gl renderer: Remove unused function

This commit is contained in:
Timm Bäder 2019-11-19 11:06:08 +01:00
parent 39a48de025
commit 053360df85

View File

@ -1118,27 +1118,6 @@ render_clip_node (GskGLRenderer *self,
render_clipped_child (self, builder, clip, child);
}
static inline void
get_inner_rect (const GskRoundedRect *rect,
graphene_rect_t *out)
{
const float left = MAX (rect->corner[GSK_CORNER_TOP_LEFT].width,
rect->corner[GSK_CORNER_BOTTOM_LEFT].width);
const float top = MAX (rect->corner[GSK_CORNER_TOP_LEFT].height,
rect->corner[GSK_CORNER_TOP_RIGHT].height);
out->origin.x = rect->bounds.origin.x + left;
out->origin.y = rect->bounds.origin.y + top;
out->size.width = rect->bounds.size.width - left -
MAX (rect->corner[GSK_CORNER_TOP_RIGHT].width,
rect->corner[GSK_CORNER_BOTTOM_RIGHT].width);
out->size.height = rect->bounds.size.height - top -
MAX (rect->corner[GSK_CORNER_BOTTOM_LEFT].height,
rect->corner[GSK_CORNER_BOTTOM_RIGHT].height);
}
static inline void
render_rounded_clip_node (GskGLRenderer *self,
GskRenderNode *node,