gtk2/gsk/meson.build

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gsk_private_gl_shaders = [
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'resources/glsl/blit.fs.glsl',
'resources/glsl/blit.vs.glsl',
'resources/glsl/color.fs.glsl',
'resources/glsl/coloring.fs.glsl',
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'resources/glsl/color_matrix.fs.glsl',
'resources/glsl/linear_gradient.fs.glsl',
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'resources/glsl/blur.fs.glsl',
'resources/glsl/inset_shadow.fs.glsl',
'resources/glsl/outset_shadow.fs.glsl',
'resources/glsl/unblurred_outset_shadow.fs.glsl',
'resources/glsl/border.fs.glsl',
'resources/glsl/cross_fade.fs.glsl',
'resources/glsl/blend.fs.glsl',
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'resources/glsl/es2_common.fs.glsl',
'resources/glsl/es2_common.vs.glsl',
'resources/glsl/gl3_common.fs.glsl',
'resources/glsl/gl3_common.vs.glsl',
'resources/glsl/gl_common.fs.glsl',
'resources/glsl/gl_common.vs.glsl',
]
gsk_public_sources = files([
'gskdiff.c',
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'gskcairorenderer.c',
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'gskrenderer.c',
'gskrendernode.c',
'gskrendernodeimpl.c',
'gskrendernodeparser.c',
'gskroundedrect.c',
'gsktransform.c',
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'gl/gskglrenderer.c',
])
gsk_private_sources = files([
'gskcairoblur.c',
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'gskdebug.c',
'gskprivate.c',
'gskprofiler.c',
'gl/gskshaderbuilder.c',
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'gl/gskglprofiler.c',
'gl/gskglglyphcache.c',
'gl/gskglimage.c',
'gl/gskgldriver.c',
'gl/gskglrenderops.c',
'gl/gskglshadowcache.c',
'gl/gskglnodesample.c',
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])
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gsk_public_headers = files([
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'gskcairorenderer.h',
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'gskenums.h',
'gskrenderer.h',
'gskrendernode.h',
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'gskroundedrect.h',
'gsktransform.h',
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'gsktypes.h',
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'gsk-autocleanup.h',
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])
install_headers(gsk_public_headers, 'gsk.h', subdir: 'gtk-4.0/gsk')
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gsk_public_gl_headers = files([
'gl/gskglrenderer.h'
])
install_headers(gsk_public_gl_headers, subdir: 'gtk-4.0/gsk/gl')
gsk_public_headers += gsk_public_gl_headers
gsk_public_broadway_headers = files([
'broadway/gskbroadwayrenderer.h'
])
install_headers(gsk_public_broadway_headers, subdir: 'gtk-4.0/gsk/broadway')
gsk_public_headers += gsk_public_broadway_headers
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gsk_public_vulkan_headers = files([
'vulkan/gskvulkanrenderer.h'
])
install_headers(gsk_public_vulkan_headers, subdir: 'gtk-4.0/gsk/vulkan')
gsk_public_headers += gsk_public_vulkan_headers
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gsk_private_vulkan_shaders = []
# This is an odd split because we use configure_file() below to workaround
# a limitation in meson preventing using custom_target() with gnome.compile_resources()
# and that requires file paths, but we also need to have dependencies during development
# on constantly regenerated files.
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gsk_private_vulkan_compiled_shaders = []
gsk_private_vulkan_compiled_shaders_deps = []
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if have_vulkan
gsk_private_sources += files([
'vulkan/gskvulkanblendmodepipeline.c',
'vulkan/gskvulkanblurpipeline.c',
'vulkan/gskvulkanborderpipeline.c',
'vulkan/gskvulkanboxshadowpipeline.c',
'vulkan/gskvulkanbuffer.c',
'vulkan/gskvulkanclip.c',
'vulkan/gskvulkancolorpipeline.c',
'vulkan/gskvulkancolortextpipeline.c',
'vulkan/gskvulkancrossfadepipeline.c',
'vulkan/gskvulkancommandpool.c',
'vulkan/gskvulkaneffectpipeline.c',
'vulkan/gskvulkanglyphcache.c',
'vulkan/gskvulkanlineargradientpipeline.c',
'vulkan/gskvulkanimage.c',
'vulkan/gskvulkantextpipeline.c',
'vulkan/gskvulkantexturepipeline.c',
'vulkan/gskvulkanmemory.c',
'vulkan/gskvulkanpipeline.c',
'vulkan/gskvulkanpushconstants.c',
'vulkan/gskvulkanrender.c',
'vulkan/gskvulkanrenderer.c',
'vulkan/gskvulkanrenderpass.c',
'vulkan/gskvulkanshader.c',
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])
subdir('resources/vulkan')
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endif # have_vulkan
if get_variable('broadway_enabled')
gsk_public_sources += files([
'broadway/gskbroadwayrenderer.c',
])
endif
gsk_resources_xml = configure_file(output: 'gsk.resources.xml',
input: 'gen-gsk-gresources-xml.py',
command: [
find_program('gen-gsk-gresources-xml.py'),
'@OUTPUT@',
gsk_private_gl_shaders,
gsk_private_vulkan_compiled_shaders,
gsk_private_vulkan_shaders
])
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# FIXME: do we need this variable?
gsk_sources = gsk_public_sources + gsk_private_sources
gsk_enums = gnome.mkenums('gskenumtypes',
sources: gsk_public_headers,
c_template: 'gskenumtypes.c.template',
h_template: 'gskenumtypes.h.template',
install_dir: join_paths(gtk_includedir, 'gtk-4.0/gsk'),
install_header: true)
gskenum_h = gsk_enums[1]
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gskresources = gnome.compile_resources('gskresources',
gsk_resources_xml,
dependencies: gsk_private_vulkan_compiled_shaders_deps,
source_dir: '.',
c_name: '_gsk',
extra_args: [ '--manual-register', ])
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gsk_gen_headers = [ gskenum_h, ]
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gsk_deps = [
graphene_dep,
pango_dep,
cairo_dep,
cairo_csi_dep,
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pixbuf_dep,
libgdk_dep,
]
libgsk = static_library('gsk',
sources: [ gsk_sources, gsk_enums, gskresources, ],
dependencies: gsk_deps,
include_directories: [ confinc, ],
c_args: [
'-DGSK_COMPILATION',
'-DG_LOG_DOMAIN="Gsk"',
'-DG_LOG_STRUCTURED=1',
] + common_cflags,
link_with: libgdk,
link_args: common_ldflags)
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# We don't have link_with: to internal static libs here on purpose, just
# list the dependencies and generated headers and such, for use in the
# "public" libgtk_dep used by internal executables.
libgsk_dep = declare_dependency(include_directories: [ confinc, ],
sources: [ gskenum_h, ],
dependencies: libgdk_dep)