gtk2/gdk/gdktypes.h

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/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#ifndef __GDK_TYPES_H__
#define __GDK_TYPES_H__
#if !defined (__GDK_H_INSIDE__) && !defined (GTK_COMPILATION)
#error "Only <gdk/gdk.h> can be included directly."
#endif
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/* GDK uses "glib". (And so does GTK).
*/
#include <glib.h>
Make this compile without framebuffer enabled 2000-06-20 Havoc Pennington <hp@redhat.com> * modules/linux-fb/Makefile.am: Make this compile without framebuffer enabled * gdk/linux-fb/Makefile.am: Add conditional to not build framebuffer unless specified in configure * gdk/gdkdraw.c (gdk_draw_drawable): Fix bug where I was getting the size of the target instead of source if -1 was passed for width/height * gdk/x11/gdkgeometry-x11.c (gdk_window_compute_position): Fix width/height confusion. 2000-06-19 Havoc Pennington <hp@redhat.com> * gdk/x11/gdkx.h (GDK_WINDOW_XWINDOW): change this to be GDK_DRAWABLE_XID. In the future, we probably want to make it faster with G_DISABLE_CHECKS turned on. 2000-06-14 Havoc Pennington <hp@redhat.com> * gdk/Makefile.am: add gdkpixmap.c * gdk/gdk.c: s/gdk_window_init/_gdk_windowing_window_init/ s/gdk_image_init/_gdk_windowing_image_init * gdk/gdkcolor.c: make ref/unref compat wrappers for GObject ref/unref * gdk/gdkcolor.h: make GdkColormap a GObject subclass * gdk/gdkcompat.h: remove GdkWindowType compat, since GdkWindowType is now non-deprecated; change gdk_window_get_type() compat to be gdk_window_get_window_type(). * gdk/gdkdnd.h: make GdkDragContext a GObject. * gdk/gdkdraw.c, gdk/gdkdraw.h: Convert GdkDrawable to a pure virtual GObject. Make all functions call into the vtable. Move gdk_image_put() guts in here. Remove GdkDrawableType and gdk_drawable_get_type(), these are now GdkWindow-specific. draw_image, get_depth, get_size, set_colormap, get_colormap, get_visual added to the vtable. * gdk/gdkgc.h, gdk/gdkgc.c: Convert GdkGC to a pure virtual GObject. Virtualize everything. (gdk_gc_new_with_values): remove check for destroyed window, because now GdkWindow::create_gc will check this. (gdk_gc_set_values): New function to set GC values, this was already implemented but wasn't in the header * gdk/gdkimage.h, gdk/gdkimage.c: Convert GdkImage to a GObject. * gdk/gdkinternals.h: Remove _gdk_window_alloc(), remove _gdk_window_draw_image(), remove _gdk_windowing_window_class, remove _gdk_window_class; add _gdk_window_impl_get_type() and _gdk_pixmap_impl_get_type(). Rename gdk_window_init to _gdk_windowing_window_init, rename gdk_image_init to _gdk_windowing_image_init. * gdk/gdkpango.c: Reflect GObject-ification of PangoContext. (gdk_draw_layout): Remove check for destroyed window, because all the drawable methods already check it. * gdk/gdkpixmap.h, gdk/gdkpixmap.c: Convert GdkPixmap to GObject. Add gdkpixmap.c which contains implementation of GdkDrawable virtual table (by chaining to a platform-specific implementation object). * gdk/gdkprivate.h: Remove GDK_IS_WINDOW, GDK_IS_PIXMAP, GDK_DRAWABLE_DESTROYED. Add GDK_WINDOW_DESTROYED. Replace GDK_DRAWABLE_TYPE with GDK_WINDOW_TYPE. Remove GdkDrawablePrivate, GdkWindowPrivate, GdkImageClass, GdkImagePrivate, GdkGCPrivate, GdkColormapPrivate. * gdk/gdktypes.h: #include <glib-object.h> * gdk/gdkwindow.h, gdk/gdkwindow.c: Convert GdkWindow to GObject. Move most functionality to platform-specific implementation object. GdkWindow itself now handles the backing store, then chains to the platform-specific implementation. (gdk_window_get_window_type): return GdkWindowType of the window. (gdk_window_peek_children): New routine, returns the children of a GdkWindow (gdk_window_get_children): Was in X11-specific code and did XQueryTree. Changed to simply return a copy of window->children; so it can go in cross-platform code. * gdk/x11/Makefile.am: fix broken MKINSTALLDIRS path * gdk/x11/gdkcolor-x11.c: implement X-specific parts of GdkColormap; just changed to use the new private data instead of casting to GdkColormapPrivate. * gdk/x11/gdkcursor-x11.c: added a couple typechecks to gdk_cursor_new(). * gdk/x11/gdkdnd-x11.c: Change the way we access private fields (private data member in the GObject). (xdnd_manager_source_filter): Function had broken error handling, fix it (use gdk_error_trap_push). * gdk/x11/gdkdrawable-x11.c: This file now implements a base class for GdkWindowImplX11/GdkPixmapImplX11. This base class is purely for the convenience of the X port, and not part of the interface to cross-platform GDK. * gdk/x11/gdkevents-x11.c: Reflect various renamings. * gdk/x11/gdkgc-x11.c: Implement a subclass of GdkGC that's specific to X, and returned by the create_gc virtual method of GdkDrawableImplX11. (gdk_x11_gc_set_dashes): Change this to take an array of gint8 rather than gchar, this was also changed in the GdkGC vtable. (gdk_x11_gc_values_to_xvalues): If GdkGCValues is NULL, or the mask is 0, return immediately, instead of checking every flag. This is faster, and keeps us from segfaulting if values is NULL and the mask contains some nonzero flags. * gdk/x11/gdkgeometry-x11.c: deal with all the rearranging of GdkWindow. * gdk/x11/gdkglobals-x11.c: change type of grab window, since GdkWindowPrivate is gone. * gdk/x11/gdkim-x11.c: rename things that got renamed. * gdk/x11/gdkimage-x11.c: implement in terms of GObject, and remove the image_put stuff that got transferred to GdkDrawable. * gdk/x11/gdkinput.c: renamings * gdk/x11/gdkmain-x11.c: #include <pango/pangox.h> * gdk/x11/gdkpixmap-x11.c: GObject conversion * gdk/x11/gdkprivate-x11.h: indentation fixes * gdk/x11/gdkproperty-x11.c: renamings * gdk/x11/gdkselection-x11.c: renamings * gdk/x11/gdkwindow-x11.c: Restructuring and renaming; this now implements the platform-specific "impl" object. Moved gdk_window_get_children to gdk/gdkwindow.c * gdk/x11/gdkx.h: Remove all the private structs and private datas that no longer exist. Add declaration of GdkGCX11 object here. Fix all the macros to still work. * gtk/gtk-boxed.defs: Remove GtkStyle, GdkColormap, GdkWindow, GdkDragContext from the boxed types since they are now GObjects. * gtk/gtkstyle.h, gtk/gtkstyle.c: Converted GtkStyle to a GObject, moved xthickness/ythickness into the instance. GtkStyleClass functions are now in the standard vtable for GtkStyle, so you have to create a GObject subclass to write a theme engine. (gtk_style_copy): fixed a leaked PangoFontDescription (gtk_style_init): renamed gtk_style_realize, so gtk_style_init can be the standard GObject function. * Throughout GTK: s/style->klass->[xy]thickness/style->[xy]thickness s/pango_layout_unref/g_object_unref/ * gtk/gtkrc.h, gtk/gtkrc.c: Converted GtkRcStyle to a GObject. * gtk/gtksocket.c: Use gdk_window_get_user_data() instead of accessing GDK internals. * gtk/gtkwidget.c: Use gdk_window_peek_children() instead of accessing GDK internals.
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#include <glib-object.h>
#include <gio/gio.h>
#include <cairo.h>
#include <pango/pango.h>
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/* The system specific file gdkconfig.h contains such configuration
* settings that are needed not only when compiling GDK (or GTK)
* itself, but also occasionally when compiling programs that use GDK
* (or GTK). One such setting is what windowing API backend is in use.
*/
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#include <gdk/gdkconfig.h>
G_BEGIN_DECLS
/**
* GDK_CURRENT_TIME:
*
* Represents the current time, and can be used anywhere a time is expected.
*/
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#define GDK_CURRENT_TIME 0L
/**
* GdkRectangle:
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* @x: the x coordinate of the top left corner
* @y: the y coordinate of the top left corner
* @width: the width of the rectangle
* @height: the height of the rectangle
*
* Defines the position and size of a rectangle. It is identical to
* #cairo_rectangle_int_t.
*/
#ifdef __GI_SCANNER__
/* The introspection scanner is currently unable to lookup how
* cairo_rectangle_int_t is actually defined. This prevents
* introspection data for the GdkRectangle type to include fields
* descriptions. To workaround this issue, we define it with the same
* content as cairo_rectangle_int_t, but only under the introspection
* define.
*/
struct _GdkRectangle
{
int x, y;
int width, height;
};
typedef struct _GdkRectangle GdkRectangle;
#else
typedef cairo_rectangle_int_t GdkRectangle;
#endif
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/* Forward declarations of commonly used types */
typedef struct _GdkRGBA GdkRGBA;
typedef struct _GdkContentFormats GdkContentFormats;
typedef struct _GdkContentProvider GdkContentProvider;
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typedef struct _GdkCursor GdkCursor;
typedef struct _GdkTexture GdkTexture;
typedef struct _GdkDevice GdkDevice;
typedef struct _GdkDrag GdkDrag;
typedef struct _GdkDrop GdkDrop;
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typedef struct _GdkClipboard GdkClipboard;
typedef struct _GdkDisplayManager GdkDisplayManager;
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typedef struct _GdkDisplay GdkDisplay;
GdkWindow -> GdkSurface initial type rename This renames the GdkWindow class and related classes (impl, backend subclasses) to surface. Additionally it renames related types: GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType, GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge This is an automatic conversion using the below commands: git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass git sed -f g GdkWindow GdkSurface git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2" git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE" git sed -f g "broadway_window" "broadway_surface" git sed -f g "BroadwayWindow" "BroadwaySurface" git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE" git sed -f g "wayland_window" "wayland_surface" git sed -f g "WaylandWindow" "WaylandSurface" git sed -f g "X11_WINDOW" "X11_SURFACE" git sed -f g "x11_window" "x11_surface" git sed -f g "X11Window" "X11Surface" git sed -f g "WIN32_WINDOW" "WIN32_SURFACE" git sed -f g "win32_window" "win32_surface" git sed -f g "Win32Window" "Win32Surface" git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE" git sed -f g "quartz_window" "quartz_surface" git sed -f g "QuartzWindow" "QuartzSurface" git checkout NEWS* po-properties
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typedef struct _GdkSurface GdkSurface;
typedef struct _GdkAppLaunchContext GdkAppLaunchContext;
typedef struct _GdkSeat GdkSeat;
typedef struct _GdkSnapshot GdkSnapshot;
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typedef struct _GdkDrawContext GdkDrawContext;
typedef struct _GdkCairoContext GdkCairoContext;
gdk: Add support for OpenGL This adds the new type GdkGLContext that wraps an OpenGL context for a particular native window. It also adds support for the gdk paint machinery to use OpenGL to draw everything. As soon as anyone creates a GL context for a native window we create a "paint context" for that GdkWindow and switch to using GL for painting it. This commit contains only an implementation for X11 (using GLX). The way painting works is that all client gl contexts draw into offscreen buffers rather than directly to the back buffer, and the way something gets onto the window is by using gdk_cairo_draw_from_gl() to draw part of that buffer onto the draw cairo context. As a fallback (if we're doing redirected drawing or some effect like a cairo_push_group()) we read back the gl buffer into memory and composite using cairo. This means that GL rendering works in all cases, including rendering to a PDF. However, this is not particularly fast. In the *typical* case, where we're drawing directly to the window in the regular paint loop we hit the fast path. The fast path uses opengl to draw the buffer to the window back buffer, either by blitting or texturing. Then we track the region that was drawn, and when the draw ends we paint the normal cairo surface to the window (using texture-from-pixmap in the X11 case, or texture from cairo image otherwise) in the regions where there is no gl painted. There are some complexities wrt layering of gl and cairo areas though: * We track via gdk_window_mark_paint_from_clip() whenever gtk is painting over a region we previously rendered with opengl (flushed_region). This area (needs_blend_region) is blended rather than copied at the end of the frame. * If we're drawing a gl texture with alpha we first copy the current cairo_surface inside the target region to the back buffer before we blend over it. These two operations allow us full stacking of transparent gl and cairo regions.
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typedef struct _GdkGLContext GdkGLContext;
typedef struct _GdkVulkanContext GdkVulkanContext;
gdk: Add support for OpenGL This adds the new type GdkGLContext that wraps an OpenGL context for a particular native window. It also adds support for the gdk paint machinery to use OpenGL to draw everything. As soon as anyone creates a GL context for a native window we create a "paint context" for that GdkWindow and switch to using GL for painting it. This commit contains only an implementation for X11 (using GLX). The way painting works is that all client gl contexts draw into offscreen buffers rather than directly to the back buffer, and the way something gets onto the window is by using gdk_cairo_draw_from_gl() to draw part of that buffer onto the draw cairo context. As a fallback (if we're doing redirected drawing or some effect like a cairo_push_group()) we read back the gl buffer into memory and composite using cairo. This means that GL rendering works in all cases, including rendering to a PDF. However, this is not particularly fast. In the *typical* case, where we're drawing directly to the window in the regular paint loop we hit the fast path. The fast path uses opengl to draw the buffer to the window back buffer, either by blitting or texturing. Then we track the region that was drawn, and when the draw ends we paint the normal cairo surface to the window (using texture-from-pixmap in the X11 case, or texture from cairo image otherwise) in the regions where there is no gl painted. There are some complexities wrt layering of gl and cairo areas though: * We track via gdk_window_mark_paint_from_clip() whenever gtk is painting over a region we previously rendered with opengl (flushed_region). This area (needs_blend_region) is blended rather than copied at the end of the frame. * If we're drawing a gl texture with alpha we first copy the current cairo_surface inside the target region to the back buffer before we blend over it. These two operations allow us full stacking of transparent gl and cairo regions.
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/* Currently, these are the same values numerically as in the
* X protocol. If you change that, gdksurface-x11.c/gdk_surface_set_geometry_hints()
* will need fixing.
*/
/**
* GdkGravity:
* @GDK_GRAVITY_NORTH_WEST: the reference point is at the top left corner.
* @GDK_GRAVITY_NORTH: the reference point is in the middle of the top edge.
* @GDK_GRAVITY_NORTH_EAST: the reference point is at the top right corner.
* @GDK_GRAVITY_WEST: the reference point is at the middle of the left edge.
* @GDK_GRAVITY_CENTER: the reference point is at the center of the surface.
* @GDK_GRAVITY_EAST: the reference point is at the middle of the right edge.
* @GDK_GRAVITY_SOUTH_WEST: the reference point is at the lower left corner.
* @GDK_GRAVITY_SOUTH: the reference point is at the middle of the lower edge.
* @GDK_GRAVITY_SOUTH_EAST: the reference point is at the lower right corner.
* @GDK_GRAVITY_STATIC: the reference point is at the top left corner of the
* surface itself, ignoring window manager decorations.
*
* Defines the reference point of a surface and is used in #GdkPopupLayout.
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*/
typedef enum
{
GDK_GRAVITY_NORTH_WEST = 1,
GDK_GRAVITY_NORTH,
GDK_GRAVITY_NORTH_EAST,
GDK_GRAVITY_WEST,
GDK_GRAVITY_CENTER,
GDK_GRAVITY_EAST,
GDK_GRAVITY_SOUTH_WEST,
GDK_GRAVITY_SOUTH,
GDK_GRAVITY_SOUTH_EAST,
GDK_GRAVITY_STATIC
} GdkGravity;
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/* Types of modifiers.
*/
/**
* GdkModifierType:
* @GDK_SHIFT_MASK: the Shift key.
* @GDK_LOCK_MASK: a Lock key (depending on the modifier mapping of the
* X server this may either be CapsLock or ShiftLock).
* @GDK_CONTROL_MASK: the Control key.
* @GDK_ALT_MASK: the fourth modifier key (it depends on the modifier
* mapping of the X server which key is interpreted as this modifier, but
* normally it is the Alt key).
* @GDK_BUTTON1_MASK: the first mouse button.
* @GDK_BUTTON2_MASK: the second mouse button.
* @GDK_BUTTON3_MASK: the third mouse button.
* @GDK_BUTTON4_MASK: the fourth mouse button.
* @GDK_BUTTON5_MASK: the fifth mouse button.
* @GDK_SUPER_MASK: the Super modifier
* @GDK_HYPER_MASK: the Hyper modifier
* @GDK_META_MASK: the Meta modifier
*
* A set of bit-flags to indicate the state of modifier keys and mouse buttons
* in various event types. Typical modifier keys are Shift, Control, Meta,
* Super, Hyper, Alt, Compose, Apple, CapsLock or ShiftLock.
*
* Note that GDK may add internal values to events which include values outside
* of this enumeration. Your code should preserve and ignore them. You can use
* %GDK_MODIFIER_MASK to remove all private values.
*/
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typedef enum
{
GDK_SHIFT_MASK = 1 << 0,
GDK_LOCK_MASK = 1 << 1,
GDK_CONTROL_MASK = 1 << 2,
GDK_ALT_MASK = 1 << 3,
GDK_BUTTON1_MASK = 1 << 8,
GDK_BUTTON2_MASK = 1 << 9,
GDK_BUTTON3_MASK = 1 << 10,
GDK_BUTTON4_MASK = 1 << 11,
GDK_BUTTON5_MASK = 1 << 12,
GDK_SUPER_MASK = 1 << 26,
GDK_HYPER_MASK = 1 << 27,
GDK_META_MASK = 1 << 28,
} GdkModifierType;
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/**
* GDK_MODIFIER_MASK:
*
* A mask covering all entries in #GdkModifierType.
*/
#define GDK_MODIFIER_MASK (GDK_SHIFT_MASK|GDK_LOCK_MASK|GDK_CONTROL_MASK| \
GDK_ALT_MASK|GDK_SUPER_MASK|GDK_HYPER_MASK|GDK_META_MASK| \
GDK_BUTTON1_MASK|GDK_BUTTON2_MASK|GDK_BUTTON3_MASK| \
GDK_BUTTON4_MASK|GDK_BUTTON5_MASK)
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/**
* GdkGLError:
* @GDK_GL_ERROR_NOT_AVAILABLE: OpenGL support is not available
* @GDK_GL_ERROR_UNSUPPORTED_FORMAT: The requested visual format is not supported
* @GDK_GL_ERROR_UNSUPPORTED_PROFILE: The requested profile is not supported
* @GDK_GL_ERROR_COMPILATION_FAILED: The shader compilation failed
* @GDK_GL_ERROR_LINK_FAILED: The shader linking failed
*
* Error enumeration for #GdkGLContext.
*/
gdk: Add support for OpenGL This adds the new type GdkGLContext that wraps an OpenGL context for a particular native window. It also adds support for the gdk paint machinery to use OpenGL to draw everything. As soon as anyone creates a GL context for a native window we create a "paint context" for that GdkWindow and switch to using GL for painting it. This commit contains only an implementation for X11 (using GLX). The way painting works is that all client gl contexts draw into offscreen buffers rather than directly to the back buffer, and the way something gets onto the window is by using gdk_cairo_draw_from_gl() to draw part of that buffer onto the draw cairo context. As a fallback (if we're doing redirected drawing or some effect like a cairo_push_group()) we read back the gl buffer into memory and composite using cairo. This means that GL rendering works in all cases, including rendering to a PDF. However, this is not particularly fast. In the *typical* case, where we're drawing directly to the window in the regular paint loop we hit the fast path. The fast path uses opengl to draw the buffer to the window back buffer, either by blitting or texturing. Then we track the region that was drawn, and when the draw ends we paint the normal cairo surface to the window (using texture-from-pixmap in the X11 case, or texture from cairo image otherwise) in the regions where there is no gl painted. There are some complexities wrt layering of gl and cairo areas though: * We track via gdk_window_mark_paint_from_clip() whenever gtk is painting over a region we previously rendered with opengl (flushed_region). This area (needs_blend_region) is blended rather than copied at the end of the frame. * If we're drawing a gl texture with alpha we first copy the current cairo_surface inside the target region to the back buffer before we blend over it. These two operations allow us full stacking of transparent gl and cairo regions.
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typedef enum {
GDK_GL_ERROR_NOT_AVAILABLE,
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
GDK_GL_ERROR_UNSUPPORTED_PROFILE,
GDK_GL_ERROR_COMPILATION_FAILED,
GDK_GL_ERROR_LINK_FAILED
gdk: Add support for OpenGL This adds the new type GdkGLContext that wraps an OpenGL context for a particular native window. It also adds support for the gdk paint machinery to use OpenGL to draw everything. As soon as anyone creates a GL context for a native window we create a "paint context" for that GdkWindow and switch to using GL for painting it. This commit contains only an implementation for X11 (using GLX). The way painting works is that all client gl contexts draw into offscreen buffers rather than directly to the back buffer, and the way something gets onto the window is by using gdk_cairo_draw_from_gl() to draw part of that buffer onto the draw cairo context. As a fallback (if we're doing redirected drawing or some effect like a cairo_push_group()) we read back the gl buffer into memory and composite using cairo. This means that GL rendering works in all cases, including rendering to a PDF. However, this is not particularly fast. In the *typical* case, where we're drawing directly to the window in the regular paint loop we hit the fast path. The fast path uses opengl to draw the buffer to the window back buffer, either by blitting or texturing. Then we track the region that was drawn, and when the draw ends we paint the normal cairo surface to the window (using texture-from-pixmap in the X11 case, or texture from cairo image otherwise) in the regions where there is no gl painted. There are some complexities wrt layering of gl and cairo areas though: * We track via gdk_window_mark_paint_from_clip() whenever gtk is painting over a region we previously rendered with opengl (flushed_region). This area (needs_blend_region) is blended rather than copied at the end of the frame. * If we're drawing a gl texture with alpha we first copy the current cairo_surface inside the target region to the back buffer before we blend over it. These two operations allow us full stacking of transparent gl and cairo regions.
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} GdkGLError;
i2000-11-22 Alexander Larsson <alexl@redhat.com> * gdk/gdktypes.h: Add new type GdkSpan * docs/reference/gdk/gdk-sections.txt, docs/reference/gdk/tmpl/regions.sgml, gdk/gdkregion-generic.c, gdk/gdkregion.h: Implement and document gdk_region_spans_intersect_foreach. * gdk/linux-fb/Makefile.am, gdk/linux-fb/gdkrender-fb.c: Add new file gdkrender-fb.c which contains all core rendering code. Add gdk_fb_fill_rectangle_generic (old rectangle code) and gdk_fb_fill_rectangle_simple_16, gdk_fb_fill_rectangle_simple_32 (optimized rectangle fillers). * gdk/linux-fb/gdkdrawable-fb2.c: Move all rendering code to gdkrender-fb.c. Change from using GdkRectangles and GdkSegments for spans to GdkSpan. Use the new span intersection functions in gdk_fb_fill_spans. gdk_fb_draw_rectangle() clips filled rectangles and calls gc->fill_rectangle with the result. gdk_fb_fill_spans() gets extra argument "sorted". * gdk/linux-fb/gdkevents-fb.c: Remove unused includes and defines. New function gdk_fb_get_time() to get correct time for events. * gdk/linux-fb/gdkinput-ps2.c: Use gdk method of generating multiple-clicks (gdk_event_button_generate) Make sure to set the time of all events. * gdk/linux-fb/gdkmain-fb.c: Use gdk_fb_get_time (). * gdk/linux-fb/gdkprivate-fb.h: New virtual GC calls: fill_span & fill_rectangle. Export gdk_fb_get_time(). gdk_fb_fill_spans() gets extra argument "sorted". * gdk/linux-fb/mi*.c: Use GdkSpan instead of GdkRectangle. Pass correct sorted to gdk_fb_fill_spans. (sorted value taken from XFree 4 source)
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/**
* GdkVulkanError:
* @GDK_VULKAN_ERROR_UNSUPPORTED: Vulkan is not supported on this backend or has not been
* compiled in.
* @GDK_VULKAN_ERROR_NOT_AVAILABLE: Vulkan support is not available on this Surface
*
* Error enumeration for #GdkVulkanContext.
*/
typedef enum {
GDK_VULKAN_ERROR_UNSUPPORTED,
GDK_VULKAN_ERROR_NOT_AVAILABLE,
} GdkVulkanError;
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/**
* GdkAxisUse:
* @GDK_AXIS_IGNORE: the axis is ignored.
* @GDK_AXIS_X: the axis is used as the x axis.
* @GDK_AXIS_Y: the axis is used as the y axis.
* @GDK_AXIS_DELTA_X: the axis is used as the scroll x delta
* @GDK_AXIS_DELTA_Y: the axis is used as the scroll y delta
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* @GDK_AXIS_PRESSURE: the axis is used for pressure information.
* @GDK_AXIS_XTILT: the axis is used for x tilt information.
* @GDK_AXIS_YTILT: the axis is used for y tilt information.
* @GDK_AXIS_WHEEL: the axis is used for wheel information.
* @GDK_AXIS_DISTANCE: the axis is used for pen/tablet distance information
* @GDK_AXIS_ROTATION: the axis is used for pen rotation information
* @GDK_AXIS_SLIDER: the axis is used for pen slider information
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* @GDK_AXIS_LAST: a constant equal to the numerically highest axis value.
*
* An enumeration describing the way in which a device
* axis (valuator) maps onto the predefined valuator
* types that GTK understands.
*
* Note that the X and Y axes are not really needed; pointer devices
* report their location via the x/y members of events regardless. Whether
* X and Y are present as axes depends on the GDK backend.
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*/
typedef enum
{
GDK_AXIS_IGNORE,
GDK_AXIS_X,
GDK_AXIS_Y,
GDK_AXIS_DELTA_X,
GDK_AXIS_DELTA_Y,
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GDK_AXIS_PRESSURE,
GDK_AXIS_XTILT,
GDK_AXIS_YTILT,
GDK_AXIS_WHEEL,
GDK_AXIS_DISTANCE,
GDK_AXIS_ROTATION,
GDK_AXIS_SLIDER,
GDK_AXIS_LAST
} GdkAxisUse;
/**
* GdkAxisFlags:
* @GDK_AXIS_FLAG_X: X axis is present
* @GDK_AXIS_FLAG_Y: Y axis is present
* @GDK_AXIS_FLAG_DELTA_X: Scroll X delta axis is present
* @GDK_AXIS_FLAG_DELTA_Y: Scroll Y delta axis is present
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* @GDK_AXIS_FLAG_PRESSURE: Pressure axis is present
* @GDK_AXIS_FLAG_XTILT: X tilt axis is present
* @GDK_AXIS_FLAG_YTILT: Y tilt axis is present
* @GDK_AXIS_FLAG_WHEEL: Wheel axis is present
* @GDK_AXIS_FLAG_DISTANCE: Distance axis is present
* @GDK_AXIS_FLAG_ROTATION: Z-axis rotation is present
* @GDK_AXIS_FLAG_SLIDER: Slider axis is present
*
* Flags describing the current capabilities of a device/tool.
*/
typedef enum
{
GDK_AXIS_FLAG_X = 1 << GDK_AXIS_X,
GDK_AXIS_FLAG_Y = 1 << GDK_AXIS_Y,
GDK_AXIS_FLAG_DELTA_X = 1 << GDK_AXIS_DELTA_X,
GDK_AXIS_FLAG_DELTA_Y = 1 << GDK_AXIS_DELTA_Y,
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GDK_AXIS_FLAG_PRESSURE = 1 << GDK_AXIS_PRESSURE,
GDK_AXIS_FLAG_XTILT = 1 << GDK_AXIS_XTILT,
GDK_AXIS_FLAG_YTILT = 1 << GDK_AXIS_YTILT,
GDK_AXIS_FLAG_WHEEL = 1 << GDK_AXIS_WHEEL,
GDK_AXIS_FLAG_DISTANCE = 1 << GDK_AXIS_DISTANCE,
GDK_AXIS_FLAG_ROTATION = 1 << GDK_AXIS_ROTATION,
GDK_AXIS_FLAG_SLIDER = 1 << GDK_AXIS_SLIDER,
} GdkAxisFlags;
/**
* GdkDragAction:
* @GDK_ACTION_COPY: Copy the data.
* @GDK_ACTION_MOVE: Move the data, i.e. first copy it, then delete
* it from the source using the DELETE target of the X selection protocol.
* @GDK_ACTION_LINK: Add a link to the data. Note that this is only
* useful if source and destination agree on what it means, and is not
* supported on all platforms.
* @GDK_ACTION_ASK: Ask the user what to do with the data.
*
* Used in #GdkDrop and #GdkDrag to indicate the actions that the
* destination can and should do with the dropped data.
*/
typedef enum
{
GDK_ACTION_COPY = 1 << 0,
GDK_ACTION_MOVE = 1 << 1,
GDK_ACTION_LINK = 1 << 2,
GDK_ACTION_ASK = 1 << 3
} GdkDragAction;
/**
* GDK_ACTION_ALL:
*
* Defines all possible DND actions. This can be used in gdk_drop_status()
* messages when any drop can be accepted or a more specific drop method
* is not yet known.
*/
#define GDK_ACTION_ALL (GDK_ACTION_COPY | GDK_ACTION_MOVE | GDK_ACTION_LINK)
/*
* GDK_DECLARE_INTERNAL_TYPE:
* @ModuleObjName: The name of the new type, in camel case (like GtkWidget)
* @module_obj_name: The name of the new type in lowercase, with words
* separated by '_' (like 'gtk_widget')
* @MODULE: The name of the module, in all caps (like 'GTK')
* @OBJ_NAME: The bare name of the type, in all caps (like 'WIDGET')
* @ParentName: the name of the parent type, in camel case (like GtkWidget)
*
* A convenience macro for emitting the usual declarations in the
* header file for a type which is intended to be subclassed only
* by internal consumers.
*
* This macro differs from %G_DECLARE_DERIVABLE_TYPE and %G_DECLARE_FINAL_TYPE
* by declaring a type that is only derivable internally. Internal users can
* derive this type, assuming they have access to the instance and class
* structures; external users will not be able to subclass this type.
*/
#define GDK_DECLARE_INTERNAL_TYPE(ModuleObjName, module_obj_name, MODULE, OBJ_NAME, ParentName) \
GType module_obj_name##_get_type (void); \
G_GNUC_BEGIN_IGNORE_DEPRECATIONS \
typedef struct _##ModuleObjName ModuleObjName; \
typedef struct _##ModuleObjName##Class ModuleObjName##Class; \
\
_GLIB_DEFINE_AUTOPTR_CHAINUP (ModuleObjName, ParentName) \
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ModuleObjName##Class, g_type_class_unref) \
\
G_GNUC_UNUSED static inline ModuleObjName * MODULE##_##OBJ_NAME (gpointer ptr) { \
return G_TYPE_CHECK_INSTANCE_CAST (ptr, module_obj_name##_get_type (), ModuleObjName); } \
G_GNUC_UNUSED static inline ModuleObjName##Class * MODULE##_##OBJ_NAME##_CLASS (gpointer ptr) { \
return G_TYPE_CHECK_CLASS_CAST (ptr, module_obj_name##_get_type (), ModuleObjName##Class); } \
G_GNUC_UNUSED static inline gboolean MODULE##_IS_##OBJ_NAME (gpointer ptr) { \
return G_TYPE_CHECK_INSTANCE_TYPE (ptr, module_obj_name##_get_type ()); } \
G_GNUC_UNUSED static inline gboolean MODULE##_IS_##OBJ_NAME##_CLASS (gpointer ptr) { \
return G_TYPE_CHECK_CLASS_TYPE (ptr, module_obj_name##_get_type ()); } \
G_GNUC_UNUSED static inline ModuleObjName##Class * MODULE##_##OBJ_NAME##_GET_CLASS (gpointer ptr) { \
return G_TYPE_INSTANCE_GET_CLASS (ptr, module_obj_name##_get_type (), ModuleObjName##Class); } \
G_GNUC_END_IGNORE_DEPRECATIONS
typedef struct _GdkKeymapKey GdkKeymapKey;
/**
* GdkKeymapKey:
* @keycode: the hardware keycode. This is an identifying number for a
* physical key.
* @group: indicates movement in a horizontal direction. Usually groups are used
* for two different languages. In group 0, a key might have two English
* characters, and in group 1 it might have two Hebrew characters. The Hebrew
* characters will be printed on the key next to the English characters.
* @level: indicates which symbol on the key will be used, in a vertical direction.
* So on a standard US keyboard, the key with the number 1 on it also has the
* exclamation point ("!") character on it. The level indicates whether to use
* the 1 or the ! symbol. The letter keys are considered to have a lowercase
* letter at level 0, and an uppercase letter at level 1, though only the
* uppercase letter is printed.
*
* A #GdkKeymapKey is a hardware key that can be mapped to a keyval.
*/
struct _GdkKeymapKey
{
guint keycode;
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int group;
int level;
};
G_END_DECLS
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/*< private >
* GDK_EXTERN_VAR:
*
* A macro to annotate extern variables so that they show up properly in
* Windows DLLs.
*/
#ifndef GDK_EXTERN_VAR
# ifdef G_PLATFORM_WIN32
# ifdef GTK_COMPILATION
# ifdef DLL_EXPORT
# define GDK_EXTERN_VAR __declspec(dllexport)
# else /* !DLL_EXPORT */
# define GDK_EXTERN_VAR extern
# endif /* !DLL_EXPORT */
# else /* !GTK_COMPILATION */
# define GDK_EXTERN_VAR extern __declspec(dllimport)
# endif /* !GTK_COMPILATION */
# else /* !G_PLATFORM_WIN32 */
# define GDK_EXTERN_VAR _GDK_EXTERN
# endif /* !G_PLATFORM_WIN32 */
#endif /* GDK_EXTERN_VAR */
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#endif /* __GDK_TYPES_H__ */