2015-08-25 09:41:55 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets">
<Import Project="gtk3-build-defines.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
<GenConfigH>
copy ..\..\..\config.h.win32 ..\..\..\config.h
</GenConfigH>
<GenGdkConfigHWin32>
if exist ..\..\..\MSVC_$(Configuration) goto DONE_GDKCONFIG_H
if exist ..\..\..\gdk\gdkconfig.h del ..\..\..\gdk\gdkconfig.h
if exist ..\..\..\GDK_BROADWAY_BUILD del ..\..\..\GDK_BROADWAY_BUILD
if exist ..\..\..\MSVC_$(Configuration)_Broadway del ..\..\..\MSVC_$(Configuration)_Broadway
if exist $(Configuration)\$(Platform)\bin\$(GtkDllPrefix)gdk$(GtkDllSuffix).dll del $(Configuration)\$(Platform)\bin\$(GtkDllPrefix)gdk$(GtkDllSuffix).dll
if exist $(Configuration)\$(Platform)\bin\gdk-$(ApiVersion).lib del $(Configuration)\$(Platform)\bin\gdk-$(ApiVersion).lib
if "$(Configuration)" == "Release" del ..\..\..\MSVC_Debug
if "$(Configuration)" == "Debug" del ..\..\..\MSVC_Release
copy ..\..\..\gdk\gdkconfig.h.win32 ..\..\..\gdk\gdkconfig.h
copy ..\..\..\gdk\gdkconfig.h.win32 ..\..\..\GDK_WIN32ONLY_BUILD
echo $(Configuration) > ..\..\..\MSVC_$(Configuration)
:DONE_GDKCONFIG_H
</GenGdkConfigHWin32>
<GenGdkConfigHBroadway>
if exist ..\..\..\MSVC_$(Configuration)_Broadway goto DONE_GDKCONFIG_H
if exist ..\..\..\gdk\gdkconfig.h del ..\..\..\gdk\gdkconfig.h
if exist ..\..\..\GDK_WIN32ONLY_BUILD del ..\..\..\GDK_WIN32ONLY_BUILD
if exist ..\..\..\MSVC_Release del ..\..\..\MSVC_Release
if exist ..\..\..\MSVC_Debug del ..\..\..\MSVC_Debug
if "$(Configuration)" == "Release_Broadway" del ..\..\..\MSVC_Debug_Broadway
if "$(Configuration)" == "Debug_Broadway" del ..\..\..\MSVC_Release_Broadway
copy ..\..\..\gdk\gdkconfig.h.win32_broadway ..\..\..\gdk\gdkconfig.h
copy ..\..\..\gdk\gdkconfig.h.win32_broadway ..\..\..\GDK_BROADWAY_BUILD
echo $(Configuration) > ..\..\..\MSVC_$(Configuration)_Broadway
:DONE_GDKCONFIG_H
</GenGdkConfigHBroadway>
<GenerateGtkDbusBuiltSources>
cd ..\..\..\gtk
$(PythonPath)\python $(GlibEtcInstallRoot)\bin\gdbus-codegen --interface-prefix org.Gtk. --c-namespace _Gtk --generate-c-code gtkdbusgenerated ./gtkdbusinterfaces.xml
cd $(SolutionDir)
</GenerateGtkDbusBuiltSources>
Windows: Update how gtk-win32.rc is generated
On Visual Studio, unlike MinGW, manifest files are embedded via
including the manifest file as a resource file in the projects, not
via the .rc file. This means that the line in the .rc file that
specifies the manifest file would cause trouble, so that line gets
removed when the full gtk3-win32.rc is generated on Visual Studio builds,
otherwise 2010+ Visual Studio will complain when compiling the .rc file.
Also, the inclusion of winuser.h will cause warnings during the
compilation of the .rc file.
Fix this by isolating the Win32 resource portions of gtk-win32.rc.in to
gtk-win32.rc.body.in and:
-On MinGW, construct the full gtk-win32.rc by doing the winver.h and
winuser.h inclusion first, then append the contents of gtk-win32.rc.body,
and then appending the line to embed the manifest file.
-On Visual Studio, simply copy the gtk-win32.rc.body to gtk-win32.rc,
and generate the full libgtk3.manifest file.
https://bugzilla.gnome.org/show_bug.cgi?id=762311
2016-02-22 09:38:15 +00:00
<CopyGtkWin32RC>copy ..\..\..\gtk\gtk-win32.rc.body ..\..\..\gtk\gtk-win32.rc</CopyGtkWin32RC>
<GenerateGtkWin32Manifest>$(PythonPath)\python ..\replace.py --action=replace-var --input=..\..\..\gtk\libgtk3.manifest.in --output=..\..\..\gtk\libgtk3.manifest --var=EXE_MANIFEST_ARCHITECTURE --outstring=*</GenerateGtkWin32Manifest>
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<CopyDemosH>copy ..\..\..\demos\gtk-demo\demos.h.win32 ..\..\..\demos\gtk-demo\demos.h</CopyDemosH>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>gtk3gensrcsprops</_PropertySheetDisplayName>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="GenConfigH">
<Value>$(GenConfigH)</Value>
</BuildMacro>
<BuildMacro Include="GenGdkConfigHWin32">
<Value>$(GenGdkConfigHWin32)</Value>
</BuildMacro>
<BuildMacro Include="GenGdkConfigHBroadway">
<Value>$(GenGdkConfigHBroadway)</Value>
</BuildMacro>
<BuildMacro Include="GenerateGtkDbusBuiltSources">
<Value>$(GenerateGtkDbusBuiltSources)</Value>
</BuildMacro>
Windows: Update how gtk-win32.rc is generated
On Visual Studio, unlike MinGW, manifest files are embedded via
including the manifest file as a resource file in the projects, not
via the .rc file. This means that the line in the .rc file that
specifies the manifest file would cause trouble, so that line gets
removed when the full gtk3-win32.rc is generated on Visual Studio builds,
otherwise 2010+ Visual Studio will complain when compiling the .rc file.
Also, the inclusion of winuser.h will cause warnings during the
compilation of the .rc file.
Fix this by isolating the Win32 resource portions of gtk-win32.rc.in to
gtk-win32.rc.body.in and:
-On MinGW, construct the full gtk-win32.rc by doing the winver.h and
winuser.h inclusion first, then append the contents of gtk-win32.rc.body,
and then appending the line to embed the manifest file.
-On Visual Studio, simply copy the gtk-win32.rc.body to gtk-win32.rc,
and generate the full libgtk3.manifest file.
https://bugzilla.gnome.org/show_bug.cgi?id=762311
2016-02-22 09:38:15 +00:00
<BuildMacro Include="CopyGtkWin32RC">
<Value>$(CopyGtkWin32RC)</Value>
</BuildMacro>
<BuildMacro Include="GenerateGtkWin32Manifest">
<Value>$(GenerateGtkWin32Manifest)</Value>
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</BuildMacro>
<BuildMacro Include="CopyDemosH">
<Value>$(CopyDemosH)</Value>
</BuildMacro>
</ItemGroup>
</Project>