2008-11-21 08:21:28 +00:00
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<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
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"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
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2008-12-26 06:41:23 +00:00
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<refentry id="chap-drawing-model">
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<refmeta>
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<refentrytitle>The GTK+ Drawing Model</refentrytitle>
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<manvolnum>3</manvolnum>
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<refmiscinfo>GTK Library</refmiscinfo>
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</refmeta>
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<refnamediv>
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<refname>The GTK+ Drawing Model</refname>
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<refpurpose>
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The GTK+ drawing model in detail
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</refpurpose>
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</refnamediv>
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<refsect1 id="drawing-overview">
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2008-10-29 18:59:40 +00:00
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<title>Overview of the drawing model</title>
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2008-12-26 06:41:23 +00:00
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<para>
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This chapter describes the GTK+ drawing model in detail. If you
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are interested in the procedure which GTK+ follows to draw its
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widgets and windows, you should read this chapter; this will be
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useful to know if you decide to implement your own widgets. This
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chapter will also clarify the reasons behind the ways certain
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things are done in GTK+; for example, why you cannot change the
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background color of all widgets with the same method.
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</para>
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2008-10-29 18:59:40 +00:00
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<para>
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Programs that run in a windowing system generally create
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rectangular regions in the screen called
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<firstterm>windows</firstterm>. Traditional windowing systems
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do not automatically save the graphical content of windows, and
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instead ask client programs to repaint those windows whenever it
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is needed. For example, if a window that is stacked below other
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windows gets raised to the top, then a client program has to
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repaint the area that was previously obscured. When the
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windowing system asks a client program to redraw part of a
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window, it sends an <firstterm>exposure event</firstterm> to the
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program for that window.
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</para>
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<para>
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Here, "windows" means "rectangular regions with automatic
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clipping", instead of "toplevel application windows". Most
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windowing systems support nested windows, where the contents of
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child windows get clipped by the boundaries of their parents.
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Although GTK+ and GDK in particular may run on a windowing
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system with no such notion of nested windows, GDK presents the
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illusion of being under such a system. A toplevel window may
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contain many subwindows and sub-subwindows, for example, one for
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the menu bar, one for the document area, one for each scrollbar,
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and one for the status bar. In addition, controls that receive
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user input, such as clickable buttons, are likely to have their
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own subwindows as well.
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</para>
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<para>
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Generally, the drawing cycle begins when GTK+ receives an
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exposure event from the underlying windowing system: if the
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user drags a window over another one, the windowing system will
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tell the underlying window that it needs to repaint itself. The
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drawing cycle can also be initiated when a widget itself decides
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that it needs to update its display. For example, when the user
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types a character in a <link
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linkend="GtkEntry"><classname>GtkEntry</classname></link>
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widget, the entry asks GTK+ to queue a redraw operation for
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itself.
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</para>
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<para>
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The following sections describe how GTK+ decides which widgets
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need to be repainted, and how widgets work internally in terms
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of the resources they use from the windowing system.
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</para>
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2011-03-28 13:03:38 +00:00
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<para>
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A <link linkend="GdkWindow"><classname>GdkWindow</classname></link>
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represents a window from the underlying windowing system on which GTK+
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is running. For example, on X11 it corresponds to a
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<type>Window</type>; on Win32, it corresponds to a <type>HANDLE</type>.
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The windowing system generates events for these windows. The GDK
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interface to the windowing system translates such native events into
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<link linkend="GdkEvent"><structname>GdkEvent</structname></link>
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structures and sends them on to the GTK layer. In turn, the GTK layer
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finds the widget that corresponds to a particular
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<classname>GdkWindow</classname> and emits the corresponding event
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signals on that widget.
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</para>
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<refsect2 id="emission of the draw event">
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<title>Emission of the draw event</title>
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2008-10-29 18:59:40 +00:00
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<para>
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2011-03-28 13:03:38 +00:00
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When the program needs to redraw a region of a
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<classname>GdkWindow</classname>, generates an event of
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type <link
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linkend="GDK_EVENT_EXPOSE"><constant>GDK_EVENT_EXPOSE</constant></link>
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for that window, specifying the region to redraw in the process.
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</para>
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<para>
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When generating the event, GDK also sets up double buffering to
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avoid the flickering that would result from each widget drawing
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itself in turn. <xref linkend="double-buffering"/> describes
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the double buffering mechanism in detail.
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</para>
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<para>
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When the GTK+ widget layer receives the event, it finds the widget that
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corresponds to the window, and causes it to render itself using the
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widget's #GtkWidget::draw signal. For this purpose it creates a
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<link linkend="#cairo_t">cairo context</link>. It then clips the context
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to the area that needs to be drawn. This makes sure that the minimal
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amount of work is done if only a small part of the widget needs to be
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repainted. After translating the context so that its (0, 0) coordinate
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corresponds to the top left corner of the widget, it effectively calls
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the widget's <function>gtk_widget_draw</function> function.
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2008-10-29 18:59:40 +00:00
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</para>
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<para>
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2011-03-28 13:03:38 +00:00
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<function>gtk_widget_draw</function> takes care of drawing the widget
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to the cairo context. It first checks that the widget actually needs to
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be drawn. Widgets might for example be empty or outside of the cairo
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context's clipped area, which would make drawing them not do anything.
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Usually they will need to be drawn. In this case, the context will be
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clipped to the widget's allocated size and the
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<link linkend="GtkWidget::draw">draw signal</link> will be emitted on
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the widget which will finally draw the widget.
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2008-10-29 18:59:40 +00:00
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</para>
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2011-03-28 13:03:38 +00:00
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</refsect2>
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<refsect2 id="window-no-window-widgets">
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<title>Window and no-window widgets</title>
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2008-10-29 18:59:40 +00:00
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<para>
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In principle, each widget could have a
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<classname>GdkWindow</classname> of its own. With such a
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scheme, the drawing cycle would be trivial: when GDK notifies
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the GTK layer about an exposure event for a
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<classname>GdkWindow</classname>, the GTK layer would simply
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2011-03-28 13:03:38 +00:00
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emit the #GtkWidget::draw signal for that widget. The signal
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2008-10-29 18:59:40 +00:00
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handler would subsequently repaint the widget. No further
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work would be necessary; the windowing system would generate
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exposure events for each window that needs it, and then each
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corresponding widget would draw itself in turn.
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</para>
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<para>
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However, in practice it is convenient to have widgets which do
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not have a <classname>GdkWindow</classname> of their own, but
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rather share the one from their parent widget. Such widgets
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2010-01-04 06:49:26 +00:00
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have called <function>gtk_widget_set_has_window</function> to
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disable it; this can be tested easily with the <link
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linkend="gtk-widget-get-has-window"><function>gtk_widget_get_has_window()</function></link>
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function. As such, these are called <firstterm>no-window
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2008-10-29 18:59:40 +00:00
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widgets</firstterm>.
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</para>
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<para>
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No-window widgets are useful for various reasons:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Some widgets may want the parent's background to show through, even
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when they draw on parts of it. For example, consider a theme that
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uses textured backgrounds, such as gradients or repeating
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patterns. If each widget had its own window, and in turn its own
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gradient background, labels would look bad because there would be a
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visible break with respect to their surroundings. <xref
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linkend="figure-windowed-label"/> shows this undesirable effect.
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</para>
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<figure id="figure-windowed-label">
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<title>Windowed label vs. no-window label</title>
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<graphic fileref="figure-windowed-label.png" format="png"/>
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</figure>
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</listitem>
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<listitem>
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<para>
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Reducing the number of windows creates less traffic between GTK+ and
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the underlying windowing system, especially when getting events.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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On the other hand, widgets that would benefit from having a "hard"
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clipping region may find it more convenient to create their own
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windows. Also, widgets which want to receive events resulting from
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user interaction may find it convenient to use windows of their own as
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well. Widgets may have more than one window if they want to
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define different regions for capturing events.
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</para>
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2008-12-26 06:41:23 +00:00
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</refsect2>
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2008-10-29 18:59:40 +00:00
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2008-12-26 06:41:23 +00:00
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<refsect2 id="hierarchical-drawing">
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2008-10-29 18:59:40 +00:00
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<title>Hierarchical drawing</title>
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<para>
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When the GTK layer receives an exposure event from GDK, it
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finds the widget that corresponds to the window which received
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the event. By definition, this corresponds to a widget that
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has the <constant>GTK_NO_WINDOW</constant> flag turned
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<emphasis>off</emphasis> (otherwise, the widget wouldn't own
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the window!). First this widget paints its background, and
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then, if it is a container widget, it tells each of its
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<constant>GTK_NO_WINDOW</constant> children to paint
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themselves. This process is applied recursively for all the
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<constant>GTK_NO_WINDOW</constant> descendants of the original
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widget.
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</para>
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<para>
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Note that this process does not get propagated to widgets
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which have windows of their own, that is, to widgets which
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have the <constant>GTK_NO_WINDOW</constant> flag turned off.
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If such widgets require redrawing, then the windowing system
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will already have sent exposure events to their corresponding
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windows. As such, there is no need to
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<firstterm>propagate</firstterm> the exposure to them on the
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GTK+ side.
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</para>
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<para>
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<xref
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linkend="figure-hierarchical-drawing"/> shows how a simple toplevel window would
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paint itself when it contains only <constant>GTK_NO_WINDOW</constant> descendants:
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<orderedlist>
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<listitem>
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<para>
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The outermost, thick rectangle is a toplevel <link
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linkend="GtkWindow"><classname>GtkWindow</classname></link>,
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which is not a <constant>GTK_NO_WINDOW</constant> widget —
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as such, it does receive its exposure event as it comes from GDK.
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First the <classname>GtkWindow</classname> would paint its own
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background. Then, it would ask its only child to paint itself,
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numbered 2.
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</para>
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</listitem>
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<listitem>
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<para>
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The dotted rectangle represents a <link
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linkend="GtkVBox"><classname>GtkVBox</classname></link>, which
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has been made the sole child of the
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<classname>GtkWindow</classname>. Boxes are just layout
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containers that do not paint anything by themselves, so this
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<classname>GtkVBox</classname> would draw nothing, but rather ask
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its children to draw themselves. The children are numbered 3 and
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6.
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</para>
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</listitem>
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<listitem>
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<para>
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The thin rectangle is a <link
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linkend="GtkFrame"><classname>GtkFrame</classname></link>,
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which has two children: a label for the frame, numbered 4, and
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another label inside, numbered 5. First the frame would draw its
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own beveled box, then ask the frame label and its internal child to
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draw themselves.
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</para>
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</listitem>
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<listitem>
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<para>
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The frame label has no children, so it just draws its text: "Frame Label".
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</para>
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</listitem>
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<listitem>
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<para>
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The internal label has no children, so it just draws its text: "This
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is some text inside the frame!".
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</para>
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</listitem>
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<listitem>
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<para>
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The dotted rectangle represents a <link
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linkend="GtkHBox"><classname>GtkHBox</classname></link>. Again,
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this does not draw anything by itself, but rather asks its children
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to draw themselves. The children are numbered 7 and 9.
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</para>
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</listitem>
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<listitem>
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<para>
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The thin rectangle is a <link
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linkend="GtkButton"><classname>GtkButton</classname></link> with
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a single child, numbered 8. First the button would draw its
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beveled box, and then it would ask its child to draw itself.
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</para>
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</listitem>
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<listitem>
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<para>
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This is a text label which has no children, so it just draws its
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own text: "Cancel".
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</para>
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</listitem>
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<listitem>
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<para>
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Similar to number 7, this is a button with a single child, numbered
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10. First the button would draw its beveled box, and then it would
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ask its child to draw itself.
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</para>
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</listitem>
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<listitem>
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<para>
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Similar to number 8, this is a text label which has no children,
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so it just draws its own text: "OK".
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</para>
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</listitem>
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</orderedlist>
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</para>
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<figure id="figure-hierarchical-drawing">
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<title>Hierarchical drawing order</title>
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<graphic fileref="figure-hierarchical-drawing.png" format="png"/>
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</figure>
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2008-12-26 06:41:23 +00:00
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</refsect2>
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2008-10-29 18:59:40 +00:00
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2008-12-26 06:41:23 +00:00
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</refsect1>
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2008-10-29 18:59:40 +00:00
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2008-12-26 06:41:23 +00:00
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<refsect1 id="double-buffering">
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2008-10-29 18:59:40 +00:00
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<title>Double buffering</title>
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<para>
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When the GTK layer receives an exposure event from GDK, it first finds
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the <literal>!<constant>GTK_NO_WINDOW</constant></literal> widget that
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2011-03-28 13:03:38 +00:00
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corresponds to the event's window. Then, it emits the
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#GtkWidget::draw signal for that
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2008-10-29 18:59:40 +00:00
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widget. As described above, that widget will first draw its background,
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and then ask each of its <constant>GTK_NO_WINDOW</constant> children to
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draw themselves.
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</para>
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<para>
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If each of the drawing calls made by each subwidget's
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<literal>draw</literal> handler were sent directly to the
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windowing system, flicker could result. This is because areas may get
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redrawn repeatedly: the background, then decorative frames, then text
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labels, etc. To avoid flicker, GTK+ employs a <firstterm>double
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buffering</firstterm> system at the GDK level. Widgets normally don't
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know that they are drawing to an off-screen buffer; they just issue their
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normal drawing commands, and the buffer gets sent to the windowing system
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when all drawing operations are done.
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</para>
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<!-- FIXME: figure with a timeline of non-double-buffered and
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double-buffered paints:
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onscreen:
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[garbage]
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[background]
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[button-frame]
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[icon]
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[label]
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onscreen: offscreen:
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[garbage]
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[background]
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[button-frame]
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[icon]
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[label]
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[final result]
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-->
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<para>
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Two basic functions in GDK form the core of the double-buffering
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mechanism: <link
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linkend="gdk_window_begin_paint_region"><function>gdk_window_begin_paint_region()</function></link>
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and <link
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linkend="gdk_window_end_paint"><function>gdk_window_end_paint()</function></link>.
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The first function tells a <classname>GdkWindow</classname> to
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create a temporary off-screen buffer for drawing. All
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subsequent drawing operations to this window get automatically
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redirected to that buffer. The second function actually paints
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the buffer onto the on-screen window, and frees the buffer.
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</para>
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2008-12-26 06:41:23 +00:00
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<refsect2 id="automatic-double-buffering">
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<title>Automatic double buffering</title>
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<para>
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It would be inconvenient for all widgets to call
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<function>gdk_window_begin_paint_region()</function> and
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<function>gdk_window_end_paint()</function> at the beginning
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and end of their draw handlers.
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</para>
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<para>
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To make this easier, most GTK+ widgets have the
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<constant>GTK_DOUBLE_BUFFERED</constant> <link
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linkend="GtkWidgetFlags">widget flag</link> turned on by
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default. When GTK+ encounters such a widget, it automatically
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calls <function>gdk_window_begin_paint_region()</function>
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before emitting the #GtkWidget::draw signal for the widget, and
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then it calls <function>gdk_window_end_paint()</function>
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after the signal has been emitted. This is convenient for
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most widgets, as they do not need to worry about creating
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their own temporary drawing buffers or about calling those
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functions.
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</para>
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<para>
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However, some widgets may prefer to disable this kind of
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automatic double buffering and do things on their own. To do
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this, call the
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<function>gtk_widget_set_double_buffered()</function> function
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in your widget's constructor.
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</para>
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<example id="disabling-double-buffering">
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<title>Disabling automatic double buffering</title>
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<programlisting>
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static void
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my_widget_init (MyWidget *widget)
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{
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...
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2010-03-01 17:14:05 +00:00
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gtk_widget_set_double_buffered (widget, FALSE);
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...
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}
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</programlisting>
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</example>
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<para>
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When is it convenient to disable double buffering? Generally,
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this is the case only if your widget gets drawn in such a way
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that the different drawing operations do not overlap each
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other. For example, this may be the case for a simple image
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viewer: it can just draw the image in a single operation.
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This would <emphasis>not</emphasis> be the case with a word
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processor, since it will need to draw and over-draw the page's
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background, then the background for highlighted text, and then
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the text itself.
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</para>
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<para>
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Even if you turn off double buffering on a widget, you
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can still call
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<function>gdk_window_begin_paint_region()</function> and
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<function>gdk_window_end_paint()</function> by hand to use
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temporary drawing buffers.
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</para>
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</refsect2>
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</refsect1>
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2008-12-26 06:41:23 +00:00
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<refsect1 id="app-paintable-widgets">
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<title>App-paintable widgets</title>
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<para>
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Generally, applications use the pre-defined widgets in GTK+ and
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they do not draw extra things on top of them (the exception
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being <classname>GtkDrawingArea</classname>). However,
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applications may sometimes find it convenient to draw directly
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on certain widgets like toplevel windows or event boxes. When
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this is the case, GTK+ needs to be told not to overwrite your
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drawing afterwards, when the window gets to drawing its default
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contents.
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</para>
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<para>
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<classname>GtkWindow</classname> and
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<classname>GtkEventBox</classname> are the two widgets that allow
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turning off drawing of default contents by calling
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<function>gtk_widget_set_app_paintable()</function>. If you call
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this function, they will not draw their contents and let you do
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it instead.
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</para>
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<para>
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2011-03-28 13:03:38 +00:00
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Since the #GtkWidget::draw signal runs user-connected handlers
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<emphasis>before</emphasis> the widget's default handler, what
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usually happens is this:
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</para>
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<orderedlist>
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<listitem>
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<para>
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2011-03-28 13:03:38 +00:00
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Your own draw handler gets run. It paints something
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on the window or the event box.
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</para>
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</listitem>
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<listitem>
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<para>
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2011-03-28 13:03:38 +00:00
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The widget's default draw handler gets run. If
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<function>gtk_widget_set_app_paintable()</function> has not
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been called to turn off widget drawing (this
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is the default), <emphasis>your drawing will be
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overwritten</emphasis>. An app paintable widget will not
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draw its default contents however and preserve your drawing
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instead.
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</para>
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</listitem>
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<listitem>
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<para>
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2011-03-28 13:03:38 +00:00
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The draw handler for the parent class gets run.
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Since both <classname>GtkWindow</classname> and
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<classname>GtkEventBox</classname> are descendants of
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<classname>GtkContainer</classname>, their no-window
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children will be asked to draw themselves recursively, as
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described in <xref linkend="hierarchical-drawing"/>.
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</para>
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</listitem>
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</orderedlist>
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<formalpara>
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<title>Summary of app-paintable widgets</title>
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<para>
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Call <function>gtk_widget_set_app_paintable()</function> if you
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intend to draw your own content directly on a
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<classname>GtkWindow</classname> and
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<classname>GtkEventBox</classname>. You seldom need to draw
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on top of other widgets, and
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<classname>GtkDrawingArea</classname> ignores this flag, as it
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<emphasis>is</emphasis> intended to be drawn on.
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</para>
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</formalpara>
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2008-12-26 06:41:23 +00:00
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</refsect1>
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</refentry>
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2008-10-29 18:59:40 +00:00
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<!--
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Local variables:
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mode: xml
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2008-12-26 06:41:23 +00:00
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sgml-parent-document: ("gtk-docs.sgml" "book" "part" "refentry")
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End:
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-->
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