2012-04-13 09:59:26 +00:00
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/*
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2014-07-30 10:26:08 +00:00
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* Copyright (C) 2014 Red Hat
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2012-04-13 09:59:26 +00:00
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*
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2014-07-30 10:26:08 +00:00
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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2012-04-13 09:59:26 +00:00
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*
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2014-07-30 10:26:08 +00:00
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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2012-04-13 09:59:26 +00:00
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*
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2014-07-30 10:26:08 +00:00
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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2012-04-13 09:59:26 +00:00
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*
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2014-07-30 10:26:08 +00:00
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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* Owen Taylor <otaylor@redhat.com>
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2012-04-13 09:59:26 +00:00
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*/
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#include "gtkcairoblurprivate.h"
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#include <math.h>
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2014-07-30 10:26:08 +00:00
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#include <string.h>
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2012-04-13 09:59:26 +00:00
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2014-07-30 10:26:08 +00:00
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/* This applies a single box blur pass to a horizontal range of pixels;
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* since the box blur has the same weight for all pixels, we can
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* implement an efficient sliding window algorithm where we add
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* in pixels coming into the window from the right and remove
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* them when they leave the windw to the left.
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*
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* d is the filter width; for even d shift indicates how the blurred
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* result is aligned with the original - does ' x ' go to ' yy' (shift=1)
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* or 'yy ' (shift=-1)
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2012-04-13 09:59:26 +00:00
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*/
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2014-07-30 10:26:08 +00:00
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static void
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blur_xspan (guchar *row,
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guchar *tmp_buffer,
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int row_width,
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int d,
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int shift)
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{
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int offset;
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int sum = 0;
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int i;
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if (d % 2 == 1)
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offset = d / 2;
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else
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offset = (d - shift) / 2;
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/* All the conditionals in here look slow, but the branches will
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* be well predicted and there are enough different possibilities
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* that trying to write this as a series of unconditional loops
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* is hard and not an obvious win. The main slow down here seems
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2014-08-02 22:42:48 +00:00
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* to be the integer division per pixel; one possible optimization
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2014-07-30 10:26:08 +00:00
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* would be to accumulate into two 16-bit integer buffers and
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* only divide down after all three passes. (SSE parallel implementation
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* of the divide step is possible.)
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*/
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for (i = -d + offset; i < row_width + offset; i++)
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{
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if (i >= 0 && i < row_width)
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sum += row[i];
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if (i >= offset)
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{
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if (i >= d)
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sum -= row[i - d];
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tmp_buffer[i - offset] = (sum + d / 2) / d;
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}
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}
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memcpy (row, tmp_buffer, row_width);
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}
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static void
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blur_rows (guchar *dst_buffer,
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guchar *tmp_buffer,
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int buffer_width,
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int buffer_height,
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int d)
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2012-04-13 09:59:26 +00:00
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{
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2014-07-30 10:26:08 +00:00
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int i;
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for (i = 0; i < buffer_height; i++)
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{
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guchar *row = dst_buffer + i * buffer_width;
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/* We want to produce a symmetric blur that spreads a pixel
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* equally far to the left and right. If d is odd that happens
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* naturally, but for d even, we approximate by using a blur
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* on either side and then a centered blur of size d + 1.
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2014-08-02 22:42:48 +00:00
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* (technique also from the SVG specification)
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2014-07-30 10:26:08 +00:00
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*/
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if (d % 2 == 1)
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{
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blur_xspan (row, tmp_buffer, buffer_width, d, 0);
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blur_xspan (row, tmp_buffer, buffer_width, d, 0);
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blur_xspan (row, tmp_buffer, buffer_width, d, 0);
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}
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else
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{
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blur_xspan (row, tmp_buffer, buffer_width, d, 1);
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blur_xspan (row, tmp_buffer, buffer_width, d, -1);
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blur_xspan (row, tmp_buffer, buffer_width, d + 1, 0);
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}
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}
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}
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2014-08-02 22:42:48 +00:00
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/* Swaps width and height.
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2014-07-30 10:26:08 +00:00
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*/
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static void
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flip_buffer (guchar *dst_buffer,
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guchar *src_buffer,
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int width,
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int height)
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2012-04-13 09:59:26 +00:00
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{
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2014-07-30 10:26:08 +00:00
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/* Working in blocks increases cache efficiency, compared to reading
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2014-08-02 22:42:48 +00:00
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* or writing an entire column at once
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*/
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2014-07-30 10:26:08 +00:00
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#define BLOCK_SIZE 16
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int i0, j0;
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for (i0 = 0; i0 < width; i0 += BLOCK_SIZE)
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for (j0 = 0; j0 < height; j0 += BLOCK_SIZE)
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{
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int max_j = MIN(j0 + BLOCK_SIZE, height);
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int max_i = MIN(i0 + BLOCK_SIZE, width);
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int i, j;
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for (i = i0; i < max_i; i++)
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for (j = j0; j < max_j; j++)
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dst_buffer[i * height + j] = src_buffer[j * width + i];
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}
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#undef BLOCK_SIZE
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2012-04-13 09:59:26 +00:00
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}
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2014-07-30 10:26:08 +00:00
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static void
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_boxblur (guchar *buffer,
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int width,
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int height,
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int radius)
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2012-04-13 09:59:26 +00:00
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{
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2014-07-30 10:26:08 +00:00
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guchar *flipped_buffer;
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2012-04-13 09:59:26 +00:00
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2014-07-30 10:26:08 +00:00
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flipped_buffer = g_malloc (width * height);
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2012-04-13 09:59:26 +00:00
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2014-07-30 10:26:08 +00:00
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/* Step 1: swap rows and columns */
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flip_buffer (flipped_buffer, buffer, width, height);
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2014-07-28 20:04:05 +00:00
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2014-07-30 10:26:08 +00:00
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/* Step 2: blur rows (really columns) */
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blur_rows (flipped_buffer, buffer, height, width, radius);
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2012-04-13 09:59:26 +00:00
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2014-07-30 10:26:08 +00:00
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/* Step 3: swap rows and columns */
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flip_buffer (buffer, flipped_buffer, height, width);
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2012-04-13 09:59:26 +00:00
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2014-07-30 10:26:08 +00:00
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/* Step 4: blur rows */
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blur_rows (buffer, flipped_buffer, width, height, radius);
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2012-04-13 09:59:26 +00:00
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2014-07-30 10:26:08 +00:00
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g_free (flipped_buffer);
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2012-04-13 09:59:26 +00:00
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}
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/*
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* _gtk_cairo_blur_surface:
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* @surface: a cairo image surface.
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* @radius: the blur radius.
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*
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* Blurs the cairo image surface at the given radius.
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*/
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void
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_gtk_cairo_blur_surface (cairo_surface_t* surface,
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2014-07-30 10:26:08 +00:00
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double radius_d)
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2012-04-13 09:59:26 +00:00
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{
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cairo_format_t format;
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2014-07-30 10:26:08 +00:00
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int radius = radius_d;
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2012-04-13 09:59:26 +00:00
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g_return_if_fail (surface != NULL);
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g_return_if_fail (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE);
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format = cairo_image_surface_get_format (surface);
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2014-07-28 20:04:05 +00:00
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g_return_if_fail (format == CAIRO_FORMAT_A8);
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2012-04-13 09:59:26 +00:00
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if (radius == 0)
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return;
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2014-08-02 22:42:48 +00:00
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/* Before we mess with the surface, execute any pending drawing. */
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2012-04-13 09:59:26 +00:00
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cairo_surface_flush (surface);
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2014-07-30 10:26:08 +00:00
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_boxblur (cairo_image_surface_get_data (surface),
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2012-09-19 20:38:24 +00:00
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cairo_image_surface_get_stride (surface),
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2014-07-30 10:26:08 +00:00
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cairo_image_surface_get_height (surface),
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radius);
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2012-04-13 09:59:26 +00:00
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2014-08-02 22:42:48 +00:00
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/* Inform cairo we altered the surface contents. */
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2012-04-13 09:59:26 +00:00
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cairo_surface_mark_dirty (surface);
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}
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2014-02-03 14:56:59 +00:00
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2014-08-02 22:42:48 +00:00
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/*
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2014-02-03 14:56:59 +00:00
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* _gtk_cairo_blur_compute_pixels:
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* @radius: the radius to compute the pixels for
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*
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* Computes the number of pixels necessary to extend an image in one
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* direction to hold the image with shadow.
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*
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* This is just the number of pixels added by the blur radius, shadow
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* offset and spread are not included.
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*
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* Much of this, the 3 * sqrt(2 * pi) / 4, is the known value for
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* approximating a Gaussian using box blurs. This yields quite a good
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* approximation for a Gaussian. Then we multiply this by 1.5 since our
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* code wants the radius of the entire triple-box-blur kernel instead of
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* the diameter of an individual box blur. For more details, see:
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* http://www.w3.org/TR/SVG11/filters.html#feGaussianBlurElement
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* https://bugzilla.mozilla.org/show_bug.cgi?id=590039#c19
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*/
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#define GAUSSIAN_SCALE_FACTOR ((3.0 * sqrt(2 * G_PI) / 4) * 1.5)
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int
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_gtk_cairo_blur_compute_pixels (double radius)
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{
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return floor (radius * GAUSSIAN_SCALE_FACTOR + 0.5);
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}
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