gtk2/gdk/quartz/gdkevents-quartz.c

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/* gdkevents-quartz.c
*
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
* Copyright (C) 1998-2002 Tor Lillqvist
* Copyright (C) 2005-2008 Imendio AB
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
2012-02-27 13:01:10 +00:00
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <sys/types.h>
#include <sys/sysctl.h>
#include <pthread.h>
#include <unistd.h>
#import <Cocoa/Cocoa.h>
#include <Carbon/Carbon.h>
#include <gdk/gdkdisplayprivate.h>
#include "gdkscreen.h"
#include "gdkkeysyms.h"
#include "gdkquartz.h"
#include "gdkquartzdisplay.h"
#include "gdkprivate-quartz.h"
#include "gdkquartzdevicemanager-core.h"
#define GRIP_WIDTH 15
#define GRIP_HEIGHT 15
#define GDK_LION_RESIZE 5
#define WINDOW_IS_TOPLEVEL(window) \
(GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD && \
GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN)
/* This is the window corresponding to the key window */
static GdkWindow *current_keyboard_window;
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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static void append_event (GdkEvent *event,
gboolean windowing);
static GdkWindow *find_toplevel_under_pointer (GdkDisplay *display,
NSPoint screen_point,
gint *x,
gint *y);
static void
gdk_quartz_ns_notification_callback (CFNotificationCenterRef center,
void *observer,
CFStringRef name,
const void *object,
CFDictionaryRef userInfo)
{
GdkEvent new_event;
new_event.type = GDK_SETTING;
new_event.setting.window = gdk_screen_get_root_window (_gdk_screen);
new_event.setting.send_event = FALSE;
new_event.setting.action = GDK_SETTING_ACTION_CHANGED;
new_event.setting.name = NULL;
/* Translate name */
if (CFStringCompare (name,
CFSTR("AppleNoRedisplayAppearancePreferenceChanged"),
0) == kCFCompareEqualTo)
new_event.setting.name = "gtk-primary-button-warps-slider";
if (!new_event.setting.name)
return;
gdk_event_put (&new_event);
}
static void
gdk_quartz_events_init_notifications (void)
{
static gboolean notifications_initialized = FALSE;
if (notifications_initialized)
return;
notifications_initialized = TRUE;
/* Initialize any handlers for notifications we want to push to GTK
* through GdkEventSettings.
*/
/* This is an undocumented *distributed* notification to listen for changes
* in scrollbar jump behavior. It is used by LibreOffice and WebKit as well.
*/
CFNotificationCenterAddObserver (CFNotificationCenterGetDistributedCenter (),
NULL,
&gdk_quartz_ns_notification_callback,
CFSTR ("AppleNoRedisplayAppearancePreferenceChanged"),
NULL,
CFNotificationSuspensionBehaviorDeliverImmediately);
}
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void
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_gdk_quartz_events_init (void)
{
_gdk_quartz_event_loop_init ();
gdk_quartz_events_init_notifications ();
current_keyboard_window = g_object_ref (_gdk_root);
}
gboolean
_gdk_quartz_display_has_pending (GdkDisplay *display)
{
return (_gdk_event_queue_find_first (display) ||
(_gdk_quartz_event_loop_check_pending ()));
}
void
_gdk_quartz_events_break_all_grabs (guint32 time)
{
GList *list = NULL, *l;
GdkSeat *seat;
seat = gdk_display_get_default_seat (_gdk_display);
list = g_list_prepend (devices, gdk_seat_get_keyboard (seat));
list = g_list_prepend (devices, gdk_seat_get_pointer (seat));
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for (l = list; l; l = l->next)
{
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GdkDeviceGrabInfo *grab;
grab = _gdk_display_get_last_device_grab (_gdk_display, l->data);
if (grab)
{
grab->serial_end = 0;
grab->implicit_ungrab = TRUE;
}
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_gdk_display_device_grab_update (_gdk_display, l->data, NULL, 0);
}
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g_list_free (list);
}
static void
fixup_event (GdkEvent *event)
{
if (event->any.window)
g_object_ref (event->any.window);
if (((event->any.type == GDK_ENTER_NOTIFY) ||
(event->any.type == GDK_LEAVE_NOTIFY)) &&
(event->crossing.subwindow != NULL))
g_object_ref (event->crossing.subwindow);
event->any.send_event = FALSE;
}
static void
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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append_event (GdkEvent *event,
gboolean windowing)
{
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
2010-01-03 14:27:53 +00:00
GList *node;
fixup_event (event);
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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node = _gdk_event_queue_append (_gdk_display, event);
if (windowing)
_gdk_windowing_got_event (_gdk_display, node, event, 0);
}
static gint
gdk_event_apply_filters (NSEvent *nsevent,
GdkEvent *event,
GList **filters)
{
GList *tmp_list;
GdkFilterReturn result;
tmp_list = *filters;
while (tmp_list)
{
GdkEventFilter *filter = (GdkEventFilter*) tmp_list->data;
GList *node;
if ((filter->flags & GDK_EVENT_FILTER_REMOVED) != 0)
{
tmp_list = tmp_list->next;
continue;
}
filter->ref_count++;
result = filter->function (nsevent, event, filter->data);
/* get the next node after running the function since the
function may add or remove a next node */
node = tmp_list;
tmp_list = tmp_list->next;
filter->ref_count--;
if (filter->ref_count == 0)
{
*filters = g_list_remove_link (*filters, node);
g_list_free_1 (node);
g_free (filter);
}
if (result != GDK_FILTER_CONTINUE)
return result;
}
return GDK_FILTER_CONTINUE;
}
static guint32
get_time_from_ns_event (NSEvent *event)
{
double time = [event timestamp];
/* cast via double->uint64 conversion to make sure that it is
* wrapped on 32-bit machines when it overflows
*/
return (guint32) (guint64) (time * 1000.0);
}
static int
get_mouse_button_from_ns_event (NSEvent *event)
{
NSInteger button;
button = [event buttonNumber];
switch (button)
{
case 0:
return 1;
case 1:
return 3;
case 2:
return 2;
default:
return button + 1;
}
}
static GdkModifierType
get_mouse_button_modifiers_from_ns_buttons (NSUInteger nsbuttons)
{
GdkModifierType modifiers = 0;
if (nsbuttons & (1 << 0))
modifiers |= GDK_BUTTON1_MASK;
if (nsbuttons & (1 << 1))
modifiers |= GDK_BUTTON3_MASK;
if (nsbuttons & (1 << 2))
modifiers |= GDK_BUTTON2_MASK;
if (nsbuttons & (1 << 3))
modifiers |= GDK_BUTTON4_MASK;
if (nsbuttons & (1 << 4))
modifiers |= GDK_BUTTON5_MASK;
return modifiers;
}
static GdkModifierType
get_mouse_button_modifiers_from_ns_event (NSEvent *event)
{
int button;
GdkModifierType state = 0;
/* This maps buttons 1 to 5 to GDK_BUTTON[1-5]_MASK */
button = get_mouse_button_from_ns_event (event);
if (button >= 1 && button <= 5)
state = (1 << (button + 7));
return state;
}
static GdkModifierType
get_keyboard_modifiers_from_ns_flags (NSUInteger nsflags)
{
GdkModifierType modifiers = 0;
if (nsflags & NSAlphaShiftKeyMask)
modifiers |= GDK_LOCK_MASK;
if (nsflags & NSShiftKeyMask)
modifiers |= GDK_SHIFT_MASK;
if (nsflags & NSControlKeyMask)
modifiers |= GDK_CONTROL_MASK;
if (nsflags & NSAlternateKeyMask)
modifiers |= GDK_MOD1_MASK;
if (nsflags & NSCommandKeyMask)
modifiers |= GDK_MOD2_MASK;
return modifiers;
}
static GdkModifierType
get_keyboard_modifiers_from_ns_event (NSEvent *nsevent)
{
return get_keyboard_modifiers_from_ns_flags ([nsevent modifierFlags]);
}
/* Return an event mask from an NSEvent */
static GdkEventMask
get_event_mask_from_ns_event (NSEvent *nsevent)
{
switch ([nsevent type])
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
return GDK_BUTTON_PRESS_MASK;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
return GDK_BUTTON_RELEASE_MASK;
case NSMouseMoved:
return GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK;
case NSScrollWheel:
/* Since applications that want button press events can get
* scroll events on X11 (since scroll wheel events are really
* button press events there), we need to use GDK_BUTTON_PRESS_MASK too.
*/
return GDK_SCROLL_MASK | GDK_BUTTON_PRESS_MASK;
case NSLeftMouseDragged:
return (GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK |
GDK_BUTTON_MOTION_MASK | GDK_BUTTON1_MOTION_MASK |
GDK_BUTTON1_MASK);
case NSRightMouseDragged:
return (GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK |
GDK_BUTTON_MOTION_MASK | GDK_BUTTON3_MOTION_MASK |
GDK_BUTTON3_MASK);
case NSOtherMouseDragged:
{
GdkEventMask mask;
mask = (GDK_POINTER_MOTION_MASK |
GDK_POINTER_MOTION_HINT_MASK |
GDK_BUTTON_MOTION_MASK);
if (get_mouse_button_from_ns_event (nsevent) == 2)
mask |= (GDK_BUTTON2_MOTION_MASK | GDK_BUTTON2_MOTION_MASK |
GDK_BUTTON2_MASK);
return mask;
}
case NSEventTypeMagnify:
case NSEventTypeRotate:
return GDK_TOUCHPAD_GESTURE_MASK;
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
{
switch (_gdk_quartz_keys_event_type (nsevent))
{
case GDK_KEY_PRESS:
return GDK_KEY_PRESS_MASK;
case GDK_KEY_RELEASE:
return GDK_KEY_RELEASE_MASK;
case GDK_NOTHING:
return 0;
default:
g_assert_not_reached ();
}
}
break;
case NSMouseEntered:
return GDK_ENTER_NOTIFY_MASK;
case NSMouseExited:
return GDK_LEAVE_NOTIFY_MASK;
default:
g_assert_not_reached ();
}
return 0;
}
static void
get_window_point_from_screen_point (GdkWindow *window,
NSPoint screen_point,
gint *x,
gint *y)
{
NSPoint point;
NSWindow *nswindow;
nswindow = ((GdkWindowImplQuartz *)window->impl)->toplevel;
point = [nswindow convertScreenToBase:screen_point];
*x = point.x;
*y = window->height - point.y;
}
static gboolean
is_mouse_button_press_event (NSEventType type)
{
switch (type)
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
return TRUE;
}
return FALSE;
}
static GdkWindow *
get_toplevel_from_ns_event (NSEvent *nsevent,
NSPoint *screen_point,
gint *x,
gint *y)
{
GdkWindow *toplevel = NULL;
if ([nsevent window])
{
GdkQuartzView *view;
NSPoint point, view_point;
NSRect view_frame;
view = (GdkQuartzView *)[[nsevent window] contentView];
toplevel = [view gdkWindow];
point = [nsevent locationInWindow];
view_point = [view convertPoint:point fromView:nil];
view_frame = [view frame];
/* NSEvents come in with a window set, but with window coordinates
* out of window bounds. For e.g. moved events this is fine, we use
* this information to properly handle enter/leave notify and motion
* events. For mouse button press/release, we want to avoid forwarding
* these events however, because the window they relate to is not the
* window set in the event. This situation appears to occur when button
* presses come in just before (or just after?) a window is resized and
* also when a button press occurs on the OS X window titlebar.
*
* By setting toplevel to NULL, we do another attempt to get the right
* toplevel window below.
*/
if (is_mouse_button_press_event ([nsevent type]) &&
(view_point.x < view_frame.origin.x ||
view_point.x >= view_frame.origin.x + view_frame.size.width ||
view_point.y < view_frame.origin.y ||
view_point.y >= view_frame.origin.y + view_frame.size.height))
{
toplevel = NULL;
/* This is a hack for button presses to break all grabs. E.g. if
* a menu is open and one clicks on the title bar (or anywhere
* out of window bounds), we really want to pop down the menu (by
* breaking the grabs) before OS X handles the action of the title
* bar button.
*
* Because we cannot ingest this event into GDK, we have to do it
* here, not very nice.
*/
_gdk_quartz_events_break_all_grabs (get_time_from_ns_event (nsevent));
}
else
{
*screen_point = [[nsevent window] convertBaseToScreen:point];
*x = point.x;
*y = toplevel->height - point.y;
}
}
if (!toplevel)
{
/* Fallback used when no NSWindow set. This happens e.g. when
* we allow motion events without a window set in gdk_event_translate()
* that occur immediately after the main menu bar was clicked/used.
* This fallback will not return coordinates contained in a window's
* titlebar.
*/
*screen_point = [NSEvent mouseLocation];
toplevel = find_toplevel_under_pointer (_gdk_display,
*screen_point,
x, y);
}
return toplevel;
}
static GdkEvent *
create_focus_event (GdkWindow *window,
gboolean in)
{
GdkEvent *event;
GdkQuartzDeviceManagerCore *device_manager;
event = gdk_event_new (GDK_FOCUS_CHANGE);
event->focus_change.window = window;
event->focus_change.in = in;
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
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gdk_event_set_device (event, device_manager->core_keyboard);
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_keyboard));
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return event;
}
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
2010-01-03 14:27:53 +00:00
static void
generate_motion_event (GdkWindow *window)
{
NSPoint screen_point;
GdkEvent *event;
gint x, y, x_root, y_root;
GdkQuartzDeviceManagerCore *device_manager;
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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event = gdk_event_new (GDK_MOTION_NOTIFY);
event->any.window = NULL;
event->any.send_event = TRUE;
screen_point = [NSEvent mouseLocation];
_gdk_quartz_window_nspoint_to_gdk_xy (screen_point, &x_root, &y_root);
get_window_point_from_screen_point (window, screen_point, &x, &y);
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
2010-01-03 14:27:53 +00:00
event->any.type = GDK_MOTION_NOTIFY;
event->motion.window = window;
event->motion.time = get_time_from_ns_event ([NSApp currentEvent]);
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
2010-01-03 14:27:53 +00:00
event->motion.x = x;
event->motion.y = y;
event->motion.x_root = x_root;
event->motion.y_root = y_root;
/* FIXME event->axes */
event->motion.state = _gdk_quartz_events_get_current_keyboard_modifiers () |
_gdk_quartz_events_get_current_mouse_modifiers ();
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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event->motion.is_hint = FALSE;
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
event->motion.device = device_manager->core_pointer;
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_pointer));
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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append_event (event, TRUE);
}
/* Note: Used to both set a new focus window and to unset the old one. */
void
_gdk_quartz_events_update_focus_window (GdkWindow *window,
gboolean got_focus)
{
GdkEvent *event;
if (got_focus && window == current_keyboard_window)
return;
/* FIXME: Don't do this when grabbed? Or make GdkQuartzNSWindow
* disallow it in the first place instead?
*/
if (!got_focus && window == current_keyboard_window)
{
event = create_focus_event (current_keyboard_window, FALSE);
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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append_event (event, FALSE);
g_object_unref (current_keyboard_window);
current_keyboard_window = NULL;
}
if (got_focus)
{
if (current_keyboard_window)
{
event = create_focus_event (current_keyboard_window, FALSE);
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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append_event (event, FALSE);
g_object_unref (current_keyboard_window);
current_keyboard_window = NULL;
}
event = create_focus_event (window, TRUE);
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
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append_event (event, FALSE);
current_keyboard_window = g_object_ref (window);
Improve enter/motion notify semantics On X11 we receive enter notify and motion notify events for a window regardless of its focus state. On Mac OS X this is not the case. This commit improves the semantics to overcome this difference. It improves on my earlier patch that sent a motion notify event when a window became main. Instead of sending a motion notify when a window becomes main, we now send one when a window becomes key, which comes closest to a window getting focus in X11. This motion notify is needed because Mac OS X does not send motion events when an application is inactive (none of its windows have focus), these events are sent in X11. This dummy motion notify event (with current coordinates of the mouse cursor) allows an application to get its prelight and other state right when it gets focus and thus user attention. Another change is to send an enter notify event when updating the tracking rectangle of a GdkQuartView and the mouse cursor is currently in this rectangle. This rectangle is at least updated on window creation. This enter notify event is important for the case where a new window appears right below the mouse cursor. The window has to receive an enter notify event for the subsequent events to be processed correctly. Mac OS X does not send one in this case, so we generate it ourselves. Both of these synthesized events have to go through _gdk_windowing_got_event() for updating statekeeping, etc. append_event() has a boolean flag now to make this convenient.
2010-01-03 14:27:53 +00:00
/* We just became the active window. Unlike X11, Mac OS X does
* not send us motion events while the window does not have focus
* ("is not key"). We send a dummy motion notify event now, so that
* everything in the window is set to correct state.
*/
generate_motion_event (window);
}
}
void
_gdk_quartz_events_send_map_event (GdkWindow *window)
{
GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (window->impl);
if (!impl->toplevel)
return;
if (window->event_mask & GDK_STRUCTURE_MASK)
{
GdkEvent event;
event.any.type = GDK_MAP;
event.any.window = window;
gdk_event_put (&event);
}
}
static GdkWindow *
find_toplevel_under_pointer (GdkDisplay *display,
NSPoint screen_point,
gint *x,
gint *y)
{
GdkWindow *toplevel;
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GdkPointerWindowInfo *info;
info = _gdk_display_get_pointer_info (display, GDK_QUARTZ_DEVICE_MANAGER_CORE (display->device_manager)->core_pointer);
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toplevel = info->toplevel_under_pointer;
if (toplevel && WINDOW_IS_TOPLEVEL (toplevel))
get_window_point_from_screen_point (toplevel, screen_point, x, y);
if (toplevel)
{
/* If the coordinates are out of window bounds, this toplevel is not
* under the pointer and we thus return NULL. This can occur when
* toplevel under pointer has not yet been updated due to a very recent
* window resize. Alternatively, we should no longer be relying on
* the toplevel_under_pointer value which is maintained in gdkwindow.c.
*/
if (*x < 0 || *y < 0 || *x >= toplevel->width || *y >= toplevel->height)
return NULL;
}
return toplevel;
}
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static GdkWindow *
find_toplevel_for_keyboard_event (NSEvent *nsevent)
{
GList *list = NULL, *l;
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GdkWindow *window;
GdkDisplay *display;
GdkQuartzView *view;
GdkSeat *seat;
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view = (GdkQuartzView *)[[nsevent window] contentView];
window = [view gdkWindow];
display = gdk_window_get_display (window);
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seat = gdk_display_get_default_seat (display);
list = g_list_prepend (devices, gdk_seat_get_keyboard (seat));
list = g_list_prepend (devices, gdk_seat_get_pointer (seat));
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for (l = list; l; l = l->next)
{
GdkDeviceGrabInfo *grab;
GdkDevice *device = l->data;
if (gdk_device_get_source(device) != GDK_SOURCE_KEYBOARD)
2010-05-25 22:38:44 +00:00
continue;
grab = _gdk_display_get_last_device_grab (display, device);
if (grab && grab->window && !grab->owner_events)
{
window = gdk_window_get_toplevel (grab->window);
2010-05-25 22:38:44 +00:00
break;
}
}
g_list_free (list);
return window;
}
static GdkWindow *
find_toplevel_for_mouse_event (NSEvent *nsevent,
gint *x,
gint *y)
{
NSPoint screen_point;
NSEventType event_type;
GdkWindow *toplevel;
GdkDisplay *display;
GdkDeviceGrabInfo *grab;
toplevel = get_toplevel_from_ns_event (nsevent, &screen_point, x, y);
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display = gdk_window_get_display (toplevel);
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event_type = [nsevent type];
/* From the docs for XGrabPointer:
*
* If owner_events is True and if a generated pointer event
* would normally be reported to this client, it is reported
* as usual. Otherwise, the event is reported with respect to
* the grab_window and is reported only if selected by
* event_mask. For either value of owner_events, unreported
* events are discarded.
*/
grab = _gdk_display_get_last_device_grab (display,
GDK_QUARTZ_DEVICE_MANAGER_CORE (display->device_manager)->core_pointer);
if (WINDOW_IS_TOPLEVEL (toplevel) && grab)
2010-05-25 22:38:44 +00:00
{
/* Implicit grabs do not go through XGrabPointer and thus the
* event mask should not be checked.
*/
if (!grab->implicit
&& (grab->event_mask & get_event_mask_from_ns_event (nsevent)) == 0)
return NULL;
if (grab->owner_events)
{
/* For owner events, we need to use the toplevel under the
* pointer, not the window from the NSEvent, since that is
* reported with respect to the key window, which could be
* wrong.
*/
GdkWindow *toplevel_under_pointer;
gint x_tmp, y_tmp;
toplevel_under_pointer = find_toplevel_under_pointer (display,
screen_point,
&x_tmp, &y_tmp);
if (toplevel_under_pointer)
{
toplevel = toplevel_under_pointer;
*x = x_tmp;
*y = y_tmp;
}
return toplevel;
}
else
{
/* Finally check the grab window. */
GdkWindow *grab_toplevel;
grab_toplevel = gdk_window_get_toplevel (grab->window);
get_window_point_from_screen_point (grab_toplevel, screen_point,
x, y);
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return grab_toplevel;
}
return NULL;
}
else
{
/* The non-grabbed case. */
GdkWindow *toplevel_under_pointer;
gint x_tmp, y_tmp;
/* Ignore all events but mouse moved that might be on the title
* bar (above the content view). The reason is that otherwise
* gdk gets confused about getting e.g. button presses with no
* window (the title bar is not known to it).
*/
if (event_type != NSMouseMoved)
if (*y < 0)
return NULL;
/* As for owner events, we need to use the toplevel under the
* pointer, not the window from the NSEvent.
*/
toplevel_under_pointer = find_toplevel_under_pointer (display,
screen_point,
&x_tmp, &y_tmp);
if (toplevel_under_pointer
&& WINDOW_IS_TOPLEVEL (toplevel_under_pointer))
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{
GdkWindowImplQuartz *toplevel_impl;
toplevel = toplevel_under_pointer;
toplevel_impl = (GdkWindowImplQuartz *)toplevel->impl;
2010-05-25 22:38:44 +00:00
*x = x_tmp;
*y = y_tmp;
}
return toplevel;
}
return NULL;
}
/* This function finds the correct window to send an event to, taking
* into account grabs, event propagation, and event masks.
*/
static GdkWindow *
find_window_for_ns_event (NSEvent *nsevent,
gint *x,
gint *y,
gint *x_root,
gint *y_root)
{
GdkQuartzView *view;
GdkWindow *toplevel;
NSPoint screen_point;
NSEventType event_type;
view = (GdkQuartzView *)[[nsevent window] contentView];
2009-01-21 18:09:34 +00:00
toplevel = get_toplevel_from_ns_event (nsevent, &screen_point, x, y);
if (!toplevel)
return NULL;
_gdk_quartz_window_nspoint_to_gdk_xy (screen_point, x_root, y_root);
event_type = [nsevent type];
switch (event_type)
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
case NSMouseMoved:
case NSScrollWheel:
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged:
case NSEventTypeMagnify:
case NSEventTypeRotate:
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return find_toplevel_for_mouse_event (nsevent, x, y);
case NSMouseEntered:
case NSMouseExited:
/* Only handle our own entered/exited events, not the ones for the
* titlebar buttons.
*/
if ([view trackingRect] == [nsevent trackingNumber])
return toplevel;
else
return NULL;
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
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return find_toplevel_for_keyboard_event (nsevent);
default:
/* Ignore everything else. */
break;
}
return NULL;
}
static void
fill_crossing_event (GdkWindow *toplevel,
GdkEvent *event,
NSEvent *nsevent,
gint x,
gint y,
gint x_root,
gint y_root,
GdkEventType event_type,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkQuartzDeviceManagerCore *device_manager;
event->any.type = event_type;
event->crossing.window = toplevel;
event->crossing.subwindow = NULL;
event->crossing.time = get_time_from_ns_event (nsevent);
event->crossing.x = x;
event->crossing.y = y;
event->crossing.x_root = x_root;
event->crossing.y_root = y_root;
event->crossing.mode = mode;
event->crossing.detail = detail;
event->crossing.state = get_keyboard_modifiers_from_ns_event (nsevent) |
_gdk_quartz_events_get_current_mouse_modifiers ();
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
gdk_event_set_device (event, device_manager->core_pointer);
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_pointer));
2010-05-25 22:38:44 +00:00
/* FIXME: Focus and button state? */
}
/* fill_pinch_event handles the conversion from the two OSX gesture events
NSEventTypeMagnfiy and NSEventTypeRotate to the GDK_TOUCHPAD_PINCH event.
The normal behavior of the OSX events is that they produce as sequence of
1 x NSEventPhaseBegan,
n x NSEventPhaseChanged,
1 x NSEventPhaseEnded
This can happen for both the Magnify and the Rotate events independently.
As both events are summarized in one GDK_TOUCHPAD_PINCH event sequence, a
little state machine handles the case of two NSEventPhaseBegan events in
a sequence, e.g. Magnify(Began), Magnify(Changed)..., Rotate(Began)...
such that PINCH(STARTED), PINCH(UPDATE).... will not show a second
PINCH(STARTED) event.
*/
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_8_AND_LATER
static void
fill_pinch_event (GdkWindow *window,
GdkEvent *event,
NSEvent *nsevent,
gint x,
gint y,
gint x_root,
gint y_root)
{
static double last_scale = 1.0;
static enum {
FP_STATE_IDLE,
FP_STATE_UPDATE
} last_state = FP_STATE_IDLE;
GdkQuartzDeviceManagerCore *device_manager;
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
event->any.type = GDK_TOUCHPAD_PINCH;
event->touchpad_pinch.window = window;
event->touchpad_pinch.time = get_time_from_ns_event (nsevent);
event->touchpad_pinch.x = x;
event->touchpad_pinch.y = y;
event->touchpad_pinch.x_root = x_root;
event->touchpad_pinch.y_root = y_root;
event->touchpad_pinch.state = get_keyboard_modifiers_from_ns_event (nsevent);
event->touchpad_pinch.n_fingers = 2;
event->touchpad_pinch.dx = 0.0;
event->touchpad_pinch.dy = 0.0;
gdk_event_set_device (event, device_manager->core_pointer);
switch ([nsevent phase])
{
case NSEventPhaseBegan:
switch (last_state)
{
case FP_STATE_IDLE:
event->touchpad_pinch.phase = GDK_TOUCHPAD_GESTURE_PHASE_BEGIN;
last_state = FP_STATE_UPDATE;
last_scale = 1.0;
break;
case FP_STATE_UPDATE:
/* We have already received a PhaseBegan event but no PhaseEnded
event. This can happen, e.g. Magnify(Began), Magnify(Change)...
Rotate(Began), Rotate (Change),...., Magnify(End) Rotate(End)
*/
event->touchpad_pinch.phase = GDK_TOUCHPAD_GESTURE_PHASE_UPDATE;
break;
}
break;
case NSEventPhaseChanged:
event->touchpad_pinch.phase = GDK_TOUCHPAD_GESTURE_PHASE_UPDATE;
break;
case NSEventPhaseEnded:
event->touchpad_pinch.phase = GDK_TOUCHPAD_GESTURE_PHASE_END;
switch (last_state)
{
case FP_STATE_IDLE:
/* We are idle but have received a second PhaseEnded event.
This can happen because we have Magnify and Rotate OSX
event sequences. We just send a second end GDK_PHASE_END.
*/
break;
case FP_STATE_UPDATE:
last_state = FP_STATE_IDLE;
break;
}
break;
case NSEventPhaseCancelled:
event->touchpad_pinch.phase = GDK_TOUCHPAD_GESTURE_PHASE_CANCEL;
last_state = FP_STATE_IDLE;
break;
case NSEventPhaseMayBegin:
case NSEventPhaseStationary:
event->touchpad_pinch.phase = GDK_TOUCHPAD_GESTURE_PHASE_CANCEL;
break;
default:
g_assert_not_reached ();
break;
}
switch ([nsevent type])
{
case NSEventTypeMagnify:
last_scale *= [nsevent magnification] + 1.0;
event->touchpad_pinch.angle_delta = 0.0;
break;
case NSEventTypeRotate:
event->touchpad_pinch.angle_delta = - [nsevent rotation] * G_PI / 180.0;
break;
default:
g_assert_not_reached ();
}
event->touchpad_pinch.scale = last_scale;
}
#endif /* OSX Version >= 10.8 */
static void
fill_button_event (GdkWindow *window,
GdkEvent *event,
NSEvent *nsevent,
gint x,
gint y,
gint x_root,
gint y_root)
{
GdkEventType type;
gint state;
GdkQuartzDeviceManagerCore *device_manager;
state = get_keyboard_modifiers_from_ns_event (nsevent) |
_gdk_quartz_events_get_current_mouse_modifiers ();
switch ([nsevent type])
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
type = GDK_BUTTON_PRESS;
state &= ~get_mouse_button_modifiers_from_ns_event (nsevent);
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
type = GDK_BUTTON_RELEASE;
state |= get_mouse_button_modifiers_from_ns_event (nsevent);
break;
default:
g_assert_not_reached ();
}
event->any.type = type;
event->button.window = window;
event->button.time = get_time_from_ns_event (nsevent);
event->button.x = x;
event->button.y = y;
event->button.x_root = x_root;
event->button.y_root = y_root;
/* FIXME event->axes */
event->button.state = state;
event->button.button = get_mouse_button_from_ns_event (nsevent);
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
event->button.device = device_manager->core_pointer;
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_pointer));
}
static void
fill_motion_event (GdkWindow *window,
GdkEvent *event,
NSEvent *nsevent,
gint x,
gint y,
gint x_root,
gint y_root)
{
GdkQuartzDeviceManagerCore *device_manager;
event->any.type = GDK_MOTION_NOTIFY;
event->motion.window = window;
event->motion.time = get_time_from_ns_event (nsevent);
event->motion.x = x;
event->motion.y = y;
event->motion.x_root = x_root;
event->motion.y_root = y_root;
/* FIXME event->axes */
event->motion.state = get_keyboard_modifiers_from_ns_event (nsevent) |
_gdk_quartz_events_get_current_mouse_modifiers ();
event->motion.is_hint = FALSE;
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
event->motion.device = device_manager->core_pointer;
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_pointer));
}
static void
fill_scroll_event (GdkWindow *window,
GdkEvent *event,
NSEvent *nsevent,
gint x,
gint y,
gint x_root,
gint y_root,
gdouble delta_x,
gdouble delta_y,
GdkScrollDirection direction)
{
GdkQuartzDeviceManagerCore *device_manager;
NSPoint point;
point = [nsevent locationInWindow];
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
event->any.type = GDK_SCROLL;
event->scroll.window = window;
event->scroll.time = get_time_from_ns_event (nsevent);
event->scroll.x = x;
event->scroll.y = y;
event->scroll.x_root = x_root;
event->scroll.y_root = y_root;
event->scroll.state = get_keyboard_modifiers_from_ns_event (nsevent);
event->scroll.direction = direction;
event->scroll.device = device_manager->core_pointer;
event->scroll.delta_x = delta_x;
event->scroll.delta_y = delta_y;
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_pointer));
}
static void
fill_key_event (GdkWindow *window,
GdkEvent *event,
NSEvent *nsevent,
GdkEventType type)
{
GdkEventPrivate *priv;
GdkQuartzDeviceManagerCore *device_manager;
gchar buf[7];
gunichar c = 0;
priv = (GdkEventPrivate *) event;
priv->windowing_data = [nsevent retain];
event->any.type = type;
event->key.window = window;
event->key.time = get_time_from_ns_event (nsevent);
event->key.state = get_keyboard_modifiers_from_ns_event (nsevent);
event->key.hardware_keycode = [nsevent keyCode];
gdk_event_set_scancode (event, [nsevent keyCode]);
event->key.group = ([nsevent modifierFlags] & NSAlternateKeyMask) ? 1 : 0;
event->key.keyval = GDK_KEY_VoidSymbol;
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device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
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gdk_event_set_device (event, device_manager->core_keyboard);
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_keyboard));
2010-12-22 21:33:05 +00:00
gdk_keymap_translate_keyboard_state (gdk_keymap_get_for_display (_gdk_display),
event->key.hardware_keycode,
event->key.state,
event->key.group,
&event->key.keyval,
NULL, NULL, NULL);
event->key.is_modifier = _gdk_quartz_keys_is_modifier (event->key.hardware_keycode);
/* If the key press is a modifier, the state should include the mask
* for that modifier but only for releases, not presses. This
* matches the X11 backend behavior.
*/
if (event->key.is_modifier)
{
int mask = 0;
switch (event->key.keyval)
{
case GDK_KEY_Meta_R:
case GDK_KEY_Meta_L:
mask = GDK_MOD2_MASK;
break;
case GDK_KEY_Shift_R:
case GDK_KEY_Shift_L:
mask = GDK_SHIFT_MASK;
break;
case GDK_KEY_Caps_Lock:
mask = GDK_LOCK_MASK;
break;
case GDK_KEY_Alt_R:
case GDK_KEY_Alt_L:
mask = GDK_MOD1_MASK;
break;
case GDK_KEY_Control_R:
case GDK_KEY_Control_L:
mask = GDK_CONTROL_MASK;
break;
default:
mask = 0;
}
if (type == GDK_KEY_PRESS)
event->key.state &= ~mask;
else if (type == GDK_KEY_RELEASE)
event->key.state |= mask;
}
event->key.state |= _gdk_quartz_events_get_current_mouse_modifiers ();
/* The X11 backend adds the first virtual modifier MOD2..MOD5 are
* mapped to. Since we only have one virtual modifier in the quartz
* backend, calling the standard function will do.
*/
gdk_keymap_add_virtual_modifiers (gdk_keymap_get_for_display (_gdk_display),
&event->key.state);
event->key.string = NULL;
/* Fill in ->string since apps depend on it, taken from the x11 backend. */
if (event->key.keyval != GDK_KEY_VoidSymbol)
c = gdk_keyval_to_unicode (event->key.keyval);
if (c)
{
gsize bytes_written;
gint len;
len = g_unichar_to_utf8 (c, buf);
buf[len] = '\0';
event->key.string = g_locale_from_utf8 (buf, len,
NULL, &bytes_written,
NULL);
if (event->key.string)
event->key.length = bytes_written;
}
else if (event->key.keyval == GDK_KEY_Escape)
{
event->key.length = 1;
event->key.string = g_strdup ("\033");
}
else if (event->key.keyval == GDK_KEY_Return ||
event->key.keyval == GDK_KEY_KP_Enter)
{
event->key.length = 1;
event->key.string = g_strdup ("\r");
}
if (!event->key.string)
{
event->key.length = 0;
event->key.string = g_strdup ("");
}
GDK_NOTE(EVENTS,
g_message ("key %s:\t\twindow: %p key: %12s %d",
type == GDK_KEY_PRESS ? "press" : "release",
event->key.window,
event->key.keyval ? gdk_keyval_name (event->key.keyval) : "(none)",
event->key.keyval));
}
static gboolean
synthesize_crossing_event (GdkWindow *window,
GdkEvent *event,
NSEvent *nsevent,
gint x,
gint y,
gint x_root,
gint y_root)
{
switch ([nsevent type])
{
case NSMouseEntered:
/* Enter events are considered always to be from another toplevel
* window, this shouldn't negatively affect any app or gtk code,
* and is the only way to make GtkMenu work. EEK EEK EEK.
*/
if (!(window->event_mask & GDK_ENTER_NOTIFY_MASK))
return FALSE;
fill_crossing_event (window, event, nsevent,
x, y,
x_root, y_root,
GDK_ENTER_NOTIFY,
GDK_CROSSING_NORMAL,
GDK_NOTIFY_NONLINEAR);
return TRUE;
case NSMouseExited:
/* See above */
if (!(window->event_mask & GDK_LEAVE_NOTIFY_MASK))
return FALSE;
fill_crossing_event (window, event, nsevent,
x, y,
x_root, y_root,
GDK_LEAVE_NOTIFY,
GDK_CROSSING_NORMAL,
GDK_NOTIFY_NONLINEAR);
return TRUE;
default:
break;
}
return FALSE;
}
void
_gdk_quartz_synthesize_null_key_event (GdkWindow *window)
{
GdkEvent *event;
GdkQuartzDeviceManagerCore *device_manager;
event = gdk_event_new (GDK_KEY_PRESS);
event->any.type = GDK_KEY_PRESS;
event->key.window = window;
event->key.state = 0;
event->key.hardware_keycode = 0;
event->key.group = 0;
event->key.keyval = GDK_KEY_VoidSymbol;
device_manager = GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager);
gdk_event_set_device (event, device_manager->core_keyboard);
gdk_event_set_seat (event, gdk_device_get_seat (device_manager->core_keyboard));
append_event(event, FALSE);
}
GdkModifierType
_gdk_quartz_events_get_current_keyboard_modifiers (void)
{
if (gdk_quartz_osx_version () >= GDK_OSX_SNOW_LEOPARD)
{
return get_keyboard_modifiers_from_ns_flags ([NSClassFromString(@"NSEvent") modifierFlags]);
}
else
{
guint carbon_modifiers = GetCurrentKeyModifiers ();
GdkModifierType modifiers = 0;
if (carbon_modifiers & alphaLock)
modifiers |= GDK_LOCK_MASK;
if (carbon_modifiers & shiftKey)
modifiers |= GDK_SHIFT_MASK;
if (carbon_modifiers & controlKey)
modifiers |= GDK_CONTROL_MASK;
if (carbon_modifiers & optionKey)
modifiers |= GDK_MOD1_MASK;
if (carbon_modifiers & cmdKey)
modifiers |= GDK_MOD2_MASK;
return modifiers;
}
}
GdkModifierType
_gdk_quartz_events_get_current_mouse_modifiers (void)
{
if (gdk_quartz_osx_version () >= GDK_OSX_SNOW_LEOPARD)
{
return get_mouse_button_modifiers_from_ns_buttons ([NSClassFromString(@"NSEvent") pressedMouseButtons]);
}
else
{
return get_mouse_button_modifiers_from_ns_buttons (GetCurrentButtonState ());
}
}
/* Detect window resizing */
static gboolean
test_resize (NSEvent *event, GdkWindow *toplevel, gint x, gint y)
{
GdkWindowImplQuartz *toplevel_impl;
gboolean lion;
/* Resizing from the resize indicator only begins if an NSLeftMouseButton
* event is received in the resizing area.
*/
toplevel_impl = (GdkWindowImplQuartz *)toplevel->impl;
if ([toplevel_impl->toplevel showsResizeIndicator])
if ([event type] == NSLeftMouseDown &&
[toplevel_impl->toplevel showsResizeIndicator])
{
NSRect frame;
/* If the resize indicator is visible and the event
* is in the lower right 15x15 corner, we leave these
* events to Cocoa as to be handled as resize events.
* Applications may have widgets in this area. These
* will most likely be larger than 15x15 and for
* scroll bars there are also other means to move
* the scroll bar. Since the resize indicator is
* the only way of resizing windows on Mac OS, it
* is too important to not make functional.
*/
frame = [toplevel_impl->view bounds];
if (x > frame.size.width - GRIP_WIDTH &&
x < frame.size.width &&
y > frame.size.height - GRIP_HEIGHT &&
y < frame.size.height)
return TRUE;
}
/* If we're on Lion and within 5 pixels of an edge,
* then assume that the user wants to resize, and
* return NULL to let Quartz get on with it. We check
* the selector isRestorable to see if we're on 10.7.
* This extra check is in case the user starts
* dragging before GDK recognizes the grab.
*
* We perform this check for a button press of all buttons, because we
* do receive, for instance, a right mouse down event for a GDK window
* for x-coordinate range [-3, 0], but we do not want to forward this
* into GDK. Forwarding such events into GDK will confuse the pointer
* window finding code, because there are no GdkWindows present in
* the range [-3, 0].
*/
lion = gdk_quartz_osx_version () >= GDK_OSX_LION;
if (lion &&
([event type] == NSLeftMouseDown ||
[event type] == NSRightMouseDown ||
[event type] == NSOtherMouseDown))
{
if (x < GDK_LION_RESIZE ||
x > toplevel->width - GDK_LION_RESIZE ||
y > toplevel->height - GDK_LION_RESIZE)
return TRUE;
}
return FALSE;
}
static gboolean
gdk_event_translate (GdkEvent *event,
NSEvent *nsevent)
{
NSEventType event_type;
NSWindow *nswindow;
GdkWindow *window;
int x, y;
int x_root, y_root;
gboolean return_val;
/* There is no support for real desktop wide grabs, so we break
* grabs when the application loses focus (gets deactivated).
*/
event_type = [nsevent type];
if (event_type == NSAppKitDefined)
{
if ([nsevent subtype] == NSApplicationDeactivatedEventType)
_gdk_quartz_events_break_all_grabs (get_time_from_ns_event (nsevent));
/* This could potentially be used to break grabs when clicking
* on the title. The subtype 20 is undocumented so it's probably
* not a good idea: else if (subtype == 20) break_all_grabs ();
*/
2009-01-29 13:05:54 +00:00
/* Leave all AppKit events to AppKit. */
return FALSE;
}
if (_gdk_default_filters)
{
/* Apply global filters */
GdkFilterReturn result;
result = gdk_event_apply_filters (nsevent, event, &_gdk_default_filters);
if (result != GDK_FILTER_CONTINUE)
{
return_val = (result == GDK_FILTER_TRANSLATE) ? TRUE : FALSE;
goto done;
}
}
2009-01-21 18:09:34 +00:00
nswindow = [nsevent window];
/* Ignore events for windows not created by GDK. */
if (nswindow && ![[nswindow contentView] isKindOfClass:[GdkQuartzView class]])
return FALSE;
/* Ignore events for ones with no windows */
if (!nswindow)
{
GdkWindow *toplevel = NULL;
if (event_type == NSMouseMoved)
{
/* Motion events received after clicking the menu bar do not have the
* window field set. Instead of giving up on the event immediately,
* we first check whether this event is within our window bounds.
*/
NSPoint screen_point = [NSEvent mouseLocation];
gint x_tmp, y_tmp;
toplevel = find_toplevel_under_pointer (_gdk_display,
screen_point,
&x_tmp, &y_tmp);
}
if (!toplevel)
return FALSE;
}
/* Ignore events and break grabs while the window is being
* dragged. This is a workaround for the window getting events for
* the window title.
*/
if ([(GdkQuartzNSWindow *)nswindow isInMove])
{
_gdk_quartz_events_break_all_grabs (get_time_from_ns_event (nsevent));
return FALSE;
}
/* Also when in a manual resize or move , we ignore events so that
* these are pushed to GdkQuartzNSWindow's sendEvent handler.
*/
if ([(GdkQuartzNSWindow *)nswindow isInManualResizeOrMove])
return FALSE;
/* Find the right GDK window to send the event to, taking grabs and
* event masks into consideration.
*/
window = find_window_for_ns_event (nsevent, &x, &y, &x_root, &y_root);
if (!window)
return FALSE;
/* Quartz handles resizing on its own, so we want to stay out of the way. */
if (test_resize (nsevent, window, x, y))
return FALSE;
/* Apply any window filters. */
if (GDK_IS_WINDOW (window))
{
GdkFilterReturn result;
if (window->filters)
{
g_object_ref (window);
result = gdk_event_apply_filters (nsevent, event, &window->filters);
g_object_unref (window);
if (result != GDK_FILTER_CONTINUE)
{
return_val = (result == GDK_FILTER_TRANSLATE) ? TRUE : FALSE;
goto done;
}
}
}
/* If the app is not active leave the event to AppKit so the window gets
* focused correctly and don't do click-through (so we behave like most
* native apps). If the app is active, we focus the window and then handle
* the event, also to match native apps.
*/
if ((event_type == NSRightMouseDown ||
event_type == NSOtherMouseDown ||
event_type == NSLeftMouseDown))
{
GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (window->impl);
if (![NSApp isActive])
{
[NSApp activateIgnoringOtherApps:YES];
return FALSE;
}
else if (![impl->toplevel isKeyWindow])
{
2010-05-25 22:38:44 +00:00
GdkDeviceGrabInfo *grab;
2010-05-25 22:38:44 +00:00
grab = _gdk_display_get_last_device_grab (_gdk_display,
GDK_QUARTZ_DEVICE_MANAGER_CORE (_gdk_display->device_manager)->core_pointer);
if (!grab)
[impl->toplevel makeKeyWindow];
}
}
return_val = TRUE;
switch (event_type)
{
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
fill_button_event (window, event, nsevent, x, y, x_root, y_root);
break;
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged:
case NSMouseMoved:
fill_motion_event (window, event, nsevent, x, y, x_root, y_root);
break;
case NSScrollWheel:
{
GdkScrollDirection direction;
float dx;
float dy;
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
if (gdk_quartz_osx_version() >= GDK_OSX_LION &&
[nsevent hasPreciseScrollingDeltas])
{
dx = [nsevent scrollingDeltaX];
dy = [nsevent scrollingDeltaY];
direction = GDK_SCROLL_SMOOTH;
fill_scroll_event (window, event, nsevent, x, y, x_root, y_root,
-dx, -dy, direction);
/* Fall through for scroll buttons emulation */
}
#endif
dx = [nsevent deltaX];
dy = [nsevent deltaY];
if (dy != 0.0)
2009-01-16 18:47:16 +00:00
{
if (dy < 0.0)
direction = GDK_SCROLL_DOWN;
else
direction = GDK_SCROLL_UP;
dy = fabs (dy);
dx = 0.0;
2009-01-16 18:47:16 +00:00
}
else if (dx != 0.0)
2009-01-16 18:47:16 +00:00
{
if (dx < 0.0)
direction = GDK_SCROLL_RIGHT;
else
direction = GDK_SCROLL_LEFT;
dx = fabs (dx);
dy = 0.0;
}
if (dx != 0.0 || dy != 0.0)
{
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_7_AND_LATER
2012-10-25 17:58:47 +00:00
if (gdk_quartz_osx_version() >= GDK_OSX_LION &&
[nsevent hasPreciseScrollingDeltas])
{
GdkEvent *emulated_event;
emulated_event = gdk_event_new (GDK_SCROLL);
gdk_event_set_pointer_emulated (emulated_event, TRUE);
fill_scroll_event (window, emulated_event, nsevent,
x, y, x_root, y_root,
dx, dy, direction);
append_event (emulated_event, TRUE);
}
else
#endif
fill_scroll_event (window, event, nsevent,
x, y, x_root, y_root,
dx, dy, direction);
2009-01-16 18:47:16 +00:00
}
}
break;
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_8_AND_LATER
case NSEventTypeMagnify:
case NSEventTypeRotate:
/* Event handling requires [NSEvent phase] which was introduced in 10.7 */
/* However - Tests on 10.7 showed that phase property does not work */
if (gdk_quartz_osx_version () >= GDK_OSX_MOUNTAIN_LION)
fill_pinch_event (window, event, nsevent, x, y, x_root, y_root);
else
return_val = FALSE;
break;
#endif
case NSMouseExited:
if (WINDOW_IS_TOPLEVEL (window))
[[NSCursor arrowCursor] set];
/* fall through */
case NSMouseEntered:
return_val = synthesize_crossing_event (window, event, nsevent, x, y, x_root, y_root);
break;
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
{
GdkEventType type;
type = _gdk_quartz_keys_event_type (nsevent);
if (type == GDK_NOTHING)
return_val = FALSE;
else
fill_key_event (window, event, nsevent, type);
}
break;
default:
/* Ignore everything elsee. */
2009-01-21 18:09:34 +00:00
return_val = FALSE;
break;
}
done:
if (return_val)
{
if (event->any.window)
g_object_ref (event->any.window);
if (((event->any.type == GDK_ENTER_NOTIFY) ||
(event->any.type == GDK_LEAVE_NOTIFY)) &&
(event->crossing.subwindow != NULL))
g_object_ref (event->crossing.subwindow);
}
else
{
/* Mark this event as having no resources to be freed */
event->any.window = NULL;
event->any.type = GDK_NOTHING;
}
return return_val;
}
void
_gdk_quartz_display_queue_events (GdkDisplay *display)
{
NSEvent *nsevent;
nsevent = _gdk_quartz_event_loop_get_pending ();
if (nsevent)
{
GdkEvent *event;
GList *node;
event = gdk_event_new (GDK_NOTHING);
event->any.window = NULL;
event->any.send_event = FALSE;
((GdkEventPrivate *)event)->flags |= GDK_EVENT_PENDING;
node = _gdk_event_queue_append (display, event);
if (gdk_event_translate (event, nsevent))
{
((GdkEventPrivate *)event)->flags &= ~GDK_EVENT_PENDING;
_gdk_windowing_got_event (display, node, event, 0);
}
else
{
_gdk_event_queue_remove_link (display, node);
g_list_free_1 (node);
gdk_event_free (event);
gdk_threads_leave ();
[NSApp sendEvent:nsevent];
gdk_threads_enter ();
}
_gdk_quartz_event_loop_release_event (nsevent);
}
}
gboolean
_gdk_quartz_screen_get_setting (GdkScreen *screen,
const gchar *name,
GValue *value)
{
if (strcmp (name, "gtk-double-click-time") == 0)
{
NSUserDefaults *defaults;
float t;
GDK_QUARTZ_ALLOC_POOL;
defaults = [NSUserDefaults standardUserDefaults];
t = [defaults floatForKey:@"com.apple.mouse.doubleClickThreshold"];
if (t == 0.0)
{
/* No user setting, use the default in OS X. */
t = 0.5;
}
GDK_QUARTZ_RELEASE_POOL;
g_value_set_int (value, t * 1000);
return TRUE;
}
else if (strcmp (name, "gtk-font-name") == 0)
{
NSString *name;
char *str;
gint size;
GDK_QUARTZ_ALLOC_POOL;
name = [[NSFont systemFontOfSize:0] familyName];
size = (gint)[[NSFont userFontOfSize:0] pointSize];
/* Let's try to use the "views" font size (12pt) by default. This is
* used for lists/text/other "content" which is the largest parts of
* apps, using the "regular control" size (13pt) looks a bit out of
* place. We might have to tweak this.
*/
/* The size has to be hardcoded as there doesn't seem to be a way to
* get the views font size programmatically.
*/
str = g_strdup_printf ("%s %d", [name UTF8String], size);
g_value_set_string (value, str);
g_free (str);
GDK_QUARTZ_RELEASE_POOL;
return TRUE;
}
else if (strcmp (name, "gtk-primary-button-warps-slider") == 0)
{
GDK_QUARTZ_ALLOC_POOL;
BOOL setting = [[NSUserDefaults standardUserDefaults] boolForKey:@"AppleScrollerPagingBehavior"];
/* If the Apple property is YES, it means "warp" */
g_value_set_boolean (value, setting == YES);
GDK_QUARTZ_RELEASE_POOL;
return TRUE;
}
else if (strcmp (name, "gtk-shell-shows-desktop") == 0)
{
GDK_QUARTZ_ALLOC_POOL;
g_value_set_boolean (value, TRUE);
GDK_QUARTZ_RELEASE_POOL;
return TRUE;
}
/* FIXME: Add more settings */
return FALSE;
}
void
_gdk_quartz_display_event_data_copy (GdkDisplay *display,
const GdkEvent *src,
GdkEvent *dst)
{
GdkEventPrivate *priv_src = (GdkEventPrivate *) src;
GdkEventPrivate *priv_dst = (GdkEventPrivate *) dst;
if (priv_src->windowing_data)
{
priv_dst->windowing_data = priv_src->windowing_data;
[(NSEvent *)priv_dst->windowing_data retain];
}
}
void
_gdk_quartz_display_event_data_free (GdkDisplay *display,
GdkEvent *event)
{
GdkEventPrivate *priv = (GdkEventPrivate *) event;
if (priv->windowing_data)
{
[(NSEvent *)priv->windowing_data release];
priv->windowing_data = NULL;
}
}