forked from AuroraMiddleware/gtk
18 lines
272 B
Plaintext
18 lines
272 B
Plaintext
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uniform mat4 u_projection;
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uniform mat4 u_modelview;
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#if GSK_GLES
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attribute vec2 aPosition;
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attribute vec2 aUv;
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varying vec2 vUv;
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#elif GSK_LEGACY
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attribute vec2 aPosition;
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attribute vec2 aUv;
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varying vec2 vUv;
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#else
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in vec2 aPosition;
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in vec2 aUv;
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out vec2 vUv;
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#endif
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