gtk2/gtk/gtklistitemfactory.c

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/*
* Copyright © 2018 Benjamin Otte
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors: Benjamin Otte <otte@gnome.org>
*/
#include "config.h"
#include "gtklistitemfactoryprivate.h"
#include "gtklistitemprivate.h"
/**
* SECTION:gtklistitemfactory
* @Title: GtkListItemFactory
* @Short_description: Mapping list items to widgets
*
* #GtkListItemFactory is one of the core concepts of handling list widgets.
* It is the object tasked with creating widgets for items taken from a
* #GListModel when the views need them and updating them as the items
* displayed by the view change.
*
* A view is usually only able to display anything after both a factory
* and a model have been set on the view. So it is important that you do
* not skip this step when setting up your first view.
*
* Because views do not display the whole list at once but only a few
* items, they only need to maintain a few widgets at a time. They will
* instruct the #GtkListItemFactory to create these widgets and bind them
* to the items that are currently displayed.
* As the list model changes or the user scrolls to the list, the items will
* change and the view will instruct the factory to bind the widgets to those
* new items.
*
* The actual widgets used for displaying those widgets is provided by you.
*
* When the factory needs widgets created, it will create a #GtkListItem and
* hand it to your code to set up a widget for. This list item will provide
* various properties with information about what item to display and provide
* you with some opportunities to configure its behavior. See the #GtkListItem
* documentation for further details.
*
* Various implementations of #GtkListItemFactory exist to allow you different
* ways to provide those widgets. The most common implementations are
* #GtkBuilderListItemFactory which takes a #GtkBuilder .ui file and then creates
* and manages widgets everything automatically from the information in that file
* and #GtkSignalListItemFactory which allows you to connect to signals with your
* own code and retain full control over how the widgets are setup and managed.
*
* A #GtkListItemFactory is supposed to be final - that means its behavior should
* not change and the first widget created from it should behave the same way as
* the last widget created from it.
* If you intend to do changes to the behavior, it is recommended that you create
* a new #GtkListItemFactory which will allow the views to recreate its widgets.
*
* Once you have chosen your factory and created it, you need to set it on the
* view widget you want to use it with, such as via gtk_list_view_set_factory().
* Reusing factories across different views is allowed, but very uncommon.
*/
struct _GtkListItemFactory
{
GObject parent_instance;
GtkListItemSetupFunc setup_func;
GtkListItemBindFunc bind_func;
gpointer user_data;
GDestroyNotify user_destroy;
};
struct _GtkListItemFactoryClass
{
GObjectClass parent_class;
};
G_DEFINE_TYPE (GtkListItemFactory, gtk_list_item_factory, G_TYPE_OBJECT)
static void
gtk_list_item_factory_finalize (GObject *object)
{
GtkListItemFactory *self = GTK_LIST_ITEM_FACTORY (object);
if (self->user_destroy)
self->user_destroy (self->user_data);
G_OBJECT_CLASS (gtk_list_item_factory_parent_class)->finalize (object);
}
static void
gtk_list_item_factory_class_init (GtkListItemFactoryClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = gtk_list_item_factory_finalize;
}
static void
gtk_list_item_factory_init (GtkListItemFactory *self)
{
}
GtkListItemFactory *
gtk_list_item_factory_new (GtkListItemSetupFunc setup_func,
GtkListItemBindFunc bind_func,
gpointer user_data,
GDestroyNotify user_destroy)
{
GtkListItemFactory *self;
g_return_val_if_fail (setup_func || bind_func, NULL);
g_return_val_if_fail (user_data != NULL || user_destroy == NULL, NULL);
self = g_object_new (GTK_TYPE_LIST_ITEM_FACTORY, NULL);
self->setup_func = setup_func;
self->bind_func = bind_func;
self->user_data = user_data;
self->user_destroy = user_destroy;
return self;
}
GtkListItem *
gtk_list_item_factory_create (GtkListItemFactory *self)
{
GtkWidget *result;
g_return_val_if_fail (GTK_IS_LIST_ITEM_FACTORY (self), NULL);
result = gtk_list_item_new ("row");
if (self->setup_func)
self->setup_func (GTK_LIST_ITEM (result), self->user_data);
return GTK_LIST_ITEM (result);
}
void
gtk_list_item_factory_bind (GtkListItemFactory *self,
GtkListItem *list_item,
guint position,
gpointer item)
{
g_return_if_fail (GTK_IS_LIST_ITEM_FACTORY (self));
g_return_if_fail (GTK_IS_LIST_ITEM (list_item));
g_object_freeze_notify (G_OBJECT (list_item));
gtk_list_item_set_item (list_item, item);
gtk_list_item_set_position (list_item, position);
if (self->bind_func)
self->bind_func (list_item, self->user_data);
g_object_thaw_notify (G_OBJECT (list_item));
}
void
gtk_list_item_factory_update (GtkListItemFactory *self,
GtkListItem *list_item,
guint position)
{
g_return_if_fail (GTK_IS_LIST_ITEM_FACTORY (self));
g_return_if_fail (GTK_IS_LIST_ITEM (list_item));
gtk_list_item_set_position (list_item, position);
}
void
gtk_list_item_factory_unbind (GtkListItemFactory *self,
GtkListItem *list_item)
{
g_return_if_fail (GTK_IS_LIST_ITEM_FACTORY (self));
g_return_if_fail (GTK_IS_LIST_ITEM (list_item));
g_object_freeze_notify (G_OBJECT (list_item));
gtk_list_item_set_item (list_item, NULL);
gtk_list_item_set_position (list_item, 0);
g_object_thaw_notify (G_OBJECT (list_item));
}