of GDK. Miscellaneous fixes: * gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix g_return_val_if_fail that should have been g_return_if_fail. * gdk/gdkinternals.h gdk/gdkprivate.h: Move gdk_synthesize_window_state() to the semi-public gdkprivate.h. * gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded X11 dependency. * gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO: Remove unused gdk_key_repeat_disable/restore. * linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def: Remove unused gdk_null_window_warnings variable. * gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox; it can be retrieved from the repository; it is too far from functional to be worth having people check out; it would be easier to start from scratch, I suspect. * gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID(). * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. Add some space for future expansion to multihead. * gdk/gdkdrawable.h: Add four reserved function pointers for future expansion of GdkDrawableClass. * gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
if (_gdk_event_func)
(*_gdk_event_func) (event, _gdk_event_data);
gdk_event_free (event);
}
GDK_THREADS_LEAVE ();
return TRUE;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static void
check_for_too_much_data (GdkEvent *event)
{
if (event->client.data.l[1] ||
event->client.data.l[2] ||
event->client.data.l[3] ||
event->client.data.l[4])
g_warning ("Only four bytes of data are passed in client messages on Win32\n");
}
gboolean
gdk_event_send_client_message_for_display (GdkDisplay *display,
GdkEvent *event,
GdkNativeWindow winid)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
check_for_too_much_data (event);
return PostMessage ((HWND) winid, client_message,
(WPARAM) event->client.message_type,
event->client.data.l[0]);
}
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_screen_broadcast_client_message (GdkScreen *screen,
GdkEvent *event)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
check_for_too_much_data (event);
PostMessage (HWND_BROADCAST, client_message,
(WPARAM) event->client.message_type,
event->client.data.l[0]);
}
void
gdk_flush (void)
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
#if 0
MSG msg;
/* Process all messages currently available */
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
TranslateMessage (&msg);
DispatchMessage (&msg);
}
#endif
GdiFlush ();
}
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
void
gdk_display_sync (GdkDisplay * display)
{
MSG msg;
g_return_if_fail (display == gdk_display_get_default ());
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
/* Process all messages currently available */
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
DispatchMessage (&msg);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
}
Use asynchronously _gdk_x11_set_input_focus_safe to avoid having to trap Fri Jul 4 15:57:52 2003 Owen Taylor <otaylor@redhat.com> * gdk/x11/gdkevents-x11.c (gdk_wm_protocols_filter): Use asynchronously _gdk_x11_set_input_focus_safe to avoid having to trap errors and XSync(). * gdk/x11/gdkwindow-x11.c (gdk_window_focus): Use _gdk_x11_set_input_focus_safe() here as well. * gdk/x11/gdkevents-x11.c (gdk_check_wm_state_changed): Rework handling of property notifies on _NET_WM_STATE so that we ignore _NET_WM_DESKTOP notifies unless we really care. * gdk/x11/gdkimage-x11.c (gdk_image_check_xshm): Use XShmQueryExtension() rather than XQueryExtension() to avoid extra rountrip. * gdk/x11/gdkwindow-x11.c (_gdk_windowing_window_init): Remove unused call to XGetWindowAttributes() * gdk/x11/gdkdisplay-x11.c (gdk_display_open): Remove unused call to XGetKeyboardControl(). * gdk/x11/gdkdisplay-x11.c gdk/gdk.def (gdk_display_flush): Add (#99571) * gdk/win32/gdkevents-win32.c gdk/linux-fb/gdkevents-fb.c No-op implementations of gdk_display_flush(). * gdk/gdkwindow.c (gdk_window_process_all_updates): Use gdk_display_flush() rather than gdk_flush() to avoid XSync(). * gdk/x11/gdkwindow-x11.c (update_wm_hints) gdk/x11/gdkwindow-x11.h: Centralize all handling of WM_HINTS here so that we don't have to get the property back from the server. * gdk/x11/gdkwindow-x11.c (show_window_internal): Store the serial of when we map a toplevel to allow optimizing out notifies on _NET_WM_STATE/_NET_WM_DESKTOP. * gdk/x11/gdkevents-x11.c (gdk_event_translate): Don't XTranslateCoordinates() for override-redirect windows. Fri Jul 4 15:59:27 2003 Owen Taylor <otaylor@redhat.com> * gdk/x11/gdkwindow-x11.c (gdk_window_set_group): Remove comment about setting window group after the window is mapped from docs - nothing the ICCCM forbids that. * gdk/x11/gdkcursor-x11.c (gdk_display_get_maximal_cursor_size): Fix g_return_val_if_fail() in void return function. * configure.in: Fix misplaced comma that was resulting in XShm always being disabled.
2003-07-05 01:54:05 +00:00
void
gdk_display_flush (GdkDisplay * display)
{
g_return_if_fail (display == gdk_display_get_default ());
/* Nothing */
}