gtk2/gdk/resources/glsl/gl2-texture-rect.vs.glsl

14 lines
172 B
Plaintext
Raw Normal View History

#version 130
uniform sampler2DRect map;
attribute vec2 position;
attribute vec2 uv;
varying vec2 vUv;
void main() {
gl_Position = vec4(position, 0, 1);
vUv = uv;
}