gtk2/examples/fixed/fixed.c

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C
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#include <config.h>
#include <gtk/gtk.h>
/* I'm going to be lazy and use some global variables to
* store the position of the widget within the fixed
* container */
gint x = 50;
gint y = 50;
/* This callback function moves the button to a new position
* in the Fixed container. */
void move_button( GtkWidget *widget,
GtkWidget *fixed )
{
x = (x + 30) % 300;
y = (y + 50) % 300;
gtk_fixed_move (GTK_FIXED (fixed), widget, x, y);
}
int main( int argc,
char *argv[] )
{
/* GtkWidget is the storage type for widgets */
GtkWidget *window;
GtkWidget *fixed;
GtkWidget *button;
gint i;
/* Initialise GTK */
gtk_init (&argc, &argv);
/* Create a new window */
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
gtk_window_set_title (GTK_WINDOW (window), "Fixed Container");
/* Here we connect the "destroy" event to a signal handler */
g_signal_connect (G_OBJECT (window), "destroy",
G_CALLBACK (gtk_main_quit), NULL);
/* Sets the border width of the window. */
gtk_container_set_border_width (GTK_CONTAINER (window), 10);
/* Create a Fixed Container */
fixed = gtk_fixed_new ();
gtk_container_add (GTK_CONTAINER (window), fixed);
gtk_widget_show (fixed);
for (i = 1 ; i <= 3 ; i++) {
/* Creates a new button with the label "Press me" */
button = gtk_button_new_with_label ("Press me");
/* When the button receives the "clicked" signal, it will call the
* function move_button() passing it the Fixed Container as its
* argument. */
g_signal_connect (G_OBJECT (button), "clicked",
G_CALLBACK (move_button), (gpointer) fixed);
/* This packs the button into the fixed containers window. */
gtk_fixed_put (GTK_FIXED (fixed), button, i*50, i*50);
/* The final step is to display this newly created widget. */
gtk_widget_show (button);
}
/* Display the window */
gtk_widget_show (window);
/* Enter the event loop */
gtk_main ();
return 0;
}