gtk2/gdk/win32/gdkkeys-win32.c

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/* GDK - The GIMP Drawing Kit
* Copyright (C) 2000 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <errno.h>
#include "gdk.h"
#include "gdkprivate-win32.h"
#include "gdkinternals.h"
#include "gdkkeysyms.h"
#include "config.h"
guint _gdk_keymap_serial = 0;
static GdkKeymap *default_keymap = NULL;
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
static guint *keysym_tab = NULL;
static void
update_keymap (void)
{
static guint current_serial = 0;
guchar key_state[256];
guint scancode;
guint vk;
if (keysym_tab != NULL && current_serial == _gdk_keymap_serial)
return;
current_serial = _gdk_keymap_serial;
if (keysym_tab == NULL)
keysym_tab = g_new (guint, 4*256);
memset (key_state, 0, sizeof (key_state));
for (vk = 0; vk < 256; vk++)
{
if ((scancode = MapVirtualKey (vk, 0)) == 0)
keysym_tab[vk*4+0] =
keysym_tab[vk*4+1] =
keysym_tab[vk*4+2] =
keysym_tab[vk*4+3] = GDK_VoidSymbol;
else
{
gint i, k;
key_state[vk] = 0x80;
for (i = 0; i < 4; i++)
{
guint *ksymp = keysym_tab + vk*4 + i;
guchar chars[2];
switch (i)
{
case 0:
key_state[VK_SHIFT] = 0;
key_state[VK_CONTROL] = key_state[VK_MENU] = 0;
break;
case 1:
key_state[VK_SHIFT] = 0x80;
key_state[VK_CONTROL] = key_state[VK_MENU] = 0;
break;
case 2:
key_state[VK_SHIFT] = 0;
key_state[VK_CONTROL] = key_state[VK_MENU] = 0x80;
break;
case 3:
key_state[VK_SHIFT] = 0x80;
key_state[VK_CONTROL] = key_state[VK_MENU] = 0x80;
break;
}
*ksymp = 0;
/* First, handle those virtual keys that we always want
* as special GDK_* keysyms, even if ToAsciiEx might
* turn some them into a ASCII character (like TAB and
* ESC).
*/
switch (vk)
{
case VK_CANCEL:
*ksymp = GDK_Cancel; break;
case VK_BACK:
*ksymp = GDK_BackSpace; break;
case VK_TAB:
*ksymp = GDK_Tab; break;
case VK_CLEAR:
*ksymp = GDK_Clear; break;
case VK_RETURN:
*ksymp = GDK_Return; break;
case VK_SHIFT:
case VK_LSHIFT:
*ksymp = GDK_Shift_L; break;
case VK_CONTROL:
case VK_LCONTROL:
*ksymp = GDK_Control_L; break;
case VK_MENU:
case VK_LMENU:
*ksymp = GDK_Alt_L; break;
case VK_PAUSE:
*ksymp = GDK_Pause; break;
case VK_ESCAPE:
*ksymp = GDK_Escape; break;
case VK_PRIOR:
*ksymp = GDK_Prior; break;
case VK_NEXT:
*ksymp = GDK_Next; break;
case VK_END:
*ksymp = GDK_End; break;
case VK_HOME:
*ksymp = GDK_Home; break;
case VK_LEFT:
*ksymp = GDK_Left; break;
case VK_UP:
*ksymp = GDK_Up; break;
case VK_RIGHT:
*ksymp = GDK_Right; break;
case VK_DOWN:
*ksymp = GDK_Down; break;
case VK_SELECT:
*ksymp = GDK_Select; break;
case VK_PRINT:
*ksymp = GDK_Print; break;
case VK_EXECUTE:
*ksymp = GDK_Execute; break;
case VK_INSERT:
*ksymp = GDK_Insert; break;
case VK_DELETE:
*ksymp = GDK_Delete; break;
case VK_HELP:
*ksymp = GDK_Help; break;
case VK_LWIN:
*ksymp = GDK_Meta_L; break;
case VK_RWIN:
*ksymp = GDK_Meta_R; break;
case VK_MULTIPLY:
*ksymp = GDK_KP_Multiply; break;
case VK_ADD:
*ksymp = GDK_KP_Add; break;
case VK_SEPARATOR:
*ksymp = GDK_KP_Separator; break;
case VK_SUBTRACT:
*ksymp = GDK_KP_Subtract; break;
case VK_DECIMAL:
*ksymp = GDK_KP_Decimal; break;
case VK_DIVIDE:
*ksymp = GDK_KP_Divide; break;
case VK_F1:
*ksymp = GDK_F1; break;
case VK_F2:
*ksymp = GDK_F2; break;
case VK_F3:
*ksymp = GDK_F3; break;
case VK_F4:
*ksymp = GDK_F4; break;
case VK_F5:
*ksymp = GDK_F5; break;
case VK_F6:
*ksymp = GDK_F6; break;
case VK_F7:
*ksymp = GDK_F7; break;
case VK_F8:
*ksymp = GDK_F8; break;
case VK_F9:
*ksymp = GDK_F9; break;
case VK_F10:
*ksymp = GDK_F10; break;
case VK_F11:
*ksymp = GDK_F11; break;
case VK_F12:
*ksymp = GDK_F12; break;
case VK_F13:
*ksymp = GDK_F13; break;
case VK_F14:
*ksymp = GDK_F14; break;
case VK_F15:
*ksymp = GDK_F15; break;
case VK_F16:
*ksymp = GDK_F16; break;
case VK_F17:
*ksymp = GDK_F17; break;
case VK_F18:
*ksymp = GDK_F18; break;
case VK_F19:
*ksymp = GDK_F19; break;
case VK_F20:
*ksymp = GDK_F20; break;
case VK_F21:
*ksymp = GDK_F21; break;
case VK_F22:
*ksymp = GDK_F22; break;
case VK_F23:
*ksymp = GDK_F23; break;
case VK_F24:
*ksymp = GDK_F24; break;
case VK_NUMLOCK:
*ksymp = GDK_Num_Lock; break;
case VK_SCROLL:
*ksymp = GDK_Scroll_Lock; break;
case VK_RSHIFT:
*ksymp = GDK_Shift_R; break;
case VK_RCONTROL:
*ksymp = GDK_Control_R; break;
case VK_RMENU:
*ksymp = GDK_Alt_R; break;
}
if (*ksymp == 0)
{
if ((k = ToAsciiEx (vk, scancode, key_state,
(LPWORD) chars, 0,
_gdk_input_locale)) == 1)
{
if (_gdk_input_codepage == 1252 &&
chars[0] >= GDK_space && chars[0] <= GDK_asciitilde)
*ksymp = chars[0];
else
{
wchar_t wcs[1];
if (MultiByteToWideChar (_gdk_input_codepage, 0,
chars, 1, wcs, 1) > 0)
*ksymp = gdk_unicode_to_keyval (wcs[0]);
}
}
}
if (*ksymp == 0)
*ksymp = GDK_VoidSymbol;
}
key_state[vk] = 0;
}
}
#ifdef G_ENABLE_DEBUG
if (_gdk_debug_flags & GDK_DEBUG_EVENTS)
{
gint i, j;
g_print ("keymap:\n");
for (i = 0; i < 256; i++)
{
g_print ("%#.02x: ", i);
for (j = 0; j < 4; j++)
{
gchar *name = gdk_keyval_name (keysym_tab[i*4 + j]);
if (name == NULL)
name = "(none)";
g_print ("%s ", name);
}
g_print ("\n");
}
}
#endif
}
GdkKeymap*
gdk_keymap_get_default (void)
{
if (default_keymap == NULL)
default_keymap = g_object_new (gdk_keymap_get_type (), NULL);
return default_keymap;
}
PangoDirection
gdk_keymap_get_direction (GdkKeymap *keymap)
{
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
update_keymap ();
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
switch (PRIMARYLANGID (LOWORD ((DWORD) _gdk_input_locale)))
{
case LANG_HEBREW:
case LANG_ARABIC:
/* Not 100% sure about these */
#ifdef LANG_URDU
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
case LANG_URDU:
#endif
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
case LANG_FARSI:
/* Others? */
return PANGO_DIRECTION_RTL;
default:
return PANGO_DIRECTION_LTR;
}
}
/**
* gdk_keymap_get_entries_for_keyval:
* @keymap: a #GdkKeymap, or %NULL to use the default keymap
* @keyval: a keyval, such as %GDK_a, %GDK_Up, %GDK_Return, etc.
* @keys: return location for an array of #GdkKeymapKey
* @n_keys: return location for number of elements in returned array
*
* Obtains a list of keycode/group/level combinations that will
* generate @keyval. Groups and levels are two kinds of keyboard mode;
* in general, the level determines whether the top or bottom symbol
* on a key is used, and the group determines whether the left or
* right symbol is used. On US keyboards, the shift key changes the
* keyboard level, and there are no groups. A group switch key might
* convert a keyboard between Hebrew to English modes, for example.
* #GdkEventKey contains a %group field that indicates the active
* keyboard group. The level is computed from the modifier mask.
* The returned array should be freed
* with g_free().
*
* Return value: %TRUE if keys were found and returned
**/
gboolean
gdk_keymap_get_entries_for_keyval (GdkKeymap *keymap,
guint keyval,
GdkKeymapKey **keys,
gint *n_keys)
{
GArray *retval;
g_return_val_if_fail (keymap == NULL || GDK_IS_KEYMAP (keymap), FALSE);
g_return_val_if_fail (keys != NULL, FALSE);
g_return_val_if_fail (n_keys != NULL, FALSE);
g_return_val_if_fail (keyval != 0, FALSE);
retval = g_array_new (FALSE, FALSE, sizeof (GdkKeymapKey));
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
/* Accept only the default keymap */
if (keymap == NULL || keymap == gdk_keymap_get_default ())
{
gint vk;
update_keymap ();
for (vk = 0; vk < 256; vk++)
{
gint i;
for (i = 0; i < 4; i++)
{
if (keysym_tab[vk*4+i] == keyval)
{
GdkKeymapKey key;
key.keycode = vk;
/* 2 levels (normal, shift), two groups (normal, AltGr) */
key.group = i / 2;
key.level = i % 2;
g_array_append_val (retval, key);
}
}
}
}
if (retval->len > 0)
{
*keys = (GdkKeymapKey*) retval->data;
*n_keys = retval->len;
}
else
{
*keys = NULL;
*n_keys = 0;
}
g_array_free (retval, retval->len > 0 ? FALSE : TRUE);
return *n_keys > 0;
}
/**
* gdk_keymap_get_entries_for_keycode:
* @keymap: a #GdkKeymap or %NULL to use the default keymap
* @hardware_keycode: a keycode
* @keys: return location for array of #GdkKeymapKey, or NULL
* @keyvals: return location for array of keyvals, or NULL
* @n_entries: length of @keys and @keyvals
*
* Returns the keyvals bound to @hardware_keycode.
* The Nth #GdkKeymapKey in @keys is bound to the Nth
* keyval in @keyvals. Free the returned arrays with g_free().
* When a keycode is pressed by the user, the keyval from
* this list of entries is selected by considering the effective
* keyboard group and level. See gdk_keymap_translate_keyboard_state().
*
* Returns: %TRUE if there were any entries
**/
gboolean
gdk_keymap_get_entries_for_keycode (GdkKeymap *keymap,
guint hardware_keycode,
GdkKeymapKey **keys,
guint **keyvals,
gint *n_entries)
{
GArray *key_array;
GArray *keyval_array;
g_return_val_if_fail (keymap == NULL || GDK_IS_KEYMAP (keymap), FALSE);
g_return_val_if_fail (n_entries != NULL, FALSE);
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
if (hardware_keycode <= 0 ||
hardware_keycode >= 256)
{
if (keys)
*keys = NULL;
if (keyvals)
*keyvals = NULL;
*n_entries = 0;
return FALSE;
}
if (keys)
key_array = g_array_new (FALSE, FALSE, sizeof (GdkKeymapKey));
else
key_array = NULL;
if (keyvals)
keyval_array = g_array_new (FALSE, FALSE, sizeof (guint));
else
keyval_array = NULL;
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
/* Accept only the default keymap */
if (keymap == NULL || keymap == gdk_keymap_get_default ())
{
gint i;
update_keymap ();
for (i = 0; i < 4; i++)
{
if (key_array)
{
GdkKeymapKey key;
key.keycode = hardware_keycode;
key.group = i / 2;
key.level = i % 2;
g_array_append_val (key_array, key);
}
if (keyval_array)
g_array_append_val (keyval_array, keysym_tab[hardware_keycode*4+i]);
}
}
if ((key_array && key_array->len > 0) ||
(keyval_array && keyval_array->len > 0))
{
if (keys)
*keys = (GdkKeymapKey*) key_array->data;
if (keyvals)
*keyvals = (guint*) keyval_array->data;
if (key_array)
*n_entries = key_array->len;
else
*n_entries = keyval_array->len;
}
else
{
if (keys)
*keys = NULL;
if (keyvals)
*keyvals = NULL;
*n_entries = 0;
}
if (key_array)
g_array_free (key_array, key_array->len > 0 ? FALSE : TRUE);
if (keyval_array)
g_array_free (keyval_array, keyval_array->len > 0 ? FALSE : TRUE);
return *n_entries > 0;
}
/**
* gdk_keymap_lookup_key:
* @keymap: a #GdkKeymap or %NULL to use the default keymap
* @key: a #GdkKeymapKey with keycode, group, and level initialized
*
* Looks up the keyval mapped to a keycode/group/level triplet.
* If no keyval is bound to @key, returns 0. For normal user input,
* you want to use gdk_keymap_translate_keyboard_state() instead of
* this function, since the effective group/level may not be
* the same as the current keyboard state.
*
* Return value: a keyval, or 0 if none was mapped to the given @key
**/
guint
gdk_keymap_lookup_key (GdkKeymap *keymap,
const GdkKeymapKey *key)
{
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
guint sym;
g_return_val_if_fail (keymap == NULL || GDK_IS_KEYMAP (keymap), 0);
g_return_val_if_fail (key != NULL, 0);
g_return_val_if_fail (key->group < 4, 0);
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
/* Accept only the default keymap */
if (keymap != NULL && keymap != gdk_keymap_get_default ())
return 0;
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
update_keymap ();
if (key->keycode >= 256 ||
key->group < 0 || key->group >= 2 ||
key->level < 0 || key->level >= 2)
return 0;
sym = keysym_tab[key->keycode*4 + key->group*2 + key->level];
if (sym == GDK_VoidSymbol)
return 0;
else
return sym;
}
/**
* gdk_keymap_translate_keyboard_state:
* @keymap: a #GdkKeymap, or %NULL to use the default
* @hardware_keycode: a keycode
* @state: a modifier state
* @group: active keyboard group
* @keyval: return location for keyval
* @effective_group: return location for effective group
* @level: return location for level
Implement "fuzzy" key binding lookups; allow matches on key and level but Wed Feb 20 14:26:47 2002 Owen Taylor <otaylor@redhat.com> * gtk/gtkkeyhash.[ch]: Implement "fuzzy" key binding lookups; allow matches on key and level but not group. Also, implement ignoring "consumed modifiers correctly." * gtk/gtkaccelgroup.c gtk/gtkbindings.c: Convert to using GtkKeyHash. * gtk/gtkdebug.h gtk/gtkmain.c: Support GTK_DEBUG=keybindings * gdk/x11/gdkevents-x11.c (gdk_event_translate): Fill in the group for key release events as well as key press events. * gdk/gdkkeys.h gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): Rename unused_modifiers to consumed_modifiers, make the docs and non-Xkb implementation match the Xkb implementation. * gdk/linux-fb/gdkkeyboard-fb.c gdk/win32/gdkkeys-win32.c: Propagate doc and parameter name changes. * gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): XkbTranslateKeyCode doesn't handle LockMask, we need to handle it ourselves. * gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): Force <Shift>Tab to give GDK_ISO_Left_Tab, since we need consistency to allow dealing with ISO_Left_Tab. * gtk/gtkwindow.c gtk/gtktextview.c gtk/gtkscrolledwindow.c gtk/gtkpaned.c gtk/gtkcombo.c gtk/gtknotebook.c: Remove inappropriate uses of GDK_ISO_Left_Tab. (GDK_ISO_Left_Tab or <Shift>Tab both are equivalent as a binding specifier.) * gtk/gtkbutton.c (gtk_button_class_init): Make ::activate GTK_RUN_ACTION, so you can bind an accelerator to it. * gtk/gtklabel.c (gtk_label_set_uline_text_internal): Call gdk_unicode_to_keyval on the mnemonic character. * tests/testgtk.c: Add a test for the new fuzzy key binding matching.
2002-02-21 17:14:10 +00:00
* @consumed_modifiers: return location for modifiers that were used to determine the group or level
*
*
* Translates the contents of a #GdkEventKey into a keyval, effective
Implement "fuzzy" key binding lookups; allow matches on key and level but Wed Feb 20 14:26:47 2002 Owen Taylor <otaylor@redhat.com> * gtk/gtkkeyhash.[ch]: Implement "fuzzy" key binding lookups; allow matches on key and level but not group. Also, implement ignoring "consumed modifiers correctly." * gtk/gtkaccelgroup.c gtk/gtkbindings.c: Convert to using GtkKeyHash. * gtk/gtkdebug.h gtk/gtkmain.c: Support GTK_DEBUG=keybindings * gdk/x11/gdkevents-x11.c (gdk_event_translate): Fill in the group for key release events as well as key press events. * gdk/gdkkeys.h gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): Rename unused_modifiers to consumed_modifiers, make the docs and non-Xkb implementation match the Xkb implementation. * gdk/linux-fb/gdkkeyboard-fb.c gdk/win32/gdkkeys-win32.c: Propagate doc and parameter name changes. * gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): XkbTranslateKeyCode doesn't handle LockMask, we need to handle it ourselves. * gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): Force <Shift>Tab to give GDK_ISO_Left_Tab, since we need consistency to allow dealing with ISO_Left_Tab. * gtk/gtkwindow.c gtk/gtktextview.c gtk/gtkscrolledwindow.c gtk/gtkpaned.c gtk/gtkcombo.c gtk/gtknotebook.c: Remove inappropriate uses of GDK_ISO_Left_Tab. (GDK_ISO_Left_Tab or <Shift>Tab both are equivalent as a binding specifier.) * gtk/gtkbutton.c (gtk_button_class_init): Make ::activate GTK_RUN_ACTION, so you can bind an accelerator to it. * gtk/gtklabel.c (gtk_label_set_uline_text_internal): Call gdk_unicode_to_keyval on the mnemonic character. * tests/testgtk.c: Add a test for the new fuzzy key binding matching.
2002-02-21 17:14:10 +00:00
* group, and level. Modifiers that affected the translation and
* are thus unavailable for application use are returned in
* @consumed_modifiers. See gdk_keyval_get_keys() for an explanation of
* groups and levels. The @effective_group is the group that was
* actually used for the translation; some keys such as Enter are not
* affected by the active keyboard group. The @level is derived from
* @state. For convenience, #GdkEventKey already contains the translated
* keyval, so this function isn't as useful as you might think.
*
* Return value: %TRUE if there was a keyval bound to the keycode/state/group
**/
gboolean
gdk_keymap_translate_keyboard_state (GdkKeymap *keymap,
guint hardware_keycode,
GdkModifierType state,
gint group,
guint *keyval,
gint *effective_group,
gint *level,
Implement "fuzzy" key binding lookups; allow matches on key and level but Wed Feb 20 14:26:47 2002 Owen Taylor <otaylor@redhat.com> * gtk/gtkkeyhash.[ch]: Implement "fuzzy" key binding lookups; allow matches on key and level but not group. Also, implement ignoring "consumed modifiers correctly." * gtk/gtkaccelgroup.c gtk/gtkbindings.c: Convert to using GtkKeyHash. * gtk/gtkdebug.h gtk/gtkmain.c: Support GTK_DEBUG=keybindings * gdk/x11/gdkevents-x11.c (gdk_event_translate): Fill in the group for key release events as well as key press events. * gdk/gdkkeys.h gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): Rename unused_modifiers to consumed_modifiers, make the docs and non-Xkb implementation match the Xkb implementation. * gdk/linux-fb/gdkkeyboard-fb.c gdk/win32/gdkkeys-win32.c: Propagate doc and parameter name changes. * gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): XkbTranslateKeyCode doesn't handle LockMask, we need to handle it ourselves. * gdk/x11/gdkkeys-x11.c (gdk_keymap_translate_keyboard_state): Force <Shift>Tab to give GDK_ISO_Left_Tab, since we need consistency to allow dealing with ISO_Left_Tab. * gtk/gtkwindow.c gtk/gtktextview.c gtk/gtkscrolledwindow.c gtk/gtkpaned.c gtk/gtkcombo.c gtk/gtknotebook.c: Remove inappropriate uses of GDK_ISO_Left_Tab. (GDK_ISO_Left_Tab or <Shift>Tab both are equivalent as a binding specifier.) * gtk/gtkbutton.c (gtk_button_class_init): Make ::activate GTK_RUN_ACTION, so you can bind an accelerator to it. * gtk/gtklabel.c (gtk_label_set_uline_text_internal): Call gdk_unicode_to_keyval on the mnemonic character. * tests/testgtk.c: Add a test for the new fuzzy key binding matching.
2002-02-21 17:14:10 +00:00
GdkModifierType *consumed_modifiers)
{
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
guint tmp_keyval;
gint shift_level;
g_return_val_if_fail (keymap == NULL || GDK_IS_KEYMAP (keymap), FALSE);
g_return_val_if_fail (group < 4, FALSE);
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
if (keyval)
*keyval = 0;
if (effective_group)
*effective_group = 0;
if (level)
*level = 0;
if (consumed_modifiers)
*consumed_modifiers = 0;
/* Accept only the default keymap */
if (keymap != NULL && keymap != gdk_keymap_get_default ())
return FALSE;
if (hardware_keycode >= 256)
return FALSE;
if (group < 0 || group >= 2)
return FALSE;
if ((state & GDK_SHIFT_MASK) && (state & GDK_LOCK_MASK))
shift_level = 0; /* shift disables shift lock */
else if ((state & GDK_SHIFT_MASK) || (state & GDK_LOCK_MASK))
shift_level = 1;
else
shift_level = 0;
update_keymap ();
tmp_keyval = keysym_tab[hardware_keycode*4 + group*2 + shift_level];
if (effective_group)
*effective_group = group;
if (level)
*level = shift_level;
/* GDK_ISO_Left_Tab, as usually configured through XKB, really messes
* up the whole idea of "consumed modifiers" because shift is consumed.
* However, <shift>Tab is not _consistently_ GDK_ISO_Left_Tab, so people
* can't bind to GDK_ISO_Left_Tab instead. So, we force consistency here.
*/
if (tmp_keyval == GDK_Tab && shift_level == 1)
{
tmp_keyval = GDK_ISO_Left_Tab;
}
if (consumed_modifiers)
*consumed_modifiers = GDK_SHIFT_MASK | GDK_LOCK_MASK;
if (keyval)
*keyval = tmp_keyval;
return FALSE;
}
/* Key handling not part of the keymap */
static struct gdk_key {
guint keyval;
const char *name;
} gdk_keys_by_keyval[] = {
{ 0x000020, "space" },
{ 0x000021, "exclam" },
{ 0x000022, "quotedbl" },
{ 0x000023, "numbersign" },
{ 0x000024, "dollar" },
{ 0x000025, "percent" },
{ 0x000026, "ampersand" },
{ 0x000027, "apostrophe" },
{ 0x000027, "quoteright" },
{ 0x000028, "parenleft" },
{ 0x000029, "parenright" },
{ 0x00002a, "asterisk" },
{ 0x00002b, "plus" },
{ 0x00002c, "comma" },
{ 0x00002d, "minus" },
{ 0x00002e, "period" },
{ 0x00002f, "slash" },
{ 0x000030, "0" },
{ 0x000031, "1" },
{ 0x000032, "2" },
{ 0x000033, "3" },
{ 0x000034, "4" },
{ 0x000035, "5" },
{ 0x000036, "6" },
{ 0x000037, "7" },
{ 0x000038, "8" },
{ 0x000039, "9" },
{ 0x00003a, "colon" },
{ 0x00003b, "semicolon" },
{ 0x00003c, "less" },
{ 0x00003d, "equal" },
{ 0x00003e, "greater" },
{ 0x00003f, "question" },
{ 0x000040, "at" },
{ 0x000041, "A" },
{ 0x000042, "B" },
{ 0x000043, "C" },
{ 0x000044, "D" },
{ 0x000045, "E" },
{ 0x000046, "F" },
{ 0x000047, "G" },
{ 0x000048, "H" },
{ 0x000049, "I" },
{ 0x00004a, "J" },
{ 0x00004b, "K" },
{ 0x00004c, "L" },
{ 0x00004d, "M" },
{ 0x00004e, "N" },
{ 0x00004f, "O" },
{ 0x000050, "P" },
{ 0x000051, "Q" },
{ 0x000052, "R" },
{ 0x000053, "S" },
{ 0x000054, "T" },
{ 0x000055, "U" },
{ 0x000056, "V" },
{ 0x000057, "W" },
{ 0x000058, "X" },
{ 0x000059, "Y" },
{ 0x00005a, "Z" },
{ 0x00005b, "bracketleft" },
{ 0x00005c, "backslash" },
{ 0x00005d, "bracketright" },
{ 0x00005e, "asciicircum" },
{ 0x00005f, "underscore" },
{ 0x000060, "grave" },
{ 0x000060, "quoteleft" },
{ 0x000061, "a" },
{ 0x000062, "b" },
{ 0x000063, "c" },
{ 0x000064, "d" },
{ 0x000065, "e" },
{ 0x000066, "f" },
{ 0x000067, "g" },
{ 0x000068, "h" },
{ 0x000069, "i" },
{ 0x00006a, "j" },
{ 0x00006b, "k" },
{ 0x00006c, "l" },
{ 0x00006d, "m" },
{ 0x00006e, "n" },
{ 0x00006f, "o" },
{ 0x000070, "p" },
{ 0x000071, "q" },
{ 0x000072, "r" },
{ 0x000073, "s" },
{ 0x000074, "t" },
{ 0x000075, "u" },
{ 0x000076, "v" },
{ 0x000077, "w" },
{ 0x000078, "x" },
{ 0x000079, "y" },
{ 0x00007a, "z" },
{ 0x00007b, "braceleft" },
{ 0x00007c, "bar" },
{ 0x00007d, "braceright" },
{ 0x00007e, "asciitilde" },
{ 0x0000a0, "nobreakspace" },
{ 0x0000a1, "exclamdown" },
{ 0x0000a2, "cent" },
{ 0x0000a3, "sterling" },
{ 0x0000a4, "currency" },
{ 0x0000a5, "yen" },
{ 0x0000a6, "brokenbar" },
{ 0x0000a7, "section" },
{ 0x0000a8, "diaeresis" },
{ 0x0000a9, "copyright" },
{ 0x0000aa, "ordfeminine" },
{ 0x0000ab, "guillemotleft" },
{ 0x0000ac, "notsign" },
{ 0x0000ad, "hyphen" },
{ 0x0000ae, "registered" },
{ 0x0000af, "macron" },
{ 0x0000b0, "degree" },
{ 0x0000b1, "plusminus" },
{ 0x0000b2, "twosuperior" },
{ 0x0000b3, "threesuperior" },
{ 0x0000b4, "acute" },
{ 0x0000b5, "mu" },
{ 0x0000b6, "paragraph" },
{ 0x0000b7, "periodcentered" },
{ 0x0000b8, "cedilla" },
{ 0x0000b9, "onesuperior" },
{ 0x0000ba, "masculine" },
{ 0x0000bb, "guillemotright" },
{ 0x0000bc, "onequarter" },
{ 0x0000bd, "onehalf" },
{ 0x0000be, "threequarters" },
{ 0x0000bf, "questiondown" },
{ 0x0000c0, "Agrave" },
{ 0x0000c1, "Aacute" },
{ 0x0000c2, "Acircumflex" },
{ 0x0000c3, "Atilde" },
{ 0x0000c4, "Adiaeresis" },
{ 0x0000c5, "Aring" },
{ 0x0000c6, "AE" },
{ 0x0000c7, "Ccedilla" },
{ 0x0000c8, "Egrave" },
{ 0x0000c9, "Eacute" },
{ 0x0000ca, "Ecircumflex" },
{ 0x0000cb, "Ediaeresis" },
{ 0x0000cc, "Igrave" },
{ 0x0000cd, "Iacute" },
{ 0x0000ce, "Icircumflex" },
{ 0x0000cf, "Idiaeresis" },
{ 0x0000d0, "ETH" },
{ 0x0000d0, "Eth" },
{ 0x0000d1, "Ntilde" },
{ 0x0000d2, "Ograve" },
{ 0x0000d3, "Oacute" },
{ 0x0000d4, "Ocircumflex" },
{ 0x0000d5, "Otilde" },
{ 0x0000d6, "Odiaeresis" },
{ 0x0000d7, "multiply" },
{ 0x0000d8, "Ooblique" },
{ 0x0000d9, "Ugrave" },
{ 0x0000da, "Uacute" },
{ 0x0000db, "Ucircumflex" },
{ 0x0000dc, "Udiaeresis" },
{ 0x0000dd, "Yacute" },
{ 0x0000de, "THORN" },
{ 0x0000de, "Thorn" },
{ 0x0000df, "ssharp" },
{ 0x0000e0, "agrave" },
{ 0x0000e1, "aacute" },
{ 0x0000e2, "acircumflex" },
{ 0x0000e3, "atilde" },
{ 0x0000e4, "adiaeresis" },
{ 0x0000e5, "aring" },
{ 0x0000e6, "ae" },
{ 0x0000e7, "ccedilla" },
{ 0x0000e8, "egrave" },
{ 0x0000e9, "eacute" },
{ 0x0000ea, "ecircumflex" },
{ 0x0000eb, "ediaeresis" },
{ 0x0000ec, "igrave" },
{ 0x0000ed, "iacute" },
{ 0x0000ee, "icircumflex" },
{ 0x0000ef, "idiaeresis" },
{ 0x0000f0, "eth" },
{ 0x0000f1, "ntilde" },
{ 0x0000f2, "ograve" },
{ 0x0000f3, "oacute" },
{ 0x0000f4, "ocircumflex" },
{ 0x0000f5, "otilde" },
{ 0x0000f6, "odiaeresis" },
{ 0x0000f7, "division" },
{ 0x0000f8, "oslash" },
{ 0x0000f9, "ugrave" },
{ 0x0000fa, "uacute" },
{ 0x0000fb, "ucircumflex" },
{ 0x0000fc, "udiaeresis" },
{ 0x0000fd, "yacute" },
{ 0x0000fe, "thorn" },
{ 0x0000ff, "ydiaeresis" },
{ 0x0001a1, "Aogonek" },
{ 0x0001a2, "breve" },
{ 0x0001a3, "Lstroke" },
{ 0x0001a5, "Lcaron" },
{ 0x0001a6, "Sacute" },
{ 0x0001a9, "Scaron" },
{ 0x0001aa, "Scedilla" },
{ 0x0001ab, "Tcaron" },
{ 0x0001ac, "Zacute" },
{ 0x0001ae, "Zcaron" },
{ 0x0001af, "Zabovedot" },
{ 0x0001b1, "aogonek" },
{ 0x0001b2, "ogonek" },
{ 0x0001b3, "lstroke" },
{ 0x0001b5, "lcaron" },
{ 0x0001b6, "sacute" },
{ 0x0001b7, "caron" },
{ 0x0001b9, "scaron" },
{ 0x0001ba, "scedilla" },
{ 0x0001bb, "tcaron" },
{ 0x0001bc, "zacute" },
{ 0x0001bd, "doubleacute" },
{ 0x0001be, "zcaron" },
{ 0x0001bf, "zabovedot" },
{ 0x0001c0, "Racute" },
{ 0x0001c3, "Abreve" },
{ 0x0001c5, "Lacute" },
{ 0x0001c6, "Cacute" },
{ 0x0001c8, "Ccaron" },
{ 0x0001ca, "Eogonek" },
{ 0x0001cc, "Ecaron" },
{ 0x0001cf, "Dcaron" },
{ 0x0001d0, "Dstroke" },
{ 0x0001d1, "Nacute" },
{ 0x0001d2, "Ncaron" },
{ 0x0001d5, "Odoubleacute" },
{ 0x0001d8, "Rcaron" },
{ 0x0001d9, "Uring" },
{ 0x0001db, "Udoubleacute" },
{ 0x0001de, "Tcedilla" },
{ 0x0001e0, "racute" },
{ 0x0001e3, "abreve" },
{ 0x0001e5, "lacute" },
{ 0x0001e6, "cacute" },
{ 0x0001e8, "ccaron" },
{ 0x0001ea, "eogonek" },
{ 0x0001ec, "ecaron" },
{ 0x0001ef, "dcaron" },
{ 0x0001f0, "dstroke" },
{ 0x0001f1, "nacute" },
{ 0x0001f2, "ncaron" },
{ 0x0001f5, "odoubleacute" },
{ 0x0001f8, "rcaron" },
{ 0x0001f9, "uring" },
{ 0x0001fb, "udoubleacute" },
{ 0x0001fe, "tcedilla" },
{ 0x0001ff, "abovedot" },
{ 0x0002a1, "Hstroke" },
{ 0x0002a6, "Hcircumflex" },
{ 0x0002a9, "Iabovedot" },
{ 0x0002ab, "Gbreve" },
{ 0x0002ac, "Jcircumflex" },
{ 0x0002b1, "hstroke" },
{ 0x0002b6, "hcircumflex" },
{ 0x0002b9, "idotless" },
{ 0x0002bb, "gbreve" },
{ 0x0002bc, "jcircumflex" },
{ 0x0002c5, "Cabovedot" },
{ 0x0002c6, "Ccircumflex" },
{ 0x0002d5, "Gabovedot" },
{ 0x0002d8, "Gcircumflex" },
{ 0x0002dd, "Ubreve" },
{ 0x0002de, "Scircumflex" },
{ 0x0002e5, "cabovedot" },
{ 0x0002e6, "ccircumflex" },
{ 0x0002f5, "gabovedot" },
{ 0x0002f8, "gcircumflex" },
{ 0x0002fd, "ubreve" },
{ 0x0002fe, "scircumflex" },
{ 0x0003a2, "kappa" },
{ 0x0003a2, "kra" },
{ 0x0003a3, "Rcedilla" },
{ 0x0003a5, "Itilde" },
{ 0x0003a6, "Lcedilla" },
{ 0x0003aa, "Emacron" },
{ 0x0003ab, "Gcedilla" },
{ 0x0003ac, "Tslash" },
{ 0x0003b3, "rcedilla" },
{ 0x0003b5, "itilde" },
{ 0x0003b6, "lcedilla" },
{ 0x0003ba, "emacron" },
{ 0x0003bb, "gcedilla" },
{ 0x0003bc, "tslash" },
{ 0x0003bd, "ENG" },
{ 0x0003bf, "eng" },
{ 0x0003c0, "Amacron" },
{ 0x0003c7, "Iogonek" },
{ 0x0003cc, "Eabovedot" },
{ 0x0003cf, "Imacron" },
{ 0x0003d1, "Ncedilla" },
{ 0x0003d2, "Omacron" },
{ 0x0003d3, "Kcedilla" },
{ 0x0003d9, "Uogonek" },
{ 0x0003dd, "Utilde" },
{ 0x0003de, "Umacron" },
{ 0x0003e0, "amacron" },
{ 0x0003e7, "iogonek" },
{ 0x0003ec, "eabovedot" },
{ 0x0003ef, "imacron" },
{ 0x0003f1, "ncedilla" },
{ 0x0003f2, "omacron" },
{ 0x0003f3, "kcedilla" },
{ 0x0003f9, "uogonek" },
{ 0x0003fd, "utilde" },
{ 0x0003fe, "umacron" },
{ 0x00047e, "overline" },
{ 0x0004a1, "kana_fullstop" },
{ 0x0004a2, "kana_openingbracket" },
{ 0x0004a3, "kana_closingbracket" },
{ 0x0004a4, "kana_comma" },
{ 0x0004a5, "kana_conjunctive" },
{ 0x0004a5, "kana_middledot" },
{ 0x0004a6, "kana_WO" },
{ 0x0004a7, "kana_a" },
{ 0x0004a8, "kana_i" },
{ 0x0004a9, "kana_u" },
{ 0x0004aa, "kana_e" },
{ 0x0004ab, "kana_o" },
{ 0x0004ac, "kana_ya" },
{ 0x0004ad, "kana_yu" },
{ 0x0004ae, "kana_yo" },
{ 0x0004af, "kana_tsu" },
{ 0x0004af, "kana_tu" },
{ 0x0004b0, "prolongedsound" },
{ 0x0004b1, "kana_A" },
{ 0x0004b2, "kana_I" },
{ 0x0004b3, "kana_U" },
{ 0x0004b4, "kana_E" },
{ 0x0004b5, "kana_O" },
{ 0x0004b6, "kana_KA" },
{ 0x0004b7, "kana_KI" },
{ 0x0004b8, "kana_KU" },
{ 0x0004b9, "kana_KE" },
{ 0x0004ba, "kana_KO" },
{ 0x0004bb, "kana_SA" },
{ 0x0004bc, "kana_SHI" },
{ 0x0004bd, "kana_SU" },
{ 0x0004be, "kana_SE" },
{ 0x0004bf, "kana_SO" },
{ 0x0004c0, "kana_TA" },
{ 0x0004c1, "kana_CHI" },
{ 0x0004c1, "kana_TI" },
{ 0x0004c2, "kana_TSU" },
{ 0x0004c2, "kana_TU" },
{ 0x0004c3, "kana_TE" },
{ 0x0004c4, "kana_TO" },
{ 0x0004c5, "kana_NA" },
{ 0x0004c6, "kana_NI" },
{ 0x0004c7, "kana_NU" },
{ 0x0004c8, "kana_NE" },
{ 0x0004c9, "kana_NO" },
{ 0x0004ca, "kana_HA" },
{ 0x0004cb, "kana_HI" },
{ 0x0004cc, "kana_FU" },
{ 0x0004cc, "kana_HU" },
{ 0x0004cd, "kana_HE" },
{ 0x0004ce, "kana_HO" },
{ 0x0004cf, "kana_MA" },
{ 0x0004d0, "kana_MI" },
{ 0x0004d1, "kana_MU" },
{ 0x0004d2, "kana_ME" },
{ 0x0004d3, "kana_MO" },
{ 0x0004d4, "kana_YA" },
{ 0x0004d5, "kana_YU" },
{ 0x0004d6, "kana_YO" },
{ 0x0004d7, "kana_RA" },
{ 0x0004d8, "kana_RI" },
{ 0x0004d9, "kana_RU" },
{ 0x0004da, "kana_RE" },
{ 0x0004db, "kana_RO" },
{ 0x0004dc, "kana_WA" },
{ 0x0004dd, "kana_N" },
{ 0x0004de, "voicedsound" },
{ 0x0004df, "semivoicedsound" },
{ 0x0005ac, "Arabic_comma" },
{ 0x0005bb, "Arabic_semicolon" },
{ 0x0005bf, "Arabic_question_mark" },
{ 0x0005c1, "Arabic_hamza" },
{ 0x0005c2, "Arabic_maddaonalef" },
{ 0x0005c3, "Arabic_hamzaonalef" },
{ 0x0005c4, "Arabic_hamzaonwaw" },
{ 0x0005c5, "Arabic_hamzaunderalef" },
{ 0x0005c6, "Arabic_hamzaonyeh" },
{ 0x0005c7, "Arabic_alef" },
{ 0x0005c8, "Arabic_beh" },
{ 0x0005c9, "Arabic_tehmarbuta" },
{ 0x0005ca, "Arabic_teh" },
{ 0x0005cb, "Arabic_theh" },
{ 0x0005cc, "Arabic_jeem" },
{ 0x0005cd, "Arabic_hah" },
{ 0x0005ce, "Arabic_khah" },
{ 0x0005cf, "Arabic_dal" },
{ 0x0005d0, "Arabic_thal" },
{ 0x0005d1, "Arabic_ra" },
{ 0x0005d2, "Arabic_zain" },
{ 0x0005d3, "Arabic_seen" },
{ 0x0005d4, "Arabic_sheen" },
{ 0x0005d5, "Arabic_sad" },
{ 0x0005d6, "Arabic_dad" },
{ 0x0005d7, "Arabic_tah" },
{ 0x0005d8, "Arabic_zah" },
{ 0x0005d9, "Arabic_ain" },
{ 0x0005da, "Arabic_ghain" },
{ 0x0005e0, "Arabic_tatweel" },
{ 0x0005e1, "Arabic_feh" },
{ 0x0005e2, "Arabic_qaf" },
{ 0x0005e3, "Arabic_kaf" },
{ 0x0005e4, "Arabic_lam" },
{ 0x0005e5, "Arabic_meem" },
{ 0x0005e6, "Arabic_noon" },
{ 0x0005e7, "Arabic_ha" },
{ 0x0005e7, "Arabic_heh" },
{ 0x0005e8, "Arabic_waw" },
{ 0x0005e9, "Arabic_alefmaksura" },
{ 0x0005ea, "Arabic_yeh" },
{ 0x0005eb, "Arabic_fathatan" },
{ 0x0005ec, "Arabic_dammatan" },
{ 0x0005ed, "Arabic_kasratan" },
{ 0x0005ee, "Arabic_fatha" },
{ 0x0005ef, "Arabic_damma" },
{ 0x0005f0, "Arabic_kasra" },
{ 0x0005f1, "Arabic_shadda" },
{ 0x0005f2, "Arabic_sukun" },
{ 0x0006a1, "Serbian_dje" },
{ 0x0006a2, "Macedonia_gje" },
{ 0x0006a3, "Cyrillic_io" },
{ 0x0006a4, "Ukrainian_ie" },
{ 0x0006a4, "Ukranian_je" },
{ 0x0006a5, "Macedonia_dse" },
{ 0x0006a6, "Ukrainian_i" },
{ 0x0006a6, "Ukranian_i" },
{ 0x0006a7, "Ukrainian_yi" },
{ 0x0006a7, "Ukranian_yi" },
{ 0x0006a8, "Cyrillic_je" },
{ 0x0006a8, "Serbian_je" },
{ 0x0006a9, "Cyrillic_lje" },
{ 0x0006a9, "Serbian_lje" },
{ 0x0006aa, "Cyrillic_nje" },
{ 0x0006aa, "Serbian_nje" },
{ 0x0006ab, "Serbian_tshe" },
{ 0x0006ac, "Macedonia_kje" },
{ 0x0006ae, "Byelorussian_shortu" },
{ 0x0006af, "Cyrillic_dzhe" },
{ 0x0006af, "Serbian_dze" },
{ 0x0006b0, "numerosign" },
{ 0x0006b1, "Serbian_DJE" },
{ 0x0006b2, "Macedonia_GJE" },
{ 0x0006b3, "Cyrillic_IO" },
{ 0x0006b4, "Ukrainian_IE" },
{ 0x0006b4, "Ukranian_JE" },
{ 0x0006b5, "Macedonia_DSE" },
{ 0x0006b6, "Ukrainian_I" },
{ 0x0006b6, "Ukranian_I" },
{ 0x0006b7, "Ukrainian_YI" },
{ 0x0006b7, "Ukranian_YI" },
{ 0x0006b8, "Cyrillic_JE" },
{ 0x0006b8, "Serbian_JE" },
{ 0x0006b9, "Cyrillic_LJE" },
{ 0x0006b9, "Serbian_LJE" },
{ 0x0006ba, "Cyrillic_NJE" },
{ 0x0006ba, "Serbian_NJE" },
{ 0x0006bb, "Serbian_TSHE" },
{ 0x0006bc, "Macedonia_KJE" },
{ 0x0006be, "Byelorussian_SHORTU" },
{ 0x0006bf, "Cyrillic_DZHE" },
{ 0x0006bf, "Serbian_DZE" },
{ 0x0006c0, "Cyrillic_yu" },
{ 0x0006c1, "Cyrillic_a" },
{ 0x0006c2, "Cyrillic_be" },
{ 0x0006c3, "Cyrillic_tse" },
{ 0x0006c4, "Cyrillic_de" },
{ 0x0006c5, "Cyrillic_ie" },
{ 0x0006c6, "Cyrillic_ef" },
{ 0x0006c7, "Cyrillic_ghe" },
{ 0x0006c8, "Cyrillic_ha" },
{ 0x0006c9, "Cyrillic_i" },
{ 0x0006ca, "Cyrillic_shorti" },
{ 0x0006cb, "Cyrillic_ka" },
{ 0x0006cc, "Cyrillic_el" },
{ 0x0006cd, "Cyrillic_em" },
{ 0x0006ce, "Cyrillic_en" },
{ 0x0006cf, "Cyrillic_o" },
{ 0x0006d0, "Cyrillic_pe" },
{ 0x0006d1, "Cyrillic_ya" },
{ 0x0006d2, "Cyrillic_er" },
{ 0x0006d3, "Cyrillic_es" },
{ 0x0006d4, "Cyrillic_te" },
{ 0x0006d5, "Cyrillic_u" },
{ 0x0006d6, "Cyrillic_zhe" },
{ 0x0006d7, "Cyrillic_ve" },
{ 0x0006d8, "Cyrillic_softsign" },
{ 0x0006d9, "Cyrillic_yeru" },
{ 0x0006da, "Cyrillic_ze" },
{ 0x0006db, "Cyrillic_sha" },
{ 0x0006dc, "Cyrillic_e" },
{ 0x0006dd, "Cyrillic_shcha" },
{ 0x0006de, "Cyrillic_che" },
{ 0x0006df, "Cyrillic_hardsign" },
{ 0x0006e0, "Cyrillic_YU" },
{ 0x0006e1, "Cyrillic_A" },
{ 0x0006e2, "Cyrillic_BE" },
{ 0x0006e3, "Cyrillic_TSE" },
{ 0x0006e4, "Cyrillic_DE" },
{ 0x0006e5, "Cyrillic_IE" },
{ 0x0006e6, "Cyrillic_EF" },
{ 0x0006e7, "Cyrillic_GHE" },
{ 0x0006e8, "Cyrillic_HA" },
{ 0x0006e9, "Cyrillic_I" },
{ 0x0006ea, "Cyrillic_SHORTI" },
{ 0x0006eb, "Cyrillic_KA" },
{ 0x0006ec, "Cyrillic_EL" },
{ 0x0006ed, "Cyrillic_EM" },
{ 0x0006ee, "Cyrillic_EN" },
{ 0x0006ef, "Cyrillic_O" },
{ 0x0006f0, "Cyrillic_PE" },
{ 0x0006f1, "Cyrillic_YA" },
{ 0x0006f2, "Cyrillic_ER" },
{ 0x0006f3, "Cyrillic_ES" },
{ 0x0006f4, "Cyrillic_TE" },
{ 0x0006f5, "Cyrillic_U" },
{ 0x0006f6, "Cyrillic_ZHE" },
{ 0x0006f7, "Cyrillic_VE" },
{ 0x0006f8, "Cyrillic_SOFTSIGN" },
{ 0x0006f9, "Cyrillic_YERU" },
{ 0x0006fa, "Cyrillic_ZE" },
{ 0x0006fb, "Cyrillic_SHA" },
{ 0x0006fc, "Cyrillic_E" },
{ 0x0006fd, "Cyrillic_SHCHA" },
{ 0x0006fe, "Cyrillic_CHE" },
{ 0x0006ff, "Cyrillic_HARDSIGN" },
{ 0x0007a1, "Greek_ALPHAaccent" },
{ 0x0007a2, "Greek_EPSILONaccent" },
{ 0x0007a3, "Greek_ETAaccent" },
{ 0x0007a4, "Greek_IOTAaccent" },
{ 0x0007a5, "Greek_IOTAdiaeresis" },
{ 0x0007a7, "Greek_OMICRONaccent" },
{ 0x0007a8, "Greek_UPSILONaccent" },
{ 0x0007a9, "Greek_UPSILONdieresis" },
{ 0x0007ab, "Greek_OMEGAaccent" },
{ 0x0007ae, "Greek_accentdieresis" },
{ 0x0007af, "Greek_horizbar" },
{ 0x0007b1, "Greek_alphaaccent" },
{ 0x0007b2, "Greek_epsilonaccent" },
{ 0x0007b3, "Greek_etaaccent" },
{ 0x0007b4, "Greek_iotaaccent" },
{ 0x0007b5, "Greek_iotadieresis" },
{ 0x0007b6, "Greek_iotaaccentdieresis" },
{ 0x0007b7, "Greek_omicronaccent" },
{ 0x0007b8, "Greek_upsilonaccent" },
{ 0x0007b9, "Greek_upsilondieresis" },
{ 0x0007ba, "Greek_upsilonaccentdieresis" },
{ 0x0007bb, "Greek_omegaaccent" },
{ 0x0007c1, "Greek_ALPHA" },
{ 0x0007c2, "Greek_BETA" },
{ 0x0007c3, "Greek_GAMMA" },
{ 0x0007c4, "Greek_DELTA" },
{ 0x0007c5, "Greek_EPSILON" },
{ 0x0007c6, "Greek_ZETA" },
{ 0x0007c7, "Greek_ETA" },
{ 0x0007c8, "Greek_THETA" },
{ 0x0007c9, "Greek_IOTA" },
{ 0x0007ca, "Greek_KAPPA" },
{ 0x0007cb, "Greek_LAMBDA" },
{ 0x0007cb, "Greek_LAMDA" },
{ 0x0007cc, "Greek_MU" },
{ 0x0007cd, "Greek_NU" },
{ 0x0007ce, "Greek_XI" },
{ 0x0007cf, "Greek_OMICRON" },
{ 0x0007d0, "Greek_PI" },
{ 0x0007d1, "Greek_RHO" },
{ 0x0007d2, "Greek_SIGMA" },
{ 0x0007d4, "Greek_TAU" },
{ 0x0007d5, "Greek_UPSILON" },
{ 0x0007d6, "Greek_PHI" },
{ 0x0007d7, "Greek_CHI" },
{ 0x0007d8, "Greek_PSI" },
{ 0x0007d9, "Greek_OMEGA" },
{ 0x0007e1, "Greek_alpha" },
{ 0x0007e2, "Greek_beta" },
{ 0x0007e3, "Greek_gamma" },
{ 0x0007e4, "Greek_delta" },
{ 0x0007e5, "Greek_epsilon" },
{ 0x0007e6, "Greek_zeta" },
{ 0x0007e7, "Greek_eta" },
{ 0x0007e8, "Greek_theta" },
{ 0x0007e9, "Greek_iota" },
{ 0x0007ea, "Greek_kappa" },
{ 0x0007eb, "Greek_lambda" },
{ 0x0007eb, "Greek_lamda" },
{ 0x0007ec, "Greek_mu" },
{ 0x0007ed, "Greek_nu" },
{ 0x0007ee, "Greek_xi" },
{ 0x0007ef, "Greek_omicron" },
{ 0x0007f0, "Greek_pi" },
{ 0x0007f1, "Greek_rho" },
{ 0x0007f2, "Greek_sigma" },
{ 0x0007f3, "Greek_finalsmallsigma" },
{ 0x0007f4, "Greek_tau" },
{ 0x0007f5, "Greek_upsilon" },
{ 0x0007f6, "Greek_phi" },
{ 0x0007f7, "Greek_chi" },
{ 0x0007f8, "Greek_psi" },
{ 0x0007f9, "Greek_omega" },
{ 0x0008a1, "leftradical" },
{ 0x0008a2, "topleftradical" },
{ 0x0008a3, "horizconnector" },
{ 0x0008a4, "topintegral" },
{ 0x0008a5, "botintegral" },
{ 0x0008a6, "vertconnector" },
{ 0x0008a7, "topleftsqbracket" },
{ 0x0008a8, "botleftsqbracket" },
{ 0x0008a9, "toprightsqbracket" },
{ 0x0008aa, "botrightsqbracket" },
{ 0x0008ab, "topleftparens" },
{ 0x0008ac, "botleftparens" },
{ 0x0008ad, "toprightparens" },
{ 0x0008ae, "botrightparens" },
{ 0x0008af, "leftmiddlecurlybrace" },
{ 0x0008b0, "rightmiddlecurlybrace" },
{ 0x0008b1, "topleftsummation" },
{ 0x0008b2, "botleftsummation" },
{ 0x0008b3, "topvertsummationconnector" },
{ 0x0008b4, "botvertsummationconnector" },
{ 0x0008b5, "toprightsummation" },
{ 0x0008b6, "botrightsummation" },
{ 0x0008b7, "rightmiddlesummation" },
{ 0x0008bc, "lessthanequal" },
{ 0x0008bd, "notequal" },
{ 0x0008be, "greaterthanequal" },
{ 0x0008bf, "integral" },
{ 0x0008c0, "therefore" },
{ 0x0008c1, "variation" },
{ 0x0008c2, "infinity" },
{ 0x0008c5, "nabla" },
{ 0x0008c8, "approximate" },
{ 0x0008c9, "similarequal" },
{ 0x0008cd, "ifonlyif" },
{ 0x0008ce, "implies" },
{ 0x0008cf, "identical" },
{ 0x0008d6, "radical" },
{ 0x0008da, "includedin" },
{ 0x0008db, "includes" },
{ 0x0008dc, "intersection" },
{ 0x0008dd, "union" },
{ 0x0008de, "logicaland" },
{ 0x0008df, "logicalor" },
{ 0x0008ef, "partialderivative" },
{ 0x0008f6, "function" },
{ 0x0008fb, "leftarrow" },
{ 0x0008fc, "uparrow" },
{ 0x0008fd, "rightarrow" },
{ 0x0008fe, "downarrow" },
{ 0x0009df, "blank" },
{ 0x0009e0, "soliddiamond" },
{ 0x0009e1, "checkerboard" },
{ 0x0009e2, "ht" },
{ 0x0009e3, "ff" },
{ 0x0009e4, "cr" },
{ 0x0009e5, "lf" },
{ 0x0009e8, "nl" },
{ 0x0009e9, "vt" },
{ 0x0009ea, "lowrightcorner" },
{ 0x0009eb, "uprightcorner" },
{ 0x0009ec, "upleftcorner" },
{ 0x0009ed, "lowleftcorner" },
{ 0x0009ee, "crossinglines" },
{ 0x0009ef, "horizlinescan1" },
{ 0x0009f0, "horizlinescan3" },
{ 0x0009f1, "horizlinescan5" },
{ 0x0009f2, "horizlinescan7" },
{ 0x0009f3, "horizlinescan9" },
{ 0x0009f4, "leftt" },
{ 0x0009f5, "rightt" },
{ 0x0009f6, "bott" },
{ 0x0009f7, "topt" },
{ 0x0009f8, "vertbar" },
{ 0x000aa1, "emspace" },
{ 0x000aa2, "enspace" },
{ 0x000aa3, "em3space" },
{ 0x000aa4, "em4space" },
{ 0x000aa5, "digitspace" },
{ 0x000aa6, "punctspace" },
{ 0x000aa7, "thinspace" },
{ 0x000aa8, "hairspace" },
{ 0x000aa9, "emdash" },
{ 0x000aaa, "endash" },
{ 0x000aac, "signifblank" },
{ 0x000aae, "ellipsis" },
{ 0x000aaf, "doubbaselinedot" },
{ 0x000ab0, "onethird" },
{ 0x000ab1, "twothirds" },
{ 0x000ab2, "onefifth" },
{ 0x000ab3, "twofifths" },
{ 0x000ab4, "threefifths" },
{ 0x000ab5, "fourfifths" },
{ 0x000ab6, "onesixth" },
{ 0x000ab7, "fivesixths" },
{ 0x000ab8, "careof" },
{ 0x000abb, "figdash" },
{ 0x000abc, "leftanglebracket" },
{ 0x000abd, "decimalpoint" },
{ 0x000abe, "rightanglebracket" },
{ 0x000abf, "marker" },
{ 0x000ac3, "oneeighth" },
{ 0x000ac4, "threeeighths" },
{ 0x000ac5, "fiveeighths" },
{ 0x000ac6, "seveneighths" },
{ 0x000ac9, "trademark" },
{ 0x000aca, "signaturemark" },
{ 0x000acb, "trademarkincircle" },
{ 0x000acc, "leftopentriangle" },
{ 0x000acd, "rightopentriangle" },
{ 0x000ace, "emopencircle" },
{ 0x000acf, "emopenrectangle" },
{ 0x000ad0, "leftsinglequotemark" },
{ 0x000ad1, "rightsinglequotemark" },
{ 0x000ad2, "leftdoublequotemark" },
{ 0x000ad3, "rightdoublequotemark" },
{ 0x000ad4, "prescription" },
{ 0x000ad6, "minutes" },
{ 0x000ad7, "seconds" },
{ 0x000ad9, "latincross" },
{ 0x000ada, "hexagram" },
{ 0x000adb, "filledrectbullet" },
{ 0x000adc, "filledlefttribullet" },
{ 0x000add, "filledrighttribullet" },
{ 0x000ade, "emfilledcircle" },
{ 0x000adf, "emfilledrect" },
{ 0x000ae0, "enopencircbullet" },
{ 0x000ae1, "enopensquarebullet" },
{ 0x000ae2, "openrectbullet" },
{ 0x000ae3, "opentribulletup" },
{ 0x000ae4, "opentribulletdown" },
{ 0x000ae5, "openstar" },
{ 0x000ae6, "enfilledcircbullet" },
{ 0x000ae7, "enfilledsqbullet" },
{ 0x000ae8, "filledtribulletup" },
{ 0x000ae9, "filledtribulletdown" },
{ 0x000aea, "leftpointer" },
{ 0x000aeb, "rightpointer" },
{ 0x000aec, "club" },
{ 0x000aed, "diamond" },
{ 0x000aee, "heart" },
{ 0x000af0, "maltesecross" },
{ 0x000af1, "dagger" },
{ 0x000af2, "doubledagger" },
{ 0x000af3, "checkmark" },
{ 0x000af4, "ballotcross" },
{ 0x000af5, "musicalsharp" },
{ 0x000af6, "musicalflat" },
{ 0x000af7, "malesymbol" },
{ 0x000af8, "femalesymbol" },
{ 0x000af9, "telephone" },
{ 0x000afa, "telephonerecorder" },
{ 0x000afb, "phonographcopyright" },
{ 0x000afc, "caret" },
{ 0x000afd, "singlelowquotemark" },
{ 0x000afe, "doublelowquotemark" },
{ 0x000aff, "cursor" },
{ 0x000ba3, "leftcaret" },
{ 0x000ba6, "rightcaret" },
{ 0x000ba8, "downcaret" },
{ 0x000ba9, "upcaret" },
{ 0x000bc0, "overbar" },
{ 0x000bc2, "downtack" },
{ 0x000bc3, "upshoe" },
{ 0x000bc4, "downstile" },
{ 0x000bc6, "underbar" },
{ 0x000bca, "jot" },
{ 0x000bcc, "quad" },
{ 0x000bce, "uptack" },
{ 0x000bcf, "circle" },
{ 0x000bd3, "upstile" },
{ 0x000bd6, "downshoe" },
{ 0x000bd8, "rightshoe" },
{ 0x000bda, "leftshoe" },
{ 0x000bdc, "lefttack" },
{ 0x000bfc, "righttack" },
{ 0x000cdf, "hebrew_doublelowline" },
{ 0x000ce0, "hebrew_aleph" },
{ 0x000ce1, "hebrew_bet" },
{ 0x000ce1, "hebrew_beth" },
{ 0x000ce2, "hebrew_gimel" },
{ 0x000ce2, "hebrew_gimmel" },
{ 0x000ce3, "hebrew_dalet" },
{ 0x000ce3, "hebrew_daleth" },
{ 0x000ce4, "hebrew_he" },
{ 0x000ce5, "hebrew_waw" },
{ 0x000ce6, "hebrew_zain" },
{ 0x000ce6, "hebrew_zayin" },
{ 0x000ce7, "hebrew_chet" },
{ 0x000ce7, "hebrew_het" },
{ 0x000ce8, "hebrew_tet" },
{ 0x000ce8, "hebrew_teth" },
{ 0x000ce9, "hebrew_yod" },
{ 0x000cea, "hebrew_finalkaph" },
{ 0x000ceb, "hebrew_kaph" },
{ 0x000cec, "hebrew_lamed" },
{ 0x000ced, "hebrew_finalmem" },
{ 0x000cee, "hebrew_mem" },
{ 0x000cef, "hebrew_finalnun" },
{ 0x000cf0, "hebrew_nun" },
{ 0x000cf1, "hebrew_samech" },
{ 0x000cf1, "hebrew_samekh" },
{ 0x000cf2, "hebrew_ayin" },
{ 0x000cf3, "hebrew_finalpe" },
{ 0x000cf4, "hebrew_pe" },
{ 0x000cf5, "hebrew_finalzade" },
{ 0x000cf5, "hebrew_finalzadi" },
{ 0x000cf6, "hebrew_zade" },
{ 0x000cf6, "hebrew_zadi" },
{ 0x000cf7, "hebrew_kuf" },
{ 0x000cf7, "hebrew_qoph" },
{ 0x000cf8, "hebrew_resh" },
{ 0x000cf9, "hebrew_shin" },
{ 0x000cfa, "hebrew_taf" },
{ 0x000cfa, "hebrew_taw" },
{ 0x000da1, "Thai_kokai" },
{ 0x000da2, "Thai_khokhai" },
{ 0x000da3, "Thai_khokhuat" },
{ 0x000da4, "Thai_khokhwai" },
{ 0x000da5, "Thai_khokhon" },
{ 0x000da6, "Thai_khorakhang" },
{ 0x000da7, "Thai_ngongu" },
{ 0x000da8, "Thai_chochan" },
{ 0x000da9, "Thai_choching" },
{ 0x000daa, "Thai_chochang" },
{ 0x000dab, "Thai_soso" },
{ 0x000dac, "Thai_chochoe" },
{ 0x000dad, "Thai_yoying" },
{ 0x000dae, "Thai_dochada" },
{ 0x000daf, "Thai_topatak" },
{ 0x000db0, "Thai_thothan" },
{ 0x000db1, "Thai_thonangmontho" },
{ 0x000db2, "Thai_thophuthao" },
{ 0x000db3, "Thai_nonen" },
{ 0x000db4, "Thai_dodek" },
{ 0x000db5, "Thai_totao" },
{ 0x000db6, "Thai_thothung" },
{ 0x000db7, "Thai_thothahan" },
{ 0x000db8, "Thai_thothong" },
{ 0x000db9, "Thai_nonu" },
{ 0x000dba, "Thai_bobaimai" },
{ 0x000dbb, "Thai_popla" },
{ 0x000dbc, "Thai_phophung" },
{ 0x000dbd, "Thai_fofa" },
{ 0x000dbe, "Thai_phophan" },
{ 0x000dbf, "Thai_fofan" },
{ 0x000dc0, "Thai_phosamphao" },
{ 0x000dc1, "Thai_moma" },
{ 0x000dc2, "Thai_yoyak" },
{ 0x000dc3, "Thai_rorua" },
{ 0x000dc4, "Thai_ru" },
{ 0x000dc5, "Thai_loling" },
{ 0x000dc6, "Thai_lu" },
{ 0x000dc7, "Thai_wowaen" },
{ 0x000dc8, "Thai_sosala" },
{ 0x000dc9, "Thai_sorusi" },
{ 0x000dca, "Thai_sosua" },
{ 0x000dcb, "Thai_hohip" },
{ 0x000dcc, "Thai_lochula" },
{ 0x000dcd, "Thai_oang" },
{ 0x000dce, "Thai_honokhuk" },
{ 0x000dcf, "Thai_paiyannoi" },
{ 0x000dd0, "Thai_saraa" },
{ 0x000dd1, "Thai_maihanakat" },
{ 0x000dd2, "Thai_saraaa" },
{ 0x000dd3, "Thai_saraam" },
{ 0x000dd4, "Thai_sarai" },
{ 0x000dd5, "Thai_saraii" },
{ 0x000dd6, "Thai_saraue" },
{ 0x000dd7, "Thai_sarauee" },
{ 0x000dd8, "Thai_sarau" },
{ 0x000dd9, "Thai_sarauu" },
{ 0x000dda, "Thai_phinthu" },
{ 0x000dde, "Thai_maihanakat_maitho" },
{ 0x000ddf, "Thai_baht" },
{ 0x000de0, "Thai_sarae" },
{ 0x000de1, "Thai_saraae" },
{ 0x000de2, "Thai_sarao" },
{ 0x000de3, "Thai_saraaimaimuan" },
{ 0x000de4, "Thai_saraaimaimalai" },
{ 0x000de5, "Thai_lakkhangyao" },
{ 0x000de6, "Thai_maiyamok" },
{ 0x000de7, "Thai_maitaikhu" },
{ 0x000de8, "Thai_maiek" },
{ 0x000de9, "Thai_maitho" },
{ 0x000dea, "Thai_maitri" },
{ 0x000deb, "Thai_maichattawa" },
{ 0x000dec, "Thai_thanthakhat" },
{ 0x000ded, "Thai_nikhahit" },
{ 0x000df0, "Thai_leksun" },
{ 0x000df1, "Thai_leknung" },
{ 0x000df2, "Thai_leksong" },
{ 0x000df3, "Thai_leksam" },
{ 0x000df4, "Thai_leksi" },
{ 0x000df5, "Thai_lekha" },
{ 0x000df6, "Thai_lekhok" },
{ 0x000df7, "Thai_lekchet" },
{ 0x000df8, "Thai_lekpaet" },
{ 0x000df9, "Thai_lekkao" },
{ 0x000ea1, "Hangul_Kiyeog" },
{ 0x000ea2, "Hangul_SsangKiyeog" },
{ 0x000ea3, "Hangul_KiyeogSios" },
{ 0x000ea4, "Hangul_Nieun" },
{ 0x000ea5, "Hangul_NieunJieuj" },
{ 0x000ea6, "Hangul_NieunHieuh" },
{ 0x000ea7, "Hangul_Dikeud" },
{ 0x000ea8, "Hangul_SsangDikeud" },
{ 0x000ea9, "Hangul_Rieul" },
{ 0x000eaa, "Hangul_RieulKiyeog" },
{ 0x000eab, "Hangul_RieulMieum" },
{ 0x000eac, "Hangul_RieulPieub" },
{ 0x000ead, "Hangul_RieulSios" },
{ 0x000eae, "Hangul_RieulTieut" },
{ 0x000eaf, "Hangul_RieulPhieuf" },
{ 0x000eb0, "Hangul_RieulHieuh" },
{ 0x000eb1, "Hangul_Mieum" },
{ 0x000eb2, "Hangul_Pieub" },
{ 0x000eb3, "Hangul_SsangPieub" },
{ 0x000eb4, "Hangul_PieubSios" },
{ 0x000eb5, "Hangul_Sios" },
{ 0x000eb6, "Hangul_SsangSios" },
{ 0x000eb7, "Hangul_Ieung" },
{ 0x000eb8, "Hangul_Jieuj" },
{ 0x000eb9, "Hangul_SsangJieuj" },
{ 0x000eba, "Hangul_Cieuc" },
{ 0x000ebb, "Hangul_Khieuq" },
{ 0x000ebc, "Hangul_Tieut" },
{ 0x000ebd, "Hangul_Phieuf" },
{ 0x000ebe, "Hangul_Hieuh" },
{ 0x000ebf, "Hangul_A" },
{ 0x000ec0, "Hangul_AE" },
{ 0x000ec1, "Hangul_YA" },
{ 0x000ec2, "Hangul_YAE" },
{ 0x000ec3, "Hangul_EO" },
{ 0x000ec4, "Hangul_E" },
{ 0x000ec5, "Hangul_YEO" },
{ 0x000ec6, "Hangul_YE" },
{ 0x000ec7, "Hangul_O" },
{ 0x000ec8, "Hangul_WA" },
{ 0x000ec9, "Hangul_WAE" },
{ 0x000eca, "Hangul_OE" },
{ 0x000ecb, "Hangul_YO" },
{ 0x000ecc, "Hangul_U" },
{ 0x000ecd, "Hangul_WEO" },
{ 0x000ece, "Hangul_WE" },
{ 0x000ecf, "Hangul_WI" },
{ 0x000ed0, "Hangul_YU" },
{ 0x000ed1, "Hangul_EU" },
{ 0x000ed2, "Hangul_YI" },
{ 0x000ed3, "Hangul_I" },
{ 0x000ed4, "Hangul_J_Kiyeog" },
{ 0x000ed5, "Hangul_J_SsangKiyeog" },
{ 0x000ed6, "Hangul_J_KiyeogSios" },
{ 0x000ed7, "Hangul_J_Nieun" },
{ 0x000ed8, "Hangul_J_NieunJieuj" },
{ 0x000ed9, "Hangul_J_NieunHieuh" },
{ 0x000eda, "Hangul_J_Dikeud" },
{ 0x000edb, "Hangul_J_Rieul" },
{ 0x000edc, "Hangul_J_RieulKiyeog" },
{ 0x000edd, "Hangul_J_RieulMieum" },
{ 0x000ede, "Hangul_J_RieulPieub" },
{ 0x000edf, "Hangul_J_RieulSios" },
{ 0x000ee0, "Hangul_J_RieulTieut" },
{ 0x000ee1, "Hangul_J_RieulPhieuf" },
{ 0x000ee2, "Hangul_J_RieulHieuh" },
{ 0x000ee3, "Hangul_J_Mieum" },
{ 0x000ee4, "Hangul_J_Pieub" },
{ 0x000ee5, "Hangul_J_PieubSios" },
{ 0x000ee6, "Hangul_J_Sios" },
{ 0x000ee7, "Hangul_J_SsangSios" },
{ 0x000ee8, "Hangul_J_Ieung" },
{ 0x000ee9, "Hangul_J_Jieuj" },
{ 0x000eea, "Hangul_J_Cieuc" },
{ 0x000eeb, "Hangul_J_Khieuq" },
{ 0x000eec, "Hangul_J_Tieut" },
{ 0x000eed, "Hangul_J_Phieuf" },
{ 0x000eee, "Hangul_J_Hieuh" },
{ 0x000eef, "Hangul_RieulYeorinHieuh" },
{ 0x000ef0, "Hangul_SunkyeongeumMieum" },
{ 0x000ef1, "Hangul_SunkyeongeumPieub" },
{ 0x000ef2, "Hangul_PanSios" },
{ 0x000ef3, "Hangul_KkogjiDalrinIeung" },
{ 0x000ef4, "Hangul_SunkyeongeumPhieuf" },
{ 0x000ef5, "Hangul_YeorinHieuh" },
{ 0x000ef6, "Hangul_AraeA" },
{ 0x000ef7, "Hangul_AraeAE" },
{ 0x000ef8, "Hangul_J_PanSios" },
{ 0x000ef9, "Hangul_J_KkogjiDalrinIeung" },
{ 0x000efa, "Hangul_J_YeorinHieuh" },
{ 0x000eff, "Korean_Won" },
{ 0x0013bc, "OE" },
{ 0x0013bd, "oe" },
{ 0x0013be, "Ydiaeresis" },
{ 0x0020a0, "EcuSign" },
{ 0x0020a1, "ColonSign" },
{ 0x0020a2, "CruzeiroSign" },
{ 0x0020a3, "FFrancSign" },
{ 0x0020a4, "LiraSign" },
{ 0x0020a5, "MillSign" },
{ 0x0020a6, "NairaSign" },
{ 0x0020a7, "PesetaSign" },
{ 0x0020a8, "RupeeSign" },
{ 0x0020a9, "WonSign" },
{ 0x0020aa, "NewSheqelSign" },
{ 0x0020ab, "DongSign" },
{ 0x0020ac, "EuroSign" },
{ 0x00fd01, "3270_Duplicate" },
{ 0x00fd02, "3270_FieldMark" },
{ 0x00fd03, "3270_Right2" },
{ 0x00fd04, "3270_Left2" },
{ 0x00fd05, "3270_BackTab" },
{ 0x00fd06, "3270_EraseEOF" },
{ 0x00fd07, "3270_EraseInput" },
{ 0x00fd08, "3270_Reset" },
{ 0x00fd09, "3270_Quit" },
{ 0x00fd0a, "3270_PA1" },
{ 0x00fd0b, "3270_PA2" },
{ 0x00fd0c, "3270_PA3" },
{ 0x00fd0d, "3270_Test" },
{ 0x00fd0e, "3270_Attn" },
{ 0x00fd0f, "3270_CursorBlink" },
{ 0x00fd10, "3270_AltCursor" },
{ 0x00fd11, "3270_KeyClick" },
{ 0x00fd12, "3270_Jump" },
{ 0x00fd13, "3270_Ident" },
{ 0x00fd14, "3270_Rule" },
{ 0x00fd15, "3270_Copy" },
{ 0x00fd16, "3270_Play" },
{ 0x00fd17, "3270_Setup" },
{ 0x00fd18, "3270_Record" },
{ 0x00fd19, "3270_ChangeScreen" },
{ 0x00fd1a, "3270_DeleteWord" },
{ 0x00fd1b, "3270_ExSelect" },
{ 0x00fd1c, "3270_CursorSelect" },
{ 0x00fd1d, "3270_PrintScreen" },
{ 0x00fd1e, "3270_Enter" },
{ 0x00fe01, "ISO_Lock" },
{ 0x00fe02, "ISO_Level2_Latch" },
{ 0x00fe03, "ISO_Level3_Shift" },
{ 0x00fe04, "ISO_Level3_Latch" },
{ 0x00fe05, "ISO_Level3_Lock" },
{ 0x00fe06, "ISO_Group_Latch" },
{ 0x00fe07, "ISO_Group_Lock" },
{ 0x00fe08, "ISO_Next_Group" },
{ 0x00fe09, "ISO_Next_Group_Lock" },
{ 0x00fe0a, "ISO_Prev_Group" },
{ 0x00fe0b, "ISO_Prev_Group_Lock" },
{ 0x00fe0c, "ISO_First_Group" },
{ 0x00fe0d, "ISO_First_Group_Lock" },
{ 0x00fe0e, "ISO_Last_Group" },
{ 0x00fe0f, "ISO_Last_Group_Lock" },
{ 0x00fe20, "ISO_Left_Tab" },
{ 0x00fe21, "ISO_Move_Line_Up" },
{ 0x00fe22, "ISO_Move_Line_Down" },
{ 0x00fe23, "ISO_Partial_Line_Up" },
{ 0x00fe24, "ISO_Partial_Line_Down" },
{ 0x00fe25, "ISO_Partial_Space_Left" },
{ 0x00fe26, "ISO_Partial_Space_Right" },
{ 0x00fe27, "ISO_Set_Margin_Left" },
{ 0x00fe28, "ISO_Set_Margin_Right" },
{ 0x00fe29, "ISO_Release_Margin_Left" },
{ 0x00fe2a, "ISO_Release_Margin_Right" },
{ 0x00fe2b, "ISO_Release_Both_Margins" },
{ 0x00fe2c, "ISO_Fast_Cursor_Left" },
{ 0x00fe2d, "ISO_Fast_Cursor_Right" },
{ 0x00fe2e, "ISO_Fast_Cursor_Up" },
{ 0x00fe2f, "ISO_Fast_Cursor_Down" },
{ 0x00fe30, "ISO_Continuous_Underline" },
{ 0x00fe31, "ISO_Discontinuous_Underline" },
{ 0x00fe32, "ISO_Emphasize" },
{ 0x00fe33, "ISO_Center_Object" },
{ 0x00fe34, "ISO_Enter" },
{ 0x00fe50, "dead_grave" },
{ 0x00fe51, "dead_acute" },
{ 0x00fe52, "dead_circumflex" },
{ 0x00fe53, "dead_tilde" },
{ 0x00fe54, "dead_macron" },
{ 0x00fe55, "dead_breve" },
{ 0x00fe56, "dead_abovedot" },
{ 0x00fe57, "dead_diaeresis" },
{ 0x00fe58, "dead_abovering" },
{ 0x00fe59, "dead_doubleacute" },
{ 0x00fe5a, "dead_caron" },
{ 0x00fe5b, "dead_cedilla" },
{ 0x00fe5c, "dead_ogonek" },
{ 0x00fe5d, "dead_iota" },
{ 0x00fe5e, "dead_voiced_sound" },
{ 0x00fe5f, "dead_semivoiced_sound" },
{ 0x00fe60, "dead_belowdot" },
{ 0x00fe70, "AccessX_Enable" },
{ 0x00fe71, "AccessX_Feedback_Enable" },
{ 0x00fe72, "RepeatKeys_Enable" },
{ 0x00fe73, "SlowKeys_Enable" },
{ 0x00fe74, "BounceKeys_Enable" },
{ 0x00fe75, "StickyKeys_Enable" },
{ 0x00fe76, "MouseKeys_Enable" },
{ 0x00fe77, "MouseKeys_Accel_Enable" },
{ 0x00fe78, "Overlay1_Enable" },
{ 0x00fe79, "Overlay2_Enable" },
{ 0x00fe7a, "AudibleBell_Enable" },
{ 0x00fed0, "First_Virtual_Screen" },
{ 0x00fed1, "Prev_Virtual_Screen" },
{ 0x00fed2, "Next_Virtual_Screen" },
{ 0x00fed4, "Last_Virtual_Screen" },
{ 0x00fed5, "Terminate_Server" },
{ 0x00fee0, "Pointer_Left" },
{ 0x00fee1, "Pointer_Right" },
{ 0x00fee2, "Pointer_Up" },
{ 0x00fee3, "Pointer_Down" },
{ 0x00fee4, "Pointer_UpLeft" },
{ 0x00fee5, "Pointer_UpRight" },
{ 0x00fee6, "Pointer_DownLeft" },
{ 0x00fee7, "Pointer_DownRight" },
{ 0x00fee8, "Pointer_Button_Dflt" },
{ 0x00fee9, "Pointer_Button1" },
{ 0x00feea, "Pointer_Button2" },
{ 0x00feeb, "Pointer_Button3" },
{ 0x00feec, "Pointer_Button4" },
{ 0x00feed, "Pointer_Button5" },
{ 0x00feee, "Pointer_DblClick_Dflt" },
{ 0x00feef, "Pointer_DblClick1" },
{ 0x00fef0, "Pointer_DblClick2" },
{ 0x00fef1, "Pointer_DblClick3" },
{ 0x00fef2, "Pointer_DblClick4" },
{ 0x00fef3, "Pointer_DblClick5" },
{ 0x00fef4, "Pointer_Drag_Dflt" },
{ 0x00fef5, "Pointer_Drag1" },
{ 0x00fef6, "Pointer_Drag2" },
{ 0x00fef7, "Pointer_Drag3" },
{ 0x00fef8, "Pointer_Drag4" },
{ 0x00fef9, "Pointer_EnableKeys" },
{ 0x00fefa, "Pointer_Accelerate" },
{ 0x00fefb, "Pointer_DfltBtnNext" },
{ 0x00fefc, "Pointer_DfltBtnPrev" },
{ 0x00fefd, "Pointer_Drag5" },
{ 0x00ff08, "BackSpace" },
{ 0x00ff09, "Tab" },
{ 0x00ff0a, "Linefeed" },
{ 0x00ff0b, "Clear" },
{ 0x00ff0d, "Return" },
{ 0x00ff13, "Pause" },
{ 0x00ff14, "Scroll_Lock" },
{ 0x00ff15, "Sys_Req" },
{ 0x00ff1b, "Escape" },
{ 0x00ff20, "Multi_key" },
{ 0x00ff21, "Kanji" },
{ 0x00ff22, "Muhenkan" },
{ 0x00ff23, "Henkan" },
{ 0x00ff23, "Henkan_Mode" },
{ 0x00ff24, "Romaji" },
{ 0x00ff25, "Hiragana" },
{ 0x00ff26, "Katakana" },
{ 0x00ff27, "Hiragana_Katakana" },
{ 0x00ff28, "Zenkaku" },
{ 0x00ff29, "Hankaku" },
{ 0x00ff2a, "Zenkaku_Hankaku" },
{ 0x00ff2b, "Touroku" },
{ 0x00ff2c, "Massyo" },
{ 0x00ff2d, "Kana_Lock" },
{ 0x00ff2e, "Kana_Shift" },
{ 0x00ff2f, "Eisu_Shift" },
{ 0x00ff30, "Eisu_toggle" },
{ 0x00ff31, "Hangul" },
{ 0x00ff32, "Hangul_Start" },
{ 0x00ff33, "Hangul_End" },
{ 0x00ff34, "Hangul_Hanja" },
{ 0x00ff35, "Hangul_Jamo" },
{ 0x00ff36, "Hangul_Romaja" },
{ 0x00ff37, "Codeinput" },
{ 0x00ff38, "Hangul_Jeonja" },
{ 0x00ff39, "Hangul_Banja" },
{ 0x00ff3a, "Hangul_PreHanja" },
{ 0x00ff3b, "Hangul_PostHanja" },
{ 0x00ff3c, "SingleCandidate" },
{ 0x00ff3d, "MultipleCandidate" },
{ 0x00ff3e, "PreviousCandidate" },
{ 0x00ff3f, "Hangul_Special" },
{ 0x00ff50, "Home" },
{ 0x00ff51, "Left" },
{ 0x00ff52, "Up" },
{ 0x00ff53, "Right" },
{ 0x00ff54, "Down" },
{ 0x00ff55, "Page_Up" },
{ 0x00ff55, "Prior" },
{ 0x00ff56, "Page_Down" },
{ 0x00ff56, "Next" },
{ 0x00ff57, "End" },
{ 0x00ff58, "Begin" },
{ 0x00ff60, "Select" },
{ 0x00ff61, "Print" },
{ 0x00ff62, "Execute" },
{ 0x00ff63, "Insert" },
{ 0x00ff65, "Undo" },
{ 0x00ff66, "Redo" },
{ 0x00ff67, "Menu" },
{ 0x00ff68, "Find" },
{ 0x00ff69, "Cancel" },
{ 0x00ff6a, "Help" },
{ 0x00ff6b, "Break" },
{ 0x00ff7e, "Arabic_switch" },
{ 0x00ff7e, "Greek_switch" },
{ 0x00ff7e, "Hangul_switch" },
{ 0x00ff7e, "Hebrew_switch" },
{ 0x00ff7e, "ISO_Group_Shift" },
{ 0x00ff7e, "Mode_switch" },
{ 0x00ff7e, "kana_switch" },
{ 0x00ff7e, "script_switch" },
{ 0x00ff7f, "Num_Lock" },
{ 0x00ff80, "KP_Space" },
{ 0x00ff89, "KP_Tab" },
{ 0x00ff8d, "KP_Enter" },
{ 0x00ff91, "KP_F1" },
{ 0x00ff92, "KP_F2" },
{ 0x00ff93, "KP_F3" },
{ 0x00ff94, "KP_F4" },
{ 0x00ff95, "KP_Home" },
{ 0x00ff96, "KP_Left" },
{ 0x00ff97, "KP_Up" },
{ 0x00ff98, "KP_Right" },
{ 0x00ff99, "KP_Down" },
{ 0x00ff9a, "KP_Page_Up" },
{ 0x00ff9a, "KP_Prior" },
{ 0x00ff9b, "KP_Page_Down" },
{ 0x00ff9b, "KP_Next" },
{ 0x00ff9c, "KP_End" },
{ 0x00ff9d, "KP_Begin" },
{ 0x00ff9e, "KP_Insert" },
{ 0x00ff9f, "KP_Delete" },
{ 0x00ffaa, "KP_Multiply" },
{ 0x00ffab, "KP_Add" },
{ 0x00ffac, "KP_Separator" },
{ 0x00ffad, "KP_Subtract" },
{ 0x00ffae, "KP_Decimal" },
{ 0x00ffaf, "KP_Divide" },
{ 0x00ffb0, "KP_0" },
{ 0x00ffb1, "KP_1" },
{ 0x00ffb2, "KP_2" },
{ 0x00ffb3, "KP_3" },
{ 0x00ffb4, "KP_4" },
{ 0x00ffb5, "KP_5" },
{ 0x00ffb6, "KP_6" },
{ 0x00ffb7, "KP_7" },
{ 0x00ffb8, "KP_8" },
{ 0x00ffb9, "KP_9" },
{ 0x00ffbd, "KP_Equal" },
{ 0x00ffbe, "F1" },
{ 0x00ffbf, "F2" },
{ 0x00ffc0, "F3" },
{ 0x00ffc1, "F4" },
{ 0x00ffc2, "F5" },
{ 0x00ffc3, "F6" },
{ 0x00ffc4, "F7" },
{ 0x00ffc5, "F8" },
{ 0x00ffc6, "F9" },
{ 0x00ffc7, "F10" },
{ 0x00ffc8, "F11" },
{ 0x00ffc9, "F12" },
{ 0x00ffca, "F13" },
{ 0x00ffcb, "F14" },
{ 0x00ffcc, "F15" },
{ 0x00ffcd, "F16" },
{ 0x00ffce, "F17" },
{ 0x00ffcf, "F18" },
{ 0x00ffd0, "F19" },
{ 0x00ffd1, "F20" },
{ 0x00ffd2, "F21" },
{ 0x00ffd3, "F22" },
{ 0x00ffd4, "F23" },
{ 0x00ffd5, "F24" },
{ 0x00ffd6, "F25" },
{ 0x00ffd7, "F26" },
{ 0x00ffd8, "F27" },
{ 0x00ffd9, "F28" },
{ 0x00ffda, "F29" },
{ 0x00ffdb, "F30" },
{ 0x00ffdc, "F31" },
{ 0x00ffdd, "F32" },
{ 0x00ffde, "F33" },
{ 0x00ffdf, "F34" },
{ 0x00ffe0, "F35" },
{ 0x00ffe1, "Shift_L" },
{ 0x00ffe2, "Shift_R" },
{ 0x00ffe3, "Control_L" },
{ 0x00ffe4, "Control_R" },
{ 0x00ffe5, "Caps_Lock" },
{ 0x00ffe6, "Shift_Lock" },
{ 0x00ffe7, "Meta_L" },
{ 0x00ffe8, "Meta_R" },
{ 0x00ffe9, "Alt_L" },
{ 0x00ffea, "Alt_R" },
{ 0x00ffeb, "Super_L" },
{ 0x00ffec, "Super_R" },
{ 0x00ffed, "Hyper_L" },
{ 0x00ffee, "Hyper_R" },
{ 0x00ffff, "Delete" },
{ 0xffffff, "VoidSymbol" },
};
#define GDK_NUM_KEYS (sizeof (gdk_keys_by_keyval) / sizeof (gdk_keys_by_keyval[0]))
static struct gdk_key *gdk_keys_by_name = NULL;
static int
gdk_keys_keyval_compare (const void *pkey, const void *pbase)
{
return (*(int *) pkey) - ((struct gdk_key *) pbase)->keyval;
}
gchar*
gdk_keyval_name (guint keyval)
{
struct gdk_key *found;
found = bsearch (&keyval, gdk_keys_by_keyval,
GDK_NUM_KEYS, sizeof (struct gdk_key),
gdk_keys_keyval_compare);
if (found != NULL)
{
while ((found > gdk_keys_by_keyval) &&
((found - 1)->keyval == keyval))
found--;
return (gchar *) found->name;
}
else
return NULL;
}
static int
gdk_key_compare_by_name (const void *a, const void *b)
{
return strcmp (((const struct gdk_key *) a)->name, ((const struct gdk_key *) b)->name);
}
static int
gdk_keys_name_compare (const void *pkey, const void *pbase)
{
return strcmp ((const char *) pkey, ((const struct gdk_key *) pbase)->name);
}
guint
gdk_keyval_from_name (const gchar *keyval_name)
{
struct gdk_key *found;
g_return_val_if_fail (keyval_name != NULL, 0);
if (gdk_keys_by_name == NULL)
{
gdk_keys_by_name = g_new (struct gdk_key, GDK_NUM_KEYS);
memcpy (gdk_keys_by_name, gdk_keys_by_keyval,
GDK_NUM_KEYS * sizeof (struct gdk_key));
qsort (gdk_keys_by_name, GDK_NUM_KEYS, sizeof (struct gdk_key),
gdk_key_compare_by_name);
}
found = bsearch (keyval_name, gdk_keys_by_name,
GDK_NUM_KEYS, sizeof (struct gdk_key),
gdk_keys_name_compare);
if (found != NULL)
return found->keyval;
else
return GDK_VoidSymbol;
}