gl renderer: Add debug code for color nodes

This commit is contained in:
Timm Bäder 2019-12-20 12:30:39 +01:00
parent ef7276c398
commit 022d19a4c6

View File

@ -125,6 +125,10 @@ print_render_node_tree (GskRenderNode *root, int level)
g_print ("%*s Text\n", level * INDENT, " ");
break;
case GSK_COLOR_NODE:
g_print ("%*s Color %s\n", level * INDENT, " ", gdk_rgba_to_string (gsk_color_node_peek_color (root)));
break;
case GSK_SHADOW_NODE:
g_print ("%*s Shadow\n", level * INDENT, " ");
print_render_node_tree (gsk_shadow_node_get_child (root), level + 1);