gtk2/gsk/meson.build

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Meson
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gsk_private_source_shaders = [
'resources/glsl/blend.fs.glsl',
'resources/glsl/blend.vs.glsl',
'resources/glsl/blit.fs.glsl',
'resources/glsl/blit.vs.glsl',
'resources/glsl/es2_common.fs.glsl',
'resources/glsl/es2_common.vs.glsl',
'resources/glsl/gl3_common.fs.glsl',
'resources/glsl/gl3_common.vs.glsl',
'resources/glsl/gl_common.fs.glsl',
'resources/glsl/gl_common.vs.glsl',
]
gsk_public_sources = files([
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'gskrenderer.c',
'gskrendernode.c',
'gskrendernodeimpl.c',
'gskroundedrect.c',
'gsktexture.c',
])
gsk_private_sources = files([
'gskcairoblur.c',
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'gskcairorenderer.c',
'gskdebug.c',
'gskgldriver.c',
'gskglprofiler.c',
'gskglrenderer.c',
'gskprivate.c',
'gskprofiler.c',
'gskshaderbuilder.c',
])
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gsk_public_headers = files([
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'gskenums.h',
'gskrenderer.h',
'gskrendernode.h',
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'gskroundedrect.h',
'gsktexture.h',
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'gsktypes.h',
])
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install_headers(gsk_public_headers, 'gsk.h', subdir : 'gtk-4.0/gsk')
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gsk_private_vulkan_shaders = []
gsk_private_vulkan_compiled_shaders = []
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if have_vulkan
gsk_private_sources += files([
'gskvulkanblendpipeline.c',
'gskvulkanborderpipeline.c',
'gskvulkanboxshadowpipeline.c',
'gskvulkanbuffer.c',
'gskvulkanclip.c',
'gskvulkancolorpipeline.c',
'gskvulkancommandpool.c',
'gskvulkaneffectpipeline.c',
'gskvulkanlineargradientpipeline.c',
'gskvulkanimage.c',
'gskvulkanmemory.c',
'gskvulkanpipeline.c',
'gskvulkanpushconstants.c',
'gskvulkanrender.c',
'gskvulkanrenderer.c',
'gskvulkanrenderpass.c',
'gskvulkanshader.c',
])
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# FIXME: what's up with these?
# gsk_private_vulkan_include_shaders = [
# 'resources/vulkan/clip.frag.glsl',
# 'resources/vulkan/clip.vert.glsl',
# 'resources/vulkan/constants.glsl',
# 'resources/vulkan/rounded-rect.glsl',
# ]
gsk_private_vulkan_fragment_shaders = [
'resources/vulkan/blend.frag',
'resources/vulkan/border.frag',
'resources/vulkan/color.frag',
'resources/vulkan/color-matrix.frag',
'resources/vulkan/inset-shadow.frag',
'resources/vulkan/linear.frag',
'resources/vulkan/outset-shadow.frag',
]
gsk_private_vulkan_vertex_shaders = [
'resources/vulkan/blend.vert',
'resources/vulkan/border.vert',
'resources/vulkan/color.vert',
'resources/vulkan/color-matrix.vert',
'resources/vulkan/inset-shadow.vert',
'resources/vulkan/linear.vert',
'resources/vulkan/outset-shadow.vert',
]
gsk_private_vulkan_shaders += gsk_private_vulkan_fragment_shaders
gsk_private_vulkan_shaders += gsk_private_vulkan_vertex_shaders
foreach shader : gsk_private_vulkan_shaders
basefn = shader.split('.').get(0)
suffix = shader.split('.').get(1)
# FIXME: the compiled shaders seem to exist in the srcdir already, do we
# want to or need to add a target to create them with glslc? Do we need to
# check for glslc at all then?
#
# stage_arg = suffix == 'frag' ? '-fshader-stage=fragment' : '-fshader-stage=vertex'
# compiled_shader = custom_target('xyz', input : shader,
# output : '@0@.@1@.spv'.format(basefn, suffix),
# command: [glslc, stage_arg, '-DCLIP_NONE', '-o', '@OUTPUT@'])
gsk_private_vulkan_compiled_shaders += '@0@.@1@.spv'.format(basefn, suffix)
gsk_private_vulkan_compiled_shaders += '@0@-clip.@1@.spv'.format(basefn, suffix)
gsk_private_vulkan_compiled_shaders += '@0@-clip-rounded.@1@.spv'.format(basefn, suffix)
endforeach
endif # have_vulkan
gsk_resources_xml = configure_file(output : 'gsk.resources.xml',
input : 'gen-gsk-resources-xml.py',
command : [find_program('gen-gsk-resources-xml.py'),
'@OUTPUT@',
gsk_private_source_shaders,
gsk_private_vulkan_compiled_shaders,
gsk_private_vulkan_shaders])
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# FIXME: do we need this variable?
gsk_sources = gsk_public_sources + gsk_private_sources
gsk_enums = gnome.mkenums('gskenumtypes',
sources: gsk_public_headers,
c_template : 'gskenumtypes.c.template',
h_template : 'gskenumtypes.h.template',
install_dir : 'include/gtk-4.0/gsk',
install_header : true)
gskenum_h = gsk_enums[1]
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gskresources = gnome.compile_resources('gskresources',
gsk_resources_xml,
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source_dir: '.',
c_name: '_gsk',
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extra_args: '--manual-register')
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gsk_deps = [
graphene_dep,
pango_dep,
cairo_dep,
pixbuf_dep,
libgdk_dep,
]
libgsk = static_library('gsk',
sources: [gsk_sources, gsk_enums, gskresources],
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dependencies: gsk_deps,
include_directories: [confinc],
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c_args: ['-DGSK_COMPILATION', '-DG_LOG_DOMAIN="Gsk"'],
link_with: libgdk,
link_args: ['-Bsymbolic'])
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# We don't have link_with: to internal static libs here on purpose, just
# list the dependencies and generated headers and such, for use in the
# "public" libgtk_dep used by internal executables.
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libgsk_dep = declare_dependency(
depends: gsk_sources,
include_directories: [confinc],
sources: [gskenum_h, gskresources],
dependencies: libgdk_dep)