2016-07-03 19:04:40 +00:00
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#ifndef __GSK_SHADER_BUILDER_PRIVATE_H__
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#define __GSK_SHADER_BUILDER_PRIVATE_H__
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#include <gdk/gdk.h>
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#include <graphene.h>
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G_BEGIN_DECLS
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#define GSK_TYPE_SHADER_BUILDER (gsk_shader_builder_get_type ())
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G_DECLARE_FINAL_TYPE (GskShaderBuilder, gsk_shader_builder, GSK, SHADER_BUILDER, GObject)
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GskShaderBuilder * gsk_shader_builder_new (void);
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void gsk_shader_builder_set_version (GskShaderBuilder *builder,
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int version);
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void gsk_shader_builder_set_resource_base_path (GskShaderBuilder *builder,
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const char *base_path);
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2016-07-04 12:46:22 +00:00
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void gsk_shader_builder_set_vertex_preamble (GskShaderBuilder *builder,
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const char *shader_preamble);
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void gsk_shader_builder_set_fragment_preamble (GskShaderBuilder *builder,
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const char *shader_preamble);
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2016-07-03 19:04:40 +00:00
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void gsk_shader_builder_add_define (GskShaderBuilder *builder,
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const char *define_name,
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const char *define_value);
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2019-01-06 05:55:31 +00:00
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void gsk_shader_builder_set_common_vertex_shader (GskShaderBuilder *self,
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const char *vertex_shader,
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GError **error);
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2016-07-03 19:04:40 +00:00
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int gsk_shader_builder_create_program (GskShaderBuilder *builder,
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2016-07-04 12:46:22 +00:00
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const char *fragment_shader,
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2016-07-03 19:04:40 +00:00
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GError **error);
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G_END_DECLS
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#endif /* __GSK_SHADER_BUILDER_PRIVATE_H__ */
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