forked from AuroraMiddleware/gtk
gl renderer: Fix a misleading comment
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054d69aaf9
@ -1425,7 +1425,7 @@ blur_node (GskGLRenderer *self,
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float blur_radius,
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guint extra_flags,
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TextureRegion *out_region,
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float *out_vertex_data[4]) /* min, min, max, max */
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float *out_vertex_data[4]) /* min, max, min, max */
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{
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const float scale = ops_get_scale (builder);
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const float blur_extra = blur_radius * 3.0 / 2.0;
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